summaryrefslogtreecommitdiff
path: root/javadoc/net/minecraft/realms/RealmsMth.html
diff options
context:
space:
mode:
authorFoghrye4 <foghrye4@gmail.com>2017-08-10 18:52:45 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-08-10 18:52:45 +0300
commit0427ab89f1753a44b30cbc35ce021cbbdc845109 (patch)
treeabe418ff5ec174e712fe8dedd434548a945b15a3 /javadoc/net/minecraft/realms/RealmsMth.html
parent877312184c472d9845e5ef1008bc538f4634059f (diff)
fix missing source folder
Diffstat (limited to 'javadoc/net/minecraft/realms/RealmsMth.html')
-rw-r--r--javadoc/net/minecraft/realms/RealmsMth.html716
1 files changed, 716 insertions, 0 deletions
diff --git a/javadoc/net/minecraft/realms/RealmsMth.html b/javadoc/net/minecraft/realms/RealmsMth.html
new file mode 100644
index 0000000..a0dd2eb
--- /dev/null
+++ b/javadoc/net/minecraft/realms/RealmsMth.html
@@ -0,0 +1,716 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!-- NewPage -->
+<html lang="en">
+<head>
+<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:19 EST 2015 -->
+<title>RealmsMth (Forge API)</title>
+<meta name="date" content="2015-02-05">
+<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
+</head>
+<body>
+<script type="text/javascript"><!--
+ if (location.href.indexOf('is-external=true') == -1) {
+ parent.document.title="RealmsMth (Forge API)";
+ }
+//-->
+</script>
+<noscript>
+<div>JavaScript is disabled on your browser.</div>
+</noscript>
+<!-- ========= START OF TOP NAVBAR ======= -->
+<div class="topNav"><a name="navbar_top">
+<!-- -->
+</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
+<!-- -->
+</a>
+<ul class="navList" title="Navigation">
+<li><a href="../../../overview-summary.html">Overview</a></li>
+<li><a href="package-summary.html">Package</a></li>
+<li class="navBarCell1Rev">Class</li>
+<li><a href="package-tree.html">Tree</a></li>
+<li><a href="../../../deprecated-list.html">Deprecated</a></li>
+<li><a href="../../../index-all.html">Index</a></li>
+<li><a href="../../../help-doc.html">Help</a></li>
+</ul>
+</div>
+<div class="subNav">
+<ul class="navList">
+<li><a href="../../../net/minecraft/realms/RealmsLevelSummary.html" title="class in net.minecraft.realms"><span class="strong">Prev Class</span></a></li>
+<li><a href="../../../net/minecraft/realms/RealmsScreen.html" title="class in net.minecraft.realms"><span class="strong">Next Class</span></a></li>
+</ul>
+<ul class="navList">
+<li><a href="../../../index.html?net/minecraft/realms/RealmsMth.html" target="_top">Frames</a></li>
+<li><a href="RealmsMth.html" target="_top">No Frames</a></li>
+</ul>
+<ul class="navList" id="allclasses_navbar_top">
+<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
+</ul>
+<div>
+<script type="text/javascript"><!--
+ allClassesLink = document.getElementById("allclasses_navbar_top");
+ if(window==top) {
+ allClassesLink.style.display = "block";
+ }
+ else {
+ allClassesLink.style.display = "none";
+ }
+ //-->
+</script>
+</div>
+<div>
+<ul class="subNavList">
+<li>Summary:&nbsp;</li>
+<li>Nested&nbsp;|&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_summary">Method</a></li>
+</ul>
+<ul class="subNavList">
+<li>Detail:&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_detail">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_detail">Method</a></li>
+</ul>
+</div>
+<a name="skip-navbar_top">
+<!-- -->
+</a></div>
+<!-- ========= END OF TOP NAVBAR ========= -->
+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">net.minecraft.realms</div>
+<h2 title="Class RealmsMth" class="title">Class RealmsMth</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>net.minecraft.realms.RealmsMth</li>
+</ul>
+</li>
+</ul>
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<hr>
+<br>
+<pre>public class <span class="strong">RealmsMth</span>
+extends java.lang.Object</pre>
+</li>
+</ul>
+</div>
+<div class="summary">
+<ul class="blockList">
+<li class="blockList">
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_summary">
+<!-- -->
+</a>
