diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:50:56 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:50:56 +0300 |
| commit | 877312184c472d9845e5ef1008bc538f4634059f (patch) | |
| tree | 4e098cc94296cc11f3b87e8ef64c3c568b6aeb51 /javadoc/cpw/mods/fml/client/config/GuiUtils.html | |
| parent | 939d2ea16679ce64d98b98c716b85f851aa576e2 (diff) | |
fix missing source folder
Diffstat (limited to 'javadoc/cpw/mods/fml/client/config/GuiUtils.html')
| -rw-r--r-- | javadoc/cpw/mods/fml/client/config/GuiUtils.html | 529 |
1 files changed, 0 insertions, 529 deletions
diff --git a/javadoc/cpw/mods/fml/client/config/GuiUtils.html b/javadoc/cpw/mods/fml/client/config/GuiUtils.html deleted file mode 100644 index 829c221..0000000 --- a/javadoc/cpw/mods/fml/client/config/GuiUtils.html +++ /dev/null @@ -1,529 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<!-- NewPage --> -<html lang="en"> -<head> -<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:11 EST 2015 --> -<title>GuiUtils (Forge API)</title> -<meta name="date" content="2015-02-05"> -<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> -</head> -<body> -<script type="text/javascript"><!-- - if (location.href.indexOf('is-external=true') == -1) { - parent.document.title="GuiUtils (Forge API)"; - } -//--> -</script> -<noscript> -<div>JavaScript is disabled on your browser.</div> -</noscript> -<!-- ========= START OF TOP NAVBAR ======= --> -<div class="topNav"><a name="navbar_top"> -<!-- --> -</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> -<!-- --> -</a> -<ul class="navList" title="Navigation"> -<li><a href="../../../../../overview-summary.html">Overview</a></li> -<li><a href="package-summary.html">Package</a></li> -<li class="navBarCell1Rev">Class</li> -<li><a href="package-tree.html">Tree</a></li> -<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> -<li><a href="../../../../../index-all.html">Index</a></li> -<li><a href="../../../../../help-doc.html">Help</a></li> -</ul> -</div> -<div class="subNav"> -<ul class="navList"> -<li><a href="../../../../../cpw/mods/fml/client/config/GuiUnicodeGlyphButton.html" title="class in cpw.mods.fml.client.config"><span class="strong">Prev Class</span></a></li> -<li><a href="../../../../../cpw/mods/fml/client/config/HoverChecker.html" title="class in cpw.mods.fml.client.config"><span class="strong">Next Class</span></a></li> -</ul> -<ul class="navList"> -<li><a href="../../../../../index.html?cpw/mods/fml/client/config/GuiUtils.html" target="_top">Frames</a></li> -<li><a href="GuiUtils.html" target="_top">No Frames</a></li> -</ul> -<ul class="navList" id="allclasses_navbar_top"> -<li><a href="../../../../../allclasses-noframe.html">All Classes</a></li> -</ul> -<div> -<script type="text/javascript"><!-- - allClassesLink = document.getElementById("allclasses_navbar_top"); - if(window==top) { - allClassesLink.style.display = "block"; - } - else { - allClassesLink.style.display = "none"; - } - //--> -</script> -</div> -<div> -<ul class="subNavList"> -<li>Summary: </li> -<li>Nested | </li> -<li><a href="#field_summary">Field</a> | </li> -<li><a href="#constructor_summary">Constr</a> | </li> -<li><a href="#method_summary">Method</a></li> -</ul> -<ul class="subNavList"> -<li>Detail: </li> -<li><a href="#field_detail">Field</a> | </li> -<li><a href="#constructor_detail">Constr</a> | </li> -<li><a href="#method_detail">Method</a></li> -</ul> -</div> -<a name="skip-navbar_top"> -<!-- --> -</a></div> -<!-- ========= END OF TOP NAVBAR ========= --> -<!-- ======== START OF CLASS DATA ======== --> -<div class="header"> -<div class="subTitle">cpw.mods.fml.client.config</div> -<h2 title="Class GuiUtils" class="title">Class GuiUtils</h2> -</div> -<div class="contentContainer"> -<ul class="inheritance"> -<li>java.lang.Object</li> -<li> -<ul class="inheritance"> -<li>cpw.mods.fml.client.config.GuiUtils</li> -</ul> -</li> -</ul> -<div class="description"> -<ul class="blockList"> -<li class="blockList"> -<hr> -<br> -<pre>public class <span class="strong">GuiUtils</span> -extends java.lang.Object</pre> -<div class="block">This class provides several methods and constants used by the Config GUI classes.</div> -</li> -</ul> -</div> -<div class="summary"> -<ul class="blockList"> -<li class="blockList"> -<!-- =========== FIELD SUMMARY =========== --> -<ul class="blockList"> -<li class="blockList"><a name="field_summary"> -<!