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authorFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
commitdc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch)
treeaf13bfeee567f2351e35e1ef176d168fe37c8aac /javadoc/cpw/mods/fml/common/FMLCommonHandler.html
parent1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff)
full project files
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@@ -0,0 +1,1096 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!-- NewPage -->
+<html lang="en">
+<head>
+<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:16 EST 2015 -->
+<title>FMLCommonHandler (Forge API)</title>
+<meta name="date" content="2015-02-05">
+<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
+</head>
+<body>
+<script type="text/javascript"><!--
+ if (location.href.indexOf('is-external=true') == -1) {
+ parent.document.title="FMLCommonHandler (Forge API)";
+ }
+//-->
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+<noscript>
+<div>JavaScript is disabled on your browser.</div>
+</noscript>
+<!-- ========= START OF TOP NAVBAR ======= -->
+<div class="topNav"><a name="navbar_top">
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+<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
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+<li><a href="../../../../help-doc.html">Help</a></li>
+</ul>
+</div>
+<div class="subNav">
+<ul class="navList">
+<li><a href="../../../../cpw/mods/fml/common/DuplicateModsFoundException.html" title="class in cpw.mods.fml.common"><span class="strong">Prev Class</span></a></li>
+<li><a href="../../../../cpw/mods/fml/common/FMLContainer.html" title="class in cpw.mods.fml.common"><span class="strong">Next Class</span></a></li>
+</ul>
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+<li><a href="../../../../index.html?cpw/mods/fml/common/FMLCommonHandler.html" target="_top">Frames</a></li>
+<li><a href="FMLCommonHandler.html" target="_top">No Frames</a></li>
+</ul>
+<ul class="navList" id="allclasses_navbar_top">
+<li><a href="../../../../allclasses-noframe.html">All Classes</a></li>
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+ //-->
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+</div>
+<div>
+<ul class="subNavList">
+<li>Summary:&nbsp;</li>
+<li>Nested&nbsp;|&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_summary">Method</a></li>
+</ul>
+<ul class="subNavList">
+<li>Detail:&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_detail">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_detail">Method</a></li>
+</ul>
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+<a name="skip-navbar_top">
+<!-- -->
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+<!-- ========= END OF TOP NAVBAR ========= -->
+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">cpw.mods.fml.common</div>
+<h2 title="Class FMLCommonHandler" class="title">Class FMLCommonHandler</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>cpw.mods.fml.common.FMLCommonHandler</li>
+</ul>
+</li>
+</ul>
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<hr>
+<br>
+<pre>public class <span class="strong">FMLCommonHandler</span>
+extends java.lang.Object</pre>
+<div class="block">The main class for non-obfuscated hook handling code
+
+ Anything that doesn't require obfuscated or client/server specific code should
+ go in this handler
+
+ It also contains a reference to the sided handler instance that is valid
+ allowing for common code to access specific properties from the obfuscated world
+ without a direct dependency</div>
+</li>
+</ul>
+</div>
+<div class="summary">
+<ul class="blockList">
+<li class="blockList">
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_summary">
+<!-- -->
+</a>
+<h3>Constructor Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
+<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colOne" scope="col">Constructor and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#FMLCommonHandler()">FMLCommonHandler</a></strong>()</code>&nbsp;</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ========== METHOD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method_summary">
+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#addModToResourcePack(cpw.mods.fml.common.ModContainer)">addModToResourcePack</a></strong>(<a href="../../../../cpw/mods/fml/common/ModContainer.html" title="interface in cpw.mods.fml.common">ModContainer</a>&nbsp;container)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#beginLoading(cpw.mods.fml.common.IFMLSidedHandler)">beginLoading</a></strong>(<a href="../../../../cpw/mods/fml/common/IFMLSidedHandler.html" title="interface in cpw.mods.fml.common">IFMLSidedHandler</a>&nbsp;handler)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#bootstrap()">bootstrap</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code><a href="../../../../cpw/mods/fml/common/eventhandler/EventBus.html" title="class in cpw.mods.fml.common.eventhandler">EventBus</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#bus()">bus</a></strong>()</code>
+<div class="block">The FML event bus.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#computeBranding()">computeBranding</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#confirmBackupLevelDatUse(net.minecraft.world.storage.SaveHandler)">confirmBackupLevelDatUse</a></strong>(<a href="../../../../net/minecraft/world/storage/SaveHandler.html" title="class in net.minecraft.world.storage">SaveHandler</a>&nbsp;handler)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#enhanceCrashReport(net.minecraft.crash.CrashReport,%20net.minecraft.crash.CrashReportCategory)">enhanceCrashReport</a></strong>(<a href="../../../../net/minecraft/crash/CrashReport.html" title="class in net.minecraft.crash">CrashReport</a>&nbsp;crashReport,
