diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-02-07 20:16:24 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-02-07 20:16:24 +0300 |
| commit | 2636ccdd67b5f33421ab7f9152021bc4ebc147b3 (patch) | |
| tree | bae55386c0a830ac74eeb5cd09ed7fa27ecc90dc /ihl/processing/metallurgy/BasicElectricMotorTileEntity.java | |
| parent | 2db8e30b1d2151fdde5d08a6c06aef55f0c397d2 (diff) | |
Fixed an ore dictionary recipes of Iron workbench which using wrong set of items. Fixed wire recipe input. All recipes of Iron workbench now use fluid container input and will drop an empty container.
Diffstat (limited to 'ihl/processing/metallurgy/BasicElectricMotorTileEntity.java')
| -rw-r--r-- | ihl/processing/metallurgy/BasicElectricMotorTileEntity.java | 373 |
1 files changed, 168 insertions, 205 deletions
diff --git a/ihl/processing/metallurgy/BasicElectricMotorTileEntity.java b/ihl/processing/metallurgy/BasicElectricMotorTileEntity.java index 47cfda9..a2fa219 100644 --- a/ihl/processing/metallurgy/BasicElectricMotorTileEntity.java +++ b/ihl/processing/metallurgy/BasicElectricMotorTileEntity.java @@ -21,125 +21,116 @@ import net.minecraft.util.AxisAlignedBB; import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.ForgeDirection;
-public abstract class BasicElectricMotorTileEntity extends FlexibleCableHolderBaseTileEntity implements IHasGui, INetworkClientTileEntityEventListener, IEnergySink{
+public abstract class BasicElectricMotorTileEntity extends FlexibleCableHolderBaseTileEntity
+ implements IHasGui, INetworkClientTileEntityEventListener, IEnergySink {
- public final IHLInvSlotDischarge dischargeSlot;
+ public final IHLInvSlotDischarge dischargeSlot;
public short progress;
- protected short operationLength=600;
- protected final double energyConsume=0.1D;
- public double energy;
- public int maxStorage=128;
- private boolean addedToEnergyNet=false;
-
- public BasicElectricMotorTileEntity()
- {
+ protected short operationLength = 600;
+ protected double energyConsume = 1d;
+ public double energy;
+ public int maxStorage = 128;
+ private boolean addedToEnergyNet = false;
+
+ public BasicElectricMotorTileEntity() {
super();
dischargeSlot = new IHLInvSlotDischarge(this, 1, Access.IO, 4, InvSlot.InvSide.BOTTOM);
}
-
@Override
public String getInventoryName() {
return "Lathe";
}
-
- public boolean enableUpdateEntity()
- {
- return IC2.platform.isSimulating();
- }
-
- @Override
- public void onLoaded()
- {
- super.onLoaded();
- if (IC2.platform.isSimulating()&&!this.addedToEnergyNet)
- {
- MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
- this.addedToEnergyNet = true;
- }
- }
-
- @Override
- public void onUnloaded()
- {
- if (IC2.platform.isSimulating()&&this.addedToEnergyNet)
- {
- MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
- this.addedToEnergyNet = false;
- }
-
- super.onUnloaded();
- }
-
-
+
+ public boolean enableUpdateEntity() {
+ return IC2.platform.isSimulating();
+ }
+
+ @Override
+ public void onLoaded() {
+ super.onLoaded();
+ if (IC2.platform.isSimulating() && !this.addedToEnergyNet) {
+ MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
+ this.addedToEnergyNet = true;
+ }
+ }
+
+ @Override
+ public void onUnloaded() {
+ if (IC2.platform.isSimulating() && this.addedToEnergyNet) {
+ MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
+ this.addedToEnergyNet = false;
+ }
+
+ super.onUnloaded();
+ }
+
@SuppressWarnings("unchecked")
@Override
- public void setFacing(short facing1)
- {
+ public void setFacing(short facing1) {
short facing2 = (short) Math.max(facing1, 2);
- double d=0.3D;
- double f=-0.1D;
- if (IC2.platform.isSimulating()&&this.addedToEnergyNet)
- {
- MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
- this.addedToEnergyNet = false;
- }
+ double d = 0.3D;
+ double f = -0.1D;
+ if (IC2.platform.isSimulating() && this.addedToEnergyNet) {
+ MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
+ this.addedToEnergyNet = false;
+ }
double range = 2D;