+<h3>Constructor Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
+<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colOne" scope="col">Constructor and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#RealmsMth()">RealmsMth</a></strong>()</code>&nbsp;</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ========== METHOD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method_summary">
+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static float</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#abs(float)">abs</a></strong>(float&nbsp;p_abs_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#abs(int)">abs</a></strong>(int&nbsp;p_abs_0_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#absFloor(double)">absFloor</a></strong>(double&nbsp;p_absFloor_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static double</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#asbMax(double,%20double)">asbMax</a></strong>(double&nbsp;p_asbMax_0_,
+ double&nbsp;p_asbMax_2_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static double</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#average(long[])">average</a></strong>(long[]&nbsp;p_average_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#ceil(double)">ceil</a></strong>(double&nbsp;p_ceil_0_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#ceil(float)">ceil</a></strong>(float&nbsp;p_ceil_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static double</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#clamp(double,%20double,%20double)">clamp</a></strong>(double&nbsp;p_clamp_0_,
+ double&nbsp;p_clamp_2_,
+ double&nbsp;p_clamp_4_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static float</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#clamp(float,%20float,%20float)">clamp</a></strong>(float&nbsp;p_clamp_0_,
+ float&nbsp;p_clamp_1_,
+ float&nbsp;p_clamp_2_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#clamp(int,%20int,%20int)">clamp</a></strong>(int&nbsp;p_clamp_0_,
+ int&nbsp;p_clamp_1_,
+ int&nbsp;p_clamp_2_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static double</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#clampedLerp(double,%20double,%20double)">clampedLerp</a></strong>(double&nbsp;p_clampedLerp_0_,
+ double&nbsp;p_clampedLerp_2_,
+ double&nbsp;p_clampedLerp_4_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static float</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#cos(float)">cos</a></strong>(float&nbsp;p_cos_0_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#fastFloor(double)">fastFloor</a></strong>(double&nbsp;p_fastFloor_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#floor(double)">floor</a></strong>(double&nbsp;p_floor_0_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#floor(float)">floor</a></strong>(float&nbsp;p_floor_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static double</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#getDouble(java.lang.String,%20double)">getDouble</a></strong>(java.lang.String&nbsp;p_getDouble_0_,
+ double&nbsp;p_getDouble_1_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static double</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#getDouble(java.lang.String,%20double,%20double)">getDouble</a></strong>(java.lang.String&nbsp;p_getDouble_0_,
+ double&nbsp;p_getDouble_1_,
+ double&nbsp;p_getDouble_3_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#getInt(java.lang.String,%20int)">getInt</a></strong>(java.lang.String&nbsp;p_getInt_0_,
+ int&nbsp;p_getInt_1_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#getInt(java.lang.String,%20int,%20int)">getInt</a></strong>(java.lang.String&nbsp;p_getInt_0_,
+ int&nbsp;p_getInt_1_,
+ int&nbsp;p_getInt_2_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#intFloorDiv(int,%20int)">intFloorDiv</a></strong>(int&nbsp;p_intFloorDiv_0_,