+ <a href="../../../../net/minecraft/crash/CrashReportCategory.html" title="class in net.minecraft.crash">CrashReportCategory</a>&nbsp;category)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#exitJava(int,%20boolean)">exitJava</a></strong>(int&nbsp;exitCode,
+ boolean&nbsp;hardExit)</code>
+<div class="block">Used to exit from java, with system exit preventions in place.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#expectServerStopped()">expectServerStopped</a></strong>()</code>
+<div class="block">Make handleExit() wait for handleServerStopped().</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code><a href="../../../../cpw/mods/fml/common/ModContainer.html" title="interface in cpw.mods.fml.common">ModContainer</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#findContainerFor(java.lang.Object)">findContainerFor</a></strong>(java.lang.Object&nbsp;mod)</code>
+<div class="block">Find the container that associates with the supplied mod object</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#fireKeyInput()">fireKeyInput</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#fireMouseInput()">fireMouseInput</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#fireNetRegistrationEvent(net.minecraft.network.NetworkManager,%20java.util.Set,%20java.lang.String,%20cpw.mods.fml.relauncher.Side)">fireNetRegistrationEvent</a></strong>(<a href="../../../../net/minecraft/network/NetworkManager.html" title="class in net.minecraft.network">NetworkManager</a>&nbsp;manager,
+ java.util.Set&lt;java.lang.String&gt;&nbsp;channelSet,
+ java.lang.String&nbsp;channel,
+ <a href="../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a>&nbsp;side)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#firePlayerChangedDimensionEvent(net.minecraft.entity.player.EntityPlayer,%20int,%20int)">firePlayerChangedDimensionEvent</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player,
+ int&nbsp;fromDim,
+ int&nbsp;toDim)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#firePlayerCraftingEvent(net.minecraft.entity.player.EntityPlayer,%20net.minecraft.item.ItemStack,%20net.minecraft.inventory.IInventory)">firePlayerCraftingEvent</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player,
+ <a href="../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;crafted,
+ <a href="../../../../net/minecraft/inventory/IInventory.html" title="interface in net.minecraft.inventory">IInventory</a>&nbsp;craftMatrix)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#firePlayerItemPickupEvent(net.minecraft.entity.player.EntityPlayer,%20net.minecraft.entity.item.EntityItem)">firePlayerItemPickupEvent</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player,
+ <a href="../../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a>&nbsp;item)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#firePlayerLoggedIn(net.minecraft.entity.player.EntityPlayer)">firePlayerLoggedIn</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#firePlayerLoggedOut(net.minecraft.entity.player.EntityPlayer)">firePlayerLoggedOut</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#firePlayerRespawnEvent(net.minecraft.entity.player.EntityPlayer)">firePlayerRespawnEvent</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#firePlayerSmeltedEvent(net.minecraft.entity.player.EntityPlayer,%20net.minecraft.item.ItemStack)">firePlayerSmeltedEvent</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player,
+ <a href="../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;smelted)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>java.util.List&lt;java.lang.String&gt;</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getBrandings(boolean)">getBrandings</a></strong>(boolean&nbsp;includeMC)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code><a href="../../../../net/minecraft/network/INetHandler.html" title="interface in net.minecraft.network">INetHandler</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getClientPlayHandler()">getClientPlayHandler</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code><a href="../../../../net/minecraft/network/NetworkManager.html" title="class in net.minecraft.network">NetworkManager</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getClientToServerNetworkManager()">getClientToServerNetworkManager</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getCurrentLanguage()">getCurrentLanguage</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code><a href="../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getEffectiveSide()">getEffectiveSide</a></strong>()</code>
+<div class="block">Return the effective side for the context in the game.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>org.apache.logging.log4j.Logger</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getFMLLogger()">getFMLLogger</a></strong>()</code>
+<div class="block">Get the forge mod loader logging instance (goes to the forgemodloader log file)</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code><a href="../../../../net/minecraft/server/MinecraftServer.html" title="class in net.minecraft.server">MinecraftServer</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getMinecraftServerInstance()">getMinecraftServerInstance</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getModName()">getModName</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>java.io.File</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getSavesDirectory()">getSavesDirectory</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code><a href="../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getSide()">getSide</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code><a href="../../../../cpw/mods/fml/common/IFMLSidedHandler.html" title="interface in cpw.mods.fml.common">IFMLSidedHandler</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#getSidedDelegate()">getSidedDelegate</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#handleExit(int)">handleExit</a></strong>(int&nbsp;retVal)</code>
