diff options
Diffstat (limited to 'ihl/model/IHLModelRenderer.java')
| -rw-r--r-- | ihl/model/IHLModelRenderer.java | 369 |
1 files changed, 0 insertions, 369 deletions
diff --git a/ihl/model/IHLModelRenderer.java b/ihl/model/IHLModelRenderer.java deleted file mode 100644 index 0bf95d2..0000000 --- a/ihl/model/IHLModelRenderer.java +++ /dev/null @@ -1,369 +0,0 @@ -package ihl.model;
-
-import java.util.ArrayList;
-import java.util.List;
-
-import org.lwjgl.opengl.GL11;
-
-import cpw.mods.fml.relauncher.Side;
-import cpw.mods.fml.relauncher.SideOnly;
-import net.minecraft.client.model.ModelBase;
-import net.minecraft.client.model.ModelRenderer;
-import net.minecraft.client.model.TextureOffset;
-import net.minecraft.client.renderer.GLAllocation;
-import net.minecraft.client.renderer.Tessellator;
-import net.minecraftforge.common.util.ForgeDirection;
-
-@SideOnly(value=Side.CLIENT)
-public class IHLModelRenderer {
- /** The size of the texture file's width in pixels. */
- public float textureWidth;
-
- /** The size of the texture file's height in pixels. */
- public float textureHeight;
-
- /** The X offset into the texture used for displaying this model */
- private int textureOffsetX;
-
- /** The Y offset into the texture used for displaying this model */
- private int textureOffsetY;
- public float rotationPointX;
- public float rotationPointY;
- public float rotationPointZ;
- public float rotateAngleX;
- public float rotateAngleY;
- public float rotateAngleZ;
- private boolean compiled;
-
- /** The GL display list rendered by the Tessellator for this model */
- private int displayList;
- public boolean mirror;
- public boolean showModel;
-
- /** Hides the model. */
- public boolean isHidden;
- public List<Object> cubeList;
- public List<ModelRenderer> childModels;
- public final String boxName;
- private ModelBase baseModel;
- public float offsetX;
- public float offsetY;
- public float offsetZ;
-
- public boolean drawFromInside=false;
-
- @SuppressWarnings("unchecked")
- public IHLModelRenderer(ModelBase par1ModelBase, String par2Str)
- {
- this.textureWidth = 64.0F;
- this.textureHeight = 32.0F;
- this.showModel = true;
- this.cubeList = new ArrayList<Object>();
- this.baseModel = par1ModelBase;
- par1ModelBase.boxList.add(this);
- this.boxName = par2Str;
- this.setTextureSize(par1ModelBase.textureWidth, par1ModelBase.textureHeight);
- }
-
- public IHLModelRenderer(ModelBase par1ModelBase)
- {
- this(par1ModelBase, (String)null);
- }
-
- public IHLModelRenderer(ModelBase par1ModelBase, int par2, int par3)
- {
- this(par1ModelBase);
- this.setTextureOffset(par2, par3);
- }
-
- /**
- * Sets the current box's rotation points and rotation angles to another box.
- */
- public void addChild(ModelRenderer par1ModelRenderer)
- {
- if (this.childModels == null)
- {
- this.childModels = new ArrayList<ModelRenderer>();
- }
-
- this.childModels.add(par1ModelRenderer);
- }
-
- public IHLModelRenderer setTextureOffset(int par1, int par2)
- {
- this.textureOffsetX = par1;
- this.textureOffsetY = par2;
- return this;
- }
-
- public IHLModelRenderer addBox(String par1Str, float par2, float par3, float par4, int par5, int par6, int par7, boolean inverted, boolean[] renderFace)
- {
- par1Str = this.boxName + "." + par1Str;
- TextureOffset var8 = this.baseModel.getTextureOffset(par1Str);
- this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY);
- this.cubeList.add((new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par2, par3, par4, par5, par6, par7, 0.0F, inverted, renderFace)).func_78244_a(par1Str));
- return this;
- }
-
- public IHLModelRenderer addBox(String par1Str, float par2, float par3, float par4, int par5, int par6, int par7, boolean inverted)
- {
- boolean[] renderFace={true,true,true,true,true,true};
- par1Str = this.boxName + "." + par1Str;
- TextureOffset var8 = this.baseModel.getTextureOffset(par1Str);
- this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY);
- this.cubeList.add((new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par2, par3, par4, par5, par6, par7, 0.0F, inverted, renderFace)).func_78244_a(par1Str));
- return this;
- }
-
- public IHLModelRenderer addBox(float par1, float par2, float par3, int par4, int par5, int par6, boolean inverted, boolean[] renderFace)
- {
- this.cubeList.add(new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F, inverted, renderFace));
- return this;
- }
-
- public IHLModelRenderer addTube(String par1Str, float par1, float par2, float par3, int par4, int par5, int par6, float radius1, float radius2, ForgeDirection direction)
- {
- par1Str = this.boxName + "." + par1Str;
- TextureOffset var8 = this.baseModel.getTextureOffset(par1Str);
- this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY);
- this.cubeList.add(new ModelTube(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F, radius1,radius2, direction));
- return this;
- }
-
- public IHLModelRenderer addKnee(String par1Str, float par1, float par2, float par3, int par4, int par5, int par6, float radius1, float radius2, ForgeDirection direction, ForgeDirection direction2)
- {
- par1Str = this.boxName + "." + par1Str;
- TextureOffset var8 = this.baseModel.getTextureOffset(par1Str);
- this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY);
- this.cubeList.add(new ModelKnee(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F, radius1,radius2, direction, direction2));
- return this;
- }
-
- public IHLModelRenderer addBox(float par1, float par2, float par3, int par4, int par5, int par6)
- {
- boolean[] renderFace={true,true,true,true,true,true};
- this.cubeList.add(new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F, false, renderFace));
- return this;
- }
-
- /**
- * Creates a textured box. Args: originX, originY, originZ, width, height, depth, scaleFactor.
