summaryrefslogtreecommitdiff
path: root/javadoc/net/minecraftforge/common/ChestGenHooks.html
diff options
context:
space:
mode:
authorFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-06-17 08:12:18 +0300
commitdc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch)
treeaf13bfeee567f2351e35e1ef176d168fe37c8aac /javadoc/net/minecraftforge/common/ChestGenHooks.html
parent1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff)
full project files
Diffstat (limited to 'javadoc/net/minecraftforge/common/ChestGenHooks.html')
-rw-r--r--javadoc/net/minecraftforge/common/ChestGenHooks.html683
1 files changed, 683 insertions, 0 deletions
diff --git a/javadoc/net/minecraftforge/common/ChestGenHooks.html b/javadoc/net/minecraftforge/common/ChestGenHooks.html
new file mode 100644
index 0000000..366a209
--- /dev/null
+++ b/javadoc/net/minecraftforge/common/ChestGenHooks.html
@@ -0,0 +1,683 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!-- NewPage -->
+<html lang="en">
+<head>
+<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:17 EST 2015 -->
+<title>ChestGenHooks (Forge API)</title>
+<meta name="date" content="2015-02-05">
+<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
+</head>
+<body>
+<script type="text/javascript"><!--
+ if (location.href.indexOf('is-external=true') == -1) {
+ parent.document.title="ChestGenHooks (Forge API)";
+ }
+//-->
+</script>
+<noscript>
+<div>JavaScript is disabled on your browser.</div>
+</noscript>
+<!-- ========= START OF TOP NAVBAR ======= -->
+<div class="topNav"><a name="navbar_top">
+<!-- -->
+</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
+<!-- -->
+</a>
+<ul class="navList" title="Navigation">
+<li><a href="../../../overview-summary.html">Overview</a></li>
+<li><a href="package-summary.html">Package</a></li>
+<li class="navBarCell1Rev">Class</li>
+<li><a href="package-tree.html">Tree</a></li>
+<li><a href="../../../deprecated-list.html">Deprecated</a></li>
+<li><a href="../../../index-all.html">Index</a></li>
+<li><a href="../../../help-doc.html">Help</a></li>
+</ul>
+</div>
+<div class="subNav">
+<ul class="navList">
+<li><a href="../../../net/minecraftforge/common/BiomeManager.BiomeType.html" title="enum in net.minecraftforge.common"><span class="strong">Prev Class</span></a></li>
+<li><a href="../../../net/minecraftforge/common/DimensionManager.html" title="class in net.minecraftforge.common"><span class="strong">Next Class</span></a></li>
+</ul>
+<ul class="navList">
+<li><a href="../../../index.html?net/minecraftforge/common/ChestGenHooks.html" target="_top">Frames</a></li>
+<li><a href="ChestGenHooks.html" target="_top">No Frames</a></li>
+</ul>
+<ul class="navList" id="allclasses_navbar_top">
+<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
+</ul>
+<div>
+<script type="text/javascript"><!--
+ allClassesLink = document.getElementById("allclasses_navbar_top");
+ if(window==top) {
+ allClassesLink.style.display = "block";
+ }
+ else {
+ allClassesLink.style.display = "none";
+ }
+ //-->
+</script>
+</div>
+<div>
+<ul class="subNavList">
+<li>Summary:&nbsp;</li>
+<li>Nested&nbsp;|&nbsp;</li>
+<li><a href="#field_summary">Field</a>&nbsp;|&nbsp;</li>
+<li><a href="#constructor_summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_summary">Method</a></li>
+</ul>
+<ul class="subNavList">
+<li>Detail:&nbsp;</li>
+<li><a href="#field_detail">Field</a>&nbsp;|&nbsp;</li>
+<li><a href="#constructor_detail">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_detail">Method</a></li>
+</ul>
+</div>
+<a name="skip-navbar_top">
+<!-- -->
+</a></div>
+<!-- ========= END OF TOP NAVBAR ========= -->
+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">net.minecraftforge.common</div>
+<h2 title="Class ChestGenHooks" class="title">Class ChestGenHooks</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>net.minecraftforge.common.ChestGenHooks</li>
+</ul>
+</li>
+</ul>
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<hr>
+<br>
+<pre>public class <span class="strong">ChestGenHooks</span>
+extends java.lang.Object</pre>
+</li>
+</ul>
+</div>
+<div class="summary">
+<ul class="blockList">
+<li class="blockList">
+<!-- =========== FIELD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="field_summary">
+<!-- -->
+</a>
+<h3>Field Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
