diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:52:45 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:52:45 +0300 |
| commit | 0427ab89f1753a44b30cbc35ce021cbbdc845109 (patch) | |
| tree | abe418ff5ec174e712fe8dedd434548a945b15a3 /javadoc/net/minecraft/entity/Entity.html | |
| parent | 877312184c472d9845e5ef1008bc538f4634059f (diff) | |
fix missing source folder
Diffstat (limited to 'javadoc/net/minecraft/entity/Entity.html')
| -rw-r--r-- | javadoc/net/minecraft/entity/Entity.html | 3238 |
1 files changed, 3238 insertions, 0 deletions
diff --git a/javadoc/net/minecraft/entity/Entity.html b/javadoc/net/minecraft/entity/Entity.html new file mode 100644 index 0000000..db3d7f5 --- /dev/null +++ b/javadoc/net/minecraft/entity/Entity.html @@ -0,0 +1,3238 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:18 EST 2015 --> +<title>Entity (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="Entity (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-all.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../net/minecraft/entity/DataWatcher.WatchableObject.html" title="class in net.minecraft.entity"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../net/minecraft/entity/Entity.EnumEntitySize.html" title="enum in net.minecraft.entity"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?net/minecraft/entity/Entity.html" target="_top">Frames</a></li> +<li><a href="Entity.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_top"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_top"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li><a href="#nested_class_summary">Nested</a> | </li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#method_summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li><a href="#method_detail">Method</a></li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">net.minecraft.entity</div> +<h2 title="Class Entity" class="title">Class Entity</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li>net.minecraft.entity.Entity</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Direct Known Subclasses:</dt> +<dd><a href="../../../net/minecraft/entity/projectile/EntityArrow.html" title="class in net.minecraft.entity.projectile">EntityArrow</a>, <a href="../../../net/minecraft/entity/item/EntityBoat.html" title="class in net.minecraft.entity.item">EntityBoat</a>, <a href="../../../net/minecraft/entity/boss/EntityDragonPart.html" title="class in net.minecraft.entity.boss">EntityDragonPart</a>, <a href="../../../net/minecraft/entity/item/EntityEnderCrystal.html" title="class in net.minecraft.entity.item">EntityEnderCrystal</a>, <a href="../../../net/minecraft/entity/item/EntityEnderEye.html" title="class in net.minecraft.entity.item">EntityEnderEye</a>, <a href="../../../net/minecraft/entity/item/EntityFallingBlock.html" title="class in net.minecraft.entity.item">EntityFallingBlock</a>, <a href="../../../net/minecraft/entity/projectile/EntityFireball.html" title="class in net.minecraft.entity.projectile">EntityFireball</a>, <a href="../../../net/minecraft/entity/item/EntityFireworkRocket.html" title="class in net.minecraft.entity.item">EntityFireworkRocket</a>, <a href="../../../net/minecraft/entity/projectile/EntityFishHook.html" title="class in net.minecraft.entity.projectile">EntityFishHook</a>, <a href="../../../net/minecraft/client/particle/EntityFX.html" title="class in net.minecraft.client.particle">EntityFX</a>, <a href="../../../net/minecraft/entity/EntityHanging.html" title="class in net.minecraft.entity">EntityHanging</a>, <a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a>, <a href="../../../net/minecraft/entity/EntityLivingBase.html" title="class in net.minecraft.entity">EntityLivingBase</a>, <a href="../../../net/minecraft/entity/item/EntityMinecart.html" title="class in net.minecraft.entity.item">EntityMinecart</a>, <a href="../../../net/minecraft/entity/projectile/EntityThrowable.html" title="class in net.minecraft.entity.projectile">EntityThrowable</a>, <a href="../../../net/minecraft/entity/item/EntityTNTPrimed.html" title="class in net.minecraft.entity.item">EntityTNTPrimed</a>, <a href="../../../net/minecraft/entity/effect/EntityWeatherEffect.html" title="class in net.minecraft.entity.effect">EntityWeatherEffect</a>, <a href="../../../net/minecraft/entity/item/EntityXPOrb.html" title="class in net.minecraft.entity.item">EntityXPOrb</a></dd> +</dl> +<hr> +<br> +<pre>public abstract class <span class="strong">Entity</span> +extends java.lang.Object</pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== NESTED CLASS SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="nested_class_summary"> +<!-- --> +</a> +<h3>Nested Class Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Nested Class Summary table, listing nested classes, and an explanation"> +<caption><span>Nested Classes</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Class and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static class </code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.EnumEntitySize.html" title="enum in net.minecraft.entity">Entity.EnumEntitySize</a></strong></code> </td> +</tr> +</table> +</li> +</ul> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#addedToChunk">addedToChunk</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#boundingBox">boundingBox</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>java.util.ArrayList<<a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a>></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#capturedDrops">capturedDrops</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#captureDrops">captureDrops</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#chunkCoordX">chunkCoordX</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#chunkCoordY">chunkCoordY</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#chunkCoordZ">chunkCoordZ</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected <a href="../../../net/minecraft/entity/DataWatcher.html" title="class in net.minecraft.entity">DataWatcher</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#dataWatcher">dataWatcher</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#dimension">dimension</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#distanceWalkedModified">distanceWalkedModified</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#distanceWalkedOnStepModified">distanceWalkedOnStepModified</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#entityCollisionReduction">entityCollisionReduction</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected java.util.UUID</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#entityUniqueID">entityUniqueID</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected java.util.HashMap<java.lang.String,<a href="../../../net/minecraftforge/common/IExtendedEntityProperties.html" title="interface in net.minecraftforge.common">IExtendedEntityProperties</a>></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#extendedProperties">extendedProperties</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#fallDistance">fallDistance</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#field_70135_K">field_70135_K</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#fireResistance">fireResistance</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#forceSpawn">forceSpawn</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#height">height</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#hurtResistantTime">hurtResistantTime</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#ignoreFrustumCheck">ignoreFrustumCheck</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#inPortal">inPortal</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#inWater">inWater</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isAirBorne">isAirBorne</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isCollided">isCollided</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isCollidedHorizontally">isCollidedHorizontally</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isCollidedVertically">isCollidedVertically</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isDead">isDead</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isImmuneToFire">isImmuneToFire</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isInWeb">isInWeb</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#lastTickPosX">lastTickPosX</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#lastTickPosY">lastTickPosY</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#lastTickPosZ">lastTickPosZ</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#motionX">motionX</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#motionY">motionY</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#motionZ">motionZ</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/entity/Entity.EnumEntitySize.html" title="enum in net.minecraft.entity">Entity.EnumEntitySize</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#myEntitySize">myEntitySize</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#noClip">noClip</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#onGround">onGround</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#portalCounter">portalCounter</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#posX">posX</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#posY">posY</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#posZ">posZ</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#prevDistanceWalkedModified">prevDistanceWalkedModified</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#preventEntitySpawning">preventEntitySpawning</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#prevPosX">prevPosX</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#prevPosY">prevPosY</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#prevPosZ">prevPosZ</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#prevRotationPitch">prevRotationPitch</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#prevRotationYaw">prevRotationYaw</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected java.util.Random</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#rand">rand</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#renderDistanceWeight">renderDistanceWeight</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#riddenByEntity">riddenByEntity</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#ridingEntity">ridingEntity</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#rotationPitch">rotationPitch</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#rotationYaw">rotationYaw</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#serverPosX">serverPosX</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#serverPosY">serverPosY</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#serverPosZ">serverPosZ</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#stepHeight">stepHeight</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#teleportDirection">teleportDirection</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#ticksExisted">ticksExisted</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#timeUntilPortal">timeUntilPortal</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#velocityChanged">velocityChanged</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#width">width</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#worldObj">worldObj</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#yOffset">yOffset</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#ySize">ySize</a></strong></code> </td> +</tr> +</table> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../net/minecraft/entity/Entity.html#Entity(net.minecraft.world.World)">Entity</a></strong>(<a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_i1582_1_)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span>Methods</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#addEntityCrashInfo(net.minecraft.crash.CrashReportCategory)">addEntityCrashInfo</a></strong>(<a href="../../../net/minecraft/crash/CrashReportCategory.html" title="class in net.minecraft.crash">CrashReportCategory</a> p_85029_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#addToPlayerScore(net.minecraft.entity.Entity,%20int)">addToPlayerScore</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70084_1_, + int p_70084_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#addVelocity(double,%20double,%20double)">addVelocity</a></strong>(double p_70024_1_, + double p_70024_3_, + double p_70024_5_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#applyEntityCollision(net.minecraft.entity.Entity)">applyEntityCollision</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70108_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#attackEntityFrom(net.minecraft.util.DamageSource,%20float)">attackEntityFrom</a></strong>(<a href="../../../net/minecraft/util/DamageSource.html" title="class in net.minecraft.util">DamageSource</a> p_70097_1_, + float p_70097_2_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#canAttackWithItem()">canAttackWithItem</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#canBeCollidedWith()">canBeCollidedWith</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#canBePushed()">canBePushed</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#canRenderOnFire()">canRenderOnFire</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#canRiderInteract()">canRiderInteract</a></strong>()</code> +<div class="block">If a rider of this entity can interact with this entity.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#canTriggerWalking()">canTriggerWalking</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#copyDataFrom(net.minecraft.entity.Entity,%20boolean)">copyDataFrom</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_82141_1_, + boolean p_82141_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#copyLocationAndAnglesFrom(net.minecraft.entity.Entity)">copyLocationAndAnglesFrom</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_82149_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#dealFireDamage(int)">dealFireDamage</a></strong>(int p_70081_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#doesEntityNotTriggerPressurePlate()">doesEntityNotTriggerPressurePlate</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#dropItem(net.minecraft.item.Item,%20int)">dropItem</a></strong>(<a href="../../../net/minecraft/item/Item.html" title="class in net.minecraft.item">Item</a> p_145779_1_, + int p_145779_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#entityDropItem(net.minecraft.item.ItemStack,%20float)">entityDropItem</a></strong>(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> p_70099_1_, + float p_70099_2_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected abstract void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#entityInit()">entityInit</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#equals(java.lang.Object)">equals</a></strong>(java.lang.Object p_equals_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#extinguish()">extinguish</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#fall(float)">fall</a></strong>(float p_70069_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/IChatComponent.html" title="interface in net.minecraft.util">IChatComponent</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#func_145748_c_()">func_145748_c_</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#func_145771_j(double,%20double,%20double)">func_145771_j</a></strong>(double p_145771_1_, + double p_145771_3_, + double p_145771_5_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#func_145772_a(net.minecraft.world.Explosion,%20net.minecraft.world.World,%20int,%20int,%20int,%20net.minecraft.block.Block)">func_145772_a</a></strong>(<a href="../../../net/minecraft/world/Explosion.html" title="class in net.minecraft.world">Explosion</a> p_145772_1_, + <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_145772_2_, + int p_145772_3_, + int p_145772_4_, + int p_145772_5_, + <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> p_145772_6_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#func_145774_a(net.minecraft.world.Explosion,%20net.minecraft.world.World,%20int,%20int,%20int,%20net.minecraft.block.Block,%20float)">func_145774_a</a></strong>(<a href="../../../net/minecraft/world/Explosion.html" title="class in net.minecraft.world">Explosion</a> p_145774_1_, + <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_145774_2_, + int p_145774_3_, + int p_145774_4_, + int p_145774_5_, + <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> p_145774_6_, + float p_145774_7_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#func_145775_I()">func_145775_I</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#func_145778_a(net.minecraft.item.Item,%20int,%20float)">func_145778_a</a></strong>(<a href="../../../net/minecraft/item/Item.html" title="class in net.minecraft.item">Item</a> p_145778_1_, + int p_145778_2_, + float p_145778_3_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#func_145780_a(int,%20int,%20int,%20net.minecraft.block.Block)">func_145780_a</a></strong>(int p_145780_1_, + int p_145780_2_, + int p_145780_3_, + <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> p_145780_4_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#func_145781_i(int)">func_145781_i</a></strong>(int p_145781_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getAir()">getAir</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getBoundingBox()">getBoundingBox</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getBrightness(float)">getBrightness</a></strong>(float p_70013_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getBrightnessForRender(float)">getBrightnessForRender</a></strong>(float p_70070_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getCollisionBorderSize()">getCollisionBorderSize</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getCollisionBox(net.minecraft.entity.Entity)">getCollisionBox</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70114_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getCommandSenderName()">getCommandSenderName</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/entity/DataWatcher.html" title="class in net.minecraft.entity">DataWatcher</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getDataWatcher()">getDataWatcher</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getDistance(double,%20double,%20double)">getDistance</a></strong>(double p_70011_1_, + double p_70011_3_, + double p_70011_5_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getDistanceSq(double,%20double,%20double)">getDistanceSq</a></strong>(double p_70092_1_, + double p_70092_3_, + double p_70092_5_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getDistanceSqToEntity(net.minecraft.entity.Entity)">getDistanceSqToEntity</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70068_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getDistanceToEntity(net.minecraft.entity.Entity)">getDistanceToEntity</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70032_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getEntityData()">getEntityData</a></strong>()</code> +<div class="block">Returns a NBTTagCompound that can be used to store custom data for this entity.