+<div class="block">Delayed System.exit() until the server is actually stopped/done saving.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#handleServerAboutToStart(net.minecraft.server.MinecraftServer)">handleServerAboutToStart</a></strong>(<a href="../../../../net/minecraft/server/MinecraftServer.html" title="class in net.minecraft.server">MinecraftServer</a>&nbsp;server)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#handleServerStarted()">handleServerStarted</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#handleServerStarting(net.minecraft.server.MinecraftServer)">handleServerStarting</a></strong>(<a href="../../../../net/minecraft/server/MinecraftServer.html" title="class in net.minecraft.server">MinecraftServer</a>&nbsp;server)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#handleServerStopped()">handleServerStopped</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#handleServerStopping()">handleServerStopping</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#handleWorldDataLoad(net.minecraft.world.storage.SaveHandler,%20net.minecraft.world.storage.WorldInfo,%20net.minecraft.nbt.NBTTagCompound)">handleWorldDataLoad</a></strong>(<a href="../../../../net/minecraft/world/storage/SaveHandler.html" title="class in net.minecraft.world.storage">SaveHandler</a>&nbsp;handler,
+ <a href="../../../../net/minecraft/world/storage/WorldInfo.html" title="class in net.minecraft.world.storage">WorldInfo</a>&nbsp;worldInfo,
+ <a href="../../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a>&nbsp;tagCompound)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#handleWorldDataSave(net.minecraft.world.storage.SaveHandler,%20net.minecraft.world.storage.WorldInfo,%20net.minecraft.nbt.NBTTagCompound)">handleWorldDataSave</a></strong>(<a href="../../../../net/minecraft/world/storage/SaveHandler.html" title="class in net.minecraft.world.storage">SaveHandler</a>&nbsp;handler,
+ <a href="../../../../net/minecraft/world/storage/WorldInfo.html" title="class in net.minecraft.world.storage">WorldInfo</a>&nbsp;worldInfo,
+ <a href="../../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a>&nbsp;tagCompound)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static <a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html" title="class in cpw.mods.fml.common">FMLCommonHandler</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#instance()">instance</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onPlayerPostTick(net.minecraft.entity.player.EntityPlayer)">onPlayerPostTick</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onPlayerPreTick(net.minecraft.entity.player.EntityPlayer)">onPlayerPreTick</a></strong>(<a href="../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a>&nbsp;player)</code>&nbsp;</td>
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+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onPostClientTick()">onPostClientTick</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onPostServerTick()">onPostServerTick</a></strong>()</code>&nbsp;</td>
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+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onPostWorldTick(net.minecraft.world.World)">onPostWorldTick</a></strong>(<a href="../../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a>&nbsp;world)</code>
+<div class="block">Every tick just after world and other ticks occur</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onPreClientTick()">onPreClientTick</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onPreServerTick()">onPreServerTick</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
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+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onPreWorldTick(net.minecraft.world.World)">onPreWorldTick</a></strong>(<a href="../../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a>&nbsp;world)</code>
+<div class="block">Every tick just before world and other ticks occur</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onRenderTickEnd(float)">onRenderTickEnd</a></strong>(float&nbsp;timer)</code>&nbsp;</td>
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+<td class="colLast"><code><strong><a href="../../../../cpw/mods/fml/common/FMLCommonHandler.html#onRenderTickStart(float)">onRenderTickStart</a></strong>(float&nbsp;timer)</code>&nbsp;</td>
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+ boolean&nbsp;stopGame)</code>
+<div class="block">Raise an exception</div>
+</td>
+</tr>
+<tr class="altColor">
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+ <a href="../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;crafted,
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+ <a href="../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;smelted)</pre>
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+<pre>public&nbsp;void&nbsp;exitJava(int&nbsp;exitCode,
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+ unless debugging is enabled</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>exitCode</code> - The exit code</dd><dd><code>hardExit</code> - Perform a halt instead of an exit (only use when the world is unsavable) - read the warnings at <code>Runtime.halt(int)</code></dd></dl>
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