diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:50:56 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:50:56 +0300 |
| commit | 877312184c472d9845e5ef1008bc538f4634059f (patch) | |
| tree | 4e098cc94296cc11f3b87e8ef64c3c568b6aeb51 /javadoc/net/minecraftforge/event/terraingen/package-summary.html | |
| parent | 939d2ea16679ce64d98b98c716b85f851aa576e2 (diff) | |
fix missing source folder
Diffstat (limited to 'javadoc/net/minecraftforge/event/terraingen/package-summary.html')
| -rw-r--r-- | javadoc/net/minecraftforge/event/terraingen/package-summary.html | 409 |
1 files changed, 0 insertions, 409 deletions
diff --git a/javadoc/net/minecraftforge/event/terraingen/package-summary.html b/javadoc/net/minecraftforge/event/terraingen/package-summary.html deleted file mode 100644 index fc90be1..0000000 --- a/javadoc/net/minecraftforge/event/terraingen/package-summary.html +++ /dev/null @@ -1,409 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<!-- NewPage --> -<html lang="en"> -<head> -<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:25 EST 2015 --> -<title>net.minecraftforge.event.terraingen (Forge API)</title> -<meta name="date" content="2015-02-05"> -<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style"> -</head> -<body> -<script type="text/javascript"><!-- - if (location.href.indexOf('is-external=true') == -1) { - parent.document.title="net.minecraftforge.event.terraingen (Forge API)"; - } -//--> -</script> -<noscript> -<div>JavaScript is disabled on your browser.</div> -</noscript> -<!-- ========= START OF TOP NAVBAR ======= --> -<div class="topNav"><a name="navbar_top"> -<!-- --> -</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> -<!-- --> -</a> -<ul class="navList" title="Navigation"> -<li><a href="../../../../overview-summary.html">Overview</a></li> -<li class="navBarCell1Rev">Package</li> -<li>Class</li> -<li><a href="package-tree.html">Tree</a></li> -<li><a href="../../../../deprecated-list.html">Deprecated</a></li> -<li><a href="../../../../index-all.html">Index</a></li> -<li><a href="../../../../help-doc.html">Help</a></li> -</ul> -</div> -<div class="subNav"> -<ul class="navList"> -<li><a href="../../../../net/minecraftforge/event/entity/player/package-summary.html">Prev Package</a></li> -<li><a href="../../../../net/minecraftforge/event/world/package-summary.html">Next Package</a></li> -</ul> -<ul class="navList"> -<li><a href="../../../../index.html?net/minecraftforge/event/terraingen/package-summary.html" target="_top">Frames</a></li> -<li><a href="package-summary.html" target="_top">No Frames</a></li> -</ul> -<ul class="navList" id="allclasses_navbar_top"> -<li><a href="../../../../allclasses-noframe.html">All Classes</a></li> -</ul> -<div> -<script type="text/javascript"><!-- - allClassesLink = document.getElementById("allclasses_navbar_top"); - if(window==top) { - allClassesLink.style.display = "block"; - } - else { - allClassesLink.style.display = "none"; - } - //--> -</script> -</div> -<a name="skip-navbar_top"> -<!-- --> -</a></div> -<!-- ========= END OF TOP NAVBAR ========= --> -<div class="header"> -<h1 title="Package" class="title">Package net.minecraftforge.event.terraingen</h1> -</div> -<div class="contentContainer"> -<ul class="blockList"> -<li class="blockList"> -<table class="packageSummary" border="0" cellpadding="3" cellspacing="0" summary="Class Summary table, listing classes, and an explanation"> -<caption><span>Class Summary</span><span class="tabEnd"> </span></caption> -<tr> -<th class="colFirst" scope="col">Class</th> -<th class="colLast" scope="col">Description</th> -</tr> -<tbody> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent</a></td> -<td class="colLast"> -<div class="block">BiomeEvent is fired whenever an event involving biomes occurs.<br> - If a method utilizes this <a href="../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler"><code>Event</code></a> as its parameter, the method will - receive every child event of this class.<br> - <br> - All children of this event are fired on the <code>MinecraftForge#TERRAIN_GEN_BUS</code>.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.BiomeColor.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.BiomeColor</a></td> -<td class="colLast"> -<div class="block">BiomeColor is fired whenever an event involving biome colors occurs.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.CreateDecorator.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.CreateDecorator</a></td> -<td class="colLast"> -<div class="block">CreateDecorator is fired when a BiomeDecorator is created.<br> - This event is fired whenever a BiomeDecorator is created in - DeferredBiomeDecorator#fireCreateEventAndReplace(BiomeGenBase).<br> - <br> - <a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.CreateDecorator.html#originalBiomeDecorator"><code>BiomeEvent.CreateDecorator.originalBiomeDecorator</code></a> contains the original BiomeDecorator that would be used in vanilla.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetFoliageColor.