diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-02-12 20:43:03 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-02-12 20:43:03 +0300 |
| commit | 5cb4c6e24033cf337812390d99a6817d24d21eab (patch) | |
| tree | 695789855920199efd4702a7bb3e4bacfe58b9f0 /ihl/tunneling_shield/HydrotransportPulpRegeneratorGui.java | |
| parent | 8f22398517206aed21a7fd840f463332429fae35 (diff) | |
Removed explosion radius limitations. Explosion calculation optimized (reduced memory usage). One more detonator and explosive pack recipe. GT6 recipes for both chemical reactors and cryogenic distiller. Max stack size of muffle furnace is limited to 32. A lot of old features are removed.
Diffstat (limited to 'ihl/tunneling_shield/HydrotransportPulpRegeneratorGui.java')
| -rw-r--r-- | ihl/tunneling_shield/HydrotransportPulpRegeneratorGui.java | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/ihl/tunneling_shield/HydrotransportPulpRegeneratorGui.java b/ihl/tunneling_shield/HydrotransportPulpRegeneratorGui.java deleted file mode 100644 index bd86dd7..0000000 --- a/ihl/tunneling_shield/HydrotransportPulpRegeneratorGui.java +++ /dev/null @@ -1,59 +0,0 @@ -package ihl.tunneling_shield;
-
-import cpw.mods.fml.relauncher.Side;
-
-import cpw.mods.fml.relauncher.SideOnly;
-import net.minecraft.client.gui.inventory.GuiContainer;
-import net.minecraft.util.ResourceLocation;
-import org.lwjgl.opengl.GL11;
-import ihl.utils.IHLRenderUtils;
-
-@SideOnly(Side.CLIENT)
-public class HydrotransportPulpRegeneratorGui extends GuiContainer {
- private static final ResourceLocation background = new ResourceLocation("ihl", "textures/gui/GUIHydrotransportPulpRegenerator.png");
- private HydrotransportPulpRegeneratorContainer container;
-
- public HydrotransportPulpRegeneratorGui (HydrotransportPulpRegeneratorContainer container1) {
- //the container is instanciated and passed to the superclass for handling
- super(container1);
- this.container=container1;
- }
-
- @Override
- protected void drawGuiContainerForegroundLayer(int par1, int par2) {
- int xOffset = (this.width - xSize) / 2;
- int yOffset = (this.height - ySize) / 2;
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(background);
- int i1;
- if (this.container.tileEntity.getEnergy() > 0D)
- {
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.9F);
- i1 = Math.min(this.container.tileEntity.getGUIEnergy(12),12);
- this.drawTexturedModalRect(12, 16 + 12 - i1, 179, 13 - i1, 13, i1 + 1);
- }
- if (this.container.tileEntity.progress > 0)
- {
- i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(18),18);
- this.drawTexturedModalRect(73, 34, 197, 0, i1 + 1, 13);
- }
- if (this.container.tileEntity.fluidTank.getFluidAmount() > 0)
- {
- IHLRenderUtils.instance.renderIHLFluidTank(this.container.tileEntity.fluidTank, 57, 16, 69, 63, zLevel, par1, par2, xOffset, yOffset);
- }
- this.mc.renderEngine.bindTexture(background);
- }
-
- @Override
- protected void drawGuiContainerBackgroundLayer(float par1, int par2,
- int par3) {
- //draw your Gui here, only thing you need to change is the path
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(background);
- int x = (width - xSize) / 2;
- int y = (height - ySize) / 2;
- this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
- }
-}
\ No newline at end of file |
