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| author | Foghrye4 <foghrye4@gmail.com> | 2017-06-17 08:12:18 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-06-17 08:12:18 +0300 |
| commit | dc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch) | |
| tree | af13bfeee567f2351e35e1ef176d168fe37c8aac /javadoc/cpw/mods/fml/common/gameevent | |
| parent | 1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff) | |
full project files
Diffstat (limited to 'javadoc/cpw/mods/fml/common/gameevent')
22 files changed, 6212 insertions, 0 deletions
diff --git a/javadoc/cpw/mods/fml/common/gameevent/InputEvent.KeyInputEvent.html b/javadoc/cpw/mods/fml/common/gameevent/InputEvent.KeyInputEvent.html new file mode 100644 index 0000000..7e0eee4 --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/InputEvent.KeyInputEvent.html @@ -0,0 +1,269 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>InputEvent.KeyInputEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="InputEvent.KeyInputEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- 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href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class InputEvent.KeyInputEvent" class="title">Class InputEvent.KeyInputEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.InputEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.InputEvent.KeyInputEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.html" title="class in cpw.mods.fml.common.gameevent">InputEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">InputEvent.KeyInputEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.html" title="class in cpw.mods.fml.common.gameevent">InputEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<ul 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class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.KeyInputEvent.html#InputEvent.KeyInputEvent()">InputEvent.KeyInputEvent</a></strong>()</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a 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cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.InputEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.InputEvent.MouseInputEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.html" title="class in cpw.mods.fml.common.gameevent">InputEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">InputEvent.MouseInputEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.html" title="class in cpw.mods.fml.common.gameevent">InputEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul 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+</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Direct Known Subclasses:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.KeyInputEvent.html" title="class in cpw.mods.fml.common.gameevent">InputEvent.KeyInputEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.MouseInputEvent.html" title="class in cpw.mods.fml.common.gameevent">InputEvent.MouseInputEvent</a></dd> +</dl> +<hr> +<br> +<pre>public class <span class="strong">InputEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<table class="overviewSummary" border="0" 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+<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/InputEvent.html#InputEvent()">InputEvent</a></strong>()</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a 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a/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.ItemCraftedEvent.html b/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.ItemCraftedEvent.html new file mode 100644 index 0000000..5c80cdd --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.ItemCraftedEvent.html @@ -0,0 +1,329 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>PlayerEvent.ItemCraftedEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="PlayerEvent.ItemCraftedEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> 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href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.PlayerEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.PlayerEvent.ItemCraftedEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">PlayerEvent.ItemCraftedEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li 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href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player, + <a href="../../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> crafting, + <a href="../../../../../net/minecraft/inventory/IInventory.html" title="interface in net.minecraft.inventory">IInventory</a> craftMatrix)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a 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href="../../../../../net/minecraft/inventory/IInventory.html" title="interface in net.minecraft.inventory">IInventory</a> craftMatrix)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../../index-all.html">Index</a></li> +<li><a href="../../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a 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+<li>Method</li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class PlayerEvent.ItemPickupEvent" class="title">Class PlayerEvent.ItemPickupEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.PlayerEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.PlayerEvent.ItemPickupEvent</li> +</ul> +</li> +</ul> +</li> +</ul> 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class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemPickupEvent.html#PlayerEvent.ItemPickupEvent(net.minecraft.entity.player.EntityPlayer,%20net.minecraft.entity.item.EntityItem)">PlayerEvent.ItemPickupEvent</a></strong>(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player, + <a href="../../../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a> pickedUp)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a 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class="blockListLast"> +<li class="blockList"> +<h4>pickedUp</h4> +<pre>public final <a href="../../../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a> pickedUp</pre> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="PlayerEvent.ItemPickupEvent(net.minecraft.entity.player.EntityPlayer, net.minecraft.entity.item.EntityItem)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>PlayerEvent.ItemPickupEvent</h4> +<pre>public PlayerEvent.ItemPickupEvent(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player, + <a href="../../../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a> pickedUp)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../../index-all.html">Index</a></li> +<li><a href="../../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemCraftedEvent.html" title="class in cpw.mods.fml.common.gameevent"><span class="strong">Prev Class</span></a></li> 