diff options
Diffstat (limited to 'ihl/processing/chemistry/SolarEvaporatorContainer.java')
| -rw-r--r-- | ihl/processing/chemistry/SolarEvaporatorContainer.java | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/ihl/processing/chemistry/SolarEvaporatorContainer.java b/ihl/processing/chemistry/SolarEvaporatorContainer.java new file mode 100644 index 0000000..4ecf44d --- /dev/null +++ b/ihl/processing/chemistry/SolarEvaporatorContainer.java @@ -0,0 +1,112 @@ +package ihl.processing.chemistry;
+
+import ic2.core.ContainerBase;
+import ic2.core.slot.SlotInvSlot;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.ICrafting;
+import net.minecraft.inventory.Slot;
+import net.minecraftforge.fluids.FluidRegistry;
+import net.minecraftforge.fluids.FluidStack;
+
+public class SolarEvaporatorContainer extends ContainerBase<SolarEvaporatorTileEntity> {
+
+ protected SolarEvaporatorTileEntity tileEntity;
+ public int lastFluidAmount = -1;
+ public int lastFuel = -1;
+ public short lastProgress = -1;
+ private final static int height = 166;
+ public int lastNumberOfFluids = -1;
+ public int lastVisibleFluidID = -1;
+ public int lastVisibleFluidAmount = -1;
+
+ public SolarEvaporatorContainer(EntityPlayer entityPlayer, SolarEvaporatorTileEntity tileEntity1) {
+ super(tileEntity1);
+ this.tileEntity = tileEntity1;
+ int col;
+
+ for (col = 0; col < 3; ++col) {
+ for (int col1 = 0; col1 < 9; ++col1) {
+ this.addSlotToContainer(
+ new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
+ }
+ }
+
+ for (col = 0; col < 9; ++col) {
+ this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
+ }
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.fluidItemsSlot, 0, 44, 14));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.emptyFluidItemsSlot, 0, 44, 32));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.fillItemsSlot, 0, 44, 50));
+ this.addSlotToContainer(new SlotInvSlot(tileEntity1.outputSlot, 0, 117, 32));
+
+ }
+
+ @Override
+ public void detectAndSendChanges() {
+ super.detectAndSendChanges();
+ for (int i = 0; i < this.crafters.size(); ++i) {
+ ICrafting icrafting = (ICrafting) this.crafters.get(i);
+
+ if (this.tileEntity.getFluidTank().getFluid() != null
+ && this.tileEntity.getFluidTank().getFluidAmount() != this.lastFluidAmount) {
+ icrafting.sendProgressBarUpdate(this, 0, this.tileEntity.getFluidTank().getFluid().getFluid().getID());
+ icrafting.sendProgressBarUpdate(this, 1, this.tileEntity.getFluidTank().getFluidAmount());
+ }
+
+ if (this.tileEntity.fuel != this.lastFuel) {
+ icrafting.sendProgressBarUpdate(this, 2, this.tileEntity.fuel);
+ }
+
+ if (this.tileEntity.progress != this.lastProgress) {
+ icrafting.sendProgressBarUpdate(this, 3, this.tileEntity.progress);
+ }
+ if (this.tileEntity.visibleFluidId != this.lastVisibleFluidID)
+ {
+ icrafting.sendProgressBarUpdate(this, 4, this.tileEntity.visibleFluidId);
+ }
+ if (this.tileEntity.visibleFluidAmount != this.lastVisibleFluidAmount)
+ {
+ icrafting.sendProgressBarUpdate(this, 5, this.tileEntity.visibleFluidAmount);
+ }
+ }
+
+ this.lastFluidAmount = this.tileEntity.getFluidTank().getFluidAmount();
+ this.lastFuel = this.tileEntity.fuel;
+ this.lastProgress = this.tileEntity.progress;
+ this.lastVisibleFluidID=this.tileEntity.visibleFluidId;
+ this.lastVisibleFluidAmount=this.tileEntity.visibleFluidAmount;
+ }
+
+ @Override
+ public void updateProgressBar(int index, int value) {
+ super.updateProgressBar(index, value);
+
+ switch (index) {
+ case 0:
+ this.tileEntity.getFluidTank().setFluid(new FluidStack(FluidRegistry.getFluid(value), 1000));
+ break;
+ case 1:
+ this.tileEntity.getFluidTank()
+ .setFluid(new FluidStack(this.tileEntity.getFluidTank().getFluid().getFluid(), value));
+ break;
+ case 2:
+ this.tileEntity.fuel = value;
+ break;
+ case 3:
+ this.tileEntity.progress = (short) value;
+ break;
+ case 4:
+ this.tileEntity.visibleFluidId=value;
+ break;
+ case 5:
+ this.tileEntity.visibleFluidAmount=value;
+ break;
+
+ }
+ }
+
+ @Override
+ public boolean canInteractWith(EntityPlayer var1) {
+ return tileEntity.isUseableByPlayer(var1);
+ }
+}
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