diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-06-17 08:12:18 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-06-17 08:12:18 +0300 |
| commit | dc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch) | |
| tree | af13bfeee567f2351e35e1ef176d168fe37c8aac /ihl/servitor/LostHeadEntity.java | |
| parent | 1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff) | |
full project files
Diffstat (limited to 'ihl/servitor/LostHeadEntity.java')
| -rw-r--r-- | ihl/servitor/LostHeadEntity.java | 475 |
1 files changed, 0 insertions, 475 deletions
diff --git a/ihl/servitor/LostHeadEntity.java b/ihl/servitor/LostHeadEntity.java deleted file mode 100644 index 704743b..0000000 --- a/ihl/servitor/LostHeadEntity.java +++ /dev/null @@ -1,475 +0,0 @@ -package ihl.servitor;
-
-import java.util.List;
-
-import ic2.api.item.IC2Items;
-import ihl.IHLMod;
-import ihl.IHLModInfo;
-import net.minecraft.entity.Entity;
-import net.minecraft.entity.EntityFlying;
-import net.minecraft.entity.EntityLivingBase;
-import net.minecraft.entity.SharedMonsterAttributes;
-import net.minecraft.entity.monster.IMob;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.init.Items;
-import net.minecraft.item.ItemStack;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.util.AxisAlignedBB;
-import net.minecraft.util.DamageSource;
-import net.minecraft.util.MathHelper;
-import net.minecraft.util.MovingObjectPosition;
-import net.minecraft.util.Vec3;
-import net.minecraft.world.EnumDifficulty;
-import net.minecraft.world.World;
-
-public class LostHeadEntity extends EntityFlying implements IMob
-{
- public int courseChangeCooldown;
- public double waypointX;
- public double waypointY;
- public double waypointZ;
- private Entity targetedEntity;
-
- /** Cooldown time between target loss and new target aquirement. */
- private int aggroCooldown;
- public int prevAttackCounter;
- public int attackCounter;
- public int attackCounterIncrement;
-
- private final double psr = 0.5D;
- private final double delta = 0.35D;
-
- private final double damage = 4D;
- private final double knockbackStrength=2D;
-
-
- public LostHeadEntity(World par1World)
- {
- super(par1World);
- this.setSize(1.0F, 1.0F);
- this.isImmuneToFire = true;
- this.experienceValue = 5;
- }
-
- public boolean func_110182_bF()
- {
- return this.dataWatcher.getWatchableObjectByte(16) != 0;
- }
-
- /**
- * Called when the entity is attacked.
- */
- @Override
- public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
- {
- if (this.isEntityInvulnerable())
- {
- return false;
- }
- else
- {
- return super.attackEntityFrom(par1DamageSource, par2);
- }
- }
-
- @Override
- protected void entityInit()
- {
- super.entityInit();
- this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
- }
-
- @Override
- protected void applyEntityAttributes()
- {
- super.applyEntityAttributes();
- this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D);
- }
-
- @SuppressWarnings("unchecked")
- @Override
- public void onLivingUpdate()
- {
- super.onLivingUpdate();
- if(worldObj.isRemote)
- {
- double x1,y1,z1,x2,z2;
- x1=this.prevPosX+psr*Math.sin(-rotationYaw/180D*Math.PI+delta+Math.random()*0.1D-0.05D);
- z1=this.prevPosZ+psr*Math.cos(-rotationYaw/180D*Math.PI+delta+Math.random()*0.1D-0.05D);
- x2=this.prevPosX+psr*Math.sin(-rotationYaw/180D*Math.PI-delta+Math.random()*0.1D-0.05D);
- z2=this.prevPosZ+psr*Math.cos(-rotationYaw/180D*Math.PI-delta+Math.random()*0.1D-0.05D);
- y1=this.prevPosY+psr*Math.sin(rotationPitch/180D*Math.PI+Math.random()*0.1D-0.05D)+0.4D;
- IHLMod.proxy.spawnParticle(0,worldObj, x1,y1,z1,0D,0.1D,0D,1F);
- IHLMod.proxy.spawnParticle(0,worldObj, x2,y1,z2,0D,0.1D,0D,1F);
- }
- //this part was mindlessly taken from EntityArrow.