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</li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> diff --git a/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html b/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html new file mode 100644 index 0000000..c157bd4 --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html @@ -0,0 +1,314 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>PlayerEvent.ItemSmeltedEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="PlayerEvent.ItemSmeltedEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a 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class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class PlayerEvent.ItemSmeltedEvent" class="title">Class PlayerEvent.ItemSmeltedEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.PlayerEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.PlayerEvent.ItemSmeltedEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">PlayerEvent.ItemSmeltedEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.PlayerEvent"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemCraftedEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemCraftedEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemPickupEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemPickupEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemSmeltedEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerChangedDimensionEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerChangedDimensionEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedInEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerLoggedInEvent</a>, <a 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cpw.mods.fml.common.eventhandler">Event.Result</a></code></li> +</ul> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a></code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html#smelting">smelting</a></strong></code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a 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href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html#PlayerEvent.ItemSmeltedEvent(net.minecraft.entity.player.EntityPlayer,%20net.minecraft.item.ItemStack)">PlayerEvent.ItemSmeltedEvent</a></strong>(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player, + <a href="../../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> crafting)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setPhase(cpw.mods.fml.common.eventhandler.EventPriority)">setPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setResult(cpw.mods.fml.common.eventhandler.Event.Result)">setResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setup()">setup</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="smelting"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>smelting</h4> +<pre>public final <a href="../../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> smelting</pre> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="PlayerEvent.ItemSmeltedEvent(net.minecraft.entity.player.EntityPlayer, net.minecraft.item.ItemStack)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>PlayerEvent.ItemSmeltedEvent</h4> +<pre>public PlayerEvent.ItemSmeltedEvent(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player, + <a href="../../../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> crafting)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a 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+<title>PlayerEvent.PlayerChangedDimensionEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="PlayerEvent.PlayerChangedDimensionEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a 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START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class PlayerEvent.PlayerChangedDimensionEvent" class="title">Class PlayerEvent.PlayerChangedDimensionEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.PlayerEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.PlayerEvent.PlayerChangedDimensionEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">PlayerEvent.PlayerChangedDimensionEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.PlayerEvent"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemCraftedEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemCraftedEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemPickupEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemPickupEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemSmeltedEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerChangedDimensionEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerChangedDimensionEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedInEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerLoggedInEvent</a>, <a 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class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerChangedDimensionEvent.html#PlayerEvent.PlayerChangedDimensionEvent(net.minecraft.entity.player.EntityPlayer,%20int,%20int)">PlayerEvent.PlayerChangedDimensionEvent</a></strong>(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player, + int fromDim, + int toDim)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a 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class="blockList"> +<li class="blockList"> +<h4>fromDim</h4> +<pre>public final int fromDim</pre> +</li> +</ul> +<a name="toDim"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>toDim</h4> +<pre>public final int toDim</pre> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="PlayerEvent.PlayerChangedDimensionEvent(net.minecraft.entity.player.EntityPlayer, int, int)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>PlayerEvent.PlayerChangedDimensionEvent</h4> +<pre>public PlayerEvent.PlayerChangedDimensionEvent(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player, + int fromDim, + int toDim)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= 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+</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class PlayerEvent.PlayerLoggedInEvent" class="title">Class PlayerEvent.PlayerLoggedInEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.PlayerEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> 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class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedInEvent.html#PlayerEvent.PlayerLoggedInEvent(net.minecraft.entity.player.EntityPlayer)">PlayerEvent.PlayerLoggedInEvent</a></strong>(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a 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+<li><a href="#fields_inherited_from_class_cpw.mods.fml.common.gameevent.PlayerEvent">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class PlayerEvent.PlayerLoggedOutEvent" class="title">Class