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path: root/ihl/processing/metallurgy/LathePart1Model.java
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-rw-r--r--ihl/processing/metallurgy/LathePart1Model.java93
1 files changed, 0 insertions, 93 deletions
diff --git a/ihl/processing/metallurgy/LathePart1Model.java b/ihl/processing/metallurgy/LathePart1Model.java
deleted file mode 100644
index c08b3bf..0000000
--- a/ihl/processing/metallurgy/LathePart1Model.java
+++ /dev/null
@@ -1,93 +0,0 @@
-package ihl.processing.metallurgy;
-
-import ihl.model.IHLModelRenderer;
-import net.minecraft.client.model.ModelBase;
-import net.minecraftforge.common.util.ForgeDirection;
-
-public class LathePart1Model extends ModelBase
-{
- //fields
- IHLModelRenderer Base;
- IHLModelRenderer RotatingPart2;
- IHLModelRenderer MotorPart1;
- IHLModelRenderer MotorPart2;
- IHLModelRenderer Belt;
- IHLModelRenderer Belt2;
-
- public LathePart1Model()
- {
- textureWidth = 64;
- textureHeight = 32;
- setTextureOffset("Base.Shape6", 0, 0);
- setTextureOffset("Base.Shape3", 0, 0);
- setTextureOffset("Base.Shape2", 0, 0);
- setTextureOffset("Base.NewShape4", 0, 0);
- setTextureOffset("RotatingPart2.PipeN1", 0, 0);
- setTextureOffset("RotatingPart2.PipeN7", 49, 23);
- setTextureOffset("RotatingPart2.Shape1", 56, 19);
- setTextureOffset("RotatingPart2.Shape5", 0, 8);
- setTextureOffset("RotatingPart2.Shape8", 0, 11);
- setTextureOffset("RotatingPart2.PipeN4", 0, 0);
- setTextureOffset("RotatingPart2.Shape9", 0, 0);
- setTextureOffset("MotorPart1.PipeN41", 0, 0);
- setTextureOffset("MotorPart1.PipeN12", 0, 0);
- setTextureOffset("MotorPart1.PipeN13", 0, 0);
- setTextureOffset("MotorPart2.Shape4", 0, 24);
- setTextureOffset("MotorPart2.Shape7", 0, 9);
- setTextureOffset("MotorPart2.Shape10", 0, 9);
- setTextureOffset("Belt.Shape12", 46, 0);
- setTextureOffset("Belt2.Shape13", 46, 0);
-
- Base = new IHLModelRenderer(this, "Base");
- Base.setRotationPoint(0F, 16F, 0F);
- setRotation(Base, 0F, 0F, 0F);
- Base.mirror = true;
- Base.addBox("Shape6", -8F, 7F, -8F, 16, 1, 16);
- Base.addBox("Shape3", -5.5F, -1.5F, -7F, 7, 9, 1);
- Base.addBox("Shape2", -5.5F, -0.5F, -4F, 5, 8, 1);
- Base.addBox("NewShape4", 3F, 3F, -6F, 3, 4, 1);
- RotatingPart2 = new IHLModelRenderer(this, "RotatingPart2");
- RotatingPart2.setRotationPoint(-3F, 18F, -7F);
- setRotation(RotatingPart2, 0F, 0F, 0F);
- RotatingPart2.mirror = true;
- RotatingPart2.addTube("PipeN1", -1.5F, -1.5F, 0F, 3, 3, 5, 0F,1F,ForgeDirection.NORTH);
- RotatingPart2.addTube("PipeN7", -2.5F, -2.5F, -1F, 5, 5, 1, 0F,1F,ForgeDirection.NORTH);
- RotatingPart2.addBox("Shape1", 2F, -0.5F, 8.5F, 3, 1, 1);
- RotatingPart2.addBox("Shape5", -0.5F, -5F, 8.5F, 1, 3, 1);
- RotatingPart2.addBox("Shape8", -5F, -0.5F, 8.5F, 3, 1, 1);
- RotatingPart2.addTube("PipeN4", -4F, -4F, 4F, 8, 8, 5, 0.3F,1F,ForgeDirection.NORTH);
- RotatingPart2.addBox("Shape9", -0.5F, 2F, 8.5F, 1, 3, 1);
- MotorPart1 = new IHLModelRenderer(this, "MotorPart1");
- MotorPart1.setRotationPoint(0F, 21F, 0F);
- setRotation(MotorPart1, 0F, 0F, 0F);
- MotorPart1.mirror = true;
- MotorPart1.addTube("PipeN41", 3F, -2F, -8F, 3, 3, 1, 0F,1F,ForgeDirection.NORTH);
- MotorPart1.addTube("PipeN12", 4F, -1F, -7F, 1, 1, 1, 0F,1F,ForgeDirection.NORTH);
- MotorPart1.addTube("PipeN13", 3F, -2F, -5F, 3, 3, 5, 0F,1F,ForgeDirection.NORTH);
- MotorPart2 = new IHLModelRenderer(this, "MotorPart2");
- MotorPart2.setRotationPoint(0F, 16F, 0F);
- setRotation(MotorPart2, 0F, 0F, 0F);
- MotorPart2.mirror = true;
- MotorPart2.addBox("Shape4", 3F, 3F, 0F, 3, 4, 4);
- MotorPart2.addBox("Shape7", 6F, 3F, -5F, 2, 4, 5);
- MotorPart2.addBox("Shape10", 1F, 3F, -5F, 2, 4, 5);
- Belt = new IHLModelRenderer(this, "Belt");
- Belt.setRotationPoint(-3F, 15.5F, -7.9F);
- setRotation(Belt, 0F, 0F, 0.45F);
- Belt.mirror = true;
- Belt.addBox("Shape12", 0F, 0F, 0F, 8, 1, 1);
- Belt2 = new IHLModelRenderer(this, "Belt2");
- Belt2.setRotationPoint(-3F, 19.5F, -7.9F);
- setRotation(Belt2, 0F, 0F, 0.19F);
- Belt2.mirror = true;
- Belt2.addBox("Shape13", 0F, 0F, 0F, 8, 1, 1);
- }
-
- private void setRotation(IHLModelRenderer model, float x, float y, float z)
- {
- model.rotateAngleX = x;
- model.rotateAngleY = y;
- model.rotateAngleZ = z;
- }
-
-}