- */
- public void addBox(float par1, float par2, float par3, int par4, int par5, int par6, float par7, boolean inverted, boolean[] renderFace)
- {
- this.cubeList.add(new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, par7, inverted, renderFace));
- }
-
- public void setRotationPoint(float par1, float par2, float par3)
- {
- this.rotationPointX = par1;
- this.rotationPointY = par2;
- this.rotationPointZ = par3;
- }
-
- public void render(float par1)
- {
- if (!this.isHidden)
- {
- if (this.showModel)
- {
- if (!this.compiled)
- {
- this.compileDisplayList(par1);
- }
-
- GL11.glTranslatef(this.offsetX, this.offsetY, this.offsetZ);
- int var2;
-
- if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F)
- {
- if (this.rotationPointX == 0.0F && this.rotationPointY == 0.0F && this.rotationPointZ == 0.0F)
- {
- GL11.glCallList(this.displayList);
-
- if (this.childModels != null)
- {
- for (var2 = 0; var2 < this.childModels.size(); ++var2)
- {
- ((ModelRenderer)this.childModels.get(var2)).render(par1);
- }
- }
- }
- else
- {
- GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
- GL11.glCallList(this.displayList);
-
- if (this.childModels != null)
- {
- for (var2 = 0; var2 < this.childModels.size(); ++var2)
- {
- ((ModelRenderer)this.childModels.get(var2)).render(par1);
- }
- }
-
- GL11.glTranslatef(-this.rotationPointX * par1, -this.rotationPointY * par1, -this.rotationPointZ * par1);
- }
- }
- else
- {
- GL11.glPushMatrix();
- GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
-
- if (this.rotateAngleZ != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- }
-
- if (this.rotateAngleY != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- }
-
- if (this.rotateAngleX != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
-
- GL11.glCallList(this.displayList);
-
- if (this.childModels != null)
- {
- for (var2 = 0; var2 < this.childModels.size(); ++var2)
- {
- ((ModelRenderer)this.childModels.get(var2)).render(par1);
- }
- }
-
- GL11.glPopMatrix();
- }
-
- GL11.glTranslatef(-this.offsetX, -this.offsetY, -this.offsetZ);
- }
- }
- }
-
- public void renderWithRotation(float par1)
- {
- if (!this.isHidden)
- {
- if (this.showModel)
- {
- if (!this.compiled)
- {
- this.compileDisplayList(par1);
- }
-
- GL11.glPushMatrix();
- GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
-
- if (this.rotateAngleY != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- }
-
- if (this.rotateAngleX != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
-
- if (this.rotateAngleZ != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- }
-
- GL11.glCallList(this.displayList);
- GL11.glPopMatrix();
- }
- }
- }
-
- /**
- * Allows the changing of Angles after a box has been rendered
- */
- public void postRender(float par1)
- {
- if (!this.isHidden)
- {
- if (this.showModel)
- {
- if (!this.compiled)
- {
- this.compileDisplayList(par1);
- }
-
- if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F)
- {
- if (this.rotationPointX != 0.0F || this.rotationPointY != 0.0F || this.rotationPointZ != 0.0F)
- {
- GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
- }
- }
- else
- {
- GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
-
- if (this.rotateAngleZ != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
- }
-
- if (this.rotateAngleY != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
- }
-
- if (this.rotateAngleX != 0.0F)
- {
- GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
- }
- }
- }
- }
- }
-
- /**
- * Compiles a GL display list for this model
- */
- private void compileDisplayList(float par1)
- {
- this.displayList = GLAllocation.generateDisplayLists(1);
- GL11.glNewList(this.displayList, GL11.GL_COMPILE);
- Tessellator var2 = Tessellator.instance;
-
- for (int var3 = 0; var3 < this.cubeList.size(); ++var3)
- {
- if(this.cubeList.get(var3) instanceof ModelToplessBox)
- {
- ((ModelToplessBox)this.cubeList.get(var3)).render(var2, par1);
- }
- else if(this.cubeList.get(var3) instanceof ModelTube)
- {
- ((ModelTube)this.cubeList.get(var3)).render(var2, par1);
- }
- else if(this.cubeList.get(var3) instanceof ModelKnee)
- {
- ((ModelKnee)this.cubeList.get(var3)).render(var2, par1);
- }
- }
-
- GL11.glEndList();
- this.compiled = true;
- }
-
- /**
- * Returns the model renderer with the new texture parameters.
- */
- public IHLModelRenderer setTextureSize(int par1, int par2)
- {
- this.textureWidth = par1;
- this.textureHeight = par2;
- return this;
- }
-
- public void addBox(String string, float f, float g, float h, int i, int j, int k) {
- this.addBox(string, f, g, h, i, j, k, false);
- }
-
-
-}
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