PlayerEvent.PlayerLoggedOutEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.PlayerEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedOutEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">PlayerEvent.PlayerLoggedOutEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> 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href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedOutEvent.html#PlayerEvent.PlayerLoggedOutEvent(net.minecraft.entity.player.EntityPlayer)">PlayerEvent.PlayerLoggedOutEvent</a></strong>(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setPhase(cpw.mods.fml.common.eventhandler.EventPriority)">setPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setResult(cpw.mods.fml.common.eventhandler.Event.Result)">setResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setup()">setup</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="PlayerEvent.PlayerLoggedOutEvent(net.minecraft.entity.player.EntityPlayer)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>PlayerEvent.PlayerLoggedOutEvent</h4> +<pre>public PlayerEvent.PlayerLoggedOutEvent(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../../index-all.html">Index</a></li> +<li><a href="../../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedInEvent.html" title="class in cpw.mods.fml.common.gameevent"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerRespawnEvent.html" title="class in cpw.mods.fml.common.gameevent"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../../../index.html?cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedOutEvent.html" target="_top">Frames</a></li> +<li><a href="PlayerEvent.PlayerLoggedOutEvent.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_bottom"> +<li><a href="../../../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_bottom"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li><a href="#nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.PlayerEvent">Nested</a> | </li> +<li><a href="#fields_inherited_from_class_cpw.mods.fml.common.gameevent.PlayerEvent">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> diff --git a/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.PlayerRespawnEvent.html b/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.PlayerRespawnEvent.html new file mode 100644 index 0000000..142d7bb --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.PlayerRespawnEvent.html @@ -0,0 +1,284 @@ +<!DOCTYPE HTML PUBLIC 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href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class PlayerEvent.PlayerRespawnEvent" class="title">Class PlayerEvent.PlayerRespawnEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.PlayerEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.PlayerEvent.PlayerRespawnEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">PlayerEvent.PlayerRespawnEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<ul class="blockList"> +<li class="blockList"><a 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========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="PlayerEvent.PlayerRespawnEvent(net.minecraft.entity.player.EntityPlayer)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>PlayerEvent.PlayerRespawnEvent</h4> +<pre>public PlayerEvent.PlayerRespawnEvent(<a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a 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+<ul class="navList" id="allclasses_navbar_bottom"> +<li><a href="../../../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_bottom"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li><a href="#nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.PlayerEvent">Nested</a> | </li> +<li><a href="#fields_inherited_from_class_cpw.mods.fml.common.gameevent.PlayerEvent">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> diff --git a/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.html b/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.html new file mode 100644 index 0000000..8961996 --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/PlayerEvent.html @@ -0,0 +1,294 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>PlayerEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="PlayerEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is 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href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li>Constr | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class PlayerEvent" class="title">Class PlayerEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.PlayerEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Direct Known Subclasses:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemCraftedEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemCraftedEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemPickupEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemPickupEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemSmeltedEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerChangedDimensionEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerChangedDimensionEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedInEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerLoggedInEvent</a>, <a 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+<caption><span>Nested Classes</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Class and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemCraftedEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemCraftedEvent</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemPickupEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemPickupEvent</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.ItemSmeltedEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.ItemSmeltedEvent</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerChangedDimensionEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerChangedDimensionEvent</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedInEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerLoggedInEvent</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerLoggedOutEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerLoggedOutEvent</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerRespawnEvent.html" title="class in cpw.mods.fml.common.gameevent">PlayerEvent.PlayerRespawnEvent</a></strong></code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.HasResult.html" title="annotation in cpw.mods.fml.common.eventhandler">Event.HasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.Result.html" title="enum in cpw.mods.fml.common.eventhandler">Event.Result</a></code></li> +</ul> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a></code></td> +<td class="colLast"><code><strong><a 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+</html> diff --git a/javadoc/cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html new file mode 100644 index 0000000..3b7465f --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html @@ -0,0 +1,284 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>TickEvent.ClientTickEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="TickEvent.ClientTickEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> 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href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.TickEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">TickEvent.ClientTickEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a 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cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.HasResult.html" title="annotation in cpw.mods.fml.common.eventhandler">Event.HasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.Result.html" title="enum in cpw.mods.fml.common.eventhandler">Event.Result</a></code></li> +</ul> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="fields_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent"> +<!