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetFoliageColor</a></td> -<td class="colLast"> -<div class="block">This event is fired when a biome is queried for its grass color.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetGrassColor.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetGrassColor</a></td> -<td class="colLast"> -<div class="block">This event is fired when a biome is queried for its grass color.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetVillageBlockID.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetVillageBlockID</a></td> -<td class="colLast"> -<div class="block">This event is fired when the village generator attempts to choose a block ID - based on the village's biome.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetVillageBlockMeta.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetVillageBlockMeta</a></td> -<td class="colLast"> -<div class="block">This event is fired when the village generator attempts to choose a block - metadata based on the village's biome.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/BiomeEvent.GetWaterColor.html" title="class in net.minecraftforge.event.terraingen">BiomeEvent.GetWaterColor</a></td> -<td class="colLast"> -<div class="block">This event is fired when a biome is queried for its water color.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/ChunkProviderEvent.html" title="class in net.minecraftforge.event.terraingen">ChunkProviderEvent</a></td> -<td class="colLast"> </td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/ChunkProviderEvent.InitNoiseField.html" title="class in net.minecraftforge.event.terraingen">ChunkProviderEvent.InitNoiseField</a></td> -<td class="colLast"> -<div class="block">This event is fired before a chunks terrain noise field is initialized.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/ChunkProviderEvent.ReplaceBiomeBlocks.html" title="class in net.minecraftforge.event.terraingen">ChunkProviderEvent.ReplaceBiomeBlocks</a></td> -<td class="colLast"> -<div class="block">This event is fired when a chunks blocks are replaced by a biomes top and - filler blocks.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.html" title="class in net.minecraftforge.event.terraingen">DecorateBiomeEvent</a></td> -<td class="colLast"> -<div class="block">DecorateBiomeEvent is fired when a BiomeDecorator is created.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.Decorate.html" title="class in net.minecraftforge.event.terraingen">DecorateBiomeEvent.Decorate</a></td> -<td class="colLast"> -<div class="block">This event is fired when a chunk is decorated with a biome feature.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.Post.html" title="class in net.minecraftforge.event.terraingen">DecorateBiomeEvent.Post</a></td> -<td class="colLast"> -<div class="block">This event is fired after a chunk is decorated with a biome feature.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.Pre.html" title="class in net.minecraftforge.event.terraingen">DecorateBiomeEvent.Pre</a></td> -<td class="colLast"> -<div class="block">This event is fired before a chunk is decorated with a biome feature.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DeferredBiomeDecorator.html" title="class in net.minecraftforge.event.terraingen">DeferredBiomeDecorator</a></td> -<td class="colLast"> </td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/InitMapGenEvent.html" title="class in net.minecraftforge.event.terraingen">InitMapGenEvent</a></td> -<td class="colLast"> </td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/InitNoiseGensEvent.html" title="class in net.minecraftforge.event.terraingen">InitNoiseGensEvent</a></td> -<td class="colLast"> </td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html" title="class in net.minecraftforge.event.terraingen">OreGenEvent</a></td> -<td class="colLast"> -<div class="block">OreGenEvent is fired when an event involving ore generation occurs.<br> - If a method utilizes this <a href="../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler"><code>Event</code></a> as its parameter, the method will - receive every child event of this class.<br> - <br> - <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html#world"><code>OreGenEvent.world</code></a> contains the world this event is occurring in.<br> - <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html#rand"><code>OreGenEvent.rand</code></a> contains an instance of random that can be used in this event.<br> - <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html#worldX"><code>OreGenEvent.worldX</code></a> contains the x-coordinate of the block position currently being populated with ores.<br> - <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.html#worldZ"><code>OreGenEvent.worldZ</code></a> contains the z-coordinate of the block position currently being populated with ores.<br> - <br> - All children of this event are fired on the <code>MinecraftForge#ORE_GEN_BUS</code>.