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authorFoghrye4 <foghrye4@gmail.com>2017-08-10 18:52:45 +0300
committerFoghrye4 <foghrye4@gmail.com>2017-08-10 18:52:45 +0300
commit0427ab89f1753a44b30cbc35ce021cbbdc845109 (patch)
treeabe418ff5ec174e712fe8dedd434548a945b15a3 /javadoc/paulscode/sound/codecs/CodecIBXM.html
parent877312184c472d9845e5ef1008bc538f4634059f (diff)
fix missing source folder
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<!-- NewPage -->
+<html lang="en">
+<head>
+<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:18 EST 2015 -->
+<title>CodecIBXM (Forge API)</title>
+<meta name="date" content="2015-02-05">
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+</head>
+<body>
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+</ul>
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+ //-->
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+<div>
+<ul class="subNavList">
+<li>Summary:&nbsp;</li>
+<li>Nested&nbsp;|&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method_summary">Method</a></li>
+</ul>
+<ul class="subNavList">
+<li>Detail:&nbsp;</li>
+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor_detail">Constr</a>&nbsp;|&nbsp;</li>
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+<!-- ========= END OF TOP NAVBAR ========= -->
+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">paulscode.sound.codecs</div>
+<h2 title="Class CodecIBXM" class="title">Class CodecIBXM</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>paulscode.sound.codecs.CodecIBXM</li>
+</ul>
+</li>
+</ul>
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<dl>
+<dt>All Implemented Interfaces:</dt>
+<dd>paulscode.sound.ICodec</dd>
+</dl>
+<hr>
+<br>
+<pre>public class <span class="strong">CodecIBXM</span>
+extends java.lang.Object
+implements paulscode.sound.ICodec</pre>
+<div class="block">The CodecIBXM class provides an ICodec interface for reading from MOD/S3M/XM
+ files via the IBXM library.
+<b><i> SoundSystem CodecIBXM Class License:</b></i><br><b><br>
+ You are free to use this class for any purpose, commercial or otherwise.
+ You may modify this class or source code, and distribute it any way you
+ like, provided the following conditions are met:
+<br>
+ 1) You may not falsely claim to be the author of this class or any
+ unmodified portion of it.
+<br>
+ 2) You may not copyright this class or a modified version of it and then
+ sue me for copyright infringement.
+<br>
+ 3) If you modify the source code, you must clearly document the changes
+ made before redistributing the modified source code, so other users know
+ it is not the original code.
+<br>
+ 4) You are not required to give me credit for this class in any derived
+ work, but if you do, you must also mention my website:
+ http://www.paulscode.com
+<br>
+ 5) I the author will not be responsible for any damages (physical,
+ financial, or otherwise) caused by the use if this class or any portion
+ of it.
+<br>
+ 6) I the author do not guarantee, warrant, or make any representations,
+ either expressed or implied, regarding the use of this class or any
+ portion of it.
+ <br><br>
+ Author: Paul Lamb
+ <br>
+ http://www.paulscode.com
+</b><br><br>
+<b>
+ This software is based on or using the IBXM library available from
+ http://www.geocities.com/sunet2000/
+</b><br><br>
+<br><b>
+ IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD
+ License.
+<br><br>
+ All rights reserved.
+<br><br>
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+<br><br>
+ Redistributions of source code must retain the above copyright notice, this
+ list of conditions and the following disclaimer. Redistributions in binary
+ form must reproduce the above copyright notice, this list of conditions and
+ the following disclaimer in the documentation and/or other materials
+ provided with the distribution. Neither the name of mumart nor the names of
+ its contributors may be used to endorse or promote products derived from
+ this software without specific prior written permission.