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getEntityId()">getEntityId</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getEntityString()">getEntityString</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraftforge/common/IExtendedEntityProperties.html" title="interface in net.minecraftforge.common">IExtendedEntityProperties</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getExtendedProperties(java.lang.String)">getExtendedProperties</a></strong>(java.lang.String identifier)</code> +<div class="block">Gets the extended properties identified by the passed in key</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getEyeHeight()">getEyeHeight</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getFlag(int)">getFlag</a></strong>(int p_70083_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>[]</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getLastActiveItems()">getLastActiveItems</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/Vec3.html" title="class in net.minecraft.util">Vec3</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getLookVec()">getLookVec</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getMaxInPortalTime()">getMaxInPortalTime</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getMaxSafePointTries()">getMaxSafePointTries</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getMountedYOffset()">getMountedYOffset</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a>[]</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getParts()">getParts</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>java.util.UUID</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getPersistentID()">getPersistentID</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getPickedResult(net.minecraft.util.MovingObjectPosition)">getPickedResult</a></strong>(<a href="../../../net/minecraft/util/MovingObjectPosition.html" title="class in net.minecraft.util">MovingObjectPosition</a> target)</code> +<div class="block">Called when a user uses the creative pick block button on this entity.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getPortalCooldown()">getPortalCooldown</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getRotationYawHead()">getRotationYawHead</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getShadowSize()">getShadowSize</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getSplashSound()">getSplashSound</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getSwimSound()">getSwimSound</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getTeleportDirection()">getTeleportDirection</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>java.util.UUID</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getUniqueID()">getUniqueID</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#getYOffset()">getYOffset</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#handleHealthUpdate(byte)">handleHealthUpdate</a></strong>(byte p_70103_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#handleLavaMovement()">handleLavaMovement</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#handleWaterMovement()">handleWaterMovement</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#hashCode()">hashCode</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#hitByEntity(net.minecraft.entity.Entity)">hitByEntity</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_85031_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#interactFirst(net.minecraft.entity.player.EntityPlayer)">interactFirst</a></strong>(<a href="../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> p_130002_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isBurning()">isBurning</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isCreatureType(net.minecraft.entity.EnumCreatureType,%20boolean)">isCreatureType</a></strong>(<a href="../../../net/minecraft/entity/EnumCreatureType.html" title="enum in net.minecraft.entity">EnumCreatureType</a> type, + boolean forSpawnCount)</code> +<div class="block">Returns true if the entity is of the @link{EnumCreatureType} provided</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isEating()">isEating</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isEntityAlive()">isEntityAlive</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isEntityEqual(net.minecraft.entity.Entity)">isEntityEqual</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70028_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isEntityInsideOpaqueBlock()">isEntityInsideOpaqueBlock</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isEntityInvulnerable()">isEntityInvulnerable</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isImmuneToFire()">isImmuneToFire</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isInRangeToRender3d(double,%20double,%20double)">isInRangeToRender3d</a></strong>(double p_145770_1_, + double p_145770_3_, + double p_145770_5_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isInRangeToRenderDist(double)">isInRangeToRenderDist</a></strong>(double p_70112_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isInsideOfMaterial(net.minecraft.block.material.Material)">isInsideOfMaterial</a></strong>(<a href="../../../net/minecraft/block/material/Material.html" title="class in net.minecraft.block.material">Material</a> p_70055_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isInvisible()">isInvisible</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isInvisibleToPlayer(net.minecraft.entity.player.EntityPlayer)">isInvisibleToPlayer</a></strong>(<a href="../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> p_98034_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isInWater()">isInWater</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isOffsetPositionInLiquid(double,%20double,%20double)">isOffsetPositionInLiquid</a></strong>(double p_70038_1_, + double p_70038_3_, + double p_70038_5_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isPushedByWater()">isPushedByWater</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isRiding()">isRiding</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isSneaking()">isSneaking</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isSprinting()">isSprinting</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#isWet()">isWet</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#kill()">kill</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#mountEntity(net.minecraft.entity.Entity)">mountEntity</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70078_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#moveEntity(double,%20double,%20double)">moveEntity</a></strong>(double p_70091_1_, + double p_70091_3_, + double p_70091_5_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#moveFlying(float,%20float,%20float)">moveFlying</a></strong>(float p_70060_1_, + float p_70060_2_, + float p_70060_3_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected <a href="../../../net/minecraft/nbt/NBTTagList.html" title="class in net.minecraft.nbt">NBTTagList</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#newDoubleNBTList(double...)">newDoubleNBTList</a></strong>(double... p_70087_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected <a href="../../../net/minecraft/nbt/NBTTagList.html" title="class in net.minecraft.nbt">NBTTagList</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#newFloatNBTList(float...)">newFloatNBTList</a></strong>(float... p_70049_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#onChunkLoad()">onChunkLoad</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#onCollideWithPlayer(net.minecraft.entity.player.EntityPlayer)">onCollideWithPlayer</a></strong>(<a href="../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> p_70100_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#onEntityUpdate()">onEntityUpdate</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#onKillEntity(net.minecraft.entity.EntityLivingBase)">onKillEntity</a></strong>(<a href="../../../net/minecraft/entity/EntityLivingBase.html" title="class in net.minecraft.entity">EntityLivingBase</a> p_70074_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#onStruckByLightning(net.minecraft.entity.effect.EntityLightningBolt)">onStruckByLightning</a></strong>(<a href="../../../net/minecraft/entity/effect/EntityLightningBolt.html" title="class in net.minecraft.entity.effect">EntityLightningBolt</a> p_70077_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#onUpdate()">onUpdate</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#performHurtAnimation()">performHurtAnimation</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#playSound(java.lang.String,%20float,%20float)">playSound</a></strong>(java.lang.String p_85030_1_, + float p_85030_2_, + float p_85030_3_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#preparePlayerToSpawn()">preparePlayerToSpawn</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected abstract void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#readEntityFromNBT(net.minecraft.nbt.NBTTagCompound)">readEntityFromNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70037_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#readFromNBT(net.minecraft.nbt.NBTTagCompound)">readFromNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70020_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#registerExtendedProperties(java.lang.String,%20net.minecraftforge.common.IExtendedEntityProperties)">registerExtendedProperties</a></strong>(java.lang.String identifier, + <a href="../../../net/minecraftforge/common/IExtendedEntityProperties.html" title="interface in net.minecraftforge.common">IExtendedEntityProperties</a> properties)</code> +<div class="block">Register the instance of IExtendedProperties into the entity's collection.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#resetEntityId()">resetEntityId</a></strong>()</code> +<div class="block">Reset the entity ID to a new value.