diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-06-17 08:12:18 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-06-17 08:12:18 +0300 |
| commit | dc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch) | |
| tree | af13bfeee567f2351e35e1ef176d168fe37c8aac /javadoc/net/minecraft/world/WorldProvider.html | |
| parent | 1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff) | |
full project files
Diffstat (limited to 'javadoc/net/minecraft/world/WorldProvider.html')
| -rw-r--r-- | javadoc/net/minecraft/world/WorldProvider.html | 1266 |
1 files changed, 1266 insertions, 0 deletions
diff --git a/javadoc/net/minecraft/world/WorldProvider.html b/javadoc/net/minecraft/world/WorldProvider.html new file mode 100644 index 0000000..16a85b1 --- /dev/null +++ b/javadoc/net/minecraft/world/WorldProvider.html @@ -0,0 +1,1266 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:17 EST 2015 --> +<title>WorldProvider (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="WorldProvider (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-all.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../net/minecraft/world/WorldManager.html" title="class in net.minecraft.world"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../net/minecraft/world/WorldProviderEnd.html" title="class in net.minecraft.world"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?net/minecraft/world/WorldProvider.html" target="_top">Frames</a></li> +<li><a href="WorldProvider.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_top"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_top"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#method_summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li><a href="#method_detail">Method</a></li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">net.minecraft.world</div> +<h2 title="Class WorldProvider" class="title">Class WorldProvider</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li>net.minecraft.world.WorldProvider</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Direct Known Subclasses:</dt> +<dd><a href="../../../net/minecraft/world/WorldProviderEnd.html" title="class in net.minecraft.world">WorldProviderEnd</a>, <a href="../../../net/minecraft/world/WorldProviderHell.html" title="class in net.minecraft.world">WorldProviderHell</a>, <a href="../../../net/minecraft/world/WorldProviderSurface.html" title="class in net.minecraft.world">WorldProviderSurface</a></dd> +</dl> +<hr> +<br> +<pre>public abstract class <span class="strong">WorldProvider</span> +extends java.lang.Object</pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#dimensionId">dimensionId</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#field_82913_c">field_82913_c</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#hasNoSky">hasNoSky</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#isHellWorld">isHellWorld</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float[]</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#lightBrightnessTable">lightBrightnessTable</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static float[]</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#moonPhaseFactors">moonPhaseFactors</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/world/WorldType.html" title="class in net.minecraft.world">WorldType</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#terrainType">terrainType</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/world/biome/WorldChunkManager.html" title="class in net.minecraft.world.biome">WorldChunkManager</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#worldChunkMgr">worldChunkMgr</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#worldObj">worldObj</a></strong></code> </td> +</tr> +</table> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#WorldProvider()">WorldProvider</a></strong>()</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span>Methods</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float[]</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#calcSunriseSunsetColors(float,%20float)">calcSunriseSunsetColors</a></strong>(float p_76560_1_, + float p_76560_2_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#calculateCelestialAngle(long,%20float)">calculateCelestialAngle</a></strong>(long p_76563_1_, + float p_76563_3_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#calculateInitialWeather()">calculateInitialWeather</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#canBlockFreeze(int,%20int,%20int,%20boolean)">canBlockFreeze</a></strong>(int x, + int y, + int z, + boolean byWater)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#canCoordinateBeSpawn(int,%20int)">canCoordinateBeSpawn</a></strong>(int p_76566_1_, + int p_76566_2_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#canDoLightning(net.minecraft.world.chunk.Chunk)">canDoLightning</a></strong>(<a href="../../../net/minecraft/world/chunk/Chunk.html" title="class in net.minecraft.world.chunk">Chunk</a> chunk)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#canDoRainSnowIce(net.minecraft.world.chunk.Chunk)">canDoRainSnowIce</a></strong>(<a href="../../../net/minecraft/world/chunk/Chunk.html" title="class in net.minecraft.world.chunk">Chunk</a> chunk)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#canMineBlock(net.minecraft.entity.player.EntityPlayer,%20int,%20int,%20int)">canMineBlock</a></strong>(<a href="../../../net/minecraft/entity/player/EntityPlayer.html" title="class in net.minecraft.entity.player">EntityPlayer</a> player, + int x, + int y, + int z)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#canRespawnHere()">canRespawnHere</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#canSnowAt(int,%20int,%20int,%20boolean)">canSnowAt</a></strong>(int x, + int y, + int z, + boolean checkLight)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/world/chunk/IChunkProvider.html" title="interface in net.minecraft.world.chunk">IChunkProvider</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#createChunkGenerator()">createChunkGenerator</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#doesXZShowFog(int,%20int)">doesXZShowFog</a></strong>(int p_76568_1_, + int p_76568_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/Vec3.html" title="class in net.minecraft.util">Vec3</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#drawClouds(float)">drawClouds</a></strong>(float partialTicks)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#generateLightBrightnessTable()">generateLightBrightnessTable</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getActualHeight()">getActualHeight</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getAverageGroundLevel()">getAverageGroundLevel</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/world/biome/BiomeGenBase.html" title="class in net.minecraft.world.biome">BiomeGenBase</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getBiomeGenForCoords(int,%20int)">getBiomeGenForCoords</a></strong>(int x, + int z)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getCloudHeight()">getCloudHeight</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraftforge/client/IRenderHandler.html" title="class in net.minecraftforge.client">IRenderHandler</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getCloudRenderer()">getCloudRenderer</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getCurrentMoonPhaseFactor()">getCurrentMoonPhaseFactor</a></strong>()</code> +<div class="block">Calculates the current moon phase factor.