diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-06-17 08:12:18 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-06-17 08:12:18 +0300 |
| commit | dc3df3edd5843bde0c1335d6a8e460b2c832aa48 (patch) | |
| tree | af13bfeee567f2351e35e1ef176d168fe37c8aac /javadoc/net/minecraftforge/common/ChestGenHooks.html | |
| parent | 1da8dcd58647e34c9af94ceeecaeaf3b0d08c48c (diff) | |
full project files
Diffstat (limited to 'javadoc/net/minecraftforge/common/ChestGenHooks.html')
| -rw-r--r-- | javadoc/net/minecraftforge/common/ChestGenHooks.html | 683 |
1 files changed, 683 insertions, 0 deletions
diff --git a/javadoc/net/minecraftforge/common/ChestGenHooks.html b/javadoc/net/minecraftforge/common/ChestGenHooks.html new file mode 100644 index 0000000..366a209 --- /dev/null +++ b/javadoc/net/minecraftforge/common/ChestGenHooks.html @@ -0,0 +1,683 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:17 EST 2015 --> +<title>ChestGenHooks (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="ChestGenHooks (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-all.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../net/minecraftforge/common/BiomeManager.BiomeType.html" title="enum in net.minecraftforge.common"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../net/minecraftforge/common/DimensionManager.html" title="class in net.minecraftforge.common"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?net/minecraftforge/common/ChestGenHooks.html" target="_top">Frames</a></li> +<li><a href="ChestGenHooks.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_top"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_top"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#method_summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li><a href="#method_detail">Method</a></li> +</ul> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">net.minecraftforge.common</div> +<h2 title="Class ChestGenHooks" class="title">Class ChestGenHooks</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li>net.minecraftforge.common.ChestGenHooks</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<hr> +<br> +<pre>public class <span class="strong">ChestGenHooks</span> +extends java.lang.Object</pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#BONUS_CHEST">BONUS_CHEST</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#DUNGEON_CHEST">DUNGEON_CHEST</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#MINESHAFT_CORRIDOR">MINESHAFT_CORRIDOR</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#PYRAMID_DESERT_CHEST">PYRAMID_DESERT_CHEST</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#PYRAMID_JUNGLE_CHEST">PYRAMID_JUNGLE_CHEST</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#PYRAMID_JUNGLE_DISPENSER">PYRAMID_JUNGLE_DISPENSER</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#STRONGHOLD_CORRIDOR">STRONGHOLD_CORRIDOR</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#STRONGHOLD_CROSSING">STRONGHOLD_CROSSING</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#STRONGHOLD_LIBRARY">STRONGHOLD_LIBRARY</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static java.lang.String</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#VILLAGE_BLACKSMITH">VILLAGE_BLACKSMITH</a></strong></code> </td> +</tr> +</table> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#ChestGenHooks(java.lang.String)">ChestGenHooks</a></strong>(java.lang.String category)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#ChestGenHooks(java.lang.String,%20net.minecraft.util.WeightedRandomChestContent[],%20int,%20int)">ChestGenHooks</a></strong>(java.lang.String category, + <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[] items, + int min, + int max)</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span>Methods</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#addItem(java.lang.String,%20net.minecraft.util.WeightedRandomChestContent)">addItem</a></strong>(java.lang.String category, + <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a> item)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#addItem(net.minecraft.util.WeightedRandomChestContent)">addItem</a></strong>(<a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a> item)</code> +<div class="block">Adds a new entry into the possible items to generate.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>[]</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#generateStacks(java.util.Random,%20net.minecraft.item.ItemStack,%20int,%20int)">generateStacks</a></strong>(java.util.Random rand, + <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> source, + int min, + int max)</code> +<div class="block">Generates an array of items based on the input min/max count.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getCount(java.util.Random)">getCount</a></strong>(java.util.Random rand)</code> +<div class="block">Gets a random number between countMin and countMax.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getCount(java.lang.String,%20java.util.Random)">getCount</a></strong>(java.lang.String category, + java.util.Random rand)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static <a href="../../../net/minecraftforge/common/ChestGenHooks.html" title="class in net.minecraftforge.common">ChestGenHooks</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getInfo(java.lang.String)">getInfo</a></strong>(java.lang.String category)</code> +<div class="block">Retrieves, or creates the info class for the specified category.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[]</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getItems(java.util.Random)">getItems</a></strong>(java.util.Random rnd)</code> +<div class="block">Gets an array of all random objects that are associated with this category.