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setAir(int)">setAir</a></strong>(int p_70050_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setAngles(float,%20float)">setAngles</a></strong>(float p_70082_1_, + float p_70082_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setBeenAttacked()">setBeenAttacked</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setCurrentItemOrArmor(int,%20net.minecraft.item.ItemStack)">setCurrentItemOrArmor</a></strong>(int p_70062_1_, + <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> p_70062_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setDead()">setDead</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setEating(boolean)">setEating</a></strong>(boolean p_70019_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setEntityId(int)">setEntityId</a></strong>(int p_145769_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setFire(int)">setFire</a></strong>(int p_70015_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setFlag(int,%20boolean)">setFlag</a></strong>(int p_70052_1_, + boolean p_70052_2_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setInPortal()">setInPortal</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setInvisible(boolean)">setInvisible</a></strong>(boolean p_82142_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setInWeb()">setInWeb</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setLocationAndAngles(double,%20double,%20double,%20float,%20float)">setLocationAndAngles</a></strong>(double p_70012_1_, + double p_70012_3_, + double p_70012_5_, + float p_70012_7_, + float p_70012_8_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setOnFireFromLava()">setOnFireFromLava</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setPosition(double,%20double,%20double)">setPosition</a></strong>(double p_70107_1_, + double p_70107_3_, + double p_70107_5_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setPositionAndRotation(double,%20double,%20double,%20float,%20float)">setPositionAndRotation</a></strong>(double p_70080_1_, + double p_70080_3_, + double p_70080_5_, + float p_70080_7_, + float p_70080_8_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setPositionAndRotation2(double,%20double,%20double,%20float,%20float,%20int)">setPositionAndRotation2</a></strong>(double p_70056_1_, + double p_70056_3_, + double p_70056_5_, + float p_70056_7_, + float p_70056_8_, + int p_70056_9_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setRotation(float,%20float)">setRotation</a></strong>(float p_70101_1_, + float p_70101_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setRotationYawHead(float)">setRotationYawHead</a></strong>(float p_70034_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setSize(float,%20float)">setSize</a></strong>(float p_70105_1_, + float p_70105_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setSneaking(boolean)">setSneaking</a></strong>(boolean p_70095_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setSprinting(boolean)">setSprinting</a></strong>(boolean p_70031_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setVelocity(double,%20double,%20double)">setVelocity</a></strong>(double p_70016_1_, + double p_70016_3_, + double p_70016_5_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#setWorld(net.minecraft.world.World)">setWorld</a></strong>(<a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_70029_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#shouldDismountInWater(net.minecraft.entity.Entity)">shouldDismountInWater</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> rider)</code> +<div class="block">If the rider should be dismounted from the entity when the entity goes under water</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#shouldRenderInPass(int)">shouldRenderInPass</a></strong>(int pass)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#shouldRiderSit()">shouldRiderSit</a></strong>()</code> +<div class="block">Used in model rendering to determine if the entity riding this entity should be in the 'sitting' position.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#shouldSetPosAfterLoading()">shouldSetPosAfterLoading</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#toString()">toString</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#travelToDimension(int)">travelToDimension</a></strong>(int p_71027_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#updateFallState(double,%20boolean)">updateFallState</a></strong>(double p_70064_1_, + boolean p_70064_3_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#updateRidden()">updateRidden</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#updateRiderPosition()">updateRiderPosition</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected abstract void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#writeEntityToNBT(net.minecraft.nbt.NBTTagCompound)">writeEntityToNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70014_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#writeMountToNBT(net.minecraft.nbt.NBTTagCompound)">writeMountToNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_98035_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#writeToNBT(net.minecraft.nbt.NBTTagCompound)">writeToNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70109_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/entity/Entity.html#writeToNBTOptional(net.minecraft.nbt.NBTTagCompound)">writeToNBTOptional</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70039_1_)</code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, finalize, getClass, notify, notifyAll, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="renderDistanceWeight"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>renderDistanceWeight</h4> +<pre>public double renderDistanceWeight</pre> +</li> +</ul> +<a name="preventEntitySpawning"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>preventEntitySpawning</h4> +<pre>public boolean preventEntitySpawning</pre> +</li> +</ul> +<a name="riddenByEntity"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>riddenByEntity</h4> +<pre>public <a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> riddenByEntity</pre> +</li> +</ul> +<a name="ridingEntity"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>ridingEntity</h4> +<pre>public <a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> ridingEntity</pre> +</li> +</ul> +<a name="forceSpawn"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>forceSpawn</h4> +<pre>public boolean forceSpawn</pre> +</li> +</ul> +<a name="worldObj"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>worldObj</h4> +<pre>public <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> worldObj</pre> +</li> +</ul> +<a name="prevPosX"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>prevPosX</h4> +<pre>public double prevPosX</pre> +</li> +</ul> +<a name="prevPosY"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>prevPosY</h4> +<pre>public double prevPosY</pre> +</li> +</ul> +<a name="prevPosZ"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>prevPosZ</h4> +<pre>public double prevPosZ</pre> +</li> +</ul> +<a name="posX"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>posX</h4> +<pre>public double posX</pre> +</li> +</ul> +<a name="posY"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>posY</h4> +<pre>public double posY</pre> +</li> +</ul> +<a name="posZ"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>posZ</h4> +<pre>public double posZ</pre> +</li> +</ul> +<a name="motionX"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>motionX</h4> +<pre>public double motionX</pre> +</li> +</ul> +<a name="motionY"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>motionY</h4> +<pre>public double motionY</pre> +</li> +</ul> +<a name="motionZ"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>motionZ</h4> +<pre>public double motionZ</pre> +</li> +</ul> +<a name="rotationYaw"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>rotationYaw</h4> +<pre>public float rotationYaw</pre> +</li> +</ul> +<a name="rotationPitch"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>rotationPitch</h4> +<pre>public float rotationPitch</pre> +</li> +</ul> +<a name="prevRotationYaw"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>prevRotationYaw</h4> +<pre>public float prevRotationYaw</pre> +</li> +</ul> +<a name="prevRotationPitch"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>prevRotationPitch</h4> +<pre>public float prevRotationPitch</pre> +</li> +</ul> +<a name="boundingBox"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>boundingBox</h4> +<pre>public final <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a> boundingBox</pre> +</li> +</ul> +<a name="onGround"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onGround</h4> +<pre>public boolean onGround</pre> +</li> +</ul> +<a name="isCollidedHorizontally"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isCollidedHorizontally</h4> +<pre>public boolean isCollidedHorizontally</pre> +</li> +</ul> +<a name="isCollidedVertically"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isCollidedVertically</h4> +<pre>public boolean isCollidedVertically</pre> +</li> +</ul> +<a name="isCollided"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isCollided</h4> +<pre>public boolean isCollided</pre> +</li> +</ul> +<a name="velocityChanged"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>velocityChanged</h4> +<pre>public boolean velocityChanged</pre> +</li> +</ul> +<a name="isInWeb"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isInWeb</h4> +<pre>protected boolean isInWeb</pre> +</li> +</ul> +<a name="field_70135_K"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>field_70135_K</h4> +<pre>public boolean field_70135_K</pre> +</li> +</ul> +<a name="isDead"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isDead</h4> +<pre>public boolean isDead</pre> +</li> +</ul> +<a name="yOffset"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>yOffset</h4> +<pre>public float yOffset</pre> +</li> +</ul> +<a name="width"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>width</h4> +<pre>public float width</pre> +</li> +</ul> +<a name="height"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>height</h4> +<pre>public float height</pre> +</li> +</ul> +<a name="prevDistanceWalkedModified"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>prevDistanceWalkedModified</h4> +<pre>public float prevDistanceWalkedModified</pre> +</li> +</ul> +<a name="distanceWalkedModified"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>distanceWalkedModified</h4> +<pre>public float distanceWalkedModified</pre> +</li> +</ul> +<a name="distanceWalkedOnStepModified"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>distanceWalkedOnStepModified</h4> +<pre>public float distanceWalkedOnStepModified</pre> +</li> +</ul> +<a name="fallDistance"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>fallDistance</h4> +<pre>public