diff options
Diffstat (limited to 'ihl/enviroment/SpotlightRender.java')
| -rw-r--r-- | ihl/enviroment/SpotlightRender.java | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/ihl/enviroment/SpotlightRender.java b/ihl/enviroment/SpotlightRender.java deleted file mode 100644 index 8f48e1a..0000000 --- a/ihl/enviroment/SpotlightRender.java +++ /dev/null @@ -1,110 +0,0 @@ -package ihl.enviroment;
-import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
-import net.minecraft.tileentity.TileEntity;
-import net.minecraft.util.ResourceLocation;
-import org.lwjgl.opengl.GL11;
-
-import ihl.IHLModInfo;
-import ihl.utils.IHLRenderUtils;
-
-public class SpotlightRender extends TileEntitySpecialRenderer{
-private SpotlightModel model = new SpotlightModel();
-private ResourceLocation tex = new ResourceLocation(IHLModInfo.MODID+":textures/blocks/spotlight.png");
-private final float scale=1F/16F;
-
- public SpotlightRender() {}
-
-
- @Override
- public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float par8)
- {
- SpotlightTileEntity cte = (SpotlightTileEntity)tile;
- int rotation = 0;
- int rotationz = 0;
- if(tile.getWorldObj() != null)
- {
- switch (cte.getFacing())
- {
- case 0:
- rotationz = 1;
- break;
- case 1:
- rotationz = 3;
- break;
- case 2:
- rotation = 2;
- break;
- case 5:
- rotation = 3;
- break;
- case 3:
- rotation = 0;
- break;
- case 4:
- rotation = 1;
- break;
- default:
- rotation = 0;
- }
- }
- else
- {
- return;
- }
- model.Base.rotateAngleY=(float) (rotation*Math.PI/2);
- model.Base.rotateAngleX=(float) (rotationz*Math.PI/2);
- model.RotatingPart1.rotateAngleY=(float) (rotation*Math.PI/2);
- model.RotatingPart1.rotateAngleX=(float) (rotationz*Math.PI/2);
- model.RotatingPart2.rotateAngleY=(float) (rotation*Math.PI/2);
- model.RotatingPart2.rotateAngleX=(float) (rotationz*Math.PI/2);
- model.RotatingPart3Halo.rotateAngleY=(float) (rotation*Math.PI/2);
- model.RotatingPart3Halo.rotateAngleX=(float) (rotationz*Math.PI/2);
- model.RotatingPart2.rotateAngleX+=cte.rotationPitch;
- model.RotatingPart3Halo.rotateAngleX+=cte.rotationPitch;
- GL11.glPushMatrix();
- GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
- GL11.glScalef(1.0F, -1F, -1F);
- bindTexture(tex);
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- GL11.glColor4f(1f, 1f, 1f, 1f);
- model.Base.render(scale);
- GL11.glTranslatef(model.RotatingPart1.rotationPointX*scale, model.RotatingPart1.rotationPointY*scale, model.RotatingPart1.rotationPointZ*scale);
- GL11.glColor4f((cte.colour>>>16)/255f,((cte.colour>>>8)&255)/255f, (cte.colour&255)/255f,1f);
- switch(cte.getFacing())
- {
- case 0:
- GL11.glRotatef(cte.rotationYaw * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- break;
- case 1:
- GL11.glRotatef(cte.rotationYaw * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- break;
- case 2:
- GL11.glRotatef(cte.rotationYaw * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- break;
- case 3:
- GL11.glRotatef(cte.rotationYaw * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- break;
- case 4:
- GL11.glRotatef(cte.rotationYaw * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- break;
- case 5:
- GL11.glRotatef(cte.rotationYaw * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- break;
- }
- GL11.glTranslatef(-model.RotatingPart1.rotationPointX*scale, -model.RotatingPart1.rotationPointY*scale, -model.RotatingPart1.rotationPointZ*scale);
- model.RotatingPart1.render(scale);
- model.RotatingPart2.render(scale);
- if(cte.getActive())
- {
- IHLRenderUtils.instance.enableAmbientLighting();
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
- model.RotatingPart3Halo.render(scale);
- IHLRenderUtils.instance.disableAmbientLighting();
- }
-
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glPopMatrix(); //end
-
- }
-}
\ No newline at end of file |