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[]</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getItems(java.lang.String,%20java.util.Random)">getItems</a></strong>(java.lang.String category, + java.util.Random rnd)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getMax()">getMax</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getMin()">getMin</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getOneItem(java.util.Random)">getOneItem</a></strong>(java.util.Random rand)</code> +<div class="block">Returns a single ItemStack from the possible items in this registry, + Useful if you just want a quick and dirty random Item.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#getOneItem(java.lang.String,%20java.util.Random)">getOneItem</a></strong>(java.lang.String category, + java.util.Random rand)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#removeItem(net.minecraft.item.ItemStack)">removeItem</a></strong>(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> item)</code> +<div class="block">Removes all items that match the input item stack, Only metadata and item ID are checked.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>static void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#removeItem(java.lang.String,%20net.minecraft.item.ItemStack)">removeItem</a></strong>(java.lang.String category, + <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> item)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#setMax(int)">setMax</a></strong>(int value)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraftforge/common/ChestGenHooks.html#setMin(int)">setMin</a></strong>(int value)</code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="MINESHAFT_CORRIDOR"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>MINESHAFT_CORRIDOR</h4> +<pre>public static final java.lang.String MINESHAFT_CORRIDOR</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.MINESHAFT_CORRIDOR">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="PYRAMID_DESERT_CHEST"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>PYRAMID_DESERT_CHEST</h4> +<pre>public static final java.lang.String PYRAMID_DESERT_CHEST</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.PYRAMID_DESERT_CHEST">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="PYRAMID_JUNGLE_CHEST"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>PYRAMID_JUNGLE_CHEST</h4> +<pre>public static final java.lang.String PYRAMID_JUNGLE_CHEST</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.PYRAMID_JUNGLE_CHEST">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="PYRAMID_JUNGLE_DISPENSER"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>PYRAMID_JUNGLE_DISPENSER</h4> +<pre>public static final java.lang.String PYRAMID_JUNGLE_DISPENSER</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.PYRAMID_JUNGLE_DISPENSER">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="STRONGHOLD_CORRIDOR"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>STRONGHOLD_CORRIDOR</h4> +<pre>public static final java.lang.String STRONGHOLD_CORRIDOR</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.STRONGHOLD_CORRIDOR">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="STRONGHOLD_LIBRARY"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>STRONGHOLD_LIBRARY</h4> +<pre>public static final java.lang.String STRONGHOLD_LIBRARY</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.STRONGHOLD_LIBRARY">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="STRONGHOLD_CROSSING"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>STRONGHOLD_CROSSING</h4> +<pre>public static final java.lang.String STRONGHOLD_CROSSING</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.STRONGHOLD_CROSSING">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="VILLAGE_BLACKSMITH"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>VILLAGE_BLACKSMITH</h4> +<pre>public static final java.lang.String VILLAGE_BLACKSMITH</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.VILLAGE_BLACKSMITH">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="BONUS_CHEST"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>BONUS_CHEST</h4> +<pre>public static final java.lang.String BONUS_CHEST</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.BONUS_CHEST">Constant Field Values</a></dd></dl> +</li> +</ul> +<a name="DUNGEON_CHEST"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>DUNGEON_CHEST</h4> +<pre>public static final java.lang.String DUNGEON_CHEST</pre> +<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#net.minecraftforge.common.ChestGenHooks.DUNGEON_CHEST">Constant Field Values</a></dd></dl> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="ChestGenHooks(java.lang.String)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>ChestGenHooks</h4> +<pre>public ChestGenHooks(java.lang.String category)</pre> +</li> +</ul> +<a name="ChestGenHooks(java.lang.String, net.minecraft.util.WeightedRandomChestContent[], int, int)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>ChestGenHooks</h4> +<pre>public ChestGenHooks(java.lang.String category, + <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[] items, + int min, + int max)</pre> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="getInfo(java.lang.String)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getInfo</h4> +<pre>public static <a href="../../../net/minecraftforge/common/ChestGenHooks.html" title="class in net.minecraftforge.common">ChestGenHooks</a> getInfo(java.lang.String category)</pre> +<div class="block">Retrieves, or creates the info class for the specified category.