- Vec3 var17 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
- Vec3 var3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
- MovingObjectPosition var4 = this.worldObj.func_147447_a(var17, var3, false, true, false);
- var17 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
- var3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
-
- if (var4 != null)
- {
- var3 = Vec3.createVectorHelper(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
- }
-
- Entity var5 = null;
- List<Entity> var6 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
- double var7 = 0.0D;
- int var9;
- float var11;
-
- for (var9 = 0; var9 < var6.size(); ++var9)
- {
- Entity var10 = (Entity)var6.get(var9);
-
- if (var10.canBeCollidedWith())
- {
- var11 = 0.3F;
- AxisAlignedBB var12 = var10.boundingBox.expand(var11, var11, var11);
- MovingObjectPosition var13 = var12.calculateIntercept(var17, var3);
-
- if (var13 != null)
- {
- double var14 = var17.distanceTo(var13.hitVec);
-
- if (var14 < var7 || var7 == 0.0D)
- {
- var5 = var10;
- var7 = var14;
- }
- }
- }
- }
-
-
- if (var5 != null)
- {
- var4 = new MovingObjectPosition(var5);
- }
-
- float var19;
- float var26;
-
- if (var4 != null)
- {
- if (var4.entityHit != null)
- {
- var19 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
- int var23 = MathHelper.ceiling_double_int(var19 * this.damage);
-
- DamageSource var21 = DamageSource.causeThrownDamage(this, this);
-
- if (var4.entityHit.attackEntityFrom(var21, var23))
- {
- if (var4.entityHit instanceof EntityLivingBase)
- {
- var26 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
- if (var26 > 0.0F)
- {
- var4.entityHit.addVelocity(this.motionX * this.knockbackStrength * 0.6D / var26, 0.1D, this.motionZ * this.knockbackStrength * 0.6D / var26);
- }
- }
- }
- }
- }
- }
-
-
- @Override
- protected void updateEntityActionState()
- {
- if (!this.worldObj.isRemote && this.worldObj.difficultySetting == EnumDifficulty.PEACEFUL)
- {
- this.setDead();
- }
-
- this.despawnEntity();
- this.prevAttackCounter = this.attackCounter;
- double var1 = this.waypointX - this.posX;
- double var3 = this.waypointY - this.posY;
- double var5 = this.waypointZ - this.posZ;
- double var7 = var1 * var1 + var3 * var3 + var5 * var5;
-
- if (var7 < 1.0D || var7 > 3600.0D)
- {
- this.waypointX = this.posX + (this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F;
- this.waypointY = this.posY + (this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F;
- this.waypointZ = this.posZ + (this.rand.nextFloat() * 2.0F - 1.0F) * 16.0F;
- }
-
- if (this.courseChangeCooldown-- <= 0)
- {
- this.courseChangeCooldown += this.rand.nextInt(5) + 2;
- var7 = MathHelper.sqrt_double(var7);
-
- if (this.isCourseTraversable(this.waypointX, this.waypointY, this.waypointZ, var7))
- {
- this.motionX += var1 / var7 * 0.02D;
- this.motionY += var3 / var7 * 0.02D;
- this.motionZ += var5 / var7 * 0.02D;
- }
- else
- {
- this.waypointX = this.posX;
- this.waypointY = this.posY;
- this.waypointZ = this.posZ;
- }
- }
-
- if (this.targetedEntity != null && this.targetedEntity.isDead)
- {
- if (!this.worldObj.isRemote)
- {
- this.playSound(IHLModInfo.MODID+":lostHeadLaughtLong", 10F, this.getSoundPitch());
- }
- this.targetedEntity = null;
- }
-
- if (this.targetedEntity == null || this.aggroCooldown-- <= 0)
- {
- this.targetedEntity = this.worldObj.getClosestVulnerablePlayerToEntity(this, 100.0D);
-
- if (this.targetedEntity != null)
- {
- this.aggroCooldown = 20;
- }
- }
-
- double var9 = 64.0D;
-
- if (this.targetedEntity != null && this.targetedEntity.getDistanceSqToEntity(this) < var9 * var9)
- {
- double var11 = this.targetedEntity.posX - this.posX;
- double var15 = this.targetedEntity.posZ - this.posZ;
- this.renderYawOffset = this.rotationYaw = -((float)Math.atan2(var11, var15)) * 180.0F / (float)Math.PI;
-
- if (this.canEntityBeSeen(this.targetedEntity))
- {
- if (this.attackCounter == 70)
- {
- //play attack scream before attack
- if (!this.worldObj.isRemote)
- {
- this.playSound(IHLModInfo.MODID+":lostHeadLaught", 10F, this.getSoundPitch());
- }
- }
-
- ++this.attackCounter;
-
- if (this.attackCounter == 80)
- {
- //play fire sound before attack
- this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1008, (int)this.posX, (int)this.posY, (int)this.posZ, 0);
- double vX = this.targetedEntity.posX-this.posX;
- double vY = this.targetedEntity.posY+this.targetedEntity.height-this.posY;
- double vZ = this.targetedEntity.posZ-this.posZ;
- this.motionX=vX*0.1D;
- this.motionY=vY*0.1D;
- this.motionZ=vZ*0.1D;
- this.courseChangeCooldown=40;
- this.attackCounter = -60;
- }
- }
- else if (this.attackCounter > 0)
- {
- --this.attackCounter;
- }
- }
- else
- {
- float rYaw=-((float)Math.atan2(this.motionX, this.motionZ)) * 180.0F / (float)Math.PI;
- float rYawD=this.rotationYaw-rYaw;
- this.renderYawOffset = this.rotationYaw -= rYawD*0.2F;
-
- if (this.attackCounter > 0)
- {
- --this.attackCounter;
- }
- }
-
- if (!this.worldObj.isRemote)
- {
- byte var21 = this.dataWatcher.getWatchableObjectByte(16);
- byte var12 = (byte)(this.attackCounter > 10 ? 1 : 0);
-
- if (var21 != var12)
- {
- this.dataWatcher.updateObject(16, Byte.valueOf(var12));
- }
- }
- }
-
- /**
- * True if the ghast has an unobstructed line of travel to the waypoint.