-- --> +</a> +<h3>Fields inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#phase">phase</a>, <a 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href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setPhase(cpw.mods.fml.common.eventhandler.EventPriority)">setPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setResult(cpw.mods.fml.common.eventhandler.Event.Result)">setResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setup()">setup</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="TickEvent.ClientTickEvent(cpw.mods.fml.common.gameevent.TickEvent.Phase)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>TickEvent.ClientTickEvent</h4> +<pre>public TickEvent.ClientTickEvent(<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" 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href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="TickEvent.Phase (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../../index-all.html">Index</a></li> +<li><a href="../../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div 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+ //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li><a href="#enum_constant_summary">Enum Constants</a> | </li> +<li>Field | </li> +<li><a href="#method_summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#enum_constant_detail">Enum Constants</a> | </li> +<li>Field | </li> +<li><a href="#method_detail">Method</a></li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Enum TickEvent.Phase" class="title">Enum TickEvent.Phase</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li>java.lang.Enum<<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a>></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.TickEvent.Phase</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>All Implemented Interfaces:</dt> +<dd>java.io.Serializable, java.lang.Comparable<<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a>></dd> +</dl> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static enum <span class="strong">TickEvent.Phase</span> +extends java.lang.Enum<<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a>></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- =========== ENUM CONSTANT SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="enum_constant_summary"> +<!-- --> +</a> +<h3>Enum Constant Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Enum Constant Summary table, listing enum constants, and an explanation"> +<caption><span>Enum Constants</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Enum Constant and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html#END">END</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html#START">START</a></strong></code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span>Methods</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a></code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html#valueOf(java.lang.String)">valueOf</a></strong>(java.lang.String name)</code> +<div class="block">Returns the enum constant of this type with the specified name.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a>[]</code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html#values()">values</a></strong>()</code> +<div class="block">Returns an array containing the constants of this enum type, in +the order they are declared.</div> +</td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Enum"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Enum</h3> +<code>clone, compareTo, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf</code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>getClass, notify, notifyAll, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ ENUM CONSTANT DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="enum_constant_detail"> +<!-- --> +</a> +<h3>Enum Constant Detail</h3> +<a name="START"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>START</h4> +<pre>public static final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> START</pre> +</li> +</ul> +<a name="END"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>END</h4> +<pre>public static final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> END</pre> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="values()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>values</h4> +<pre>public static <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a>[] values()</pre> +<div class="block">Returns an array containing the constants of this enum type, in +the order they are declared. This method may be used to iterate +over the constants as follows: +<pre> +for (TickEvent.Phase c : TickEvent.Phase.values()) + System.out.println(c); +</pre></div> +<dl><dt><span class="strong">Returns:</span></dt><dd>an array containing the constants of this enum type, in the order they are declared</dd></dl> +</li> +</ul> +<a name="valueOf(java.lang.String)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>valueOf</h4> +<pre>public static <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> valueOf(java.lang.String name)</pre> +<div class="block">Returns the enum constant of this type with the specified name. +The string must match <i>exactly</i> an identifier used to declare an +enum constant in this type. (Extraneous whitespace characters are +not permitted.)</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>name</code> - the name of the enum constant to be returned.