float fallDistance</pre> +</li> +</ul> +<a name="lastTickPosX"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>lastTickPosX</h4> +<pre>public double lastTickPosX</pre> +</li> +</ul> +<a name="lastTickPosY"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>lastTickPosY</h4> +<pre>public double lastTickPosY</pre> +</li> +</ul> +<a name="lastTickPosZ"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>lastTickPosZ</h4> +<pre>public double lastTickPosZ</pre> +</li> +</ul> +<a name="ySize"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>ySize</h4> +<pre>public float ySize</pre> +</li> +</ul> +<a name="stepHeight"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>stepHeight</h4> +<pre>public float stepHeight</pre> +</li> +</ul> +<a name="noClip"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>noClip</h4> +<pre>public boolean noClip</pre> +</li> +</ul> +<a name="entityCollisionReduction"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>entityCollisionReduction</h4> +<pre>public float entityCollisionReduction</pre> +</li> +</ul> +<a name="rand"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>rand</h4> +<pre>protected java.util.Random rand</pre> +</li> +</ul> +<a name="ticksExisted"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>ticksExisted</h4> +<pre>public int ticksExisted</pre> +</li> +</ul> +<a name="fireResistance"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>fireResistance</h4> +<pre>public int fireResistance</pre> +</li> +</ul> +<a name="inWater"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>inWater</h4> +<pre>protected boolean inWater</pre> +</li> +</ul> +<a name="hurtResistantTime"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>hurtResistantTime</h4> +<pre>public int hurtResistantTime</pre> +</li> +</ul> +<a name="isImmuneToFire"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isImmuneToFire</h4> +<pre>protected boolean isImmuneToFire</pre> +</li> +</ul> +<a name="dataWatcher"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>dataWatcher</h4> +<pre>protected <a href="../../../net/minecraft/entity/DataWatcher.html" title="class in net.minecraft.entity">DataWatcher</a> dataWatcher</pre> +</li> +</ul> +<a name="addedToChunk"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>addedToChunk</h4> +<pre>public boolean addedToChunk</pre> +</li> +</ul> +<a name="chunkCoordX"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>chunkCoordX</h4> +<pre>public int chunkCoordX</pre> +</li> +</ul> +<a name="chunkCoordY"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>chunkCoordY</h4> +<pre>public int chunkCoordY</pre> +</li> +</ul> +<a name="chunkCoordZ"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>chunkCoordZ</h4> +<pre>public int chunkCoordZ</pre> +</li> +</ul> +<a name="serverPosX"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>serverPosX</h4> +<pre>public int serverPosX</pre> +</li> +</ul> +<a name="serverPosY"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>serverPosY</h4> +<pre>public int serverPosY</pre> +</li> +</ul> +<a name="serverPosZ"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>serverPosZ</h4> +<pre>public int serverPosZ</pre> +</li> +</ul> +<a name="ignoreFrustumCheck"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>ignoreFrustumCheck</h4> +<pre>public boolean ignoreFrustumCheck</pre> +</li> +</ul> +<a name="isAirBorne"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isAirBorne</h4> +<pre>public boolean isAirBorne</pre> +</li> +</ul> +<a name="timeUntilPortal"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>timeUntilPortal</h4> +<pre>public int timeUntilPortal</pre> +</li> +</ul> +<a name="inPortal"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>inPortal</h4> +<pre>protected boolean inPortal</pre> +</li> +</ul> +<a name="portalCounter"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>portalCounter</h4> +<pre>protected int portalCounter</pre> +</li> +</ul> +<a name="dimension"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>dimension</h4> +<pre>public int dimension</pre> +</li> +</ul> +<a name="teleportDirection"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>teleportDirection</h4> +<pre>protected int teleportDirection</pre> +</li> +</ul> +<a name="entityUniqueID"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>entityUniqueID</h4> +<pre>protected java.util.UUID entityUniqueID</pre> +</li> +</ul> +<a name="myEntitySize"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>myEntitySize</h4> +<pre>public <a href="../../../net/minecraft/entity/Entity.EnumEntitySize.html" title="enum in net.minecraft.entity">Entity.EnumEntitySize</a> myEntitySize</pre> +</li> +</ul> +<a name="captureDrops"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>captureDrops</h4> +<pre>public boolean captureDrops</pre> +</li> +</ul> +<a name="capturedDrops"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>capturedDrops</h4> +<pre>public java.util.ArrayList<<a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a>> capturedDrops</pre> +</li> +</ul> +<a name="extendedProperties"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>extendedProperties</h4> +<pre>protected java.util.HashMap<java.lang.String,<a href="../../../net/minecraftforge/common/IExtendedEntityProperties.html" title="interface in net.minecraftforge.common">IExtendedEntityProperties</a>> extendedProperties</pre> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="Entity(net.minecraft.world.World)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>Entity</h4> +<pre>public Entity(<a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_i1582_1_)</pre> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="getEntityId()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getEntityId</h4> +<pre>public int getEntityId()</pre> +</li> +</ul> +<a name="setEntityId(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setEntityId</h4> +<pre>public void setEntityId(int p_145769_1_)</pre> +</li> +</ul> +<a name="entityInit()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>entityInit</h4> +<pre>protected abstract void entityInit()</pre> +</li> +</ul> +<a name="getDataWatcher()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getDataWatcher</h4> +<pre>public <a href="../../../net/minecraft/entity/DataWatcher.html" title="class in net.minecraft.entity">DataWatcher</a> getDataWatcher()</pre> +</li> +</ul> +<a name="equals(java.lang.Object)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>equals</h4> +<pre>public boolean equals(java.lang.Object p_equals_1_)</pre> +<dl> +<dt><strong>Overrides:</strong></dt> +<dd><code>equals</code> in class <code>java.lang.Object</code></dd> +</dl> +</li> +</ul> +<a name="hashCode()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>hashCode</h4> +<pre>public int hashCode()</pre> +<dl> +<dt><strong>Overrides:</strong></dt> +<dd><code>hashCode</code> in class <code>java.lang.Object</code></dd> +</dl> +</li> +</ul> +<a name="preparePlayerToSpawn()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>preparePlayerToSpawn</h4> +<pre>protected void preparePlayerToSpawn()</pre> +</li> +</ul> +<a name="setDead()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setDead</h4> +<pre>public void setDead()</pre> +</li> +</ul> +<a name="setSize(float, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setSize</h4> +<pre>protected void setSize(float p_70105_1_, + float p_70105_2_)</pre> +</li> +</ul> +<a name="setRotation(float, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setRotation</h4> +<pre>protected void setRotation(float p_70101_1_, + float p_70101_2_)</pre> +</li> +</ul> +<a name="setPosition(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setPosition</h4> +<pre>public void setPosition(double p_70107_1_, + double p_70107_3_, + double p_70107_5_)</pre> +</li> +</ul> +<a name="setAngles(float, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setAngles</h4> +<pre>public void setAngles(float p_70082_1_, + float p_70082_2_)</pre> +</li> +</ul> +<a name="onUpdate()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onUpdate</h4> +<pre>public void onUpdate()</pre> +</li> +</ul> +<a name="onEntityUpdate()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onEntityUpdate</h4> +<pre>public void onEntityUpdate()</pre> +</li> +</ul> +<a name="getMaxInPortalTime()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getMaxInPortalTime</h4> +<pre>public int getMaxInPortalTime()</pre> +</li> +</ul> +<a name="setOnFireFromLava()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setOnFireFromLava</h4> +<pre>protected void setOnFireFromLava()</pre> +</li> +</ul> +<a name="setFire(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setFire</h4> +<pre>public void setFire(int p_70015_1_)</pre> +</li> +</ul> +<a name="extinguish()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>extinguish</h4> +<pre>public void extinguish()</pre> +</li> +</ul> +<a name="kill()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>kill</h4> +<pre>protected void kill()</pre> +</li> +</ul> +<a name="isOffsetPositionInLiquid(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isOffsetPositionInLiquid</h4> +<pre>public boolean isOffsetPositionInLiquid(double p_70038_1_, + double p_70038_3_, + double p_70038_5_)</pre> +</li> +</ul> +<a name="moveEntity(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>moveEntity</h4> +<pre>public void moveEntity(double p_70091_1_, + double p_70091_3_, + double p_70091_5_)</pre> +</li> +</ul> +<a name="getSwimSound()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getSwimSound</h4> +<pre>protected java.lang.String getSwimSound()</pre> +</li> +</ul> +<a name="func_145775_I()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145775_I</h4> +<pre>protected void func_145775_I()</pre> +</li> +</ul> +<a name="func_145780_a(int, int, int, net.minecraft.block.Block)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145780_a</h4> +<pre>protected void func_145780_a(int p_145780_1_, + int p_145780_2_, + int