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authorFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
commitdc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch)
treeaf13bfeee567f2351e35e1ef176d168fe37c8aac /ihl/processing/metallurgy/ExtruderGui.java
parent1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff)
full project files
Diffstat (limited to 'ihl/processing/metallurgy/ExtruderGui.java')
-rw-r--r--ihl/processing/metallurgy/ExtruderGui.java49
1 files changed, 0 insertions, 49 deletions
diff --git a/ihl/processing/metallurgy/ExtruderGui.java b/ihl/processing/metallurgy/ExtruderGui.java
deleted file mode 100644
index acf1a76..0000000
--- a/ihl/processing/metallurgy/ExtruderGui.java
+++ /dev/null
@@ -1,49 +0,0 @@
-package ihl.processing.metallurgy;
-
-import org.lwjgl.opengl.GL11;
-
-import net.minecraft.client.gui.inventory.GuiContainer;
-import net.minecraft.util.ResourceLocation;
-
-public class ExtruderGui extends GuiContainer {
-
- private ExtruderContainer container;
- protected static final ResourceLocation tex = new ResourceLocation("ihl", "textures/gui/GUIExtruder.png");
-
- public ExtruderGui(ExtruderContainer latheContainer) {
- super(latheContainer);
- container = latheContainer;
- }
-
-
- @Override
- protected void drawGuiContainerForegroundLayer(int par1, int par2) {
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(tex);
- int i1;
- if (this.container.tileEntity.getEnergy() > 0D)
- {
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.9F);
- i1 = Math.min(this.container.tileEntity.getGUIEnergy(12),12);
- this.drawTexturedModalRect(9, 15 + 12 - i1, 176, 12 - i1, 14, i1 + 2);
- }
- if (this.container.tileEntity.progress > 0)
- {
- i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(18),18);
- this.drawTexturedModalRect(74, 34, 198, 0, i1 + 1, 13);
- }
- }
-
- @Override
- protected void drawGuiContainerBackgroundLayer(float par1, int par2,
- int par3) {
- //draw your Gui here, only thing you need to change is the path
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(tex);
- int x = (width - xSize) / 2;
- int y = (height - ySize) / 2;
- this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
- }
-}