</dd> +<dt><span class="strong">Returns:</span></dt><dd>the enum constant with the specified name</dd> +<dt><span class="strong">Throws:</span></dt> +<dd><code>java.lang.IllegalArgumentException</code> - if this enum type has no constant with the specified name</dd> +<dd><code>java.lang.NullPointerException</code> - if the argument is null</dd></dl> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a 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b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html new file mode 100644 index 0000000..ce3eb0e --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html @@ -0,0 +1,314 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>TickEvent.PlayerTickEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="TickEvent.PlayerTickEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a 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+</ul> +<ul class="navList"> +<li><a href="../../../../../index.html?cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html" target="_top">Frames</a></li> +<li><a href="TickEvent.PlayerTickEvent.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_top"> +<li><a href="../../../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_top"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li><a href="#nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent">Nested</a> | </li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class TickEvent.PlayerTickEvent" class="title">Class TickEvent.PlayerTickEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.TickEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.TickEvent.PlayerTickEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">TickEvent.PlayerTickEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ClientTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.PlayerTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.RenderTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ServerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ServerTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.WorldTickEvent</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.HasResult.html" title="annotation in cpw.mods.fml.common.eventhandler">Event.HasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.Result.html" title="enum in cpw.mods.fml.common.eventhandler">Event.Result</a></code></li> +</ul> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a></code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html#player">player</a></strong></code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="fields_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent"> +<!-- --> +</a> +<h3>Fields inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#phase">phase</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#side">side</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#type">type</a></code></li> +</ul> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html#TickEvent.PlayerTickEvent(cpw.mods.fml.common.gameevent.TickEvent.Phase,%20net.minecraft.entity.player.EntityPlayer)">TickEvent.PlayerTickEvent</a></strong>(<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase, + <a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setPhase(cpw.mods.fml.common.eventhandler.EventPriority)">setPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setResult(cpw.mods.fml.common.eventhandler.Event.Result)">setResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setup()">setup</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="player"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>player</h4> +<pre>public final <a href="../../../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player</pre> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="TickEvent.PlayerTickEvent(cpw.mods.fml.common.gameevent.TickEvent.Phase, net.minecraft.entity.player.EntityPlayer)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li 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b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html new file mode 100644 index 0000000..7b544f8 --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html @@ -0,0 +1,314 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>TickEvent.RenderTickEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="TickEvent.RenderTickEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a 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href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.TickEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.TickEvent.RenderTickEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">TickEvent.RenderTickEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a 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cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.HasResult.html" title="annotation in cpw.mods.fml.common.eventhandler">Event.HasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.Result.html" title="enum in cpw.mods.fml.common.eventhandler">Event.Result</a></code></li> +</ul> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a 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border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html#TickEvent.RenderTickEvent(cpw.mods.fml.common.gameevent.TickEvent.Phase,%20float)">TickEvent.RenderTickEvent</a></strong>(<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase, + float renderTickTime)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setPhase(cpw.mods.fml.common.eventhandler.EventPriority)">setPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setResult(cpw.mods.fml.common.eventhandler.Event.Result)">setResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setup()">setup</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="renderTickTime"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>renderTickTime</h4> +<pre>public final float renderTickTime</pre> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="TickEvent.RenderTickEvent(cpw.mods.fml.common.gameevent.TickEvent.Phase, float)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>TickEvent.RenderTickEvent</h4> +<pre>public TickEvent.RenderTickEvent(<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase, + float renderTickTime)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation 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+<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.TickEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.TickEvent.ServerTickEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">TickEvent.ServerTickEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ClientTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.PlayerTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.RenderTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ServerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ServerTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.WorldTickEvent</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.HasResult.html" title="annotation in cpw.mods.fml.common.eventhandler">Event.HasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.Result.html" title="enum in cpw.mods.fml.common.eventhandler">Event.Result</a></code></li> +</ul> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="fields_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent"> +<!