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authorFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
commitdc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch)
treeaf13bfeee567f2351e35e1ef176d168fe37c8aac /javadoc/cpw/mods/fml/common/registry/VillagerRegistry.html
parent1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff)
full project files
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!-- NewPage -->
+<html lang="en">
+<head>
+<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:18 EST 2015 -->
+<title>VillagerRegistry (Forge API)</title>
+<meta name="date" content="2015-02-05">
+<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style">
+</head>
+<body>
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+</div>
+<div class="subNav">
+<ul class="navList">
+<li><a href="../../../../../cpw/mods/fml/common/registry/RegistryDelegate.Delegate.html" title="class in cpw.mods.fml.common.registry"><span class="strong">Prev Class</span></a></li>
+<li><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.IVillageCreationHandler.html" title="interface in cpw.mods.fml.common.registry"><span class="strong">Next Class</span></a></li>
+</ul>
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+<li><a href="../../../../../index.html?cpw/mods/fml/common/registry/VillagerRegistry.html" target="_top">Frames</a></li>
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+<ul class="subNavList">
+<li>Summary:&nbsp;</li>
+<li><a href="#nested_class_summary">Nested</a>&nbsp;|&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_summary">Method</a></li>
+</ul>
+<ul class="subNavList">
+<li>Detail:&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_detail">Constr</a>&nbsp;|&nbsp;</li>
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+<!-- ========= END OF TOP NAVBAR ========= -->
+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">cpw.mods.fml.common.registry</div>
+<h2 title="Class VillagerRegistry" class="title">Class VillagerRegistry</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>cpw.mods.fml.common.registry.VillagerRegistry</li>
+</ul>
+</li>
+</ul>
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<hr>
+<br>
+<pre>public class <span class="strong">VillagerRegistry</span>
+extends java.lang.Object</pre>
+<div class="block">Registry for villager trading control</div>
+</li>
+</ul>
+</div>
+<div class="summary">
+<ul class="blockList">
+<li class="blockList">
+<!-- ======== NESTED CLASS SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="nested_class_summary">
+<!-- -->
+</a>
+<h3>Nested Class Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Nested Class Summary table, listing nested classes, and an explanation">
+<caption><span>Nested Classes</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Class and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static interface&nbsp;</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.IVillageCreationHandler.html" title="interface in cpw.mods.fml.common.registry">VillagerRegistry.IVillageCreationHandler</a></strong></code>
+<div class="block">Allow access to the <a href="../../../../../net/minecraft/world/gen/structure/StructureVillagePieces.html" title="class in net.minecraft.world.gen.structure"><code>StructureVillagePieces</code></a> array controlling new village
+ creation so you can insert your own new village pieces</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static interface&nbsp;</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.IVillageTradeHandler.html" title="interface in cpw.mods.fml.common.registry">VillagerRegistry.IVillageTradeHandler</a></strong></code>
+<div class="block">Allow access to the <a href="../../../../../net/minecraft/village/MerchantRecipeList.html" title="class in net.minecraft.village"><code>MerchantRecipeList</code></a> for a villager type for manipulation</div>
+</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_summary">
+<!-- -->
+</a>
+<h3>Constructor Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
+<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colOne" scope="col">Constructor and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#VillagerRegistry()">VillagerRegistry</a></strong>()</code>&nbsp;</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ========== METHOD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method_summary">
