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authorFoghrye4 <foghrye4@gmail.com>2017-02-12 20:43:03 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-02-12 20:43:03 +0300
commit5cb4c6e24033cf337812390d99a6817d24d21eab (patch)
tree695789855920199efd4702a7bb3e4bacfe58b9f0 /ihl/tunneling_shield/DriverRenderEntity.java
parent8f22398517206aed21a7fd840f463332429fae35 (diff)
Removed explosion radius limitations. Explosion calculation optimized (reduced memory usage). One more detonator and explosive pack recipe. GT6 recipes for both chemical reactors and cryogenic distiller. Max stack size of muffle furnace is limited to 32. A lot of old features are removed.
Diffstat (limited to 'ihl/tunneling_shield/DriverRenderEntity.java')
-rw-r--r--ihl/tunneling_shield/DriverRenderEntity.java147
1 files changed, 0 insertions, 147 deletions
diff --git a/ihl/tunneling_shield/DriverRenderEntity.java b/ihl/tunneling_shield/DriverRenderEntity.java
deleted file mode 100644
index 40ed977..0000000
--- a/ihl/tunneling_shield/DriverRenderEntity.java
+++ /dev/null
@@ -1,147 +0,0 @@
-package ihl.tunneling_shield;
-import net.minecraft.client.renderer.entity.Render;
-import net.minecraft.entity.Entity;
-import net.minecraft.util.ResourceLocation;
-
-import org.lwjgl.opengl.GL11;
-
-import ihl.IHLModInfo;
-
-public class DriverRenderEntity extends Render{
-
- private DriverModel model = new DriverModel();
- private ResourceLocation tex = new ResourceLocation(IHLModInfo.MODID+":textures/blocks/shield.png");
- private float rotationAmount=1F;
- private float rotationAmount2=0F;
- public DriverRenderEntity()
- {
- super();
- }
-
- @Override
- public void doRender(Entity entity, double x, double y, double z, float arg4, float arg5)
- {
- double d;
- double d1;
- double d2;
- if(((DriverEntity)entity).parent!=null)
- {
- DriverTileEntity tile = ((DriverEntity)entity).parent;
- float shift=tile.getModelShiftAmount();
- d=x-entity.lastTickPosX+tile.xCoord;
- d1=y-entity.lastTickPosY+tile.yCoord;
- d2=z-entity.lastTickPosZ+tile.zCoord;
- int rotation = 0;
- if(tile.getWorldObj() != null)
- {
- switch (tile.getFacing())
- {
- case 2:
- rotation = 0;
- break;
- case 5:
- rotation = 1;
- break;
- case 3:
- rotation = 2;
- break;
- case 4:
- rotation = 3;
- break;
- default:
- rotation = 0;
- }
- }
- bindTexture(tex);
- GL11.glPushMatrix();
- GL11.glTranslatef((float)d + 0.5F, (float)d1 + 1.5F, (float)d2 + 0.5F);
- GL11.glScalef(1.0F, -1F, -1F);
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- GL11.glRotatef(rotation*90, 0.0F, 1.0F, 0.0F);
- if(tile.hasShield && tile.getActive() && tile.shaftDestroyedAtA==0)
- {
- rotationAmount+=0.01F;
- }
- rotationAmount2 += 0.01F;
- if(tile.hasShield)
- {
- if(tile.shaftDestroyedAtA==0)
- {
- model.ShieldB.rotateAngleZ=rotationAmount+(float)Math.PI/8.0F;
- model.ShieldB.offsetZ=shift;
- model.ShieldB.render(1.0F/16.0F);
-
- model.ShieldC.rotateAngleZ=rotationAmount+3*(float)Math.PI/8.0F;
- model.ShieldC.offsetZ=shift;
- model.ShieldC.render(1.0F/16.0F);
-
- if(tile.advancedShield)
- {
- model.AdvancedShieldA.rotateAngleZ=rotationAmount+(float)Math.PI/4.0F;
- model.AdvancedShieldA.offsetZ=shift;
- model.AdvancedShieldA.render(1.0F/16.0F);
- }
- else
- {
- model.ShieldA.rotateAngleZ=rotationAmount+(float)Math.PI/4.0F;
- model.ShieldA.offsetZ=shift;
- model.ShieldA.render(1.0F/16.0F);
- }
-
- model.Shield.rotateAngleZ=rotationAmount;
- model.Shield.offsetZ=shift;
- model.Shield.render(1.0F/16.0F);
- GL11.glScalef(1.0F, 1.0F, 1.0F + shift);
- model.ShaftA.offsetZ=0.5F;
- model.ShaftB.offsetZ=0.5F;
- model.ShaftA.rotateAngleZ=rotationAmount;
- model.ShaftB.rotateAngleZ=rotationAmount;
- model.ShaftA.render(1.0F/16.0F);
- model.ShaftB.render(1.0F/16.0F);
- }
- else
- {
- model.ShieldB.rotateAngleZ=rotationAmount+(float)Math.PI/8.0F;
- model.ShieldC.rotateAngleZ=rotationAmount+3*(float)Math.PI/8.0F;
- model.ShieldA.rotateAngleZ=rotationAmount+(float)Math.PI/4.0F;
- model.AdvancedShieldA.rotateAngleZ=rotationAmount+(float)Math.PI/4.0F;
- model.Shield.rotateAngleZ=rotationAmount;
- model.ShaftA.rotateAngleZ=rotationAmount;
-
- model.ShieldB.offsetZ=shift;
- model.ShieldB.render(1.0F/16.0F);
-
- model.ShieldC.offsetZ=shift;
- model.ShieldC.render(1.0F/16.0F);
-
- if(tile.advancedShield)
- {
- model.AdvancedShieldA.offsetZ=shift;
- model.AdvancedShieldA.render(1.0F/16.0F);
- }
- else
- {
- model.ShieldA.offsetZ=shift;
- model.ShieldA.render(1.0F/16.0F);
- }
-
- model.Shield.offsetZ=shift;
- model.Shield.render(1.0F/16.0F);
- GL11.glScalef(1.0F, 1.0F, tile.shaftDestroyedAtA*2);
- model.ShaftB.offsetZ=0.5F-0.2F/tile.shaftDestroyedAtA;
- model.ShaftB.rotateAngleZ=rotationAmount2;
- model.ShaftB.render(1.0F/16.0F);
- GL11.glScalef(1.0F, 1.0F, (shift-tile.shaftDestroyedAtB)/tile.shaftDestroyedAtA);
- model.ShaftA.offsetZ=0.5F*(tile.shaftDestroyedAtB+0.5F)/(shift-tile.shaftDestroyedAtB);
- model.ShaftA.render(1.0F/16.0F);
- }
- }
- GL11.glPopMatrix(); //end
- }
- }
-
- @Override
- protected ResourceLocation getEntityTexture(Entity arg0) {
- return this.tex;
- }
-} \ No newline at end of file