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authorFoghrye4 <foghrye4@gmail.com>2017-05-24 20:13:22 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-05-24 20:13:22 +0300
commit8ed8c659da9496bf49fec94c049b0abae21746a8 (patch)
treee8fd775699a2255c17a804b26b4a0a6f43d857a0 /ihl/processing/metallurgy/ImpregnatingMachineRender.java
parentb67ac617dc9c5f43b911158a281c3c61ced5ea5a (diff)
fixing bugs with Iron workbench and fractionator
Diffstat (limited to 'ihl/processing/metallurgy/ImpregnatingMachineRender.java')
-rw-r--r--ihl/processing/metallurgy/ImpregnatingMachineRender.java78
1 files changed, 40 insertions, 38 deletions
diff --git a/ihl/processing/metallurgy/ImpregnatingMachineRender.java b/ihl/processing/metallurgy/ImpregnatingMachineRender.java
index 3231b71..9529186 100644
--- a/ihl/processing/metallurgy/ImpregnatingMachineRender.java
+++ b/ihl/processing/metallurgy/ImpregnatingMachineRender.java
@@ -1,53 +1,55 @@
package ihl.processing.metallurgy;
+
+import org.lwjgl.opengl.GL11;
+
+import ihl.interfaces.IFluidTankVisual;
+import ihl.model.FluidRenderer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
-import org.lwjgl.opengl.GL11;
-
-import ihl.model.FluidRenderer;
+public class ImpregnatingMachineRender extends TileEntitySpecialRenderer {
-public class ImpregnatingMachineRender extends TileEntitySpecialRenderer{
+ private float cap;
+ public ImpregnatingMachineRender(float capIn) {
+ cap = capIn;
+ }
-
-public ImpregnatingMachineRender(){}
+ public void renderAModelAt(IFluidTankVisual tile, double x, double y, double z, float f) {
+ GL11.glPushMatrix();
+ GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F);
+ float rotation = 0F;
+ GL11.glRotatef(-rotation, 0F, 1F, 0F);
+ GL11.glScalef(1F, -1F, -1F);
+ GL11.glTranslatef(0F, -1.0F, 0F);
+ GL11.glPopMatrix();
+ if (tile.getVisibleFluidId() == -1 || tile.getVisibleFluidAmount() <= 0) {
+ return;
+ }
+ FluidStack fluidStack = new FluidStack(FluidRegistry.getFluid(tile.getVisibleFluidId()),
+ tile.getVisibleFluidAmount());
+ GL11.glPushMatrix();
+ GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glTranslatef((float) x, (float) y + 0.1F, (float) z);
+ GL11.glScalef(0.99F, 0.8F * tile.getRenderLiquidLevel(), 0.99F);
+ int[] displayLists = FluidRenderer.getLiquidDisplayLists(fluidStack);
+ if (displayLists != null) {
+ float level = Math.min(fluidStack.amount, cap) / cap;
+ bindTexture(FluidRenderer.getFluidSheet(fluidStack));
+ GL11.glCallList(displayLists[(int) (level * (FluidRenderer.DISPLAY_STAGES - 1))]);
+ }
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glPopAttrib();
+ GL11.glPopMatrix();
-public void renderAModelAt(ImpregnatingMachineTileEntity tile, double x, double y, double z, float f) {
- GL11.glPushMatrix();
- GL11.glTranslatef((float)x + 0.5F, (float)y+0.5F, (float)z + 0.5F);
- float rotation=0F;
- GL11.glRotatef(-rotation, 0F, 1F, 0F);
- GL11.glScalef(1F, -1F, -1F);
- GL11.glTranslatef(0F, -1.0F, 0F);
- GL11.glPopMatrix();
- if (tile.visibleFluidId == -1 || tile.visibleFluidAmount <= 0) {
- return;
}
- FluidStack fluidStack = new FluidStack(FluidRegistry.getFluid(tile.visibleFluidId),tile.visibleFluidAmount);
- GL11.glPushMatrix();
- GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GL11.glTranslatef((float) x, (float) y + 0.1F, (float) z);
- GL11.glScalef(0.99F, 0.8F*tile.getRenderLiquidLevel(), 0.99F);
- int[] displayLists = FluidRenderer.getLiquidDisplayLists(fluidStack);
- if (displayLists != null) {
- float cap = 900F;
- float level = Math.min(fluidStack.amount, cap) / cap;
- bindTexture(FluidRenderer.getFluidSheet(fluidStack));
- GL11.glCallList(displayLists[(int) (level * (FluidRenderer.DISPLAY_STAGES - 1))]);
- }
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glPopAttrib();
- GL11.glPopMatrix();
-
-}
@Override
- public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8)
- {
- this.renderAModelAt((ImpregnatingMachineTileEntity)par1TileEntity, par2, par4, par6, par8);
+ public void renderTileEntityAt(TileEntity tile, double par2, double par4, double par6, float par8) {
+ this.renderAModelAt((IFluidTankVisual) tile, par2, par4, par6, par8);
}
} \ No newline at end of file