-- --> +</a> +<h3>Fields inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#phase">phase</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#side">side</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#type">type</a></code></li> +</ul> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ServerTickEvent.html#TickEvent.ServerTickEvent(cpw.mods.fml.common.gameevent.TickEvent.Phase)">TickEvent.ServerTickEvent</a></strong>(<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setPhase(cpw.mods.fml.common.eventhandler.EventPriority)">setPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setResult(cpw.mods.fml.common.eventhandler.Event.Result)">setResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setup()">setup</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="TickEvent.ServerTickEvent(cpw.mods.fml.common.gameevent.TickEvent.Phase)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>TickEvent.ServerTickEvent</h4> +<pre>public TickEvent.ServerTickEvent(<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../../index-all.html">Index</a></li> +<li><a href="../../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html" title="class in cpw.mods.fml.common.gameevent"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../../../index.html?cpw/mods/fml/common/gameevent/TickEvent.ServerTickEvent.html" target="_top">Frames</a></li> +<li><a href="TickEvent.ServerTickEvent.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_bottom"> +<li><a href="../../../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_bottom"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li><a href="#nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent">Nested</a> | </li> +<li><a href="#fields_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> diff --git a/javadoc/cpw/mods/fml/common/gameevent/TickEvent.Type.html b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.Type.html new file mode 100644 index 0000000..8ddcb0b --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.Type.html @@ -0,0 +1,357 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>TickEvent.Type (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="TickEvent.Type (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../../index-all.html">Index</a></li> +<li><a href="../../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ServerTickEvent.html" title="class in cpw.mods.fml.common.gameevent"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html" title="class in cpw.mods.fml.common.gameevent"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../../../index.html?cpw/mods/fml/common/gameevent/TickEvent.Type.html" target="_top">Frames</a></li> +<li><a href="TickEvent.Type.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_top"> +<li><a 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class="title">Enum TickEvent.Type</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li>java.lang.Enum<<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a>></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.TickEvent.Type</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>All Implemented Interfaces:</dt> +<dd>java.io.Serializable, java.lang.Comparable<<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a>></dd> +</dl> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static enum <span class="strong">TickEvent.Type</span> +extends java.lang.Enum<<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a>></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- =========== ENUM CONSTANT SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="enum_constant_summary"> +<!-- --> +</a> +<h3>Enum Constant Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Enum Constant Summary table, listing enum constants, and an explanation"> +<caption><span>Enum Constants</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Enum Constant and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html#CLIENT">CLIENT</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html#PLAYER">PLAYER</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html#RENDER">RENDER</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html#SERVER">SERVER</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html#WORLD">WORLD</a></strong></code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span>Methods</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a></code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html#valueOf(java.lang.String)">valueOf</a></strong>(java.lang.String name)</code> +<div class="block">Returns the enum constant of this type with the specified name.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a>[]</code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html#values()">values</a></strong>()</code> +<div class="block">Returns an array containing the constants of this enum type, in +the order they are declared.</div> +</td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Enum"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Enum</h3> +<code>clone, compareTo, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf</code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>getClass, notify, notifyAll, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ ENUM CONSTANT DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="enum_constant_detail"> +<!-- --> +</a> +<h3>Enum Constant Detail</h3> +<a name="WORLD"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>WORLD</h4> +<pre>public static final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> WORLD</pre> +</li> +</ul> +<a name="PLAYER"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>PLAYER</h4> +<pre>public static final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> PLAYER</pre> +</li> +</ul> +<a name="CLIENT"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>CLIENT</h4> +<pre>public static final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> CLIENT</pre> +</li> +</ul> +<a name="SERVER"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>SERVER</h4> +<pre>public static final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> SERVER</pre> +</li> +</ul> +<a name="RENDER"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>RENDER</h4> +<pre>public static final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> RENDER</pre> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="values()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>values</h4> +<pre>public static <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a>[] values()</pre> +<div class="block">Returns an array containing the constants of this enum type, in +the order they are declared. This method may be used to iterate +over the constants as follows: +<pre> +for (TickEvent.Type c : TickEvent.Type.values()) + System.out.println(c); +</pre></div> +<dl><dt><span class="strong">Returns:</span></dt><dd>an array containing the constants of this enum type, in the order they are declared</dd></dl> +</li> +</ul> +<a name="valueOf(java.lang.String)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>valueOf</h4> +<pre>public static <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> valueOf(java.lang.String name)</pre> +<div class="block">Returns the enum constant of this type with the specified name. +The string must match <i>exactly</i> an identifier used to declare an +enum constant in this type. (Extraneous whitespace characters are +not permitted.)