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-rw-r--r--ihl/processing/metallurgy/MuffleFurnaceGui.java51
1 files changed, 51 insertions, 0 deletions
diff --git a/ihl/processing/metallurgy/MuffleFurnaceGui.java b/ihl/processing/metallurgy/MuffleFurnaceGui.java
new file mode 100644
index 0000000..ffd664d
--- /dev/null
+++ b/ihl/processing/metallurgy/MuffleFurnaceGui.java
@@ -0,0 +1,51 @@
+package ihl.processing.metallurgy;
+
+import net.minecraft.client.gui.inventory.GuiContainer;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.StatCollector;
+import org.lwjgl.opengl.GL11;
+
+public class MuffleFurnaceGui extends GuiContainer {
+ protected static final ResourceLocation muffleFurnaceBackground = new ResourceLocation("ihl", "textures/gui/GUIMuffleFurnace.png");
+ private MachineBaseContainer container;
+
+ public MuffleFurnaceGui(MachineBaseContainer machineBaseContainer) {
+ //the container is instanciated and passed to the superclass for handling
+ super(machineBaseContainer);
+ this.container=machineBaseContainer;
+ }
+
+ @Override
+ protected void drawGuiContainerForegroundLayer(int par1, int par2) {
+ int xOffset = (this.width - xSize) / 2;
+ int yOffset = (this.height - ySize) / 2;
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ this.mc.renderEngine.bindTexture(muffleFurnaceBackground);
+ int i1;
+ if (this.container.tileEntity.getEnergy() > 0D)
+ {
+ i1 = Math.min(this.container.tileEntity.getGUIEnergy(12),12);
+ this.drawTexturedModalRect(8, 14 + 12 - i1, 179, 12 - i1, 14, i1 + 2);
+ }
+ if (this.container.tileEntity.progress > 0)
+ {
+ i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(50),50);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ this.drawTexturedModalRect(44, 57, 197, 0, i1 + 1, 13);
+ }
+ fontRendererObj.drawStringWithShadow(StatCollector.translateToLocal("ihl.gui.muffleFurnace"), 40, 12, 16768125);
+
+ }
+
+ @Override
+ protected void drawGuiContainerBackgroundLayer(float par1, int par2,
+ int par3) {
+ //draw your Gui here, only thing you need to change is the path
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ this.mc.renderEngine.bindTexture(muffleFurnaceBackground);
+ int x = (width - xSize) / 2;
+ int y = (height - ySize) / 2;
+ this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
+ }
+}