diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:52:45 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:52:45 +0300 |
| commit | 0427ab89f1753a44b30cbc35ce021cbbdc845109 (patch) | |
| tree | abe418ff5ec174e712fe8dedd434548a945b15a3 /javadoc/net/minecraftforge/event/terraingen/package-summary.html | |
| parent | 877312184c472d9845e5ef1008bc538f4634059f (diff) | |
fix missing source folder
Diffstat (limited to 'javadoc/net/minecraftforge/event/terraingen/package-summary.html')
| -rw-r--r-- | javadoc/net/minecraftforge/event/terraingen/package-summary.html | 409 |
1 files changed, 409 insertions, 0 deletions
diff --git a/javadoc/net/minecraftforge/event/terraingen/package-summary.html b/javadoc/net/minecraftforge/event/terraingen/package-summary.html new file mode 100644 index 0000000..fc90be1 --- /dev/null +++ b/javadoc/net/minecraftforge/event/terraingen/package-summary.html @@ -0,0 +1,409 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:25 EST 2015 --> +<title>net.minecraftforge.event.terraingen (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="net.minecraftforge.event.terraingen (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../overview-summary.html">Overview</a></li> +<li class="navBarCell1Rev">Package</li> +<li>Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../index-all.html">Index</a></li> +<li><a href="../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../../net/minecraftforge/event/entity/player/package-summary.html">Prev Package</a></li> +<li><a href="../../../../net/minecraftforge/event/world/package-summary.html">Next Package</a></li> +</ul> +<ul class="navList"> +<li><a href="../../../../index.html?net/minecraftforge/event/terraingen/package-summary.html" target="_top">Frames</a></li> +<li><a href="package-summary.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_top"> +<li><a href="../../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_top"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<a name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<div class="header"> +<h1 title="Package" class="title">Package net.minecraftforge.event.terraingen</h1> +</div> +<div class="contentContainer"> +<ul class="blockList"> +<li class="blockList"> +<table class="packageSummary" border="0" cellpadding="3" cellspacing="0" summary="Class Summary table, listing classes, and an explanation"> +<caption><span>Class Summary</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Class</th> +<th class="colLast" scope="col">Description</th> +</tr> +<tbody> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent</a></td> +<td class="colLast"> +<div class="block">BiomeEvent is fired whenever an event involving biomes occurs.<br> + If a method utilizes this <a href="../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler"><code>Event</code></a> as its parameter, the method will + receive every child event of this class.<br> + <br> + All children of this event are fired on the <code>MinecraftForge#TERRAIN_GEN_BUS</code>.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.BiomeColor.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.BiomeColor</a></td> +<td class="colLast"> +<div class="block">BiomeColor is fired whenever an event involving biome colors occurs.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.CreateDecorator.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.CreateDecorator</a></td> +<td class="colLast"> +<div class="block">CreateDecorator is fired when a BiomeDecorator is created.<br> + This event is fired whenever a BiomeDecorator is created in + DeferredBiomeDecorator#fireCreateEventAndReplace(BiomeGenBase).<br> + <br> + <a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.CreateDecorator.html#originalBiomeDecorator"><code>BiomeEvent.CreateDecorator.originalBiomeDecorator</code></a> contains the original BiomeDecorator that would be used in vanilla.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetFoliageColor.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetFoliageColor</a></td> +<td class="colLast"> +<div class="block">This event is fired when a biome is queried for its grass color.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetGrassColor.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetGrassColor</a></td> +<td class="colLast"> +<div class="block">This event is fired when a biome is queried for its grass color.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetVillageBlockID.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetVillageBlockID</a></td> +<td class="colLast"> +<div class="block">This event is fired when the village generator attempts to choose a block ID + based on the village's biome.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetVillageBlockMeta.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetVillageBlockMeta</a></td> +<td class="colLast"> +<div class="block">This event is fired when the village generator attempts to choose a block + metadata based on the village's biome.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetWaterColor.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetWaterColor</a></td> +<td class="colLast"> +<div class="block">This event is fired when a biome is queried for its water color.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/ChunkProviderEvent.html" title="class in net.minecraftforge.event.terraingen">ChunkProviderEvent</a></td> +<td class="colLast"> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/ChunkProviderEvent.InitNoiseField.html" title="class in net.minecraftforge.event.terraingen">ChunkProviderEvent.InitNoiseField</a></td> +<td class="colLast"> +<div class="block">This event is fired before a chunks terrain noise field is initialized.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/ChunkProviderEvent.ReplaceBiomeBlocks.html" title="class in net.minecraftforge.event.terraingen">ChunkProviderEvent.ReplaceBiomeBlocks</a></td> +<td class="colLast"> +<div class="block">This event is fired when a chunks blocks are replaced by a biomes top and + filler blocks.