- */
- private boolean isCourseTraversable(double par1, double par3, double par5, double par7)
- {
- double var9 = (this.waypointX - this.posX) / par7;
- double var11 = (this.waypointY - this.posY) / par7;
- double var13 = (this.waypointZ - this.posZ) / par7;
- AxisAlignedBB var15 = this.boundingBox.copy();
-
- for (int var16 = 1; var16 < par7; ++var16)
- {
- var15.offset(var9, var11, var13);
-
- if (!this.worldObj.getCollidingBoundingBoxes(this, var15).isEmpty())
- {
- return false;
- }
- }
-
- return true;
- }
-
- /**
- * Returns the sound this mob makes while it's alive.
- */
- @Override
- protected String getLivingSound()
- {
- return IHLModInfo.MODID+":lostHeadCry";
- }
-
- @Override
- public int getTalkInterval()
- {
- return 400;
- }
- /**
- * Returns the sound this mob makes when it is hurt.
- */
- @Override
- protected String getHurtSound()
- {
- return IHLModInfo.MODID+":lostHeadScream";
- }
-
- /**
- * Returns the sound this mob makes on death.
- */
- @Override
- protected String getDeathSound()
- {
- return IHLModInfo.MODID+":lostHeadDeath";
- }
-
- /**
- * Drop 0-2 items of this living's type
- */
- @Override
- protected void dropFewItems(boolean par1, int par2)
- {
- int var3 = this.rand.nextInt(2) + this.rand.nextInt(1 + par2);
- int var4;
-
- if(var3==0)
- {
- this.entityDropItem(new ItemStack(IHLMod.ihlSkull,1), 1);
- }
- else
- {
- for (var4 = 0; var4 < var3; ++var4)
- {
- this.entityDropItem(new ItemStack(Items.dye, 1, 15), 1);
- }
- }
-
- var3 = this.rand.nextInt(3) + this.rand.nextInt(1 + par2);
-
- for (var4 = 0; var4 < var3; ++var4)
- {
- this.entityDropItem(IC2Items.getItem("smallTinDust"), 1);
- }
- }
-
- /**
- * Returns the volume for the sounds this mob makes.
- */
- @Override
- protected float getSoundVolume()
- {
- return 1.0F;
- }
-
- /**
- * Checks if the entity's current position is a valid location to spawn this entity.
- */
- @Override
- public boolean getCanSpawnHere()
- {
- return this.rand.nextInt(20) == 0 && super.getCanSpawnHere() && this.worldObj.difficultySetting != EnumDifficulty.PEACEFUL;
- }
-
- /**
- * Will return how many at most can spawn in a chunk at once.
- */
- @Override
- public int getMaxSpawnedInChunk()
- {
- return 1;
- }
-
- /**
- * (abstract) Protected helper method to write subclass entity data to NBT.
- */
- @Override
- public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
- {
- super.writeEntityToNBT(par1NBTTagCompound);
- }
-
- /**
- * (abstract) Protected helper method to read subclass entity data from NBT.
- */
- @Override
- public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
- {
- super.readEntityFromNBT(par1NBTTagCompound);
- }
-
- @Override
- public void moveEntityWithHeading(float par1, float par2)
- {
- if (this.isInWater())
- {
- this.moveFlying(par1, par2, 0.02F);
- this.moveEntity(this.motionX, this.motionY, this.motionZ);
- this.motionX *= 0.800000011920929D;
- this.motionY *= 0.800000011920929D;
- this.motionZ *= 0.800000011920929D;
- }
- else if (this.handleLavaMovement())
- {
- this.moveFlying(par1, par2, 0.02F);
- this.moveEntity(this.motionX, this.motionY, this.motionZ);
- this.motionX *= 0.5D;
- this.motionY *= 0.5D;
- this.motionZ *= 0.5D;
- }
- else
- {
- float var3 = 0.91F;
-
- if (this.onGround)
- {
- var3 = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY) - 1, MathHelper.floor_double(this.posZ)).slipperiness * 0.91F;
- }
-
- float var4 = 0.16277136F / (var3 * var3 * var3);
- this.moveFlying(par1, par2, this.onGround ? 0.1F * var4 : 0.02F);
- var3 = 0.98F;
-
- if (this.onGround)
- {
- var3 = this.worldObj.getBlock(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.boundingBox.minY) - 1, MathHelper.floor_double(this.posZ)).slipperiness * 0.91F;
- }
- this.moveEntity(this.motionX, this.motionY, this.motionZ);
- this.motionX *= var3;
- this.motionY *= var3;
- this.motionZ *= var3;
- }
- }
-}
|