+ <br><br>
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+ <br><br><br></b></div>
+</li>
+</ul>
+</div>
+<div class="summary">
+<ul class="blockList">
+<li class="blockList">
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_summary">
+<!-- -->
+</a>
+<h3>Constructor Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
+<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colOne" scope="col">Constructor and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#CodecIBXM()">CodecIBXM</a></strong>()</code>
+<div class="block">Constructor: Grabs a handle to the logger.</div>
+</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ========== METHOD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method_summary">
+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#cleanup()">cleanup</a></strong>()</code>
+<div class="block">Closes the audio stream and remove references to all instantiated objects.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#endOfStream()">endOfStream</a></strong>()</code>
+<div class="block">Returns false if there is still more data available to be read in.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>javax.sound.sampled.AudioFormat</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#getAudioFormat()">getAudioFormat</a></strong>()</code>
+<div class="block">Returns the audio format of the data being returned by the read() and
+ readAll() methods.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#initialize(java.net.URL)">initialize</a></strong>(java.net.URL&nbsp;url)</code>
+<div class="block">Prepares an audio stream to read from.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#initialized()">initialized</a></strong>()</code>
+<div class="block">Returns false if the stream is busy initializing.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>paulscode.sound.SoundBuffer</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#read()">read</a></strong>()</code>
+<div class="block">Reads in one stream buffer worth of audio data.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>paulscode.sound.SoundBuffer</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#readAll()">readAll</a></strong>()</code>
+<div class="block">Reads in all the audio data from the stream (up to the default
+ "maximum file size".</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#reverseByteOrder(boolean)">reverseByteOrder</a></strong>(boolean&nbsp;b)</code>
+<div class="block">Tells this codec when it will need to reverse the byte order of
+ the data before returning it in the read() and readAll() methods.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#reverseBytes(byte[])">reverseBytes</a></strong>(byte[]&nbsp;buffer)</code>
+<div class="block">Reverse-orders all bytes contained in the specified array.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>static void</code></td>
+<td class="colLast"><code><strong><a href="../../../paulscode/sound/codecs/CodecIBXM.html#reverseBytes(byte[],%20int,%20int)">reverseBytes</a></strong>(byte[]&nbsp;buffer,
+ int&nbsp;offset,
+ int&nbsp;size)</code>
+<div class="block">Reverse-orders the specified range of bytes contained in the specified array.</div>
+</td>
+</tr>
+</table>
+<ul class="blockList">
+<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
+<!-- -->
+</a>
+<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
+<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+<div class="details">
+<ul class="blockList">
+<li class="blockList">
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor_detail">
+<!-- -->
+</a>
+<h3>Constructor Detail</h3>
+<a name="CodecIBXM()">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>CodecIBXM</h4>
+<pre>public&nbsp;CodecIBXM()</pre>
+<div class="block">Constructor: Grabs a handle to the logger.</div>
+</li>
+</ul>
+</li>
+</ul>
+<!-- ============ METHOD DETAIL ========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method_detail">
+<!-- -->
+</a>
+<h3>Method Detail</h3>
+<a name="reverseByteOrder(boolean)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>reverseByteOrder</h4>
+<pre>public&nbsp;void&nbsp;reverseByteOrder(boolean&nbsp;b)</pre>
+<div class="block">Tells this codec when it will need to reverse the byte order of
+ the data before returning it in the read() and readAll() methods. The
+ IBXM library produces audio data in a format that some external audio
+ libraries require to be reversed. Derivatives of the Library and Source
+ classes for audio libraries which require this type of data to be reversed
+ will call the reverseByteOrder() method.</div>
+<dl>
+<dt><strong>Specified by:</strong></dt>
+<dd><code>reverseByteOrder</code>&nbsp;in interface&nbsp;<code>paulscode.sound.ICodec</code></dd>
+<dt><span class="strong">Parameters:</span></dt><dd><code>b</code> - True if the calling audio library requires byte-reversal.</dd></dl>
+</li>
+</ul>
+<a name="initialize(java.net.URL)">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>initialize</h4>