- AxisAlignedBB searchArea = AxisAlignedBB.getBoundingBox(connectionX-range,connectionY-range,connectionZ-range,connectionX+range,connectionY+range,connectionZ+range);
+ AxisAlignedBB searchArea = AxisAlignedBB.getBoundingBox(connectionX - range, connectionY - range,
+ connectionZ - range, connectionX + range, connectionY + range, connectionZ + range);
List<NodeEntity> nodeList = worldObj.getEntitiesWithinAABB(NodeEntity.class, searchArea);
super.setFacing(facing2);
- switch(getFacing())
- {
- case 4:
- setConnectionX(this.xCoord+0.5D);
- setConnectionY(this.yCoord+d);
- setConnectionZ(this.zCoord+1D-f);
- break;
- case 5:
- setConnectionX(this.xCoord+0.5D);
- setConnectionY(this.yCoord+d);
- setConnectionZ(this.zCoord+f);
- break;
- case 2:
- setConnectionX(this.xCoord+1D-f);
- setConnectionY(this.yCoord+d);
- setConnectionZ(this.zCoord+0.5D);
- break;
- case 3:
- setConnectionX(this.xCoord+f);
- setConnectionY(this.yCoord+d);
- setConnectionZ(this.zCoord+0.5D);
- break;
- default:
- setConnectionX(this.xCoord+1D-f);
- setConnectionY(this.yCoord+d);
- setConnectionZ(this.zCoord+0.5D);
- break;
-
+ switch (getFacing()) {
+ case 4:
+ setConnectionX(this.xCoord + 0.5D);
+ setConnectionY(this.yCoord + d);
+ setConnectionZ(this.zCoord + 1D - f);
+ break;
+ case 5:
+ setConnectionX(this.xCoord + 0.5D);
+ setConnectionY(this.yCoord + d);
+ setConnectionZ(this.zCoord + f);
+ break;
+ case 2:
+ setConnectionX(this.xCoord + 1D - f);
+ setConnectionY(this.yCoord + d);
+ setConnectionZ(this.zCoord + 0.5D);
+ break;
+ case 3:
+ setConnectionX(this.xCoord + f);
+ setConnectionY(this.yCoord + d);
+ setConnectionZ(this.zCoord + 0.5D);
+ break;
+ default:
+ setConnectionX(this.xCoord + 1D - f);
+ setConnectionY(this.yCoord + d);
+ setConnectionZ(this.zCoord + 0.5D);
+ break;
+
}
- if(!nodeList.isEmpty())
- {
+ if (!nodeList.isEmpty()) {
Iterator<NodeEntity> ei = nodeList.iterator();
- while(ei.hasNext())
- {
- NodeEntity ne= ei.next();
- if((ne.prevAnchorEntity==null||ne.nextAnchorEntity==null) && this.cableListContains(ne.getChainUniqueID()))
- {
- ne.setVirtualNodePos(connectionX,connectionY,connectionZ);
- }
- }
+ while (ei.hasNext()) {
+ NodeEntity ne = ei.next();
+ if ((ne.prevAnchorEntity == null || ne.nextAnchorEntity == null)
+ && this.cableListContains(ne.getChainUniqueID())) {
+ ne.setVirtualNodePos(connectionX, connectionY, connectionZ);
+ }
+ }
+ }
+ if (IC2.platform.isSimulating() && !this.addedToEnergyNet) {
+ MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
+ this.addedToEnergyNet = true;
}
- if (IC2.platform.isSimulating()&&!this.addedToEnergyNet)
- {
- MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
- this.addedToEnergyNet = true;
- }
}
-
+
@Override
- public double getDemandedEnergy()
- {
- return this.maxStorage-this.energy;
+ public double getDemandedEnergy() {
+ if(this.maxStorage - this.energy <= 1d)
+ {
+ return 0d;
+ }
+ return this.maxStorage - this.energy;
}
@Override
@@ -148,154 +139,126 @@ public abstract class BasicElectricMotorTileEntity extends FlexibleCableHolderBa }
@Override
- public double injectEnergy(ForgeDirection directionFrom, double amount,
- double voltage) {
- if(this.energy<this.maxStorage)
- {
- this.energy+=amount;
- return 0.0D;
- }
- else
- {
- return amount;
- }
+ public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage) {
+ if (this.energy < this.maxStorage) {
+ this.energy += amount;
+ return 0.0D;
+ } else {
+ return amount;
+ }
}
-
+
@Override
- public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side)
- {
- return this.getFacing()!=(short)side;
+ public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side) {
+ return this.getFacing() != (short) side;
}
-
@Override
public void writeToNBT(NBTTagCompound nbt) {
- super.writeToNBT(nbt);
- nbt.setShort("progress", this.progress);
- nbt.setDouble("energy", this.energy);
+ super.writeToNBT(nbt);
+ nbt.setShort("progress", this.progress);
+ nbt.setDouble("energy", this.energy);
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
- super.readFromNBT(nbt);
- this.progress = nbt.getShort("progress");