-- --> -</a> -<h3>Field Summary</h3> -<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> -<caption><span>Fields</span><span class="tabEnd"> </span></caption> -<tr> -<th class="colFirst" scope="col">Modifier and Type</th> -<th class="colLast" scope="col">Field and Description</th> -</tr> -<tr class="altColor"> -<td class="colFirst"><code>static java.lang.String</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#INVALID">INVALID</a></strong></code> </td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><code>static java.lang.String</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#RESET_CHAR">RESET_CHAR</a></strong></code> </td> -</tr> -<tr class="altColor"> -<td class="colFirst"><code>static java.lang.String</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#UNDO_CHAR">UNDO_CHAR</a></strong></code> </td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><code>static java.lang.String</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#VALID">VALID</a></strong></code> </td> -</tr> -</table> -</li> -</ul> -<!-- ======== CONSTRUCTOR SUMMARY ======== --> -<ul class="blockList"> -<li class="blockList"><a name="constructor_summary"> -<!-- --> -</a> -<h3>Constructor Summary</h3> -<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> -<caption><span>Constructors</span><span class="tabEnd"> </span></caption> -<tr> -<th class="colOne" scope="col">Constructor and Description</th> -</tr> -<tr class="altColor"> -<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#GuiUtils()">GuiUtils</a></strong>()</code> </td> -</tr> -</table> -</li> -</ul> -<!-- ========== METHOD SUMMARY =========== --> -<ul class="blockList"> -<li class="blockList"><a name="method_summary"> -<!-- --> -</a> -<h3>Method Summary</h3> -<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> -<caption><span>Methods</span><span class="tabEnd"> </span></caption> -<tr> -<th class="colFirst" scope="col">Modifier and Type</th> -<th class="colLast" scope="col">Method and Description</th> -</tr> -<tr class="altColor"> -<td class="colFirst"><code>static void</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawContinuousTexturedBox(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20float)">drawContinuousTexturedBox</a></strong>(int x, - int y, - int u, - int v, - int width, - int height, - int textureWidth, - int textureHeight, - int borderSize, - float zLevel)</code> -<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders - and filler.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><code>static void</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawContinuousTexturedBox(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20float)">drawContinuousTexturedBox</a></strong>(int x, - int y, - int u, - int v, - int width, - int height, - int textureWidth, - int textureHeight, - int topBorder, - int bottomBorder, - int leftBorder, - int rightBorder, - float zLevel)</code> -<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders - and filler.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><code>static void</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawContinuousTexturedBox(net.minecraft.util.ResourceLocation,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20float)">drawContinuousTexturedBox</a></strong>(<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a> res, - int x, - int y, - int u, - int v, - int width, - int height, - int textureWidth, - int textureHeight, - int borderSize, - float zLevel)</code> -<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders - and filler.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><code>static void</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawContinuousTexturedBox(net.minecraft.util.ResourceLocation,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20float)">drawContinuousTexturedBox</a></strong>(<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a> res, - int x, - int y, - int u, - int v, - int width, - int height, - int textureWidth, - int textureHeight, - int topBorder, - int bottomBorder, - int leftBorder, - int rightBorder, - float zLevel)</code> -<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders - and filler.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><code>static void</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawTexturedModalRect(int,%20int,%20int,%20int,%20int,%20int,%20float)">drawTexturedModalRect</a></strong>(int x, - int y, - int u, - int v, - int width, - int height, - float zLevel)</code> </td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><code>static int</code></td> -<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#getColorCode(char,%20boolean)">getColorCode</a></strong>(char c, - 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It is assumed that the desired texture ResourceLocation object has been bound using - Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).