+<pre>public&nbsp;boolean&nbsp;initialize(java.net.URL&nbsp;url)</pre>
+<div class="block">Prepares an audio stream to read from. If another stream is already opened,
+ it will be closed and a new audio stream opened in its place.</div>
+<dl>
+<dt><strong>Specified by:</strong></dt>
+<dd><code>initialize</code>&nbsp;in interface&nbsp;<code>paulscode.sound.ICodec</code></dd>
+<dt><span class="strong">Parameters:</span></dt><dd><code>url</code> - URL to an audio file to stream from.</dd>
+<dt><span class="strong">Returns:</span></dt><dd>False if an error occurred or if end of stream was reached.</dd></dl>
+</li>
+</ul>
+<a name="initialized()">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>initialized</h4>
+<pre>public&nbsp;boolean&nbsp;initialized()</pre>
+<div class="block">Returns false if the stream is busy initializing.</div>
+<dl>
+<dt><strong>Specified by:</strong></dt>
+<dd><code>initialized</code>&nbsp;in interface&nbsp;<code>paulscode.sound.ICodec</code></dd>
+<dt><span class="strong">Returns:</span></dt><dd>True if steam is initialized.</dd></dl>
+</li>
+</ul>
+<a name="read()">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>read</h4>
+<pre>public&nbsp;paulscode.sound.SoundBuffer&nbsp;read()</pre>
+<div class="block">Reads in one stream buffer worth of audio data. See
+ <code>SoundSystemConfig</code> for more
+ information about accessing and changing default settings.</div>
+<dl>
+<dt><strong>Specified by:</strong></dt>
+<dd><code>read</code>&nbsp;in interface&nbsp;<code>paulscode.sound.ICodec</code></dd>
+<dt><span class="strong">Returns:</span></dt><dd>The audio data wrapped into a SoundBuffer context.</dd></dl>
+</li>
+</ul>
+<a name="readAll()">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>readAll</h4>
+<pre>public&nbsp;paulscode.sound.SoundBuffer&nbsp;readAll()</pre>
+<div class="block">Reads in all the audio data from the stream (up to the default
+ "maximum file size". See
+ <code>SoundSystemConfig</code> for more
+ information about accessing and changing default settings.</div>
+<dl>
+<dt><strong>Specified by:</strong></dt>
+<dd><code>readAll</code>&nbsp;in interface&nbsp;<code>paulscode.sound.ICodec</code></dd>
+<dt><span class="strong">Returns:</span></dt><dd>the audio data wrapped into a SoundBuffer context.</dd></dl>
+</li>
+</ul>
+<a name="endOfStream()">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>endOfStream</h4>
+<pre>public&nbsp;boolean&nbsp;endOfStream()</pre>
+<div class="block">Returns false if there is still more data available to be read in.</div>
+<dl>
+<dt><strong>Specified by:</strong></dt>
+<dd><code>endOfStream</code>&nbsp;in interface&nbsp;<code>paulscode.sound.ICodec</code></dd>
+<dt><span class="strong">Returns:</span></dt><dd>True if end of stream was reached.</dd></dl>
+</li>
+</ul>
+<a name="cleanup()">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>cleanup</h4>
+<pre>public&nbsp;void&nbsp;cleanup()</pre>
+<div class="block">Closes the audio stream and remove references to all instantiated objects.</div>
+<dl>
+<dt><strong>Specified by:</strong></dt>
+<dd><code>cleanup</code>&nbsp;in interface&nbsp;<code>paulscode.sound.ICodec</code></dd>
+</dl>
+</li>
+</ul>
+<a name="getAudioFormat()">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getAudioFormat</h4>
+<pre>public&nbsp;javax.sound.sampled.AudioFormat&nbsp;getAudioFormat()</pre>
+<div class="block">Returns the audio format of the data being returned by the read() and
+ readAll() methods.</div>
+<dl>
+<dt><strong>Specified by:</strong></dt>
+<dd><code>getAudioFormat</code>&nbsp;in interface&nbsp;<code>paulscode.sound.ICodec</code></dd>
+<dt><span class="strong">Returns:</span></dt><dd>Information wrapped into an AudioFormat context.</dd></dl>
+</li>
+</ul>
+<a name="reverseBytes(byte[])">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>reverseBytes</h4>
+<pre>public static&nbsp;void&nbsp;reverseBytes(byte[]&nbsp;buffer)</pre>
+<div class="block">Reverse-orders all bytes contained in the specified array.</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>buffer</code> - Array containing audio data.</dd></dl>
+</li>
+</ul>
+<a name="reverseBytes(byte[], int, int)">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>reverseBytes</h4>
+<pre>public static&nbsp;void&nbsp;reverseBytes(byte[]&nbsp;buffer,
+ int&nbsp;offset,
+ int&nbsp;size)</pre>
+<div class="block">Reverse-orders the specified range of bytes contained in the specified array.</div>
+<dl><dt><span class="strong">Parameters:</span></dt><dd><code>buffer</code> - Array containing audio data.</dd><dd><code>offset</code> - Array index to begin.</dd><dd><code>size</code> - number of bytes to reverse-order.</dd></dl>
+</li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+</div>
+<!-- ========= END OF CLASS DATA ========= -->
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
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