p_145780_3_, + <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> p_145780_4_)</pre> +</li> +</ul> +<a name="playSound(java.lang.String, float, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>playSound</h4> +<pre>public void playSound(java.lang.String p_85030_1_, + float p_85030_2_, + float p_85030_3_)</pre> +</li> +</ul> +<a name="canTriggerWalking()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>canTriggerWalking</h4> +<pre>protected boolean canTriggerWalking()</pre> +</li> +</ul> +<a name="updateFallState(double, boolean)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>updateFallState</h4> +<pre>protected void updateFallState(double p_70064_1_, + boolean p_70064_3_)</pre> +</li> +</ul> +<a name="getBoundingBox()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getBoundingBox</h4> +<pre>public <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a> getBoundingBox()</pre> +</li> +</ul> +<a name="dealFireDamage(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>dealFireDamage</h4> +<pre>protected void dealFireDamage(int p_70081_1_)</pre> +</li> +</ul> +<a name="isImmuneToFire()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isImmuneToFire</h4> +<pre>public final boolean isImmuneToFire()</pre> +</li> +</ul> +<a name="fall(float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>fall</h4> +<pre>protected void fall(float p_70069_1_)</pre> +</li> +</ul> +<a name="isWet()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isWet</h4> +<pre>public boolean isWet()</pre> +</li> +</ul> +<a name="isInWater()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isInWater</h4> +<pre>public boolean isInWater()</pre> +</li> +</ul> +<a name="handleWaterMovement()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>handleWaterMovement</h4> +<pre>public boolean handleWaterMovement()</pre> +</li> +</ul> +<a name="getSplashSound()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getSplashSound</h4> +<pre>protected java.lang.String getSplashSound()</pre> +</li> +</ul> +<a name="isInsideOfMaterial(net.minecraft.block.material.Material)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isInsideOfMaterial</h4> +<pre>public boolean isInsideOfMaterial(<a href="../../../net/minecraft/block/material/Material.html" title="class in net.minecraft.block.material">Material</a> p_70055_1_)</pre> +</li> +</ul> +<a name="getEyeHeight()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getEyeHeight</h4> +<pre>public float getEyeHeight()</pre> +</li> +</ul> +<a name="handleLavaMovement()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>handleLavaMovement</h4> +<pre>public boolean handleLavaMovement()</pre> +</li> +</ul> +<a name="moveFlying(float, float, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>moveFlying</h4> +<pre>public void moveFlying(float p_70060_1_, + float p_70060_2_, + float p_70060_3_)</pre> +</li> +</ul> +<a name="getBrightnessForRender(float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getBrightnessForRender</h4> +<pre>public int getBrightnessForRender(float p_70070_1_)</pre> +</li> +</ul> +<a name="getBrightness(float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getBrightness</h4> +<pre>public float getBrightness(float p_70013_1_)</pre> +</li> +</ul> +<a name="setWorld(net.minecraft.world.World)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setWorld</h4> +<pre>public void setWorld(<a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_70029_1_)</pre> +</li> +</ul> +<a name="setPositionAndRotation(double, double, double, float, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setPositionAndRotation</h4> +<pre>public void setPositionAndRotation(double p_70080_1_, + double p_70080_3_, + double p_70080_5_, + float p_70080_7_, + float p_70080_8_)</pre> +</li> +</ul> +<a name="setLocationAndAngles(double, double, double, float, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setLocationAndAngles</h4> +<pre>public void setLocationAndAngles(double p_70012_1_, + double p_70012_3_, + double p_70012_5_, + float p_70012_7_, + float p_70012_8_)</pre> +</li> +</ul> +<a name="getDistanceToEntity(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getDistanceToEntity</h4> +<pre>public float getDistanceToEntity(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70032_1_)</pre> +</li> +</ul> +<a name="getDistanceSq(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getDistanceSq</h4> +<pre>public double getDistanceSq(double p_70092_1_, + double p_70092_3_, + double p_70092_5_)</pre> +</li> +</ul> +<a name="getDistance(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getDistance</h4> +<pre>public double getDistance(double p_70011_1_, + double p_70011_3_, + double p_70011_5_)</pre> +</li> +</ul> +<a name="getDistanceSqToEntity(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getDistanceSqToEntity</h4> +<pre>public double getDistanceSqToEntity(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70068_1_)</pre> +</li> +</ul> +<a name="onCollideWithPlayer(net.minecraft.entity.player.EntityPlayer)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onCollideWithPlayer</h4> +<pre>public void onCollideWithPlayer(<a href="../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> p_70100_1_)</pre> +</li> +</ul> +<a name="applyEntityCollision(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>applyEntityCollision</h4> +<pre>public void applyEntityCollision(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70108_1_)</pre> +</li> +</ul> +<a name="addVelocity(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>addVelocity</h4> +<pre>public void addVelocity(double p_70024_1_, + double p_70024_3_, + double p_70024_5_)</pre> +</li> +</ul> +<a name="setBeenAttacked()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setBeenAttacked</h4> +<pre>protected void setBeenAttacked()</pre> +</li> +</ul> +<a name="attackEntityFrom(net.minecraft.util.DamageSource, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>attackEntityFrom</h4> +<pre>public boolean attackEntityFrom(<a href="../../../net/minecraft/util/DamageSource.html" title="class in net.minecraft.util">DamageSource</a> p_70097_1_, + float p_70097_2_)</pre> +</li> +</ul> +<a name="canBeCollidedWith()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>canBeCollidedWith</h4> +<pre>public boolean canBeCollidedWith()</pre> +</li> +</ul> +<a name="canBePushed()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>canBePushed</h4> +<pre>public boolean canBePushed()</pre> +</li> +</ul> +<a name="addToPlayerScore(net.minecraft.entity.Entity, int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>addToPlayerScore</h4> +<pre>public void addToPlayerScore(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70084_1_, + int p_70084_2_)</pre> +</li> +</ul> +<a name="isInRangeToRender3d(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isInRangeToRender3d</h4> +<pre>public boolean isInRangeToRender3d(double p_145770_1_, + double p_145770_3_, + double p_145770_5_)</pre> +</li> +</ul> +<a name="isInRangeToRenderDist(double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isInRangeToRenderDist</h4> +<pre>public boolean isInRangeToRenderDist(double p_70112_1_)</pre> +</li> +</ul> +<a name="writeMountToNBT(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>writeMountToNBT</h4> +<pre>public boolean writeMountToNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_98035_1_)</pre> +</li> +</ul> +<a name="writeToNBTOptional(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>writeToNBTOptional</h4> +<pre>public boolean writeToNBTOptional(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70039_1_)</pre> +</li> +</ul> +<a name="writeToNBT(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>writeToNBT</h4> +<pre>public void writeToNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70109_1_)</pre> +</li> +</ul> +<a name="readFromNBT(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>readFromNBT</h4> +<pre>public void readFromNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70020_1_)</pre> +</li> +</ul> +<a name="shouldSetPosAfterLoading()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>shouldSetPosAfterLoading</h4> +<pre>protected boolean shouldSetPosAfterLoading()</pre> +</li> +</ul> +<a name="getEntityString()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getEntityString</h4> +<pre>protected final java.lang.String getEntityString()</pre> +</li> +</ul> +<a name="readEntityFromNBT(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>readEntityFromNBT</h4> +<pre>protected abstract void readEntityFromNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70037_1_)</pre> +</li> +</ul> +<a name="writeEntityToNBT(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>writeEntityToNBT</h4> +<pre>protected abstract void writeEntityToNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_70014_1_)</pre> +</li> +</ul> +<a name="onChunkLoad()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onChunkLoad</h4> +<pre>public void onChunkLoad()</pre> +</li> +</ul> +<a name="newDoubleNBTList(double...)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>newDoubleNBTList</h4> +<pre>protected <a href="../../../net/minecraft/nbt/NBTTagList.html" title="class in net.minecraft.nbt">NBTTagList</a> newDoubleNBTList(double... p_70087_1_)</pre> +</li> +</ul> +<a name="newFloatNBTList(float...)