diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-02-12 20:43:03 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-02-12 20:43:03 +0300 |
| commit | 5cb4c6e24033cf337812390d99a6817d24d21eab (patch) | |
| tree | 695789855920199efd4702a7bb3e4bacfe58b9f0 /ihl/tunneling_shield/HydrotransportPulpRegeneratorContainer.java | |
| parent | 8f22398517206aed21a7fd840f463332429fae35 (diff) | |
Removed explosion radius limitations. Explosion calculation optimized (reduced memory usage). One more detonator and explosive pack recipe. GT6 recipes for both chemical reactors and cryogenic distiller. Max stack size of muffle furnace is limited to 32. A lot of old features are removed.
Diffstat (limited to 'ihl/tunneling_shield/HydrotransportPulpRegeneratorContainer.java')
| -rw-r--r-- | ihl/tunneling_shield/HydrotransportPulpRegeneratorContainer.java | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/ihl/tunneling_shield/HydrotransportPulpRegeneratorContainer.java b/ihl/tunneling_shield/HydrotransportPulpRegeneratorContainer.java deleted file mode 100644 index 82445d7..0000000 --- a/ihl/tunneling_shield/HydrotransportPulpRegeneratorContainer.java +++ /dev/null @@ -1,100 +0,0 @@ -package ihl.tunneling_shield;
-
-import java.util.List;
-
-import ic2.core.ContainerBase;
-import ic2.core.IC2;
-import ic2.core.slot.SlotInvSlot;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.inventory.ICrafting;
-import net.minecraft.inventory.Slot;
-import net.minecraftforge.fluids.FluidStack;
-
-public class HydrotransportPulpRegeneratorContainer extends ContainerBase<HydrotransportPulpRegeneratorTileEntity> {
-
- protected HydrotransportPulpRegeneratorTileEntity tileEntity;
- public int lastFluidAmount = -1;
- public int lastNumberOfFluids = -1;
- public short lastProgress = -1;
- public short lastTemperature = -1;
- private int lastEnergy = -1;
- @SuppressWarnings("unused")
- private List<FluidStack> fluidTankFluidList;
- private final static int height=166;
-
- public HydrotransportPulpRegeneratorContainer(EntityPlayer entityPlayer, HydrotransportPulpRegeneratorTileEntity tileEntity1){
- super(tileEntity1);
- this.tileEntity = tileEntity1;
- fluidTankFluidList=tileEntity.fluidTank.getFluidList();
- int col,row;
- for (col = 0; col < 3; ++col)
- {
- for (int col1 = 0; col1 < 9; ++col1)
- {
- this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
- }
- }
- for (col = 0; col < 9; ++col)
- {
- this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
- }
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.drainInputSlot, 0, 32, 13));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.emptyFluidItemsSlot, 0, 32, 51));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.dischargeSlot, 0, 8, 32));
- for(col=0;col<4;col++)
- {
- for(row=0;row<3;row++)
- {
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, col+row*4, 92+col*18, 13+row*18));
- }
- }
- }
-
- @Override
- public void detectAndSendChanges()
- {
- super.detectAndSendChanges();
- for (int i = 0; i < this.crafters.size(); ++i)
- {
- ICrafting icrafting = (ICrafting)this.crafters.get(i);
-
- if (this.tileEntity.fluidTank.getFluidAmount() != this.lastFluidAmount || this.tileEntity.fluidTank.getNumberOfFluids() != this.lastNumberOfFluids)
- {
- IC2.network.get().sendContainerField(this, "fluidTankFluidList");
- }
- if (this.tileEntity.progress != this.lastProgress)
- {
- icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress);
- }
- if (this.tileEntity.getEnergy() != this.lastEnergy )
- {
- icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.getEnergy());
- }
- }
-
- this.lastNumberOfFluids = this.tileEntity.fluidTank.getNumberOfFluids();
- this.lastFluidAmount = this.tileEntity.fluidTank.getFluidAmount();
- this.lastProgress = this.tileEntity.progress;
- this.lastEnergy = this.tileEntity.getEnergy();
- }
-
- @Override
- public void updateProgressBar(int index, int value)
- {
- super.updateProgressBar(index, value);
- switch (index)
- {
- case 0:
- this.tileEntity.progress=(short) value;
- break;
- case 1:
- this.tileEntity.setEnergy(value);
- break;
- }
- }
-
- @Override
- public boolean canInteractWith(EntityPlayer var1) {
- return tileEntity.isUseableByPlayer(var1);
- }
-}
|