+ int&nbsp;p_intFloorDiv_1_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static boolean</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#isEmpty(java.lang.String)">isEmpty</a></strong>(java.lang.String&nbsp;p_isEmpty_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static long</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#lfloor(double)">lfloor</a></strong>(double&nbsp;p_lfloor_0_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#log2(int)">log2</a></strong>(int&nbsp;p_log2_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static double</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#nextDouble(java.util.Random,%20double,%20double)">nextDouble</a></strong>(java.util.Random&nbsp;p_nextDouble_0_,
+ double&nbsp;p_nextDouble_1_,
+ double&nbsp;p_nextDouble_3_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static float</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#nextFloat(java.util.Random,%20float,%20float)">nextFloat</a></strong>(java.util.Random&nbsp;p_nextFloat_0_,
+ float&nbsp;p_nextFloat_1_,
+ float&nbsp;p_nextFloat_2_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#nextInt(java.util.Random,%20int,%20int)">nextInt</a></strong>(java.util.Random&nbsp;p_nextInt_0_,
+ int&nbsp;p_nextInt_1_,
+ int&nbsp;p_nextInt_2_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#roundUp(int,%20int)">roundUp</a></strong>(int&nbsp;p_roundUp_0_,
+ int&nbsp;p_roundUp_1_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static float</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#sin(float)">sin</a></strong>(float&nbsp;p_sin_0_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#smallestEncompassingPowerOfTwo(int)">smallestEncompassingPowerOfTwo</a></strong>(int&nbsp;p_smallestEncompassingPowerOfTwo_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static float</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#sqrt(double)">sqrt</a></strong>(double&nbsp;p_sqrt_0_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static float</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#sqrt(float)">sqrt</a></strong>(float&nbsp;p_sqrt_0_)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static double</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#wrapDegrees(double)">wrapDegrees</a></strong>(double&nbsp;p_wrapDegrees_0_)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static float</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraft/realms/RealmsMth.html#wrapDegrees(float)">wrapDegrees</a></strong>(float&nbsp;p_wrapDegrees_0_)</code>&nbsp;</td>
+</tr>
+</table>
+<ul class="blockList">
+<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
+<!-- -->
+</a>
+<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
+<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+<div class="details">
+<ul class="blockList">
+<li class="blockList">
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_detail">
+<!-- -->
+</a>
+<h3>Constructor Detail</h3>
+<a name="RealmsMth()">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>RealmsMth</h4>
+<pre>public&nbsp;RealmsMth()</pre>
+</li>
+</ul>
+</li>
+</ul>
+<!-- ============ METHOD DETAIL ========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method_detail">
+<!-- -->
+</a>
+<h3>Method Detail</h3>
+<a name="sin(float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>sin</h4>
+<pre>public static&nbsp;float&nbsp;sin(float&nbsp;p_sin_0_)</pre>
+</li>
+</ul>
+<a name="nextDouble(java.util.Random, double, double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>nextDouble</h4>
+<pre>public static&nbsp;double&nbsp;nextDouble(java.util.Random&nbsp;p_nextDouble_0_,
+ double&nbsp;p_nextDouble_1_,
+ double&nbsp;p_nextDouble_3_)</pre>
+</li>
+</ul>
+<a name="ceil(float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>ceil</h4>
+<pre>public static&nbsp;int&nbsp;ceil(float&nbsp;p_ceil_0_)</pre>
+</li>
+</ul>
+<a name="floor(double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>floor</h4>
+<pre>public static&nbsp;int&nbsp;floor(double&nbsp;p_floor_0_)</pre>
+</li>
+</ul>
+<a name="intFloorDiv(int, int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>intFloorDiv</h4>
+<pre>public static&nbsp;int&nbsp;intFloorDiv(int&nbsp;p_intFloorDiv_0_,
