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diff --git a/javadoc/net/minecraft/tileentity/TileEntity.html b/javadoc/net/minecraft/tileentity/TileEntity.html new file mode 100644 index 0000000..5d84e91 --- /dev/null +++ b/javadoc/net/minecraft/tileentity/TileEntity.html @@ -0,0 +1,766 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (version 1.7.0_65) on Thu Feb 05 20:10:12 EST 2015 --> +<title>TileEntity (Forge API)</title> +<meta name="date" content="2015-02-05"> +<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> +</head> +<body> +<script type="text/javascript"><!-- + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="TileEntity (Forge API)"; + } +//--> +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar_top"> +<!-- --> +</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-all.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../net/minecraft/tileentity/MobSpawnerBaseLogic.WeightedRandomMinecart.html" title="class in net.minecraft.tileentity"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../net/minecraft/tileentity/TileEntityBeacon.html" title="class in net.minecraft.tileentity"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a 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name="skip-navbar_top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">net.minecraft.tileentity</div> +<h2 title="Class TileEntity" class="title">Class TileEntity</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li>net.minecraft.tileentity.TileEntity</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>Direct Known Subclasses:</dt> +<dd><a href="../../../net/minecraft/block/BlockJukebox.TileEntityJukebox.html" title="class in net.minecraft.block">BlockJukebox.TileEntityJukebox</a>, <a href="../../../net/minecraft/tileentity/TileEntityBeacon.html" title="class in net.minecraft.tileentity">TileEntityBeacon</a>, <a href="../../../net/minecraft/tileentity/TileEntityBrewingStand.html" title="class in net.minecraft.tileentity">TileEntityBrewingStand</a>, <a href="../../../net/minecraft/tileentity/TileEntityChest.html" title="class in net.minecraft.tileentity">TileEntityChest</a>, <a href="../../../net/minecraft/tileentity/TileEntityCommandBlock.html" title="class in net.minecraft.tileentity">TileEntityCommandBlock</a>, <a href="../../../net/minecraft/tileentity/TileEntityComparator.html" title="class in net.minecraft.tileentity">TileEntityComparator</a>, <a href="../../../net/minecraft/tileentity/TileEntityDaylightDetector.html" title="class in net.minecraft.tileentity">TileEntityDaylightDetector</a>, <a href="../../../net/minecraft/tileentity/TileEntityDispenser.html" title="class in net.minecraft.tileentity">TileEntityDispenser</a>, <a href="../../../net/minecraft/tileentity/TileEntityEnchantmentTable.html" title="class in net.minecraft.tileentity">TileEntityEnchantmentTable</a>, <a href="../../../net/minecraft/tileentity/TileEntityEnderChest.html" title="class in net.minecraft.tileentity">TileEntityEnderChest</a>, <a href="../../../net/minecraft/tileentity/TileEntityEndPortal.html" title="class in net.minecraft.tileentity">TileEntityEndPortal</a>, <a href="../../../net/minecraft/tileentity/TileEntityFlowerPot.html" title="class in net.minecraft.tileentity">TileEntityFlowerPot</a>, <a href="../../../net/minecraft/tileentity/TileEntityFurnace.html" title="class in net.minecraft.tileentity">TileEntityFurnace</a>, <a href="../../../net/minecraft/tileentity/TileEntityHopper.html" title="class in net.minecraft.tileentity">TileEntityHopper</a>, <a href="../../../net/minecraft/tileentity/TileEntityMobSpawner.html" title="class in net.minecraft.tileentity">TileEntityMobSpawner</a>, <a href="../../../net/minecraft/tileentity/TileEntityNote.html" title="class in net.minecraft.tileentity">TileEntityNote</a>, <a href="../../../net/minecraft/tileentity/TileEntityPiston.html" title="class in net.minecraft.tileentity">TileEntityPiston</a>, <a href="../../../net/minecraft/tileentity/TileEntitySign.html" title="class in net.minecraft.tileentity">TileEntitySign</a>, <a href="../../../net/minecraft/tileentity/TileEntitySkull.html" title="class in net.minecraft.tileentity">TileEntitySkull</a>, <a href="../../../net/minecraftforge/fluids/TileFluidHandler.html" title="class in net.minecraftforge.fluids">TileFluidHandler</a></dd> +</dl> +<hr> +<br> +<pre>public class <span class="strong">TileEntity</span> +extends java.lang.Object</pre> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#blockMetadata">blockMetadata</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#blockType">blockType</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#INFINITE_EXTENT_AABB">INFINITE_EXTENT_AABB</a></strong></code> +<div class="block">Sometimes default render bounding box: infinite in scope.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>protected boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#tileEntityInvalid">tileEntityInvalid</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>protected <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#worldObj">worldObj</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#xCoord">xCoord</a></strong></code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#yCoord">yCoord</a></strong></code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#zCoord">zCoord</a></strong></code> </td> +</tr> +</table> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#TileEntity()">TileEntity</a></strong>()</code> </td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span>Methods</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#addMapping(java.lang.Class,%20java.lang.String)">addMapping</a></strong>(java.lang.Class p_145826_0_, + java.lang.String p_145826_1_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#canUpdate()">canUpdate</a></strong>()</code> +<div class="block">Determines if this TileEntity requires update calls.