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>newFloatNBTList</h4> +<pre>protected <a href="../../../net/minecraft/nbt/NBTTagList.html" title="class in net.minecraft.nbt">NBTTagList</a> newFloatNBTList(float... p_70049_1_)</pre> +</li> +</ul> +<a name="dropItem(net.minecraft.item.Item, int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>dropItem</h4> +<pre>public <a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a> dropItem(<a href="../../../net/minecraft/item/Item.html" title="class in net.minecraft.item">Item</a> p_145779_1_, + int p_145779_2_)</pre> +</li> +</ul> +<a name="func_145778_a(net.minecraft.item.Item, int, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145778_a</h4> +<pre>public <a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a> func_145778_a(<a href="../../../net/minecraft/item/Item.html" title="class in net.minecraft.item">Item</a> p_145778_1_, + int p_145778_2_, + float p_145778_3_)</pre> +</li> +</ul> +<a name="entityDropItem(net.minecraft.item.ItemStack, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>entityDropItem</h4> +<pre>public <a href="../../../net/minecraft/entity/item/EntityItem.html" title="class in net.minecraft.entity.item">EntityItem</a> entityDropItem(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> p_70099_1_, + float p_70099_2_)</pre> +</li> +</ul> +<a name="getShadowSize()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getShadowSize</h4> +<pre>public float getShadowSize()</pre> +</li> +</ul> +<a name="isEntityAlive()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isEntityAlive</h4> +<pre>public boolean isEntityAlive()</pre> +</li> +</ul> +<a name="isEntityInsideOpaqueBlock()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isEntityInsideOpaqueBlock</h4> +<pre>public boolean isEntityInsideOpaqueBlock()</pre> +</li> +</ul> +<a name="interactFirst(net.minecraft.entity.player.EntityPlayer)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>interactFirst</h4> +<pre>public boolean interactFirst(<a href="../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> p_130002_1_)</pre> +</li> +</ul> +<a name="getCollisionBox(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getCollisionBox</h4> +<pre>public <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a> getCollisionBox(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70114_1_)</pre> +</li> +</ul> +<a name="updateRidden()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>updateRidden</h4> +<pre>public void updateRidden()</pre> +</li> +</ul> +<a name="updateRiderPosition()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>updateRiderPosition</h4> +<pre>public void updateRiderPosition()</pre> +</li> +</ul> +<a name="getYOffset()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getYOffset</h4> +<pre>public double getYOffset()</pre> +</li> +</ul> +<a name="getMountedYOffset()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getMountedYOffset</h4> +<pre>public double getMountedYOffset()</pre> +</li> +</ul> +<a name="mountEntity(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mountEntity</h4> +<pre>public void mountEntity(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70078_1_)</pre> +</li> +</ul> +<a name="setPositionAndRotation2(double, double, double, float, float, int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setPositionAndRotation2</h4> +<pre>public void setPositionAndRotation2(double p_70056_1_, + double p_70056_3_, + double p_70056_5_, + float p_70056_7_, + float p_70056_8_, + int p_70056_9_)</pre> +</li> +</ul> +<a name="getCollisionBorderSize()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getCollisionBorderSize</h4> +<pre>public float getCollisionBorderSize()</pre> +</li> +</ul> +<a name="getLookVec()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getLookVec</h4> +<pre>public <a href="../../../net/minecraft/util/Vec3.html" title="class in net.minecraft.util">Vec3</a> getLookVec()</pre> +</li> +</ul> +<a name="setInPortal()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setInPortal</h4> +<pre>public void setInPortal()</pre> +</li> +</ul> +<a name="getPortalCooldown()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getPortalCooldown</h4> +<pre>public int getPortalCooldown()</pre> +</li> +</ul> +<a name="setVelocity(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setVelocity</h4> +<pre>public void setVelocity(double p_70016_1_, + double p_70016_3_, + double p_70016_5_)</pre> +</li> +</ul> +<a name="handleHealthUpdate(byte)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>handleHealthUpdate</h4> +<pre>public void handleHealthUpdate(byte p_70103_1_)</pre> +</li> +</ul> +<a name="performHurtAnimation()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>performHurtAnimation</h4> +<pre>public void performHurtAnimation()</pre> +</li> +</ul> +<a name="getLastActiveItems()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getLastActiveItems</h4> +<pre>public <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>[] getLastActiveItems()</pre> +</li> +</ul> +<a name="setCurrentItemOrArmor(int, net.minecraft.item.ItemStack)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setCurrentItemOrArmor</h4> +<pre>public void setCurrentItemOrArmor(int p_70062_1_, + <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> p_70062_2_)</pre> +</li> +</ul> +<a name="isBurning()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isBurning</h4> +<pre>public boolean isBurning()</pre> +</li> +</ul> +<a name="isRiding()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isRiding</h4> +<pre>public boolean isRiding()</pre> +</li> +</ul> +<a name="isSneaking()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isSneaking</h4> +<pre>public boolean isSneaking()</pre> +</li> +</ul> +<a name="setSneaking(boolean)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setSneaking</h4> +<pre>public void setSneaking(boolean p_70095_1_)</pre> +</li> +</ul> +<a name="isSprinting()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isSprinting</h4> +<pre>public boolean isSprinting()</pre> +</li> +</ul> +<a name="setSprinting(boolean)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setSprinting</h4> +<pre>public void setSprinting(boolean p_70031_1_)</pre> +</li> +</ul> +<a name="isInvisible()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isInvisible</h4> +<pre>public boolean isInvisible()</pre> +</li> +</ul> +<a name="isInvisibleToPlayer(net.minecraft.entity.player.EntityPlayer)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isInvisibleToPlayer</h4> +<pre>public boolean isInvisibleToPlayer(<a href="../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> p_98034_1_)</pre> +</li> +</ul> +<a name="setInvisible(boolean)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setInvisible</h4> +<pre>public void setInvisible(boolean p_82142_1_)</pre> +</li> +</ul> +<a name="isEating()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isEating</h4> +<pre>public boolean isEating()</pre> +</li> +</ul> +<a name="setEating(boolean)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setEating</h4> +<pre>public void setEating(boolean p_70019_1_)</pre> +</li> +</ul> +<a name="getFlag(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getFlag</h4> +<pre>protected boolean getFlag(int p_70083_1_)</pre> +</li> +</ul> +<a name="setFlag(int, boolean)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setFlag</h4> +<pre>protected void setFlag(int p_70052_1_, + boolean p_70052_2_)</pre> +</li> +</ul> +<a name="getAir()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getAir</h4> +<pre>public int getAir()</pre> +</li> +</ul> +<a name="setAir(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setAir</h4> +<pre>public void setAir(int p_70050_1_)</pre> +</li> +</ul> +<a name="onStruckByLightning(net.minecraft.entity.effect.EntityLightningBolt)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onStruckByLightning</h4> +<pre>public void onStruckByLightning(<a href="../../../net/minecraft/entity/effect/EntityLightningBolt.html" title="class in net.minecraft.entity.effect">EntityLightningBolt</a> p_70077_1_)</pre> +</li> +</ul> +<a name="onKillEntity(net.minecraft.entity.EntityLivingBase)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onKillEntity</h4> +<pre>public void onKillEntity(<a href="../../../net/minecraft/entity/EntityLivingBase.html" title="class in net.minecraft.entity">EntityLivingBase</a> p_70074_1_)</pre> +</li> +</ul> +<a name="func_145771_j(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145771_j</h4> +<pre>protected boolean func_145771_j(double p_145771_1_, + double p_145771_3_, + double p_145771_5_)</pre> +</li> +</ul> +<a name="setInWeb()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setInWeb</h4> +<pre>public void setInWeb()</pre> +</li> +</ul> +<a name="getCommandSenderName()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getCommandSenderName</h4> +<pre>public java.lang.String getCommandSenderName()</pre> +</li> +</ul> +<a name="getParts()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getParts</h4> +<pre>public <a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a>[] getParts()</pre> +</li> +</ul> +<a name="isEntityEqual(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isEntityEqual</h4> +<pre>public boolean isEntityEqual(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_70028_1_)</pre> +</li> +</ul> +<a name="getRotationYawHead()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getRotationYawHead</h4> +<pre>public float getRotationYawHead()</pre> +</li> +</ul> +<a name="setRotationYawHead(float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setRotationYawHead</h4> +<pre>public void setRotationYawHead(float p_70034_1_)</pre> +</li> +</ul> +<a name="canAttackWithItem()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>canAttackWithItem</h4> +<pre>public boolean canAttackWithItem()</pre> +</li> +</ul> +<a name="hitByEntity(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>hitByEntity</h4> +<pre>public boolean hitByEntity(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_85031_1_)</pre> +</li> +</ul> +<a name="toString()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>toString</h4> +<pre>public java.lang.String toString()</pre> +<dl> +<dt><strong>Overrides:</strong></dt> +<dd><code>toString</code> in class <code>java.lang.Object</code></dd> +</dl> +</li> +</ul> +<a name="isEntityInvulnerable()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isEntityInvulnerable</h4> +<pre>public boolean isEntityInvulnerable()</pre> +</li> +</ul> +<a name="copyLocationAndAnglesFrom(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>copyLocationAndAnglesFrom</h4> +<pre>public void copyLocationAndAnglesFrom(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_82149_1_)</pre> +</li> +</ul> +<a