summaryrefslogtreecommitdiff
path: root/ihl/explosion/ExplosionRenderFX.java
diff options
context:
space:
mode:
Diffstat (limited to 'ihl/explosion/ExplosionRenderFX.java')
-rw-r--r--ihl/explosion/ExplosionRenderFX.java52
1 files changed, 0 insertions, 52 deletions
diff --git a/ihl/explosion/ExplosionRenderFX.java b/ihl/explosion/ExplosionRenderFX.java
deleted file mode 100644
index 18bfd4f..0000000
--- a/ihl/explosion/ExplosionRenderFX.java
+++ /dev/null
@@ -1,52 +0,0 @@
-package ihl.explosion;
-
-import org.lwjgl.opengl.GL11;
-
-import net.minecraft.client.particle.EntityFX;
-import net.minecraft.client.renderer.ActiveRenderInfo;
-import net.minecraft.client.renderer.Tessellator;
-import net.minecraft.client.renderer.entity.Render;
-import net.minecraft.entity.Entity;
-import net.minecraft.util.ResourceLocation;
-
-public class ExplosionRenderFX extends Render{
- private ResourceLocation tex;
-
-public ExplosionRenderFX(String textureLocation)
-{
- super();
- tex = new ResourceLocation(textureLocation);
-}
-
-@Override
-public void doRender(Entity entity, double x, double y, double z,
- float interFrame, float arg5)
-{
- float rotationX = ActiveRenderInfo.rotationX;
- float rotationZ = ActiveRenderInfo.rotationZ;
- float rotationYZ = ActiveRenderInfo.rotationYZ;
- float rotationXY = ActiveRenderInfo.rotationXY;
- float rotationXZ = ActiveRenderInfo.rotationXZ;
- this.renderManager.renderEngine.bindTexture(tex);
- GL11.glPushMatrix();
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- GL11.glTranslatef((float)x, (float)y, (float)z);
- GL11.glDepthMask(false);
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
- Tessellator tessellator = Tessellator.instance;
- tessellator.startDrawingQuads();
- EntityFX entityFX = (EntityFX) entity;
- entityFX.renderParticle(tessellator, interFrame, rotationX, rotationXZ, rotationZ, rotationYZ, rotationXY);
- tessellator.draw();
- GL11.glDisable(GL11.GL_BLEND);
- GL11.glDepthMask(true);
- GL11.glPopMatrix();
-}
-
- @Override
- protected ResourceLocation getEntityTexture(Entity arg0)
- {
- return tex;
- }
-} \ No newline at end of file