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getDepartMessage()">getDepartMessage</a></strong>()</code> +<div class="block">A Message to display to the user when they transfer out of this dismension.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>abstract java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getDimensionName()">getDimensionName</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/ChunkCoordinates.html" title="class in net.minecraft.util">ChunkCoordinates</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getEntrancePortalLocation()">getEntrancePortalLocation</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/Vec3.html" title="class in net.minecraft.util">Vec3</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getFogColor(float,%20float)">getFogColor</a></strong>(float p_76562_1_, + float p_76562_2_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getHeight()">getHeight</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getHorizon()">getHorizon</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getMoonPhase(long)">getMoonPhase</a></strong>(long p_76559_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getMovementFactor()">getMovementFactor</a></strong>()</code> +<div class="block">The dimensions movement factor.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static <a href="../../../net/minecraft/world/WorldProvider.html" title="class in net.minecraft.world">WorldProvider</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getProviderForDimension(int)">getProviderForDimension</a></strong>(int p_76570_0_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/ChunkCoordinates.html" title="class in net.minecraft.util">ChunkCoordinates</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getRandomizedSpawnPoint()">getRandomizedSpawnPoint</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getRespawnDimension(net.minecraft.entity.player.EntityPlayerMP)">getRespawnDimension</a></strong>(<a href="../../../net/minecraft/entity/player/EntityPlayerMP.html" title="class in net.minecraft.entity.player">EntityPlayerMP</a> player)</code> +<div class="block">Determines the dimension the player will be respawned in, typically this brings them back to the overworld.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getSaveFolder()">getSaveFolder</a></strong>()</code> +<div class="block">Returns the sub-folder of the world folder that this WorldProvider saves to.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>long</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getSeed()">getSeed</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/Vec3.html" title="class in net.minecraft.util">Vec3</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getSkyColor(net.minecraft.entity.Entity,%20float)">getSkyColor</a></strong>(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> cameraEntity, + float partialTicks)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraftforge/client/IRenderHandler.html" title="class in net.minecraftforge.client">IRenderHandler</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getSkyRenderer()">getSkyRenderer</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/ChunkCoordinates.html" title="class in net.minecraft.util">ChunkCoordinates</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getSpawnPoint()">getSpawnPoint</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getStarBrightness(float)">getStarBrightness</a></strong>(float par1)</code> +<div class="block">Gets the Star Brightness for rendering sky.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getSunBrightness(float)">getSunBrightness</a></strong>(float par1)</code> +<div class="block">Gets the Sun Brightness for rendering sky.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>float</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getSunBrightnessFactor(float)">getSunBrightnessFactor</a></strong>(float par1)</code> +<div class="block">The current sun brightness factor for this dimension.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getVoidFogYFactor()">getVoidFogYFactor</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraftforge/client/IRenderHandler.html" title="class in net.minecraftforge.client">IRenderHandler</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getWeatherRenderer()">getWeatherRenderer</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getWelcomeMessage()">getWelcomeMessage</a></strong>()</code> +<div class="block">A message to display to the user when they transfer to this dimension.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getWorldHasVoidParticles()">getWorldHasVoidParticles</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>long</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#getWorldTime()">getWorldTime</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#isBlockHighHumidity(int,%20int,%20int)">isBlockHighHumidity</a></strong>(int x, + int y, + int z)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#isDaytime()">isDaytime</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#isSkyColored()">isSkyColored</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#isSurfaceWorld()">isSurfaceWorld</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#registerWorld(net.minecraft.world.World)">registerWorld</a></strong>(<a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_76558_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#registerWorldChunkManager()">registerWorldChunkManager</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#resetRainAndThunder()">resetRainAndThunder</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#setAllowedSpawnTypes(boolean,%20boolean)">setAllowedSpawnTypes</a></strong>(boolean allowHostile, + boolean allowPeaceful)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#setCloudRenderer(net.minecraftforge.client.IRenderHandler)">setCloudRenderer</a></strong>(<a href="../../../net/minecraftforge/client/IRenderHandler.html" title="class in net.minecraftforge.client">IRenderHandler</a> renderer)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#setDimension(int)">setDimension</a></strong>(int dim)</code> +<div class="block">Sets the providers current dimension ID, used in default getSaveFolder() + Added to allow default providers to be registered for multiple dimensions.