diff options
Diffstat (limited to 'ihl/enviroment/MirrorRender.java')
| -rw-r--r-- | ihl/enviroment/MirrorRender.java | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/ihl/enviroment/MirrorRender.java b/ihl/enviroment/MirrorRender.java index 9e06f90..2166e7b 100644 --- a/ihl/enviroment/MirrorRender.java +++ b/ihl/enviroment/MirrorRender.java @@ -15,12 +15,8 @@ import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity;
import org.lwjgl.BufferUtils;
-import org.lwjgl.opengl.ARBFramebufferObject;
import org.lwjgl.opengl.Display;
-import org.lwjgl.opengl.EXTFramebufferObject;
import org.lwjgl.opengl.GL11;
-import org.lwjgl.opengl.GL14;
-import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL30;
import org.lwjgl.util.glu.GLU;
import org.lwjgl.util.glu.Project;
@@ -42,7 +38,6 @@ private final int[] ydepth; private final int[] textureU;
private final int[] textureV;
private final Minecraft mc;
-private static final boolean useARB = true;
public MirrorRender()
{
@@ -54,7 +49,6 @@ public MirrorRender() }
public void renderAModelAt(MirrorTileEntity tile, double x, double y, double z, float f) {
- Tessellator tessellator=Tessellator.instance;
float[] mAxis = tile.getMirrorAxis();
if(texture==-1)
{
@@ -73,10 +67,6 @@ public void renderAModelAt(MirrorTileEntity tile, double x, double y, double z, GL30.glRenderbufferStorage(GL30.GL_RENDERBUFFER, GL11.GL_DEPTH_COMPONENT, textureWidth, textureHeight);
GL30.glFramebufferRenderbuffer(GL30.GL_FRAMEBUFFER, GL30.GL_DEPTH_ATTACHMENT, GL30.GL_RENDERBUFFER, depthBuffer);
GL30.glFramebufferTexture2D(GL30.GL_FRAMEBUFFER, GL30.GL_COLOR_ATTACHMENT0, GL11.GL_TEXTURE_2D, texture, 0);
- IntBuffer drawBuffs = BufferUtils.createIntBuffer(1);
- drawBuffs.put(0, GL30.GL_COLOR_ATTACHMENT0);
- GL20.glDrawBuffers(drawBuffs);// SPme parts of code here mindlessly taken from TheArni/Advanced-Graphics-Processing-Units. https://github.com/TheArni/Advanced-Graphics-Processing-Units/
-
if (GL30.glCheckFramebufferStatus(GL30.GL_FRAMEBUFFER) != GL30.GL_FRAMEBUFFER_COMPLETE)
{
IHLMod.log.error("Something went wrong while creating frame buffer!");
|