- this.energy=nbt.getDouble("energy");
+ super.readFromNBT(nbt);
+ this.progress = nbt.getShort("progress");
+ this.energy = nbt.getDouble("energy");
}
@Override
- public void onNetworkEvent(EntityPlayer player, int event)
- {
- switch(event)
- {
+ public void onNetworkEvent(EntityPlayer player, int event) {
+ switch (event) {
case 0:
break;
- }
+ }
}
-
+
public abstract void operate();
-
- @Override
- public void updateEntityServer()
- {
- if(this.getDemandedEnergy() > 1.0D)
- {
- double amount = this.dischargeSlot.discharge(this.getDemandedEnergy(), false);
- this.energy += amount;
- }
- if(this.gridID!=-1 && this.getGrid().energy>0D && this.energy<this.maxStorage)
- {
- this.energy+=energyConsume*10D;
- this.getGrid().drawEnergy(energyConsume*10D, this);
- }
- if (this.canOperate() && this.energy>=this.energyConsume)
- {
- this.energy-=this.energyConsume;
- if (this.progress == 0)
- {
- IC2.network.get().initiateTileEntityEvent(this, 0, true);
- }
- ++this.progress;
- if (this.progress >= this.operationLength)
- {
- this.operate();
- this.progress = 0;
- IC2.network.get().initiateTileEntityEvent(this, 2, true);
- }
- }
- else
- {
- if (this.progress != 0 && this.getActive())
- {
- IC2.network.get().initiateTileEntityEvent(this, 1, true);
- }
- if (!this.canOperate())
- {
- this.progress = 0;
- }
- }
-
- }
-
+
+ @Override
+ public void updateEntityServer() {
+ if (this.getDemandedEnergy() > 1.0D) {
+ double amount = this.dischargeSlot.discharge(this.getDemandedEnergy(), false);
+ this.energy += amount;
+ }
+ if (this.gridID != -1 && this.getGrid().energy > 0D && this.energy < this.maxStorage) {
+ this.energy += energyConsume * 10D;
+ this.getGrid().drawEnergy(energyConsume * 10D, this);
+ }
+ if (this.canOperate() && this.energy >= this.energyConsume) {
+ this.energy -= this.energyConsume;
+ if (this.progress == 0) {
+ IC2.network.get().initiateTileEntityEvent(this, 0, true);
+ }
+ ++this.progress;
+ if (this.progress >= this.operationLength) {
+ this.operate();
+ this.progress = 0;
+ IC2.network.get().initiateTileEntityEvent(this, 2, true);
+ }
+ } else {
+ if (this.progress != 0 && this.getActive()) {
+ IC2.network.get().initiateTileEntityEvent(this, 1, true);
+ }
+ if (!this.canOperate()) {
+ this.progress = 0;
+ }
+ }
+
+ }
+
public abstract List<?>[] getInput();
+
public abstract boolean canOperate();
- @Override
- public void onGuiClosed(EntityPlayer arg0) {}
- public int getEnergy()
- {
- return (int)this.energy;
+ @Override
+ public void onGuiClosed(EntityPlayer arg0) {
}
+ public int getEnergy() {
+ return (int) this.energy;
+ }
public int getGUIEnergy(int i) {
- if(this.energy<Float.MAX_VALUE)
- {
- return Math.round((float)this.energy/this.maxStorage*i);
- }
- else
- {
- return Math.round((float)(this.energy/this.maxStorage)*i);
- }
+ if (this.energy < Float.MAX_VALUE) {
+ return Math.round((float) this.energy / this.maxStorage * i);
+ } else {
+ return Math.round((float) (this.energy / this.maxStorage) * i);
+ }
}
-
- public int gaugeProgressScaled(int i)
- {
- return this.progress * i / this.operationLength;
- }
-
- public void setEnergy(int value)
- {
- this.energy=value;
+ public int gaugeProgressScaled(int i) {
+ return this.progress * i / this.operationLength;
}
+ public void setEnergy(int value) {
+ this.energy = value;
+ }
@Override
public boolean acceptsEnergyFrom(TileEntity emitter, ForgeDirection direction) {
return true;
}
-
+
@Override
- public double getMaxAllowableVoltage()
- {
+ public double getMaxAllowableVoltage() {
return 64000D;
}
-
+
@Override
- public double getEnergyAmountThisNodeWant()
- {
- return this.energy-this.maxStorage;
+ public double getEnergyAmountThisNodeWant() {
+ return this.energy - this.maxStorage;
}
-
- public double drawEnergyToGrid(double amount)
- {
+
+ public double drawEnergyToGrid(double amount) {
return 0d;
}
-
+
@Override
- public void injectEnergyInThisNode(double amount, double voltage)
- {
- this.energy+=amount;
+ public void injectEnergyInThisNode(double amount, double voltage) {
+ this.energy += amount;
}
}
|