<br></div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.GenerateMinable.html" title="class in net.minecraftforge.event.terraingen">OreGenEvent.GenerateMinable</a></td> -<td class="colLast"> -<div class="block">GenerateMinable is fired when a mineable block is generated in a chunk.<br> - This event is fired just after ore generation in - BiomeDecorator#generateOres().<br> - <br> - <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.GenerateMinable.html#type"><code>OreGenEvent.GenerateMinable.type</code></a> contains the enum value for the Ore attempting to be generated.<br> - <a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.GenerateMinable.html#generator"><code>OreGenEvent.GenerateMinable.generator</code></a> contains the WorldGenerator generating this ore.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.Post.html" title="class in net.minecraftforge.event.terraingen">OreGenEvent.Post</a></td> -<td class="colLast"> -<div class="block">OreGenEvent.Post is fired just after a chunk is populated with ores.<br> - This event is fired just after ore generation in - BiomeDecorator#generateOres().<br> - <br> - This event is not <code>Cancelable</code>.<br> - <br> - This event does not have a result.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.Pre.html" title="class in net.minecraftforge.event.terraingen">OreGenEvent.Pre</a></td> -<td class="colLast"> -<div class="block">OreGenEvent.Pre is fired just before a chunk is populated with ores.<br> - This event is fired just before ore generation in - BiomeDecorator#generateOres().<br> - <br> - This event is not <code>Cancelable</code>.<br> - <br> - This event does not have a result.</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html" title="class in net.minecraftforge.event.terraingen">PopulateChunkEvent</a></td> -<td class="colLast"> -<div class="block">PopulateChunkEvent is fired when an event involving chunk terrain feature population occurs.<br> - If a method utilizes this <a href="../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler"><code>Event</code></a> as its parameter, the method will - receive every child event of this class.<br> - <br> - <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#world"><code>PopulateChunkEvent.world</code></a> contains the world this event is occurring in.<br> - <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#rand"><code>PopulateChunkEvent.rand</code></a> contains an instance of random that can be used in this event.<br> - <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#chunkX"><code>PopulateChunkEvent.chunkX</code></a> contains the x-coordinate of the chunk currently being populated with a terrain feature.<br> - <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#chunkZ"><code>PopulateChunkEvent.chunkZ</code></a> contains the z-coordinate of the chunk currently being populated with ores.<br> - <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.html#hasVillageGenerated"><code>PopulateChunkEvent.hasVillageGenerated</code></a> contains the boolean value stating if the chunk already has a village spawned in it.<br> - <br> - All children of this event are fired on the <code>MinecraftForge#EVENT_BUS</code>, except <a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html" title="class in net.minecraftforge.event.terraingen"><code>PopulateChunkEvent.Populate</code></a>, which fires on the <code>MinecraftForge#TERRAIN_GEN_BUS</code>.<br></div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html" title="class in net.minecraftforge.event.terraingen">PopulateChunkEvent.Populate</a></td> -<td class="colLast"> -<div class="block">PopulateChunkEvent.Populate is fired when a chunk is populated with a terrain feature.<br> - This event is fired during terrain feature generation in - ChunkProviderEnd#populate(IChunkProvider, int, int), - ChunkProviderGenerate#populate(IChunkProvider, int, int), - and ChunkProviderHell#populate(IChunkProvider, int, int).</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Post.html" title="class in net.minecraftforge.event.terraingen">PopulateChunkEvent.Post</a></td> -<td class="colLast"> -<div class="block">PopulateChunkEvent.Post is fired just after a chunk is populated with a terrain feature.<br> - This event is fired just after terrain feature generation in - ChunkProviderEnd#populate(IChunkProvider, int, int), - ChunkProviderGenerate#populate(IChunkProvider, int, int), - and ChunkProviderHell#populate(IChunkProvider, int, int).</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Pre.html" title="class in net.minecraftforge.event.terraingen">PopulateChunkEvent.Pre</a></td> -<td class="colLast"> -<div class="block">PopulateChunkEvent.Pre is fired just before a chunk is populated a terrain feature.<br> - This event is fired just before terrain feature generation in - ChunkProviderEnd#populate(IChunkProvider, int, int), - ChunkProviderGenerate#populate(IChunkProvider, int, int), - and ChunkProviderHell#populate(IChunkProvider, int, int).</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/SaplingGrowTreeEvent.html" title="class in net.minecraftforge.event.terraingen">SaplingGrowTreeEvent</a></td> -<td class="colLast"> -<div class="block">SaplingGrowTreeEvent is fired when a spling grows into a tree.