diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-04-14 07:58:16 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-04-14 07:58:16 +0300 |
| commit | aa42aedecd2d2842351088085e8fd9d69ec79565 (patch) | |
| tree | 94c888b3d362868f427980dd37765f9bb166dba9 /ihl/processing/chemistry/FluidizedBedReactorContainer.java | |
| parent | fb29b09822057ae7b1b913993dc1fa3a67345eec (diff) | |
Colourful lights
Diffstat (limited to 'ihl/processing/chemistry/FluidizedBedReactorContainer.java')
| -rw-r--r-- | ihl/processing/chemistry/FluidizedBedReactorContainer.java | 68 |
1 files changed, 7 insertions, 61 deletions
diff --git a/ihl/processing/chemistry/FluidizedBedReactorContainer.java b/ihl/processing/chemistry/FluidizedBedReactorContainer.java index f1bdb3e..f8ea002 100644 --- a/ihl/processing/chemistry/FluidizedBedReactorContainer.java +++ b/ihl/processing/chemistry/FluidizedBedReactorContainer.java @@ -10,88 +10,34 @@ import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot;
import net.minecraftforge.fluids.FluidStack;
-public class FluidizedBedReactorContainer extends ContainerBase<FluidizedBedReactorTileEntity> {
+public class FluidizedBedReactorContainer extends BasicElectricMotorContainer<FluidizedBedReactorTileEntity> {
protected FluidizedBedReactorTileEntity tileEntity;
public int lastFluidsHash = -1;
- public short lastProgress = -1;
- public short lastTemperature = -1;
- public short lastEnergy = -1;
private final static int height=166;
public List<FluidStack> fluidTankFluidList;
public FluidizedBedReactorContainer(EntityPlayer entityPlayer, FluidizedBedReactorTileEntity tileEntity1){
- super(tileEntity1);
+ super(entityPlayer, tileEntity1);
this.tileEntity = tileEntity1;
fluidTankFluidList = this.tileEntity.getFluidTank().getFluidList();
- int col;
- for (col = 0; col < 3; ++col)
- {
- for (int col1 = 0; col1 < 9; ++col1)
- {
- this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
- }
- }
- for (col = 0; col < 9; ++col)
- {
- this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
- }
this.addSlotToContainer(new SlotInvSlot(tileEntity1.fillInputSlot, 0, 102, 51));
this.addSlotToContainer(new SlotInvSlot(tileEntity1.drainInputSlot, 0, 102, 15));
this.addSlotToContainer(new SlotInvSlot(tileEntity1.emptyFluidItemsSlot, 0, 102, 33));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.input, 0, 8, 23));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.input, 1, 8, 41));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, 0, 43, 33));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.dischargeSlot, 0, 151, 33));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.input, 0, 41, 23));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.input, 1, 41, 41));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, 0, 76, 33));
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
- for (int i = 0; i < this.crafters.size(); ++i)
+ if (fluidTankFluidList.hashCode() != this.lastFluidsHash)
{
- ICrafting icrafting = (ICrafting)this.crafters.get(i);
- if (fluidTankFluidList.hashCode() != this.lastFluidsHash)
- {
- IC2.network.get().sendContainerField(this, "fluidTankFluidList");
- }
- if (this.tileEntity.progress != this.lastProgress)
- {
- icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress);
- }
-
- if (this.tileEntity.temperature != this.lastTemperature)
- {
- icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.temperature);
- }
- if ((short) this.tileEntity.energy != this.lastEnergy)
- {
- icrafting.sendProgressBarUpdate(this, 2, (short) this.tileEntity.energy);
- }
+ IC2.network.get().sendContainerField(this, "fluidTankFluidList");
}
this.lastFluidsHash = fluidTankFluidList.hashCode();
- this.lastProgress = this.tileEntity.progress;
- this.lastTemperature = this.tileEntity.temperature;
- this.lastEnergy = (short) this.tileEntity.energy;
- }
-
- @Override
- public void updateProgressBar(int index, int value)
- {
- super.updateProgressBar(index, value);
- switch (index)
- {
- case 0:
- this.tileEntity.progress=(short) value;
- break;
- case 1:
- this.tileEntity.temperature=(short) value;
- break;
- case 2:
- this.tileEntity.energy=value;
- break;
- }
}
@Override
|