</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>name</code> - the name of the enum constant to be returned.</dd> +<dt><span class="strong">Returns:</span></dt><dd>the enum constant with the specified name</dd> +<dt><span class="strong">Throws:</span></dt> +<dd><code>java.lang.IllegalArgumentException</code> - if this enum type has no constant with the specified name</dd> +<dd><code>java.lang.NullPointerException</code> - if the argument is null</dd></dl> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a 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b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html new file mode 100644 index 0000000..f3c5700 --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html @@ -0,0 +1,316 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>TickEvent.WorldTickEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="TickEvent.WorldTickEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> 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+<li>Method</li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class TickEvent.WorldTickEvent" class="title">Class TickEvent.WorldTickEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">cpw.mods.fml.common.gameevent.TickEvent</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.TickEvent.WorldTickEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Enclosing class:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></dd> +</dl> +<hr> +<br> +<pre>public static class <span class="strong">TickEvent.WorldTickEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ClientTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.PlayerTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.RenderTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ServerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ServerTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.WorldTickEvent</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.HasResult.html" title="annotation in cpw.mods.fml.common.eventhandler">Event.HasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.Result.html" title="enum in cpw.mods.fml.common.eventhandler">Event.Result</a></code></li> +</ul> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a></code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html#world">world</a></strong></code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="fields_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent"> +<!-- --> +</a> +<h3>Fields inherited from class cpw.mods.fml.common.gameevent.<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#phase">phase</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#side">side</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#type">type</a></code></li> +</ul> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html#TickEvent.WorldTickEvent(cpw.mods.fml.relauncher.Side,%20cpw.mods.fml.common.gameevent.TickEvent.Phase,%20net.minecraft.world.World)">TickEvent.WorldTickEvent</a></strong>(<a href="../../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a> side, + <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase, + <a href="../../../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> world)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setPhase(cpw.mods.fml.common.eventhandler.EventPriority)">setPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setResult(cpw.mods.fml.common.eventhandler.Event.Result)">setResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setup()">setup</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="world"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>world</h4> +<pre>public final <a href="../../../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> world</pre> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="TickEvent.WorldTickEvent(cpw.mods.fml.relauncher.Side, cpw.mods.fml.common.gameevent.TickEvent.Phase, net.minecraft.world.World)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>TickEvent.WorldTickEvent</h4> +<pre>public TickEvent.WorldTickEvent(<a href="../../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a> side, + <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase, + <a href="../../../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> world)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../../index-all.html">Index</a></li> +<li><a href="../../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul 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href="#nested_classes_inherited_from_class_cpw.mods.fml.common.gameevent.TickEvent">Nested</a> | </li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> diff --git a/javadoc/cpw/mods/fml/common/gameevent/TickEvent.html b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.html new file mode 100644 index 0000000..95cf8f3 --- /dev/null +++ b/javadoc/cpw/mods/fml/common/gameevent/TickEvent.html @@ -0,0 +1,358 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:14 EST 2015 --> +<title>TickEvent (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="TickEvent (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> 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type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_top"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li><a href="#nested_class_summary">Nested</a> | </li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li>Method</li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">cpw.mods.fml.common.gameevent</div> +<h2 title="Class TickEvent" class="title">Class TickEvent</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">cpw.mods.fml.common.eventhandler.Event</a></li> +<li> +<ul class="inheritance"> +<li>cpw.mods.fml.common.gameevent.TickEvent</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Direct Known Subclasses:</dt> +<dd><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ClientTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.PlayerTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.RenderTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ServerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ServerTickEvent</a>, <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.WorldTickEvent</a></dd> +</dl> +<hr> +<br> +<pre>public