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.html" title="class in net.minecraftforge.event.terraingen">DecorateBiomeEvent</a></td> +<td class="colLast"> +<div class="block">DecorateBiomeEvent is fired when a BiomeDecorator is created.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.Decorate.html" title="class in net.minecraftforge.event.terraingen">DecorateBiomeEvent.Decorate</a></td> +<td class="colLast"> +<div class="block">This event is fired when a chunk is decorated with a biome feature.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.Post.html" title="class in net.minecraftforge.event.terraingen">DecorateBiomeEvent.Post</a></td> +<td class="colLast"> +<div class="block">This event is fired after a chunk is decorated with a biome feature.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.Pre.html" title="class in net.minecraftforge.event.terraingen">DecorateBiomeEvent.Pre</a></td> +<td class="colLast"> +<div class="block">This event is fired before a chunk is decorated with a biome feature.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DeferredBiomeDecorator.html" title="class in net.minecraftforge.event.terraingen">DeferredBiomeDecorator</a></td> +<td class="colLast"> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/InitMapGenEvent.html" title="class in net.minecraftforge.event.terraingen">InitMapGenEvent</a></td> +<td class="colLast"> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/InitNoiseGensEvent.html" title="class in net.minecraftforge.event.terraingen">InitNoiseGensEvent</a></td> +<td class="colLast"> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html" title="class in net.minecraftforge.event.terraingen">OreGenEvent</a></td> +<td class="colLast"> +<div class="block">OreGenEvent is fired when an event involving ore generation occurs.<br> + If a method utilizes this <a href="../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler"><code>Event</code></a> as its parameter, the method will + receive every child event of this class.<br> + <br> + <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html#world"><code>OreGenEvent.world</code></a> contains the world this event is occurring in.<br> + <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html#rand"><code>OreGenEvent.rand</code></a> contains an instance of random that can be used in this event.<br> + <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html#worldX"><code>OreGenEvent.worldX</code></a> contains the x-coordinate of the block position currently being populated with ores.<br> + <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html#worldZ"><code>OreGenEvent.worldZ</code></a> contains the z-coordinate of the block position currently being populated with ores.<br> + <br> + All children of this event are fired on the <code>MinecraftForge#ORE_GEN_BUS</code>.<br></div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.GenerateMinable.html" title="class in net.minecraftforge.event.terraingen">OreGenEvent.GenerateMinable</a></td> +<td class="colLast"> +<div class="block">GenerateMinable is fired when a mineable block is generated in a chunk.<br> + This event is fired just after ore generation in + BiomeDecorator#generateOres().<br> + <br> + <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.GenerateMinable.html#type"><code>OreGenEvent.GenerateMinable.type</code></a> contains the enum value for the Ore attempting to be generated.<br> + <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.GenerateMinable.html#generator"><code>OreGenEvent.GenerateMinable.generator</code></a> contains the WorldGenerator generating this ore.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.Post.html" title="class in net.minecraftforge.event.terraingen">OreGenEvent.Post</a></td> +<td class="colLast"> +<div class="block">OreGenEvent.Post is fired just after a chunk is populated with ores.<br> + This event is fired just after ore generation in + BiomeDecorator#generateOres().<br> + <br> + This event is not <code>Cancelable</code>.<br> + <br> + This event does not have a result.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.Pre.html" title="class in net.minecraftforge.event.terraingen">OreGenEvent.Pre</a></td> +<td class="colLast"> +<div class="block">OreGenEvent.Pre is fired just before a chunk is populated with ores.<br> + This event is fired just before ore generation in + BiomeDecorator#generateOres().<br> + <br> + This event is not <code>Cancelable</code>.<br> + <br> + This event does not have a result.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html" title="class in net.minecraftforge.event.terraingen">PopulateChunkEvent</a></td> +<td class="colLast"> +<div class="block">PopulateChunkEvent is fired when an event involving chunk terrain feature population occurs.<br> + If a method utilizes this <a href="../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler"><code>Event</code></a> as its parameter, the method will + receive every child event of this class.<br> + <br> + <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#world"><code>PopulateChunkEvent.world</code></a> contains the world this event is occurring in.<br> + <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#rand"><code>PopulateChunkEvent.rand</code></a> contains an instance of random that can be used in this event.<br> + <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#chunkX"><code>PopulateChunkEvent.chunkX</code></a> contains the x-coordinate of the chunk currently being populated with a terrain feature.<br> + <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#chunkZ"><code>PopulateChunkEvent.chunkZ</code></a> contains the z-coordinate of the chunk currently being populated with ores.<br> + <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#hasVillageGenerated"><code>PopulateChunkEvent.hasVillageGenerated</code></a> contains the boolean value stating if the chunk already has a village spawned in it.