+<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Field and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#BONUS_CHEST">BONUS_CHEST</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#DUNGEON_CHEST">DUNGEON_CHEST</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#MINESHAFT_CORRIDOR">MINESHAFT_CORRIDOR</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#PYRAMID_DESERT_CHEST">PYRAMID_DESERT_CHEST</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#PYRAMID_JUNGLE_CHEST">PYRAMID_JUNGLE_CHEST</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#PYRAMID_JUNGLE_DISPENSER">PYRAMID_JUNGLE_DISPENSER</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#STRONGHOLD_CORRIDOR">STRONGHOLD_CORRIDOR</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#STRONGHOLD_CROSSING">STRONGHOLD_CROSSING</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#STRONGHOLD_LIBRARY">STRONGHOLD_LIBRARY</a></strong></code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static java.lang.String</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#VILLAGE_BLACKSMITH">VILLAGE_BLACKSMITH</a></strong></code>&nbsp;</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_summary">
+<!-- -->
+</a>
+<h3>Constructor Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
+<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colOne" scope="col">Constructor and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#ChestGenHooks(java.lang.String)">ChestGenHooks</a></strong>(java.lang.String&nbsp;category)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colOne"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#ChestGenHooks(java.lang.String,%20net.minecraft.util.WeightedRandomChestContent[],%20int,%20int)">ChestGenHooks</a></strong>(java.lang.String&nbsp;category,
+ <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[]&nbsp;items,
+ int&nbsp;min,
+ int&nbsp;max)</code>&nbsp;</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ========== METHOD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method_summary">
+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#addItem(java.lang.String,%20net.minecraft.util.WeightedRandomChestContent)">addItem</a></strong>(java.lang.String&nbsp;category,
+ <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>&nbsp;item)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#addItem(net.minecraft.util.WeightedRandomChestContent)">addItem</a></strong>(<a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>&nbsp;item)</code>
+<div class="block">Adds a new entry into the possible items to generate.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>[]</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#generateStacks(java.util.Random,%20net.minecraft.item.ItemStack,%20int,%20int)">generateStacks</a></strong>(java.util.Random&nbsp;rand,
+ <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;source,
+ int&nbsp;min,
+ int&nbsp;max)</code>
+<div class="block">Generates an array of items based on the input min/max count.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getCount(java.util.Random)">getCount</a></strong>(java.util.Random&nbsp;rand)</code>
+<div class="block">Gets a random number between countMin and countMax.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getCount(java.lang.String,%20java.util.Random)">getCount</a></strong>(java.lang.String&nbsp;category,
+ java.util.Random&nbsp;rand)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static <a href="../../../net/minecraftforge/common/ChestGenHooks.html" title="class in net.minecraftforge.common">ChestGenHooks</a></code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getInfo(java.lang.String)">getInfo</a></strong>(java.lang.String&nbsp;category)</code>
+<div class="block">Retrieves, or creates the info class for the specified category.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code><a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[]</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getItems(java.util.Random)">getItems</a></strong>(java.util.Random&nbsp;rnd)</code>
+<div class="block">Gets an array of all random objects that are associated with this category.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[]</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getItems(java.lang.String,%20java.util.Random)">getItems</a></strong>(java.lang.String&nbsp;category,
+ java.util.Random&nbsp;rnd)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getMax()">getMax</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getMin()">getMin</a></strong>()</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code><a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a></code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getOneItem(java.util.Random)">getOneItem</a></strong>(java.util.Random&nbsp;rand)</code>
