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authorFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
commitdc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch)
treeaf13bfeee567f2351e35e1ef176d168fe37c8aac /javadoc/cpw/mods/fml/client/config/GuiUtils.html
parent1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff)
full project files
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+<!-- ========= END OF TOP NAVBAR ========= -->
+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">cpw.mods.fml.client.config</div>
+<h2 title="Class GuiUtils" class="title">Class GuiUtils</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>cpw.mods.fml.client.config.GuiUtils</li>
+</ul>
+</li>
+</ul>
+<div class="description">
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+<li class="blockList">
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+<br>
+<pre>public class <span class="strong">GuiUtils</span>
+extends java.lang.Object</pre>
+<div class="block">This class provides several methods and constants used by the Config GUI classes.</div>
+</li>
+</ul>
+</div>
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+<li class="blockList">
+<!-- =========== FIELD SUMMARY =========== -->
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+</a>
+<h3>Field Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
+<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Field and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#INVALID">INVALID</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#RESET_CHAR">RESET_CHAR</a></strong></code>&nbsp;</td>
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+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#UNDO_CHAR">UNDO_CHAR</a></strong></code>&nbsp;</td>
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+<tr class="rowColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
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+<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
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+<tr class="altColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawContinuousTexturedBox(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20float)">drawContinuousTexturedBox</a></strong>(int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ int&nbsp;textureWidth,
+ int&nbsp;textureHeight,
+ int&nbsp;borderSize,
+ float&nbsp;zLevel)</code>
+<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
+ and filler.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawContinuousTexturedBox(int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20float)">drawContinuousTexturedBox</a></strong>(int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ int&nbsp;textureWidth,
+ int&nbsp;textureHeight,
+ int&nbsp;topBorder,
+ int&nbsp;bottomBorder,
+ int&nbsp;leftBorder,
+ int&nbsp;rightBorder,
+ float&nbsp;zLevel)</code>
+<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
+ and filler.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawContinuousTexturedBox(net.minecraft.util.ResourceLocation,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20float)">drawContinuousTexturedBox</a></strong>(<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a>&nbsp;res,
+ int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ int&nbsp;textureWidth,
+ int&nbsp;textureHeight,
+ int&nbsp;borderSize,
+ float&nbsp;zLevel)</code>
+<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
+ and filler.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawContinuousTexturedBox(net.minecraft.util.ResourceLocation,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20int,%20float)">drawContinuousTexturedBox</a></strong>(<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a>&nbsp;res,
+ int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ int&nbsp;textureWidth,
+ int&nbsp;textureHeight,
+ int&nbsp;topBorder,
+ int&nbsp;bottomBorder,
+ int&nbsp;leftBorder,
+ int&nbsp;rightBorder,
+ float&nbsp;zLevel)</code>
+<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
+ and filler.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#drawTexturedModalRect(int,%20int,%20int,%20int,%20int,%20int,%20float)">drawTexturedModalRect</a></strong>(int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ float&nbsp;zLevel)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/client/config/GuiUtils.html#getColorCode(char,%20boolean)">getColorCode</a></strong>(char&nbsp;c,
+ boolean&nbsp;isLighter)</code>&nbsp;</td>
+</tr>
+</table>
+<ul class="blockList">
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+</a>
+<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
+<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
+</ul>
+</li>
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+<pre>public static final&nbsp;java.lang.String UNDO_CHAR</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../../../constant-values.html#cpw.mods.fml.client.config.GuiUtils.UNDO_CHAR">Constant Field Values</a></dd></dl>
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+<pre>public static final&nbsp;java.lang.String RESET_CHAR</pre>
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+<pre>public static final&nbsp;java.lang.String VALID</pre>
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+<pre>public static final&nbsp;java.lang.String INVALID</pre>
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+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_detail">
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+<h4>GuiUtils</h4>
+<pre>public&nbsp;GuiUtils()</pre>
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+<h4>getColorCode</h4>
+<pre>public static&nbsp;int&nbsp;getColorCode(char&nbsp;c,
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+<h4>drawContinuousTexturedBox</h4>
+<pre>public static&nbsp;void&nbsp;drawContinuousTexturedBox(int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ int&nbsp;textureWidth,