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#setSkyRenderer(net.minecraftforge.client.IRenderHandler)">setSkyRenderer</a></strong>(<a href="../../../net/minecraftforge/client/IRenderHandler.html" title="class in net.minecraftforge.client">IRenderHandler</a> skyRenderer)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#setSpawnPoint(int,%20int,%20int)">setSpawnPoint</a></strong>(int x, + int y, + int z)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#setWeatherRenderer(net.minecraftforge.client.IRenderHandler)">setWeatherRenderer</a></strong>(<a href="../../../net/minecraftforge/client/IRenderHandler.html" title="class in net.minecraftforge.client">IRenderHandler</a> renderer)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#setWorldTime(long)">setWorldTime</a></strong>(long time)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#shouldMapSpin(java.lang.String,%20double,%20double,%20double)">shouldMapSpin</a></strong>(java.lang.String entity, + double x, + double y, + double z)</code> +<div class="block">Determine if the cusor on the map should 'spin' when rendered, like it does for the player in the nether.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/world/WorldProvider.html#updateWeather()">updateWeather</a></strong>()</code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- 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+</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="WorldProvider()"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>WorldProvider</h4> +<pre>public WorldProvider()</pre> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="registerWorld(net.minecraft.world.World)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>registerWorld</h4> +<pre>public final void registerWorld(<a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_76558_1_)</pre> +</li> +</ul> +<a name="generateLightBrightnessTable()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>generateLightBrightnessTable</h4> +<pre>protected 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chunks to.</dd></dl> +</li> +</ul> +<a name="getWelcomeMessage()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getWelcomeMessage</h4> +<pre>public java.lang.String getWelcomeMessage()</pre> +<div class="block">A message to display to the user when they transfer to this dimension.</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>The message to be displayed</dd></dl> +</li> +</ul> +<a name="getDepartMessage()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getDepartMessage</h4> +<pre>public java.lang.String getDepartMessage()</pre> +<div class="block">A Message to display to the user when they transfer out of this dismension.</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>The message to be displayed</dd></dl> +</li> +</ul> +<a name="getMovementFactor()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getMovementFactor</h4> +<pre>public double getMovementFactor()</pre> +<div class="block">The dimensions movement factor. Relative to normal overworld. + It is applied to the players position when they transfer dimensions. + Exa: Nether movement is 8.0</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>The movement factor</dd></dl> +</li> +</ul> +<a name="getSkyRenderer()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getSkyRenderer</h4> +<pre>public <a href="../../../net/minecraftforge/client/IRenderHandler.html" title="class in net.minecraftforge.client">IRenderHandler</a> getSkyRenderer()</pre> +</li> +</ul> +<a name="setSkyRenderer(net.minecraftforge.client.IRenderHandler)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setSkyRenderer</h4> +<pre>public void setSkyRenderer(<a href="../../../net/minecraftforge/client/IRenderHandler.html" title="class in net.minecraftforge.client">IRenderHandler</a> skyRenderer)</pre> +</li> +</ul> +<a name="getCloudRenderer()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> 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class="strong">Parameters:</span></dt><dd><code>entity</code> - The entity holding the map, playername, or frame-ENTITYID</dd><dd><code>x</code> - X Position</dd><dd><code>y</code> - Y Position</dd><dd><code>z</code> - Z Postion</dd> +<dt><span class="strong">Returns:</span></dt><dd>True to 'spin' the cursor</dd></dl> +</li> +</ul> +<a name="getRespawnDimension(net.minecraft.entity.player.EntityPlayerMP)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getRespawnDimension</h4> +<pre>public int getRespawnDimension(<a href="../../../net/minecraft/entity/player/EntityPlayerMP.html" title="class in net.minecraft.entity.player">EntityPlayerMP</a> player)</pre> +<div class="block">Determines the dimension the player will be respawned in, typically this brings them back to the overworld.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>player</code> - The player that is respawning</dd> +<dt><span class="strong">Returns:</span></dt><dd>The dimension to 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class="strong">Returns:</span></dt><dd>The current brightness factor</dd></dl> +</li> +</ul> +<a name="getCurrentMoonPhaseFactor()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getCurrentMoonPhaseFactor</h4> +<pre>public float getCurrentMoonPhaseFactor()</pre> +<div class="block">Calculates the current moon phase factor. + This factor is effective for slimes. + (This method do not affect the moon rendering)</div> +</li> +</ul> +<a name="getSkyColor(net.minecraft.entity.Entity, float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getSkyColor</h4> +<pre>public <a href="../../../net/minecraft/util/Vec3.html" title="class in net.minecraft.util">Vec3</a> getSkyColor(<a href="../../../net/minecraft/entity/Entity.html" title="class in net.minecraft.entity">Entity</a> cameraEntity, + float partialTicks)</pre> +</li> +</ul> +<a name="drawClouds(float)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>drawClouds</h4> 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