+<div class="block">Returns a single ItemStack from the possible items in this registry,
+ Useful if you just want a quick and dirty random Item.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a></code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getOneItem(java.lang.String,%20java.util.Random)">getOneItem</a></strong>(java.lang.String&nbsp;category,
+ java.util.Random&nbsp;rand)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#removeItem(net.minecraft.item.ItemStack)">removeItem</a></strong>(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;item)</code>
+<div class="block">Removes all items that match the input item stack, Only metadata and item ID are checked.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#removeItem(java.lang.String,%20net.minecraft.item.ItemStack)">removeItem</a></strong>(java.lang.String&nbsp;category,
+ <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;item)</code>&nbsp;</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#setMax(int)">setMax</a></strong>(int&nbsp;value)</code>&nbsp;</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#setMin(int)">setMin</a></strong>(int&nbsp;value)</code>&nbsp;</td>
+</tr>
+</table>
+<ul class="blockList">
+<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
+<!-- -->
+</a>
+<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
+<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+<div class="details">
+<ul class="blockList">
+<li class="blockList">
+<!-- ============ FIELD DETAIL =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="field_detail">
+<!-- -->
+</a>
+<h3>Field Detail</h3>
+<a name="MINESHAFT_CORRIDOR">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>MINESHAFT_CORRIDOR</h4>
+<pre>public static final&nbsp;java.lang.String MINESHAFT_CORRIDOR</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.MINESHAFT_CORRIDOR">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="PYRAMID_DESERT_CHEST">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>PYRAMID_DESERT_CHEST</h4>
+<pre>public static final&nbsp;java.lang.String PYRAMID_DESERT_CHEST</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.PYRAMID_DESERT_CHEST">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="PYRAMID_JUNGLE_CHEST">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>PYRAMID_JUNGLE_CHEST</h4>
+<pre>public static final&nbsp;java.lang.String PYRAMID_JUNGLE_CHEST</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.PYRAMID_JUNGLE_CHEST">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="PYRAMID_JUNGLE_DISPENSER">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>PYRAMID_JUNGLE_DISPENSER</h4>
+<pre>public static final&nbsp;java.lang.String PYRAMID_JUNGLE_DISPENSER</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.PYRAMID_JUNGLE_DISPENSER">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="STRONGHOLD_CORRIDOR">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>STRONGHOLD_CORRIDOR</h4>
+<pre>public static final&nbsp;java.lang.String STRONGHOLD_CORRIDOR</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.STRONGHOLD_CORRIDOR">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="STRONGHOLD_LIBRARY">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>STRONGHOLD_LIBRARY</h4>
+<pre>public static final&nbsp;java.lang.String STRONGHOLD_LIBRARY</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.STRONGHOLD_LIBRARY">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="STRONGHOLD_CROSSING">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>STRONGHOLD_CROSSING</h4>
+<pre>public static final&nbsp;java.lang.String STRONGHOLD_CROSSING</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.STRONGHOLD_CROSSING">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="VILLAGE_BLACKSMITH">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>VILLAGE_BLACKSMITH</h4>
+<pre>public static final&nbsp;java.lang.String VILLAGE_BLACKSMITH</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.VILLAGE_BLACKSMITH">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="BONUS_CHEST">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>BONUS_CHEST</h4>
+<pre>public static final&nbsp;java.lang.String BONUS_CHEST</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.BONUS_CHEST">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+<a name="DUNGEON_CHEST">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>DUNGEON_CHEST</h4>
+<pre>public static final&nbsp;java.lang.String DUNGEON_CHEST</pre>
+<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.DUNGEON_CHEST">Constant Field Values</a></dd></dl>
+</li>
+</ul>
+</li>
+</ul>