class <span class="strong">TickEvent</span> +extends <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Nested Class Summary table, listing nested classes, and an explanation"> +<caption><span>Nested Classes</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Class and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ClientTickEvent</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.PlayerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.PlayerTickEvent</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.RenderTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.RenderTickEvent</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ServerTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.ServerTickEvent</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.WorldTickEvent.html" title="class in cpw.mods.fml.common.gameevent">TickEvent.WorldTickEvent</a></strong></code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="nested_classes_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Nested classes/interfaces inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.HasResult.html" title="annotation in cpw.mods.fml.common.eventhandler">Event.HasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.Result.html" title="enum in cpw.mods.fml.common.eventhandler">Event.Result</a></code></li> +</ul> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a></code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#phase">phase</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a></code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#side">side</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a></code></td> +<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#type">type</a></strong></code> </td> +</tr> +</table> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.html#TickEvent(cpw.mods.fml.common.gameevent.TickEvent.Type,%20cpw.mods.fml.relauncher.Side,%20cpw.mods.fml.common.gameevent.TickEvent.Phase)">TickEvent</a></strong>(<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> type, + <a href="../../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a> side, + <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_cpw.mods.fml.common.eventhandler.Event"> +<!-- --> +</a> +<h3>Methods inherited from class cpw.mods.fml.common.eventhandler.<a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler">Event</a></h3> +<code><a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getListenerList()">getListenerList</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getPhase()">getPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#getResult()">getResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#hasResult()">hasResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCancelable()">isCancelable</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#isCanceled()">isCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setCanceled(boolean)">setCanceled</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setPhase(cpw.mods.fml.common.eventhandler.EventPriority)">setPhase</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setResult(cpw.mods.fml.common.eventhandler.Event.Result)">setResult</a>, <a href="../../../../../cpw/mods/fml/common/eventhandler/Event.html#setup()">setup</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="type"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>type</h4> +<pre>public final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> type</pre> +</li> +</ul> +<a name="side"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>side</h4> +<pre>public final <a href="../../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a> side</pre> +</li> +</ul> +<a name="phase"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>phase</h4> +<pre>public final <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase</pre> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="TickEvent(cpw.mods.fml.common.gameevent.TickEvent.Type, cpw.mods.fml.relauncher.Side, cpw.mods.fml.common.gameevent.TickEvent.Phase)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>TickEvent</h4> +<pre>public TickEvent(<a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Type.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Type</a> type, + <a href="../../../../../cpw/mods/fml/relauncher/Side.html" title="enum in cpw.mods.fml.relauncher">Side</a> side, + <a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.Phase.html" title="enum in cpw.mods.fml.common.gameevent">TickEvent.Phase</a> phase)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../../index-all.html">Index</a></li> +<li><a href="../../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/PlayerEvent.PlayerRespawnEvent.html" title="class in cpw.mods.fml.common.gameevent"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../../../cpw/mods/fml/common/gameevent/TickEvent.ClientTickEvent.html" title="class in 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target="classFrame">PlayerEvent.ItemCraftedEvent</a></li> +<li><a href="PlayerEvent.ItemPickupEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">PlayerEvent.ItemPickupEvent</a></li> +<li><a href="PlayerEvent.ItemSmeltedEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">PlayerEvent.ItemSmeltedEvent</a></li> +<li><a href="PlayerEvent.PlayerChangedDimensionEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">PlayerEvent.PlayerChangedDimensionEvent</a></li> +<li><a href="PlayerEvent.PlayerLoggedInEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">PlayerEvent.PlayerLoggedInEvent</a></li> +<li><a href="PlayerEvent.PlayerLoggedOutEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">PlayerEvent.PlayerLoggedOutEvent</a></li> +<li><a href="PlayerEvent.PlayerRespawnEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">PlayerEvent.PlayerRespawnEvent</a></li> +<li><a href="TickEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">TickEvent</a></li> +<li><a href="TickEvent.ClientTickEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">TickEvent.ClientTickEvent</a></li> +<li><a href="TickEvent.PlayerTickEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">TickEvent.PlayerTickEvent</a></li> +<li><a href="TickEvent.RenderTickEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">TickEvent.RenderTickEvent</a></li> +<li><a href="TickEvent.ServerTickEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">TickEvent.ServerTickEvent</a></li> +<li><a href="TickEvent.WorldTickEvent.html" title="class in cpw.mods.fml.common.gameevent" target="classFrame">TickEvent.WorldTickEvent</a></li> +</ul> +<h2 title="Enums">Enums</h2> +<ul title="Enums"> +<li><a 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