+ int&nbsp;p_intFloorDiv_1_)</pre>
+</li>
+</ul>
+<a name="abs(float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>abs</h4>
+<pre>public static&nbsp;float&nbsp;abs(float&nbsp;p_abs_0_)</pre>
+</li>
+</ul>
+<a name="clamp(int, int, int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>clamp</h4>
+<pre>public static&nbsp;int&nbsp;clamp(int&nbsp;p_clamp_0_,
+ int&nbsp;p_clamp_1_,
+ int&nbsp;p_clamp_2_)</pre>
+</li>
+</ul>
+<a name="clampedLerp(double, double, double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>clampedLerp</h4>
+<pre>public static&nbsp;double&nbsp;clampedLerp(double&nbsp;p_clampedLerp_0_,
+ double&nbsp;p_clampedLerp_2_,
+ double&nbsp;p_clampedLerp_4_)</pre>
+</li>
+</ul>
+<a name="ceil(double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>ceil</h4>
+<pre>public static&nbsp;int&nbsp;ceil(double&nbsp;p_ceil_0_)</pre>
+</li>
+</ul>
+<a name="isEmpty(java.lang.String)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>isEmpty</h4>
+<pre>public static&nbsp;boolean&nbsp;isEmpty(java.lang.String&nbsp;p_isEmpty_0_)</pre>
+</li>
+</ul>
+<a name="lfloor(double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>lfloor</h4>
+<pre>public static&nbsp;long&nbsp;lfloor(double&nbsp;p_lfloor_0_)</pre>
+</li>
+</ul>
+<a name="sqrt(double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>sqrt</h4>
+<pre>public static&nbsp;float&nbsp;sqrt(double&nbsp;p_sqrt_0_)</pre>
+</li>
+</ul>
+<a name="clamp(double, double, double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>clamp</h4>
+<pre>public static&nbsp;double&nbsp;clamp(double&nbsp;p_clamp_0_,
+ double&nbsp;p_clamp_2_,
+ double&nbsp;p_clamp_4_)</pre>
+</li>
+</ul>
+<a name="getInt(java.lang.String, int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getInt</h4>
+<pre>public static&nbsp;int&nbsp;getInt(java.lang.String&nbsp;p_getInt_0_,
+ int&nbsp;p_getInt_1_)</pre>
+</li>
+</ul>
+<a name="getDouble(java.lang.String, double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getDouble</h4>
+<pre>public static&nbsp;double&nbsp;getDouble(java.lang.String&nbsp;p_getDouble_0_,
+ double&nbsp;p_getDouble_1_)</pre>
+</li>
+</ul>
+<a name="log2(int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>log2</h4>
+<pre>public static&nbsp;int&nbsp;log2(int&nbsp;p_log2_0_)</pre>
+</li>
+</ul>
+<a name="absFloor(double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>absFloor</h4>
+<pre>public static&nbsp;int&nbsp;absFloor(double&nbsp;p_absFloor_0_)</pre>
+</li>
+</ul>
+<a name="smallestEncompassingPowerOfTwo(int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>smallestEncompassingPowerOfTwo</h4>
+<pre>public static&nbsp;int&nbsp;smallestEncompassingPowerOfTwo(int&nbsp;p_smallestEncompassingPowerOfTwo_0_)</pre>
+</li>
+</ul>
+<a name="sqrt(float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>sqrt</h4>
+<pre>public static&nbsp;float&nbsp;sqrt(float&nbsp;p_sqrt_0_)</pre>
+</li>
+</ul>
+<a name="cos(float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>cos</h4>
+<pre>public static&nbsp;float&nbsp;cos(float&nbsp;p_cos_0_)</pre>
+</li>
+</ul>
+<a name="getInt(java.lang.String, int, int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getInt</h4>
+<pre>public static&nbsp;int&nbsp;getInt(java.lang.String&nbsp;p_getInt_0_,
+ int&nbsp;p_getInt_1_,
+ int&nbsp;p_getInt_2_)</pre>
+</li>
+</ul>
+<a name="fastFloor(double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>fastFloor</h4>
+<pre>public static&nbsp;int&nbsp;fastFloor(double&nbsp;p_fastFloor_0_)</pre>
+</li>
+</ul>
+<a name="asbMax(double, double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>asbMax</h4>
+<pre>public static&nbsp;double&nbsp;asbMax(double&nbsp;p_asbMax_0_,
+ double&nbsp;p_asbMax_2_)</pre>
+</li>
+</ul>
+<a name="nextFloat(java.util.Random, float, float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>nextFloat</h4>
+<pre>public static&nbsp;float&nbsp;nextFloat(java.util.Random&nbsp;p_nextFloat_0_,
+ float&nbsp;p_nextFloat_1_,
+ float&nbsp;p_nextFloat_2_)</pre>