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_detail">
+<!-- -->
+</a>
+<h3>Constructor Detail</h3>
+<a name="ChestGenHooks(java.lang.String)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>ChestGenHooks</h4>
+<pre>public&nbsp;ChestGenHooks(java.lang.String&nbsp;category)</pre>
+</li>
+</ul>
+<a name="ChestGenHooks(java.lang.String, net.minecraft.util.WeightedRandomChestContent[], int, int)">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>ChestGenHooks</h4>
+<pre>public&nbsp;ChestGenHooks(java.lang.String&nbsp;category,
+ <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[]&nbsp;items,
+ int&nbsp;min,
+ int&nbsp;max)</pre>
+</li>
+</ul>
+</li>
+</ul>
+<!-- ============ METHOD DETAIL ========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method_detail">
+<!-- -->
+</a>
+<h3>Method Detail</h3>
+<a name="getInfo(java.lang.String)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getInfo</h4>
+<pre>public static&nbsp;<a href="../../../net/minecraftforge/common/ChestGenHooks.html" title="class in net.minecraftforge.common">ChestGenHooks</a>&nbsp;getInfo(java.lang.String&nbsp;category)</pre>
+<div class="block">Retrieves, or creates the info class for the specified category.</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>category</code> - The category name</dd>
+<dt><span class="strong">Returns:</span></dt><dd>A instance of ChestGenHooks for the specified category.</dd></dl>
+</li>
+</ul>
+<a name="generateStacks(java.util.Random, net.minecraft.item.ItemStack, int, int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>generateStacks</h4>
+<pre>public static&nbsp;<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>[]&nbsp;generateStacks(java.util.Random&nbsp;rand,
+ <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;source,
+ int&nbsp;min,
+ int&nbsp;max)</pre>
+<div class="block">Generates an array of items based on the input min/max count.
+ If the stack can not hold the total amount, it will be split into
+ stacks of size 1.</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rand</code> - A random number generator</dd><dd><code>source</code> - Source item stack</dd><dd><code>min</code> - Minimum number of items</dd><dd><code>max</code> - Maximum number of items</dd>
+<dt><span class="strong">Returns:</span></dt><dd>An array containing the generated item stacks</dd></dl>
+</li>
+</ul>
+<a name="getItems(java.lang.String, java.util.Random)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getItems</h4>
+<pre>public static&nbsp;<a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[]&nbsp;getItems(java.lang.String&nbsp;category,
+ java.util.Random&nbsp;rnd)</pre>
+</li>
+</ul>
+<a name="getCount(java.lang.String, java.util.Random)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getCount</h4>
+<pre>public static&nbsp;int&nbsp;getCount(java.lang.String&nbsp;category,
+ java.util.Random&nbsp;rand)</pre>
+</li>
+</ul>
+<a name="addItem(java.lang.String, net.minecraft.util.WeightedRandomChestContent)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>addItem</h4>
+<pre>public static&nbsp;void&nbsp;addItem(java.lang.String&nbsp;category,
+ <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>&nbsp;item)</pre>
+</li>
+</ul>
+<a name="removeItem(java.lang.String, net.minecraft.item.ItemStack)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>removeItem</h4>
+<pre>public static&nbsp;void&nbsp;removeItem(java.lang.String&nbsp;category,
+ <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;item)</pre>
+</li>
+</ul>
+<a name="getOneItem(java.lang.String, java.util.Random)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getOneItem</h4>
+<pre>public static&nbsp;<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;getOneItem(java.lang.String&nbsp;category,
+ java.util.Random&nbsp;rand)</pre>
+</li>
+</ul>
+<a name="addItem(net.minecraft.util.WeightedRandomChestContent)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>addItem</h4>
+<pre>public&nbsp;void&nbsp;addItem(<a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>&nbsp;item)</pre>
+<div class="block">Adds a new entry into the possible items to generate.</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>item</code> - The item to add.</dd></dl>
+</li>
+</ul>
+<a name="removeItem(net.minecraft.item.ItemStack)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>removeItem</h4>
+<pre>public&nbsp;void&nbsp;removeItem(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;item)</pre>
+<div class="block">Removes all items that match the input item stack, Only metadata and item ID are checked.
