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path: root/ihl/processing/chemistry/ChemicalReactorContainer.java
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-rw-r--r--ihl/processing/chemistry/ChemicalReactorContainer.java114
1 files changed, 24 insertions, 90 deletions
diff --git a/ihl/processing/chemistry/ChemicalReactorContainer.java b/ihl/processing/chemistry/ChemicalReactorContainer.java
index a20cc01..a1cc0b4 100644
--- a/ihl/processing/chemistry/ChemicalReactorContainer.java
+++ b/ihl/processing/chemistry/ChemicalReactorContainer.java
@@ -10,100 +10,34 @@ import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraftforge.fluids.FluidStack;
-public class ChemicalReactorContainer extends ContainerBase<ChemicalReactorTileEntity> {
+public class ChemicalReactorContainer extends BasicElectricMotorContainer<ChemicalReactorTileEntity> {
- protected ChemicalReactorTileEntity tileEntity;
- public int lastFluidAmount = -1;
+ protected ChemicalReactorTileEntity tileEntity;
+ public int lastFluidAmount = -1;
public int lastNumberOfFluids = -1;
- public short lastProgress = -1;
- public short lastTemperature = -1;
- public short lastEnergy = -1;
- private final static int height=166;
- public List<FluidStack> fluidTankFluidList;
-
- public ChemicalReactorContainer(EntityPlayer entityPlayer, ChemicalReactorTileEntity tileEntity1){
- super(tileEntity1);
- this.tileEntity = tileEntity1;
- fluidTankFluidList=tileEntity.getFluidTank().getFluidList();
- int col;
- for (col = 0; col < 3; ++col)
- {
- for (int col1 = 0; col1 < 9; ++col1)
- {
- this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
- }
- }
- for (col = 0; col < 9; ++col)
- {
- this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
- }
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.fillInputSlot, 0, 60, 51));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.drainInputSlot, 0, 60, 15));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.emptyFluidItemsSlot, 0, 60, 33));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.input, 0, 122-18, 15));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.input, 1, 122, 15));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, 0, 122-18, 51));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, 1, 122, 51));
- this.addSlotToContainer(new SlotInvSlot(tileEntity1.dischargeSlot, 0, 8, 33));
- }
+ public List<FluidStack> fluidTankFluidList;
- @Override
- public void detectAndSendChanges()
- {
- super.detectAndSendChanges();
- for (int i = 0; i < this.crafters.size(); ++i)
- {
- ICrafting icrafting = (ICrafting)this.crafters.get(i);
-
- if (this.tileEntity.getTankAmount() != this.lastFluidAmount || this.tileEntity.getNumberOfFluidsInTank() != this.lastNumberOfFluids)
- {
- IC2.network.get().sendContainerField(this, "fluidTankFluidList");
- }
-
- if (this.tileEntity.progress != this.lastProgress)
- {
- icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.progress);
- }
-
- if (this.tileEntity.temperature != this.lastTemperature)
- {
- icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.temperature);
- }
-
-
- if ((short) this.tileEntity.energy != this.lastEnergy)
- {
- icrafting.sendProgressBarUpdate(this, 2, (short) this.tileEntity.energy);
- }
- }
+ public ChemicalReactorContainer(EntityPlayer entityPlayer, ChemicalReactorTileEntity tileEntity1) {
+ super(entityPlayer, tileEntity1);
+ this.tileEntity = tileEntity1;
+ fluidTankFluidList = tileEntity.getFluidTank().getFluidList();
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.fillInputSlot, 0, 60, 51));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.drainInputSlot, 0, 60, 15));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.emptyFluidItemsSlot, 0, 60, 33));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.input, 0, 122 - 18, 15));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.input, 1, 122, 15));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, 0, 122 - 18, 51));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, 1, 122, 51));
+ }
- this.lastNumberOfFluids = this.tileEntity.getNumberOfFluidsInTank();
- this.lastFluidAmount = this.tileEntity.getTankAmount();
- this.lastProgress = this.tileEntity.progress;
- this.lastTemperature = this.tileEntity.temperature;
- this.lastEnergy = (short) this.tileEntity.energy;
- }
-
- @Override
- public void updateProgressBar(int index, int value)
- {
- super.updateProgressBar(index, value);
- switch (index)
- {
- case 0:
- this.tileEntity.progress=(short) value;
- break;
- case 1:
- this.tileEntity.temperature=(short) value;
- break;
- case 2:
- this.tileEntity.energy=value;
- break;
- }
- }
-
@Override
- public boolean canInteractWith(EntityPlayer var1) {
- return tileEntity.isUseableByPlayer(var1);
+ public void detectAndSendChanges() {
+ super.detectAndSendChanges();
+ if (this.tileEntity.getTankAmount() != this.lastFluidAmount
+ || this.tileEntity.getNumberOfFluidsInTank() != this.lastNumberOfFluids) {
+ IC2.network.get().sendContainerField(this, "fluidTankFluidList");
+ }
+ this.lastNumberOfFluids = this.tileEntity.getNumberOfFluidsInTank();
+ this.lastFluidAmount = this.tileEntity.getTankAmount();
}
}