+ int&nbsp;textureHeight,
+ int&nbsp;borderSize,
+ float&nbsp;zLevel)</pre>
+<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
+ and filler. It is assumed that the desired texture ResourceLocation object has been bound using
+ Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>x</code> - x axis offset</dd><dd><code>y</code> - y axis offset</dd><dd><code>u</code> - bound resource location image x offset</dd><dd><code>v</code> - bound resource location image y offset</dd><dd><code>width</code> - the desired box width</dd><dd><code>height</code> - the desired box height</dd><dd><code>textureWidth</code> - the width of the box texture in the resource location image</dd><dd><code>textureHeight</code> - the height of the box texture in the resource location image</dd><dd><code>borderSize</code> - the size of the box's borders</dd><dd><code>zLevel</code> - the zLevel to draw at</dd></dl>
+</li>
+</ul>
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+<pre>public static&nbsp;void&nbsp;drawContinuousTexturedBox(<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a>&nbsp;res,
+ int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ int&nbsp;textureWidth,
+ int&nbsp;textureHeight,
+ int&nbsp;borderSize,
+ float&nbsp;zLevel)</pre>
+<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
+ and filler. The provided ResourceLocation object will be bound using
+ Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>res</code> - the ResourceLocation object that contains the desired image</dd><dd><code>x</code> - x axis offset</dd><dd><code>y</code> - y axis offset</dd><dd><code>u</code> - bound resource location image x offset</dd><dd><code>v</code> - bound resource location image y offset</dd><dd><code>width</code> - the desired box width</dd><dd><code>height</code> - the desired box height</dd><dd><code>textureWidth</code> - the width of the box texture in the resource location image</dd><dd><code>textureHeight</code> - the height of the box texture in the resource location image</dd><dd><code>borderSize</code> - the size of the box's borders</dd><dd><code>zLevel</code> - the zLevel to draw at</dd></dl>
+</li>
+</ul>
+<a name="drawContinuousTexturedBox(net.minecraft.util.ResourceLocation, int, int, int, int, int, int, int, int, int, int, int, int, float)">
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+<pre>public static&nbsp;void&nbsp;drawContinuousTexturedBox(<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a>&nbsp;res,
+ int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ int&nbsp;textureWidth,
+ int&nbsp;textureHeight,
+ int&nbsp;topBorder,
+ int&nbsp;bottomBorder,
+ int&nbsp;leftBorder,
+ int&nbsp;rightBorder,
+ float&nbsp;zLevel)</pre>
+<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
+ and filler. The provided ResourceLocation object will be bound using
+ Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>res</code> - the ResourceLocation object that contains the desired image</dd><dd><code>x</code> - x axis offset</dd><dd><code>y</code> - y axis offset</dd><dd><code>u</code> - bound resource location image x offset</dd><dd><code>v</code> - bound resource location image y offset</dd><dd><code>width</code> - the desired box width</dd><dd><code>height</code> - the desired box height</dd><dd><code>textureWidth</code> - the width of the box texture in the resource location image</dd><dd><code>textureHeight</code> - the height of the box texture in the resource location image</dd><dd><code>topBorder</code> - the size of the box's top border</dd><dd><code>bottomBorder</code> - the size of the box's bottom border</dd><dd><code>leftBorder</code> - the size of the box's left border</dd><dd><code>rightBorder</code> - the size of the box's right border</dd><dd><code>zLevel</code> - the zLevel to draw at</dd></dl>
+</li>
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+<pre>public static&nbsp;void&nbsp;drawContinuousTexturedBox(int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ int&nbsp;textureWidth,
+ int&nbsp;textureHeight,
+ int&nbsp;topBorder,
+ int&nbsp;bottomBorder,
+ int&nbsp;leftBorder,
+ int&nbsp;rightBorder,
+ float&nbsp;zLevel)</pre>
+<div class="block">Draws a textured box of any size (smallest size is borderSize * 2 square) based on a fixed size textured box with continuous borders
+ and filler. It is assumed that the desired texture ResourceLocation object has been bound using
+ Minecraft.getMinecraft().getTextureManager().bindTexture(resourceLocation).</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>x</code> - x axis offset</dd><dd><code>y</code> - y axis offset</dd><dd><code>u</code> - bound resource location image x offset</dd><dd><code>v</code> - bound resource location image y offset</dd><dd><code>width</code> - the desired box width</dd><dd><code>height</code> - the desired box height</dd><dd><code>textureWidth</code> - the width of the box texture in the resource location image</dd><dd><code>textureHeight</code> - the height of the box texture in the resource location image</dd><dd><code>topBorder</code> - the size of the box's top border</dd><dd><code>bottomBorder</code> - the size of the box's bottom border</dd><dd><code>leftBorder</code> - the size of the box's left border</dd><dd><code>rightBorder</code> - the size of the box's right border</dd><dd><code>zLevel</code> - the zLevel to draw at</dd></dl>
+</li>
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+<pre>public static&nbsp;void&nbsp;drawTexturedModalRect(int&nbsp;x,
+ int&nbsp;y,
+ int&nbsp;u,
+ int&nbsp;v,
+ int&nbsp;width,
+ int&nbsp;height,
+ float&nbsp;zLevel)</pre>
+</li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+</div>
+<!-- ========= END OF CLASS DATA ========= -->
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<div class="bottomNav"><a name="navbar_bottom">
+<!-- -->
+</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
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