+ If the input item has a metadata of -1, all metadatas will match.</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>item</code> - The item to check</dd></dl>
+</li>
+</ul>
+<a name="getItems(java.util.Random)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getItems</h4>
+<pre>public&nbsp;<a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[]&nbsp;getItems(java.util.Random&nbsp;rnd)</pre>
+<div class="block">Gets an array of all random objects that are associated with this category.</div>
+<dl><dt><span class="strong">Returns:</span></dt><dd>The random objects</dd></dl>
+</li>
+</ul>
+<a name="getCount(java.util.Random)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getCount</h4>
+<pre>public&nbsp;int&nbsp;getCount(java.util.Random&nbsp;rand)</pre>
+<div class="block">Gets a random number between countMin and countMax.</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rand</code> - A RNG</dd>
+<dt><span class="strong">Returns:</span></dt><dd>A random number where countMin <= num <= countMax</dd></dl>
+</li>
+</ul>
+<a name="getOneItem(java.util.Random)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getOneItem</h4>
+<pre>public&nbsp;<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>&nbsp;getOneItem(java.util.Random&nbsp;rand)</pre>
+<div class="block">Returns a single ItemStack from the possible items in this registry,
+ Useful if you just want a quick and dirty random Item.</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rand</code> - A Random Number gen</dd>
+<dt><span class="strong">Returns:</span></dt><dd>A single ItemStack, or null if it could not get one.</dd></dl>
+</li>
+</ul>
+<a name="getMin()">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getMin</h4>
+<pre>public&nbsp;int&nbsp;getMin()</pre>
+</li>
+</ul>
+<a name="getMax()">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getMax</h4>
+<pre>public&nbsp;int&nbsp;getMax()</pre>
+</li>
+</ul>
+<a name="setMin(int)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setMin</h4>
+<pre>public&nbsp;void&nbsp;setMin(int&nbsp;value)</pre>
+</li>
+</ul>
+<a name="setMax(int)">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>setMax</h4>
+<pre>public&nbsp;void&nbsp;setMax(int&nbsp;value)</pre>
+</li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+</div>
+<!-- ========= END OF CLASS DATA ========= -->
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<div class="bottomNav"><a name="navbar_bottom">
+<!-- -->
+</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
+<!-- -->
+</a>
+<ul class="navList" title="Navigation">
+<li><a href="../../../overview-summary.html">Overview</a></li>
+<li><a href="package-summary.html">Package</a></li>
+<li class="navBarCell1Rev">Class</li>
+<li><a href="package-tree.html">Tree</a></li>
+<li><a href="../../../deprecated-list.html">Deprecated</a></li>
+<li><a href="../../../index-all.html">Index</a></li>
+<li><a href="../../../help-doc.html">Help</a></li>
+</ul>
+</div>
+<div class="subNav">
+<ul class="navList">
+<li><a href="../../../net/minecraftforge/common/BiomeManager.BiomeType.html" title="enum in net.minecraftforge.common"><span class="strong">Prev Class</span></a></li>
+<li><a href="../../../net/minecraftforge/common/DimensionManager.html" title="class in net.minecraftforge.common"><span class="strong">Next Class</span></a></li>
+</ul>
+<ul class="navList">
+<li><a href="../../../index.html?net/minecraftforge/common/ChestGenHooks.html" target="_top">Frames</a></li>
+<li><a href="ChestGenHooks.html" target="_top">No Frames</a></li>
+</ul>
+<ul class="navList" id="allclasses_navbar_bottom">
+<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
+</ul>
+<div>
+<script type="text/javascript"><!--
+ allClassesLink = document.getElementById("allclasses_navbar_bottom");
+ if(window==top) {
+ allClassesLink.style.display = "block";
+ }
+ else {
+ allClassesLink.style.display = "none";
+ }
+ //-->
+</script>
+</div>
+<div>
+<ul class="subNavList">
+<li>Summary:&nbsp;</li>
+<li>Nested&nbsp;|&nbsp;</li>
+<li><a href="#field_summary">Field</a>&nbsp;|&nbsp;</li>
+<li><a href="#constructor_summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_summary">Method</a></li>
+</ul>
+<ul class="subNavList">
+<li>Detail:&nbsp;</li>
+<li><a href="#field_detail">Field</a>&nbsp;|&nbsp;</li>
+<li><a href="#constructor_detail">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_detail">Method</a></li>
+</ul>
+</div>
+<a name="skip-navbar_bottom">
+<!-- -->
+</a></div>
+<!-- ======== END OF BOTTOM NAVBAR ======= -->
+</body>
+</html>