<br> + <br> + All children of this event are fired on the <code>MinecraftForge#EVENT_BUS</code>, except <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html" title="class in net.minecraftforge.event.terraingen"><code>PopulateChunkEvent.Populate</code></a>, which fires on the <code>MinecraftForge#TERRAIN_GEN_BUS</code>.<br></div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html" title="class in net.minecraftforge.event.terraingen">PopulateChunkEvent.Populate</a></td> +<td class="colLast"> +<div class="block">PopulateChunkEvent.Populate is fired when a chunk is populated with a terrain feature.<br> + This event is fired during terrain feature generation in + ChunkProviderEnd#populate(IChunkProvider, int, int), + ChunkProviderGenerate#populate(IChunkProvider, int, int), + and ChunkProviderHell#populate(IChunkProvider, int, int).</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Post.html" title="class in net.minecraftforge.event.terraingen">PopulateChunkEvent.Post</a></td> +<td class="colLast"> +<div class="block">PopulateChunkEvent.Post is fired just after a chunk is populated with a terrain feature.<br> + This event is fired just after terrain feature generation in + ChunkProviderEnd#populate(IChunkProvider, int, int), + ChunkProviderGenerate#populate(IChunkProvider, int, int), + and ChunkProviderHell#populate(IChunkProvider, int, int).</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Pre.html" title="class in net.minecraftforge.event.terraingen">PopulateChunkEvent.Pre</a></td> +<td class="colLast"> +<div class="block">PopulateChunkEvent.Pre is fired just before a chunk is populated a terrain feature.<br> + This event is fired just before terrain feature generation in + ChunkProviderEnd#populate(IChunkProvider, int, int), + ChunkProviderGenerate#populate(IChunkProvider, int, int), + and ChunkProviderHell#populate(IChunkProvider, int, int).</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/SaplingGrowTreeEvent.html" title="class in net.minecraftforge.event.terraingen">SaplingGrowTreeEvent</a></td> +<td class="colLast"> +<div class="block">SaplingGrowTreeEvent is fired when a spling grows into a tree.<br> + This event is fired during sapling growth in + BlockSapling#func_149878_d(World, int, int, int, Random).<br> + <br> + <a href="../../../../net/minecraftforge/event/terraingen/SaplingGrowTreeEvent.html#x"><code>SaplingGrowTreeEvent.x</code></a> contains the x-coordinate of the growing sapling.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/TerrainGen.html" title="class in net.minecraftforge.event.terraingen">TerrainGen</a></td> +<td class="colLast"> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/WorldTypeEvent.html" title="class in net.minecraftforge.event.terraingen">WorldTypeEvent</a></td> +<td class="colLast"> +<div class="block">WorldTypeEvent is fired when an event involving the world occurs.<br> + If a method utilizes this <a href="../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler"><code>Event</code></a> as its parameter, the method will + receive every child event of this class.<br> + <br> + <a href="../../../../net/minecraftforge/event/terraingen/WorldTypeEvent.html#worldType"><code>WorldTypeEvent.worldType</code></a> contains the WorldType of the world this event is occurring in.<br> + <br> + All children of this event are fired on the <code>MinecraftForge#TERRAIN_GEN_BUS</code>.<br></div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/WorldTypeEvent.BiomeSize.html" title="class in net.minecraftforge.event.terraingen">WorldTypeEvent.BiomeSize</a></td> +<td class="colLast"> +<div class="block">BiomeSize is fired when vanilla Minecraft attempts to generate biomes.<br> + This event is fired during biome generation in + GenLayer#initializeAllBiomeGenerators(long, WorldType).</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/WorldTypeEvent.InitBiomeGens.html" title="class in net.minecraftforge.event.terraingen">WorldTypeEvent.InitBiomeGens</a></td> +<td class="colLast"> +<div class="block">InitBiomeGens is fired when vanilla Minecraft attempts to initialize the biome generators.<br> + This event is fired just during biome generator initialization in + WorldChunkManager#WorldChunkManager(long, WorldType).</div> +</td> +</tr> +</tbody> +</table> +</li> +<li class="blockList"> +<table class="packageSummary" border="0" cellpadding="3" cellspacing="0" summary="Enum Summary table, listing enums, and an explanation"> +<caption><span>Enum Summary</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Enum</th> +<th class="colLast" scope="col">Description</th> +</tr> +<tbody> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.Decorate.EventType.html" title="enum in net.minecraftforge.event.terraingen">DecorateBiomeEvent.Decorate.EventType</a></td> +<td class="colLast"> +<div class="block">Use CUSTOM to filter custom event types</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/InitMapGenEvent.EventType.html" title="enum in net.minecraftforge.event.terraingen">InitMapGenEvent.EventType</a></td> +<td class="colLast"> +<div class="block">Use CUSTOM to filter custom event types</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.GenerateMinable.EventType.html" title="enum in net.minecraftforge.event.terraingen">OreGenEvent.GenerateMinable.EventType</a></td> +<td class="colLast"> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.EventType.html" title="enum in net.minecraftforge.event.terraingen">PopulateChunkEvent.Populate.EventType</a></td> +<td class="colLast"> +<div class="block">Use CUSTOM to filter custom event types</div> +</td> +</tr> +</tbody> +</table> +</li> +</ul> +</div> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../../overview-summary.html">Overview</a></li> +<li class="navBarCell1Rev">Package</li> +<li>Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../../index-all.html">Index</a></li> +<li><a href="../../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../../net/minecraftforge/event/entity/player/package-summary.html">Prev Package</a></li> +<li><a href="../../../../net/minecraftforge/event/world/package-summary.html">Next Package</a></li> +</ul> +<ul 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