</div> -<dl><dt><span class="strong">Parameters:</span></dt><dd><code>x</code> - x axis offset</dd><dd><code>y</code> - y axis offset</dd><dd><code>u</code> - bound resource location image x offset</dd><dd><code>v</code> - bound resource location image y offset</dd><dd><code>width</code> - the desired box width</dd><dd><code>height</code> - the desired box height</dd><dd><code>textureWidth</code> - the width of the box texture in the resource location image</dd><dd><code>textureHeight</code> - the height of the box texture in the resource location image</dd><dd><code>borderSize</code> - the size of the box's borders</dd><dd><code>zLevel</code> - the zLevel to draw at</dd></dl> -</li> -</ul> -<a name="drawContinuousTexturedBox(net.minecraft.util.ResourceLocation, int, int, int, int, int, int, int, int, int, float)"> -<!-- --> -</a> -<ul class="blockList"> -<li class="blockList"> -<h4>drawContinuousTexturedBox</h4> -<pre>public static void drawContinuousTexturedBox(<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a> res, - int x, - int y, - int u, - int v, - int width, - int height, - int textureWidth, - int textureHeight, - int borderSize, - float zLevel)</pre> -<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders - and filler. The provided ResourceLocation object will be bound using - Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).</div> -<dl><dt><span class="strong">Parameters:</span></dt><dd><code>res</code> - the ResourceLocation object that contains the desired image</dd><dd><code>x</code> - x axis offset</dd><dd><code>y</code> - y axis offset</dd><dd><code>u</code> - bound resource location image x offset</dd><dd><code>v</code> - bound resource location image y offset</dd><dd><code>width</code> - the desired box width</dd><dd><code>height</code> - the desired box height</dd><dd><code>textureWidth</code> - the width of the box texture in the resource location image</dd><dd><code>textureHeight</code> - the height of the box texture in the resource location image</dd><dd><code>borderSize</code> - the size of the box's borders</dd><dd><code>zLevel</code> - the zLevel to draw at</dd></dl> -</li> -</ul> -<a name="drawContinuousTexturedBox(net.minecraft.util.ResourceLocation, int, int, int, int, int, int, int, int, int, int, int, int, float)"> -<!-- --> -</a> -<ul class="blockList"> -<li class="blockList"> -<h4>drawContinuousTexturedBox</h4> -<pre>public static void drawContinuousTexturedBox(<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a> res, - int x, - int y, - int u, - int v, - int width, - int height, - int textureWidth, - int textureHeight, - int topBorder, - int bottomBorder, - int leftBorder, - int rightBorder, - float zLevel)</pre> -<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders - and filler. The provided ResourceLocation object will be bound using - Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).</div> -<dl><dt><span class="strong">Parameters:</span></dt><dd><code>res</code> - the ResourceLocation object that contains the desired image</dd><dd><code>x</code> - x axis offset</dd><dd><code>y</code> - y axis offset</dd><dd><code>u</code> - bound resource location image x offset</dd><dd><code>v</code> - bound resource location image y offset</dd><dd><code>width</code> - the desired box width</dd><dd><code>height</code> - the desired box height</dd><dd><code>textureWidth</code> - the width of the box texture in the resource location image</dd><dd><code>textureHeight</code> - the height of the box texture in the resource location image</dd><dd><code>topBorder</code> - the size of the box's top border</dd><dd><code>bottomBorder</code> - the size of the box's bottom border</dd><dd><code>leftBorder</code> - the size of the box's left border</dd><dd><code>rightBorder</code> - the size of the box's right border</dd><dd><code>zLevel</code> - the zLevel to draw at</dd></dl> -</li> -</ul> -<a name="drawContinuousTexturedBox(int, int, int, int, int, int, int, int, int, int, int, int, float)"> -<!-- --> -</a> -<ul class="blockList"> -<li class="blockList"> -<h4>drawContinuousTexturedBox</h4> -<pre>public static void drawContinuousTexturedBox(int x, - int y, - int u, - int v, - int width, - int height, - int textureWidth, - int textureHeight, - int topBorder, - int bottomBorder, - int leftBorder, - int rightBorder, - float zLevel)</pre> -<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders - and filler. 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