+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#addEmeraldBuyRecipe(net.minecraft.entity.passive.EntityVillager,%20net.minecraft.village.MerchantRecipeList,%20java.util.Random,%20net.minecraft.item.Item,%20float,%20int,%20int)">addEmeraldBuyRecipe</a></strong>(<a href="../../../../../net/minecraft/entity/passive/EntityVillager.html" title="class in net.minecraft.entity.passive">EntityVillager</a>&nbsp;villager,
+ <a href="../../../../../net/minecraft/village/MerchantRecipeList.html" title="class in net.minecraft.village">MerchantRecipeList</a>&nbsp;list,
+ java.util.Random&nbsp;random,
+ <a href="../../../../../net/minecraft/item/Item.html" title="class in net.minecraft.item">Item</a>&nbsp;item,
+ float&nbsp;chance,
+ int&nbsp;min,
+ int&nbsp;max)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#addEmeraldSellRecipe(net.minecraft.entity.passive.EntityVillager,%20net.minecraft.village.MerchantRecipeList,%20java.util.Random,%20net.minecraft.item.Item,%20float,%20int,%20int)">addEmeraldSellRecipe</a></strong>(<a href="../../../../../net/minecraft/entity/passive/EntityVillager.html" title="class in net.minecraft.entity.passive">EntityVillager</a>&nbsp;villager,
+ <a href="../../../../../net/minecraft/village/MerchantRecipeList.html" title="class in net.minecraft.village">MerchantRecipeList</a>&nbsp;list,
+ java.util.Random&nbsp;random,
+ <a href="../../../../../net/minecraft/item/Item.html" title="class in net.minecraft.item">Item</a>&nbsp;item,
+ float&nbsp;chance,
+ int&nbsp;min,
+ int&nbsp;max)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#addExtraVillageComponents(java.util.ArrayList,%20java.util.Random,%20int)">addExtraVillageComponents</a></strong>(java.util.ArrayList&nbsp;components,
+ java.util.Random&nbsp;random,
+ int&nbsp;i)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#applyRandomTrade(net.minecraft.entity.passive.EntityVillager,%20java.util.Random)">applyRandomTrade</a></strong>(<a href="../../../../../net/minecraft/entity/passive/EntityVillager.html" title="class in net.minecraft.entity.passive">EntityVillager</a>&nbsp;villager,
+ java.util.Random&nbsp;rand)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static java.util.Collection&lt;java.lang.Integer&gt;</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#getRegisteredVillagers()">getRegisteredVillagers</a></strong>()</code>
+<div class="block">Returns a list of all added villager types</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static java.lang.Object</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#getVillageComponent(net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight,%20net.minecraft.world.gen.structure.StructureVillagePieces.Start,%20java.util.List,%20java.util.Random,%20int,%20int,%20int,%20int,%20int)">getVillageComponent</a></strong>(<a href="../../../../../net/minecraft/world/gen/structure/StructureVillagePieces.PieceWeight.html" title="class in net.minecraft.world.gen.structure">StructureVillagePieces.PieceWeight</a>&nbsp;villagePiece,
+ <a href="../../../../../net/minecraft/world/gen/structure/StructureVillagePieces.Start.html" title="class in net.minecraft.world.gen.structure">StructureVillagePieces.Start</a>&nbsp;startPiece,
+ java.util.List&nbsp;pieces,
+ java.util.Random&nbsp;random,
+ int&nbsp;p1,
+ int&nbsp;p2,
+ int&nbsp;p3,
+ int&nbsp;p4,
+ int&nbsp;p5)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static <a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#getVillagerSkin(int,%20net.minecraft.util.ResourceLocation)">getVillagerSkin</a></strong>(int&nbsp;villagerType,
+ <a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a>&nbsp;defaultSkin)</code>
+<div class="block">Callback to setup new villager types</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static <a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html" title="class in cpw.mods.fml.common.registry">VillagerRegistry</a></code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#instance()">instance</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#manageVillagerTrades(net.minecraft.village.MerchantRecipeList,%20net.minecraft.entity.passive.EntityVillager,%20int,%20java.util.Random)">manageVillagerTrades</a></strong>(<a href="../../../../../net/minecraft/village/MerchantRecipeList.html" title="class in net.minecraft.village">MerchantRecipeList</a>&nbsp;recipeList,
+ <a href="../../../../../net/minecraft/entity/passive/EntityVillager.html" title="class in net.minecraft.entity.passive">EntityVillager</a>&nbsp;villager,
+ int&nbsp;villagerType,
+ java.util.Random&nbsp;random)</code>