name="copyDataFrom(net.minecraft.entity.Entity, boolean)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>copyDataFrom</h4> +<pre>public void copyDataFrom(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> p_82141_1_, + boolean p_82141_2_)</pre> +</li> +</ul> +<a name="travelToDimension(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>travelToDimension</h4> +<pre>public void travelToDimension(int p_71027_1_)</pre> +</li> +</ul> +<a name="func_145772_a(net.minecraft.world.Explosion, net.minecraft.world.World, int, int, int, net.minecraft.block.Block)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145772_a</h4> +<pre>public float func_145772_a(<a href="../../../net/minecraft/world/Explosion.html" title="class in net.minecraft.world">Explosion</a> p_145772_1_, + <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_145772_2_, + int p_145772_3_, + int p_145772_4_, + int p_145772_5_, + <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> p_145772_6_)</pre> +</li> +</ul> +<a name="func_145774_a(net.minecraft.world.Explosion, net.minecraft.world.World, int, int, int, net.minecraft.block.Block, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145774_a</h4> +<pre>public boolean func_145774_a(<a href="../../../net/minecraft/world/Explosion.html" title="class in net.minecraft.world">Explosion</a> p_145774_1_, + <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_145774_2_, + int p_145774_3_, + int p_145774_4_, + int p_145774_5_, + <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> p_145774_6_, + float p_145774_7_)</pre> +</li> +</ul> +<a name="getMaxSafePointTries()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getMaxSafePointTries</h4> +<pre>public int getMaxSafePointTries()</pre> +</li> +</ul> +<a name="getTeleportDirection()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getTeleportDirection</h4> +<pre>public int getTeleportDirection()</pre> +</li> +</ul> +<a name="doesEntityNotTriggerPressurePlate()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>doesEntityNotTriggerPressurePlate</h4> +<pre>public boolean doesEntityNotTriggerPressurePlate()</pre> +</li> +</ul> +<a name="addEntityCrashInfo(net.minecraft.crash.CrashReportCategory)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>addEntityCrashInfo</h4> +<pre>public void addEntityCrashInfo(<a href="../../../net/minecraft/crash/CrashReportCategory.html" title="class in net.minecraft.crash">CrashReportCategory</a> p_85029_1_)</pre> +</li> +</ul> +<a name="canRenderOnFire()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>canRenderOnFire</h4> +<pre>public boolean canRenderOnFire()</pre> +</li> +</ul> +<a name="getUniqueID()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getUniqueID</h4> +<pre>public java.util.UUID getUniqueID()</pre> +</li> +</ul> +<a name="isPushedByWater()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isPushedByWater</h4> +<pre>public boolean isPushedByWater()</pre> +</li> +</ul> +<a name="func_145748_c_()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145748_c_</h4> +<pre>public <a href="../../../net/minecraft/util/IChatComponent.html" title="interface in net.minecraft.util">IChatComponent</a> func_145748_c_()</pre> +</li> +</ul> +<a name="func_145781_i(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145781_i</h4> +<pre>public void func_145781_i(int p_145781_1_)</pre> +</li> +</ul> +<a name="getEntityData()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getEntityData</h4> +<pre>public <a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> getEntityData()</pre> +<div class="block">Returns a NBTTagCompound that can be used to store custom data for this entity. + It will be written, and read from disc, so it persists over world saves.</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>A NBTTagCompound</dd></dl> +</li> +</ul> +<a name="shouldRiderSit()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>shouldRiderSit</h4> +<pre>public boolean shouldRiderSit()</pre> +<div class="block">Used in model rendering to determine if the entity riding this entity should be in the 'sitting' position.</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>false to prevent an entity that is mounted to this entity from displaying the 'sitting' animation.</dd></dl> +</li> +</ul> +<a name="getPickedResult(net.minecraft.util.MovingObjectPosition)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getPickedResult</h4> +<pre>public <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> getPickedResult(<a href="../../../net/minecraft/util/MovingObjectPosition.html" title="class in net.minecraft.util">MovingObjectPosition</a> target)</pre> +<div class="block">Called when a user uses the creative pick block button on this entity.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>target</code> - The full target the player is looking at</dd> +<dt><span class="strong">Returns:</span></dt><dd>A ItemStack to add to the player's inventory, Null if nothing should be added.</dd></dl> +</li> +</ul> +<a name="getPersistentID()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getPersistentID</h4> +<pre>public java.util.UUID getPersistentID()</pre> +</li> +</ul> +<a name="resetEntityId()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>resetEntityId</h4> +<pre>public final void resetEntityId()</pre> +<div class="block">Reset the entity ID to a new value. Not to be used from Mod code</div> +</li> +</ul> +<a name="shouldRenderInPass(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>shouldRenderInPass</h4> +<pre>public boolean shouldRenderInPass(int pass)</pre> +</li> +</ul> +<a name="isCreatureType(net.minecraft.entity.EnumCreatureType, boolean)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isCreatureType</h4> +<pre>public boolean isCreatureType(<a href="../../../net/minecraft/entity/EnumCreatureType.html" title="enum in net.minecraft.entity">EnumCreatureType</a> type, + boolean forSpawnCount)</pre> +<div class="block">Returns true if the entity is of the @link{EnumCreatureType} provided</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>type</code> - The EnumCreatureType type this entity is evaluating</dd><dd><code>forSpawnCount</code> - If this is being invoked to check spawn count caps.</dd> +<dt><span class="strong">Returns:</span></dt><dd>If the creature is of the type provided</dd></dl> +</li> +</ul> +<a name="registerExtendedProperties(java.lang.String, net.minecraftforge.common.IExtendedEntityProperties)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>registerExtendedProperties</h4> +<pre>public java.lang.String registerExtendedProperties(java.lang.String identifier, + <a href="../../../net/minecraftforge/common/IExtendedEntityProperties.html" title="interface in net.minecraftforge.common">IExtendedEntityProperties</a> properties)</pre> +<div class="block">Register the instance of IExtendedProperties into the entity's collection.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>identifier</code> - The identifier which you can use to retrieve these properties for the entity.</dd><dd><code>properties</code> - The instanceof IExtendedProperties to register</dd> +<dt><span class="strong">Returns:</span></dt><dd>The identifier that was used to register the extended properties. Empty String indicates an error. If your requested key already existed, this will return a modified one that is unique.</dd></dl> +</li> +</ul> +<a name="getExtendedProperties(java.lang.String)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getExtendedProperties</h4> +<pre>public <a href="../../../net/minecraftforge/common/IExtendedEntityProperties.html" title="interface in net.minecraftforge.common">IExtendedEntityProperties</a> getExtendedProperties(java.lang.String identifier)</pre> +<div class="block">Gets the extended properties identified by the passed in key</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>identifier</code> - The key that identifies the extended properties.</dd> +<dt><span class="strong">Returns:</span></dt><dd>The instance of IExtendedProperties that was found, or null.</dd></dl> +</li> +</ul> +<a name="canRiderInteract()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>canRiderInteract</h4> +<pre>public boolean canRiderInteract()</pre> +<div class="block">If a rider of this entity can interact with this entity. Should return true on the + ridden entity if so.</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>if the entity can be interacted with from a rider</dd></dl> +</li> +</ul> +<a name="shouldDismountInWater(net.minecraft.entity.Entity)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>shouldDismountInWater</h4> +<pre>public boolean shouldDismountInWater(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> rider)</pre> +<div class="block">If the rider should be dismounted from the entity when the entity goes under water</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rider</code> - The entity that is riding</dd> +<dt><span class="strong">Returns:</span></dt><dd>if the entity should be dismounted when under water</dd></dl> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-all.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../net/minecraft/entity/DataWatcher.WatchableObject.html" title="class in net.minecraft.entity"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../net/minecraft/entity/Entity.EnumEntitySize.html" title="enum in net.minecraft.entity"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?net/minecraft/entity/Entity.html" target="_top">Frames</a></li> +<li><a href="Entity.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_bottom"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_bottom"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li><a href="#nested_class_summary">Nested</a> | </li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#method_summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li><a href="#method_detail">Method</a></li> +</ul> +</div> +<a name="skip-navbar_bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> |