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>category</code> - The category name</dd> +<dt><span class="strong">Returns:</span></dt><dd>A instance of ChestGenHooks for the specified category.</dd></dl> +</li> +</ul> +<a name="generateStacks(java.util.Random, net.minecraft.item.ItemStack, int, int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>generateStacks</h4> +<pre>public static <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a>[] generateStacks(java.util.Random rand, + <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> source, + int min, + int max)</pre> +<div class="block">Generates an array of items based on the input min/max count. + If the stack can not hold the total amount, it will be split into + stacks of size 1.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rand</code> - A random number generator</dd><dd><code>source</code> - Source item stack</dd><dd><code>min</code> - Minimum number of items</dd><dd><code>max</code> - Maximum number of items</dd> +<dt><span class="strong">Returns:</span></dt><dd>An array containing the generated item stacks</dd></dl> +</li> +</ul> +<a name="getItems(java.lang.String, java.util.Random)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getItems</h4> +<pre>public static <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[] getItems(java.lang.String category, + java.util.Random rnd)</pre> +</li> +</ul> +<a name="getCount(java.lang.String, java.util.Random)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getCount</h4> +<pre>public static int getCount(java.lang.String category, + java.util.Random rand)</pre> +</li> +</ul> +<a name="addItem(java.lang.String, net.minecraft.util.WeightedRandomChestContent)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>addItem</h4> +<pre>public static void addItem(java.lang.String category, + <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a> item)</pre> +</li> +</ul> +<a name="removeItem(java.lang.String, net.minecraft.item.ItemStack)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>removeItem</h4> +<pre>public static void removeItem(java.lang.String category, + <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> item)</pre> +</li> +</ul> +<a name="getOneItem(java.lang.String, java.util.Random)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getOneItem</h4> +<pre>public static <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> getOneItem(java.lang.String category, + java.util.Random rand)</pre> +</li> +</ul> +<a name="addItem(net.minecraft.util.WeightedRandomChestContent)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>addItem</h4> +<pre>public void addItem(<a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a> item)</pre> +<div class="block">Adds a new entry into the possible items to generate.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>item</code> - The item to add.</dd></dl> +</li> +</ul> +<a name="removeItem(net.minecraft.item.ItemStack)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>removeItem</h4> +<pre>public void removeItem(<a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> item)</pre> +<div class="block">Removes all items that match the input item stack, Only metadata and item ID are checked. + If the input item has a metadata of -1, all metadatas will match.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>item</code> - The item to check</dd></dl> +</li> +</ul> +<a name="getItems(java.util.Random)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getItems</h4> +<pre>public <a href="../../../net/minecraft/util/WeightedRandomChestContent.html" title="class in net.minecraft.util">WeightedRandomChestContent</a>[] getItems(java.util.Random rnd)</pre> +<div class="block">Gets an array of all random objects that are associated with this category.</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>The random objects</dd></dl> +</li> +</ul> +<a name="getCount(java.util.Random)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getCount</h4> +<pre>public int getCount(java.util.Random rand)</pre> +<div class="block">Gets a random number between countMin and countMax.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rand</code> - A RNG</dd> +<dt><span class="strong">Returns:</span></dt><dd>A random number where countMin <= num <= countMax</dd></dl> +</li> +</ul> +<a name="getOneItem(java.util.Random)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getOneItem</h4> +<pre>public <a href="../../../net/minecraft/item/ItemStack.html" title="class in net.minecraft.item">ItemStack</a> getOneItem(java.util.Random rand)</pre> +<div class="block">Returns a single ItemStack from the possible items in this registry, + Useful if you just want a quick and dirty random Item.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>rand</code> - A Random Number gen</dd> +<dt><span class="strong">Returns:</span></dt><dd>A single ItemStack, or null if it could not get one.</dd></dl> +</li> +</ul> +<a name="getMin()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getMin</h4> +<pre>public int getMin()</pre> +</li> +</ul> +<a name="getMax()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getMax</h4> +<pre>public int getMax()</pre> +</li> +</ul> +<a name="setMin(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setMin</h4> +<pre>public void setMin(int value)</pre> +</li> +</ul> +<a name="setMax(int)"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>setMax</h4> +<pre>public void setMax(int value)</pre> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- 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