+<div class="block">Callback to handle trade setup for villagers</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#registerVillageCreationHandler(cpw.mods.fml.common.registry.VillagerRegistry.IVillageCreationHandler)">registerVillageCreationHandler</a></strong>(<a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.IVillageCreationHandler.html" title="interface in cpw.mods.fml.common.registry">VillagerRegistry.IVillageCreationHandler</a>&nbsp;handler)</code>
+<div class="block">Register a new village creation handler</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#registerVillagerId(int)">registerVillagerId</a></strong>(int&nbsp;id)</code>
+<div class="block">Register your villager id</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#registerVillagerSkin(int,%20net.minecraft.util.ResourceLocation)">registerVillagerSkin</a></strong>(int&nbsp;villagerId,
+ <a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a>&nbsp;villagerSkin)</code>
+<div class="block">Register a new skin for a villager type</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html#registerVillageTradeHandler(int,%20cpw.mods.fml.common.registry.VillagerRegistry.IVillageTradeHandler)">registerVillageTradeHandler</a></strong>(int&nbsp;villagerId,
+ <a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.IVillageTradeHandler.html" title="interface in cpw.mods.fml.common.registry">VillagerRegistry.IVillageTradeHandler</a>&nbsp;handler)</code>
+<div class="block">Register a new villager trading handler for the specified villager type</div>
+</td>
+</tr>
+</table>
+<ul class="blockList">
+<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
+<!-- -->
+</a>
+<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
+<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+<div class="details">
+<ul class="blockList">
+<li class="blockList">
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_detail">
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+<h3>Constructor Detail</h3>
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+<ul class="blockListLast">
+<li class="blockList">
+<h4>VillagerRegistry</h4>
+<pre>public&nbsp;VillagerRegistry()</pre>
+</li>
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+<pre>public static&nbsp;<a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.html" title="class in cpw.mods.fml.common.registry">VillagerRegistry</a>&nbsp;instance()</pre>
+</li>
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+<h4>registerVillagerId</h4>
+<pre>public&nbsp;void&nbsp;registerVillagerId(int&nbsp;id)</pre>
+<div class="block">Register your villager id</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>id</code> - </dd></dl>
+</li>
+</ul>
+<a name="registerVillagerSkin(int, net.minecraft.util.ResourceLocation)">
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+<pre>public&nbsp;void&nbsp;registerVillagerSkin(int&nbsp;villagerId,
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+<div class="block">Register a new skin for a villager type</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>villagerId</code> - </dd><dd><code>villagerSkin</code> - </dd></dl>
+</li>
+</ul>
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+<pre>public&nbsp;void&nbsp;registerVillageCreationHandler(<a href="../../../../../cpw/mods/fml/common/registry/VillagerRegistry.IVillageCreationHandler.html" title="interface in cpw.mods.fml.common.registry">VillagerRegistry.IVillageCreationHandler</a>&nbsp;handler)</pre>
+<div class="block">Register a new village creation handler</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>handler</code> - </dd></dl>
+</li>
+</ul>
+<a name="registerVillageTradeHandler(int, cpw.mods.fml.common.registry.VillagerRegistry.IVillageTradeHandler)">
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+<div class="block">Register a new villager trading handler for the specified villager type</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>villagerId</code> - </dd><dd><code>handler</code> - </dd></dl>
+</li>
+</ul>
+<a name="getVillagerSkin(int, net.minecraft.util.ResourceLocation)">
+<!-- -->
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+<pre>public static&nbsp;<a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a>&nbsp;getVillagerSkin(int&nbsp;villagerType,
+ <a href="../../../../../net/minecraft/util/ResourceLocation.html" title="class in net.minecraft.util">ResourceLocation</a>&nbsp;defaultSkin)</pre>
+<div class="block">Callback to setup new villager types</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>villagerType</code> - </dd><dd><code>defaultSkin</code> - </dd></dl>
+</li>
+</ul>
+<a name="getRegisteredVillagers()">
+<!-- -->
+</a>
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+<h4>getRegisteredVillagers</h4>