<br> - This event is fired during sapling growth in - BlockSapling#func_149878_d(World, int, int, int, Random).<br> - <br> - <a href="../../../../net/minecraftforge/event/terraingen/SaplingGrowTreeEvent.html#x"><code>SaplingGrowTreeEvent.x</code></a> contains the x-coordinate of the growing sapling.</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/TerrainGen.html" title="class in net.minecraftforge.event.terraingen">TerrainGen</a></td> -<td class="colLast"> </td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/WorldTypeEvent.html" title="class in net.minecraftforge.event.terraingen">WorldTypeEvent</a></td> -<td class="colLast"> -<div class="block">WorldTypeEvent is fired when an event involving the world occurs.<br> - If a method utilizes this <a href="../../../../cpw/mods/fml/common/eventhandler/Event.html" title="class in cpw.mods.fml.common.eventhandler"><code>Event</code></a> as its parameter, the method will - receive every child event of this class.<br> - <br> - <a href="../../../../net/minecraftforge/event/terraingen/WorldTypeEvent.html#worldType"><code>WorldTypeEvent.worldType</code></a> contains the WorldType of the world this event is occurring in.<br> - <br> - All children of this event are fired on the <code>MinecraftForge#TERRAIN_GEN_BUS</code>.<br></div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/WorldTypeEvent.BiomeSize.html" title="class in net.minecraftforge.event.terraingen">WorldTypeEvent.BiomeSize</a></td> -<td class="colLast"> -<div class="block">BiomeSize is fired when vanilla Minecraft attempts to generate biomes.<br> - This event is fired during biome generation in - GenLayer#initializeAllBiomeGenerators(long, WorldType).</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/WorldTypeEvent.InitBiomeGens.html" title="class in net.minecraftforge.event.terraingen">WorldTypeEvent.InitBiomeGens</a></td> -<td class="colLast"> -<div class="block">InitBiomeGens is fired when vanilla Minecraft attempts to initialize the biome generators.<br> - This event is fired just during biome generator initialization in - WorldChunkManager#WorldChunkManager(long, WorldType).</div> -</td> -</tr> -</tbody> -</table> -</li> -<li class="blockList"> -<table class="packageSummary" border="0" cellpadding="3" cellspacing="0" summary="Enum Summary table, listing enums, and an explanation"> -<caption><span>Enum Summary</span><span class="tabEnd"> </span></caption> -<tr> -<th class="colFirst" scope="col">Enum</th> -<th class="colLast" scope="col">Description</th> -</tr> -<tbody> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/DecorateBiomeEvent.Decorate.EventType.html" title="enum in net.minecraftforge.event.terraingen">DecorateBiomeEvent.Decorate.EventType</a></td> -<td class="colLast"> -<div class="block">Use CUSTOM to filter custom event types</div> -</td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/InitMapGenEvent.EventType.html" title="enum in net.minecraftforge.event.terraingen">InitMapGenEvent.EventType</a></td> -<td class="colLast"> -<div class="block">Use CUSTOM to filter custom event types</div> -</td> -</tr> -<tr class="altColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/OreGenEvent.GenerateMinable.EventType.html" title="enum in net.minecraftforge.event.terraingen">OreGenEvent.GenerateMinable.EventType</a></td> -<td class="colLast"> </td> -</tr> -<tr class="rowColor"> -<td class="colFirst"><a href="../../../../net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.EventType.html" title="enum in net.minecraftforge.event.terraingen">PopulateChunkEvent.Populate.EventType</a></td> -<td class="colLast"> -<div class="block">Use CUSTOM to filter custom event types</div> -</td> -</tr> -</tbody> -</table> -</li> -</ul> -</div> -<!-- ======= START OF BOTTOM NAVBAR ====== --> -<div class="bottomNav"><a name="navbar_bottom"> -<!-- --> -</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> -<!-- --> -</a> -<ul class="navList" title="Navigation"> -<li><a href="../../../../overview-summary.html">Overview</a></li> -<li class="navBarCell1Rev">Package</li> -<li>Class</li> -<li><a href="package-tree.html">Tree</a></li> -<li><a href="../../../../deprecated-list.html">Deprecated</a></li> -<li><a href="../../../../index-all.html">Index</a></li> -<li><a href="../../../../help-doc.html">Help</a></li> -</ul> -</div> -<div class="subNav"> -<ul class="navList"> -<li><a href="../../../../net/minecraftforge/event/entity/player/package-summary.html">Prev Package</a></li> -<li><a href="../../../../net/minecraftforge/event/world/package-summary.html">Next Package</a></li> -</ul> -<ul class="navList"> -<li><a href="../../../../index.html?net/minecraftforge/event/terraingen/package-summary.html" target="_top">Frames</a></li> -<li><a href="package-summary.html" target="_top">No Frames</a></li> -</ul> -<ul class="navList" id="allclasses_navbar_bottom"> -<li><a href="../../../../allclasses-noframe.html">All Classes</a></li> -</ul> -<div> -<script type="text/javascript"><!-- - 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