+</li>
+</ul>
+<a name="wrapDegrees(double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>wrapDegrees</h4>
+<pre>public static&nbsp;double&nbsp;wrapDegrees(double&nbsp;p_wrapDegrees_0_)</pre>
+</li>
+</ul>
+<a name="wrapDegrees(float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>wrapDegrees</h4>
+<pre>public static&nbsp;float&nbsp;wrapDegrees(float&nbsp;p_wrapDegrees_0_)</pre>
+</li>
+</ul>
+<a name="clamp(float, float, float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>clamp</h4>
+<pre>public static&nbsp;float&nbsp;clamp(float&nbsp;p_clamp_0_,
+ float&nbsp;p_clamp_1_,
+ float&nbsp;p_clamp_2_)</pre>
+</li>
+</ul>
+<a name="getDouble(java.lang.String, double, double)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getDouble</h4>
+<pre>public static&nbsp;double&nbsp;getDouble(java.lang.String&nbsp;p_getDouble_0_,
+ double&nbsp;p_getDouble_1_,
+ double&nbsp;p_getDouble_3_)</pre>
+</li>
+</ul>
+<a name="roundUp(int, int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>roundUp</h4>
+<pre>public static&nbsp;int&nbsp;roundUp(int&nbsp;p_roundUp_0_,
+ int&nbsp;p_roundUp_1_)</pre>
+</li>
+</ul>
+<a name="average(long[])">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>average</h4>
+<pre>public static&nbsp;double&nbsp;average(long[]&nbsp;p_average_0_)</pre>
+</li>
+</ul>
+<a name="floor(float)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>floor</h4>
+<pre>public static&nbsp;int&nbsp;floor(float&nbsp;p_floor_0_)</pre>
+</li>
+</ul>
+<a name="abs(int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>abs</h4>
+<pre>public static&nbsp;int&nbsp;abs(int&nbsp;p_abs_0_)</pre>
+</li>
+</ul>
+<a name="nextInt(java.util.Random, int, int)">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>nextInt</h4>
+<pre>public static&nbsp;int&nbsp;nextInt(java.util.Random&nbsp;p_nextInt_0_,
+ int&nbsp;p_nextInt_1_,
+ int&nbsp;p_nextInt_2_)</pre>
+</li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+</div>
+<!-- ========= END OF CLASS DATA ========= -->
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<div class="bottomNav"><a name="navbar_bottom">
+<!-- -->
+</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
+<!-- -->
+</a>
+<ul class="navList" title="Navigation">
+<li><a href="../../../overview-summary.html">Overview</a></li>
+<li><a href="package-summary.html">Package</a></li>
+<li class="navBarCell1Rev">Class</li>
+<li><a href="package-tree.html">Tree</a></li>
+<li><a href="../../../deprecated-list.html">Deprecated</a></li>
+<li><a href="../../../index-all.html">Index</a></li>
+<li><a href="../../../help-doc.html">Help</a></li>
+</ul>
+</div>
+<div class="subNav">
+<ul class="navList">
+<li><a href="../../../net/minecraft/realms/RealmsLevelSummary.html" title="class in net.minecraft.realms"><span class="strong">Prev Class</span></a></li>
+<li><a href="../../../net/minecraft/realms/RealmsScreen.html" title="class in net.minecraft.realms"><span class="strong">Next Class</span></a></li>
+</ul>
+<ul class="navList">
+<li><a href="../../../index.html?net/minecraft/realms/RealmsMth.html" target="_top">Frames</a></li>
+<li><a href="RealmsMth.html" target="_top">No Frames</a></li>
+</ul>
+<ul class="navList" id="allclasses_navbar_bottom">
+<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
+</ul>
+<div>
+<script type="text/javascript"><!--
+ allClassesLink = document.getElementById("allclasses_navbar_bottom");
+ if(window==top) {
+ allClassesLink.style.display = "block";
+ }
+ else {
+ allClassesLink.style.display = "none";
+ }
+ //-->
+</script>
+</div>
+<div>
+<ul class="subNavList">
+<li>Summary:&nbsp;</li>
+<li>Nested&nbsp;|&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_summary">Method</a></li>
+</ul>
+<ul class="subNavList">
+<li>Detail:&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_detail">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_detail">Method</a></li>
+</ul>
+</div>
+<a name="skip-navbar_bottom">
+<!-- -->
+</a></div>
+<!-- ======== END OF BOTTOM NAVBAR ======= -->
+</body>
+</html>