+<pre>public static&nbsp;java.util.Collection&lt;java.lang.Integer&gt;&nbsp;getRegisteredVillagers()</pre>
+<div class="block">Returns a list of all added villager types</div>
+<dl><dt><span class="strong">Returns:</span></dt><dd>newVillagerIds</dd></dl>
+</li>
+</ul>
+<a name="manageVillagerTrades(net.minecraft.village.MerchantRecipeList, net.minecraft.entity.passive.EntityVillager, int, java.util.Random)">
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+<pre>public static&nbsp;void&nbsp;manageVillagerTrades(<a href="../../../../../net/minecraft/village/MerchantRecipeList.html" title="class in net.minecraft.village">MerchantRecipeList</a>&nbsp;recipeList,
+ <a href="../../../../../net/minecraft/entity/passive/EntityVillager.html" title="class in net.minecraft.entity.passive">EntityVillager</a>&nbsp;villager,
+ int&nbsp;villagerType,
+ java.util.Random&nbsp;random)</pre>
+<div class="block">Callback to handle trade setup for villagers</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>recipeList</code> - </dd><dd><code>villager</code> - </dd><dd><code>villagerType</code> - </dd><dd><code>random</code> - </dd></dl>
+</li>
+</ul>
+<a name="addExtraVillageComponents(java.util.ArrayList, java.util.Random, int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>addExtraVillageComponents</h4>
+<pre>public static&nbsp;void&nbsp;addExtraVillageComponents(java.util.ArrayList&nbsp;components,
+ java.util.Random&nbsp;random,
+ int&nbsp;i)</pre>
+</li>
+</ul>
+<a name="getVillageComponent(net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight, net.minecraft.world.gen.structure.StructureVillagePieces.Start, java.util.List, java.util.Random, int, int, int, int, int)">
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+<h4>getVillageComponent</h4>
+<pre>public static&nbsp;java.lang.Object&nbsp;getVillageComponent(<a href="../../../../../net/minecraft/world/gen/structure/StructureVillagePieces.PieceWeight.html" title="class in net.minecraft.world.gen.structure">StructureVillagePieces.PieceWeight</a>&nbsp;villagePiece,
+ <a href="../../../../../net/minecraft/world/gen/structure/StructureVillagePieces.Start.html" title="class in net.minecraft.world.gen.structure">StructureVillagePieces.Start</a>&nbsp;startPiece,
+ java.util.List&nbsp;pieces,
+ java.util.Random&nbsp;random,
+ int&nbsp;p1,
+ int&nbsp;p2,
+ int&nbsp;p3,
+ int&nbsp;p4,
+ int&nbsp;p5)</pre>
+</li>
+</ul>
+<a name="addEmeraldBuyRecipe(net.minecraft.entity.passive.EntityVillager, net.minecraft.village.MerchantRecipeList, java.util.Random, net.minecraft.item.Item, float, int, int)">
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+<h4>addEmeraldBuyRecipe</h4>
+<pre>public static&nbsp;void&nbsp;addEmeraldBuyRecipe(<a href="../../../../../net/minecraft/entity/passive/EntityVillager.html" title="class in net.minecraft.entity.passive">EntityVillager</a>&nbsp;villager,
+ <a href="../../../../../net/minecraft/village/MerchantRecipeList.html" title="class in net.minecraft.village">MerchantRecipeList</a>&nbsp;list,
+ java.util.Random&nbsp;random,
+ <a href="../../../../../net/minecraft/item/Item.html" title="class in net.minecraft.item">Item</a>&nbsp;item,
+ float&nbsp;chance,
+ int&nbsp;min,
+ int&nbsp;max)</pre>
+</li>
+</ul>
+<a name="addEmeraldSellRecipe(net.minecraft.entity.passive.EntityVillager, net.minecraft.village.MerchantRecipeList, java.util.Random, net.minecraft.item.Item, float, int, int)">
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+</a>
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+<h4>addEmeraldSellRecipe</h4>
+<pre>public static&nbsp;void&nbsp;addEmeraldSellRecipe(<a href="../../../../../net/minecraft/entity/passive/EntityVillager.html" title="class in net.minecraft.entity.passive">EntityVillager</a>&nbsp;villager,
+ <a href="../../../../../net/minecraft/village/MerchantRecipeList.html" title="class in net.minecraft.village">MerchantRecipeList</a>&nbsp;list,
+ java.util.Random&nbsp;random,
+ <a href="../../../../../net/minecraft/item/Item.html" title="class in net.minecraft.item">Item</a>&nbsp;item,
+ float&nbsp;chance,
+ int&nbsp;min,
+ int&nbsp;max)</pre>
+</li>
+</ul>
+<a name="applyRandomTrade(net.minecraft.entity.passive.EntityVillager, java.util.Random)">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>applyRandomTrade</h4>
+<pre>public static&nbsp;void&nbsp;applyRandomTrade(<a href="../../../../../net/minecraft/entity/passive/EntityVillager.html" title="class in net.minecraft.entity.passive">EntityVillager</a>&nbsp;villager,
+ java.util.Random&nbsp;rand)</pre>
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