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authorFoghrye4 <foghrye4@gmail.com>2016-04-11 19:44:54 +0300
committerFoghrye4 <foghrye4@gmail.com>2016-04-11 19:44:54 +0300
commit05c78126859231a68e199dc34613689bd0978e2f (patch)
tree050bea104a18c72905095d29f31bec2935a27a24 /ihl/processing/chemistry/ElectricEvaporatorContainer.java
Initial commit
Diffstat (limited to 'ihl/processing/chemistry/ElectricEvaporatorContainer.java')
-rw-r--r--ihl/processing/chemistry/ElectricEvaporatorContainer.java113
1 files changed, 113 insertions, 0 deletions
diff --git a/ihl/processing/chemistry/ElectricEvaporatorContainer.java b/ihl/processing/chemistry/ElectricEvaporatorContainer.java
new file mode 100644
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+++ b/ihl/processing/chemistry/ElectricEvaporatorContainer.java
@@ -0,0 +1,113 @@
+package ihl.processing.chemistry;
+
+import ic2.core.ContainerBase;
+import ic2.core.slot.SlotInvSlot;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.ICrafting;
+import net.minecraft.inventory.Slot;
+import net.minecraftforge.fluids.FluidRegistry;
+import net.minecraftforge.fluids.FluidStack;
+
+public class ElectricEvaporatorContainer extends ContainerBase {
+
+ protected ElectricEvaporatorTileEntity tileEntity;
+ public int lastFluidAmount = -1;
+ public double lastEnergy = -1;
+ public short lastProgress = -1;
+ private final static int height=166;
+
+ public ElectricEvaporatorContainer(EntityPlayer entityPlayer, ElectricEvaporatorTileEntity electricEvaporatorTileEntity){
+ super(electricEvaporatorTileEntity);
+ this.tileEntity = electricEvaporatorTileEntity;
+ int col;
+
+ for (col = 0; col < 3; ++col)
+ {
+ for (int col1 = 0; col1 < 9; ++col1)
+ {
+ this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
+ }
+ }
+
+ for (col = 0; col < 9; ++col)
+ {
+ this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
+ }
+
+ this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fuelSlot, 0, 8, 32));
+ this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fluidItemsSlot, 0, 44, 14));
+ this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.emptyFluidItemsSlot, 0, 44, 32));
+ this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.fillItemsSlot, 0, 44, 50));
+ this.addSlotToContainer(new SlotInvSlot(electricEvaporatorTileEntity.outputSlot, 0, 117, 32));
+ for(int row=0;row<=3;row++)
+ {
+ this.addSlotToContainer(new SlotInvSlot(tileEntity.upgradeSlot, row, 152, 8+row*18));
+ }
+
+ }
+
+ @Override
+ public void detectAndSendChanges()
+ {
+ super.detectAndSendChanges();
+ for (int i = 0; i < this.crafters.size(); ++i)
+ {
+ ICrafting icrafting = (ICrafting)this.crafters.get(i);
+
+ if (this.tileEntity.getFluidTank().getFluid()!=null && this.tileEntity.getFluidTank().getFluidAmount() != this.lastFluidAmount)
+ {
+ icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.getFluidTank().getFluid().getFluid().getID());
+ icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.getFluidTank().getFluidAmount());
+ }
+
+ if (this.tileEntity.getEnergy() != this.lastEnergy)
+ {
+ icrafting.sendProgressBarUpdate(this, 2, ((int)this.tileEntity.getEnergy()>>15) & Short.MAX_VALUE);
+ icrafting.sendProgressBarUpdate(this, 3, (short)((int)this.tileEntity.getEnergy() & Short.MAX_VALUE));
+ }
+
+ if (this.tileEntity.progress != this.lastProgress)
+ {
+ icrafting.sendProgressBarUpdate(this, 4, this.tileEntity.progress);
+ icrafting.sendProgressBarUpdate(this, 5, this.tileEntity.maxProgress);
+ }
+ }
+
+ this.lastFluidAmount = this.tileEntity.getFluidTank().getFluidAmount();
+ this.lastEnergy = this.tileEntity.getEnergy();
+ this.lastProgress = this.tileEntity.progress;
+ }
+
+ @Override
+ public void updateProgressBar(int index, int value)
+ {
+ super.updateProgressBar(index, value);
+
+ switch (index)
+ {
+ case 0:
+ this.tileEntity.getFluidTank().setFluid(new FluidStack(FluidRegistry.getFluid(value), 1000));
+ break;
+ case 1:
+ this.tileEntity.getFluidTank().setFluid(new FluidStack(this.tileEntity.getFluidTank().getFluid().getFluid(), value));
+ break;
+ case 2:
+ this.tileEntity.setEnergy(value<<15);
+ break;
+ case 3:
+ this.tileEntity.setEnergy(this.tileEntity.getEnergy()+value);
+ break;
+ case 4:
+ this.tileEntity.progress=(short) value;
+ break;
+ case 5:
+ this.tileEntity.maxProgress=(short) value;
+ break;
+ }
+ }
+
+ @Override
+ public boolean canInteractWith(EntityPlayer var1) {
+ return tileEntity.isUseableByPlayer(var1);
+ }
+}