diff options
| author | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:52:45 +0300 |
|---|---|---|
| committer | Foghrye4 <foghrye4@gmail.com> | 2017-08-10 18:52:45 +0300 |
| commit | 0427ab89f1753a44b30cbc35ce021cbbdc845109 (patch) | |
| tree | abe418ff5ec174e712fe8dedd434548a945b15a3 /src/main/java/ihl/processing/metallurgy/CoilerRender.java | |
| parent | 877312184c472d9845e5ef1008bc538f4634059f (diff) | |
fix missing source folder
Diffstat (limited to 'src/main/java/ihl/processing/metallurgy/CoilerRender.java')
| -rw-r--r-- | src/main/java/ihl/processing/metallurgy/CoilerRender.java | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/src/main/java/ihl/processing/metallurgy/CoilerRender.java b/src/main/java/ihl/processing/metallurgy/CoilerRender.java new file mode 100644 index 0000000..26ee32f --- /dev/null +++ b/src/main/java/ihl/processing/metallurgy/CoilerRender.java @@ -0,0 +1,80 @@ +package ihl.processing.metallurgy;
+import org.lwjgl.opengl.GL11;
+
+import ic2.api.tile.IWrenchable;
+import ihl.IHLModInfo;
+import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.ResourceLocation;
+
+public class CoilerRender extends TileEntitySpecialRenderer{
+private CoilerModel model = new CoilerModel();
+private ResourceLocation tex = new ResourceLocation(IHLModInfo.MODID+":textures/blocks/coiler.png");
+private final float scale=1F/16F;
+
+ public CoilerRender() {}
+
+
+ @Override
+ public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float par8)
+ {
+ int rotation = 0;
+ if(tile.getWorldObj() != null)
+ {
+ switch (((IWrenchable)tile).getFacing())
+ {
+ case 2:
+ rotation = 0;
+ break;
+ case 5:
+ rotation = 1;
+ break;
+ case 3:
+ rotation = 2;
+ break;
+ case 4:
+ rotation = 3;
+ break;
+ default:
+ rotation = 0;
+ }
+ }
+ else
+ {
+ return;
+ }
+ CoilerTileEntity cte = (CoilerTileEntity)tile;
+ GL11.glPushMatrix();
+ GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
+ GL11.glScalef(1.0F, -1F, -1F);
+ GL11.glRotatef(rotation*90, 0.0F, 1.0F, 0.0F);
+
+ bindTexture(tex);
+ model.Base.render(scale);
+ model.Belt.render(scale);
+ model.Belt2.render(scale);
+ if(cte.getActive())
+ {
+ model.Coil.render(scale);
+ model.CoilRotating.rotateAngleZ+=0.02F;
+ model.CoilRotating.render(scale);
+ model.RotatingPart2.rotateAngleZ+=0.02F;
+ model.MotorPart1.rotateAngleZ+=0.03F;
+ model.MotorPart1.render(scale);
+ model.MotorPart2.render(scale);
+ }
+ else
+ {
+
+ if(cte.hasCoil)
+ {
+ model.CoilRotating.render(scale);
+ }
+ model.MotorPart1.render(scale);
+ model.MotorPart2.render(scale);
+ }
+ model.RotatingPart2.render(scale);
+ GL11.glPopMatrix(); //end
+
+ }
+}
\ No newline at end of file |