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>static <a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity">TileEntity</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#createAndLoadEntity(net.minecraft.nbt.NBTTagCompound)">createAndLoadEntity</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_145827_0_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#func_145828_a(net.minecraft.crash.CrashReportCategory)">func_145828_a</a></strong>(<a href="../../../net/minecraft/crash/CrashReportCategory.html" title="class in net.minecraft.crash">CrashReportCategory</a> p_145828_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#getBlockMetadata()">getBlockMetadata</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#getBlockType()">getBlockType</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/network/Packet.html" title="class in net.minecraft.network">Packet</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#getDescriptionPacket()">getDescriptionPacket</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#getDistanceFrom(double,%20double,%20double)">getDistanceFrom</a></strong>(double p_145835_1_, + double p_145835_3_, + double p_145835_5_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#getMaxRenderDistanceSquared()">getMaxRenderDistanceSquared</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#getRenderBoundingBox()">getRenderBoundingBox</a></strong>()</code> +<div class="block">Return an <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util"><code>AxisAlignedBB</code></a> that controls the visible scope of a <code>TileEntitySpecialRenderer</code> associated with this <a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity"><code>TileEntity</code></a> + Defaults to the collision bounding box <a href="../../../net/minecraft/block/Block.html#getCollisionBoundingBoxFromPool(net.minecraft.world.World,%20int,%20int,%20int)"><code>Block.getCollisionBoundingBoxFromPool(World, int, int, int)</code></a> associated with the block + at this location.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code><a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a></code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#getWorldObj()">getWorldObj</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#hasWorldObj()">hasWorldObj</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#invalidate()">invalidate</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#isInvalid()">isInvalid</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#markDirty()">markDirty</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#onChunkUnload()">onChunkUnload</a></strong>()</code> +<div class="block">Called when the chunk this TileEntity is on is Unloaded.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#onDataPacket(net.minecraft.network.NetworkManager,%20net.minecraft.network.play.server.S35PacketUpdateTileEntity)">onDataPacket</a></strong>(<a href="../../../net/minecraft/network/NetworkManager.html" title="class in net.minecraft.network">NetworkManager</a> net, + <a href="../../../net/minecraft/network/play/server/S35PacketUpdateTileEntity.html" title="class in net.minecraft.network.play.server">S35PacketUpdateTileEntity</a> pkt)</code> +<div class="block">Called when you receive a TileEntityData packet for the location this + TileEntity is currently in.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#readFromNBT(net.minecraft.nbt.NBTTagCompound)">readFromNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_145839_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#receiveClientEvent(int,%20int)">receiveClientEvent</a></strong>(int p_145842_1_, + int p_145842_2_)</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#setWorldObj(net.minecraft.world.World)">setWorldObj</a></strong>(<a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_145834_1_)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#shouldRefresh(net.minecraft.block.Block,%20net.minecraft.block.Block,%20int,%20int,%20net.minecraft.world.World,%20int,%20int,%20int)">shouldRefresh</a></strong>(<a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> oldBlock, + <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> newBlock, + int oldMeta, + int newMeta, + <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> world, + int x, + int y, + int z)</code> +<div class="block">Called from Chunk.setBlockIDWithMetadata, determines if this tile entity should be re-created when the ID, or Metadata changes.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#shouldRenderInPass(int)">shouldRenderInPass</a></strong>(int pass)</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#updateContainingBlockInfo()">updateContainingBlockInfo</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#updateEntity()">updateEntity</a></strong>()</code> </td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#validate()">validate</a></strong>()</code> </td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><strong><a href="../../../net/minecraft/tileentity/TileEntity.html#writeToNBT(net.minecraft.nbt.NBTTagCompound)">writeToNBT</a></strong>(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_145841_1_)</code> </td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field_detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="worldObj"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>worldObj</h4> +<pre>protected <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> worldObj</pre> +</li> +</ul> +<a name="xCoord"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>xCoord</h4> +<pre>public int xCoord</pre> +</li> +</ul> +<a name="yCoord"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>yCoord</h4> +<pre>public int yCoord</pre> +</li> +</ul> +<a name="zCoord"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>zCoord</h4> +<pre>public int zCoord</pre> +</li> +</ul> +<a name="tileEntityInvalid"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>tileEntityInvalid</h4> +<pre>protected boolean tileEntityInvalid</pre> +</li> +</ul> +<a name="blockMetadata"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>blockMetadata</h4> +<pre>public int blockMetadata</pre> +</li> +</ul> +<a name="blockType"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>blockType</h4> +<pre>public <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> blockType</pre> +</li> +</ul> +<a name="INFINITE_EXTENT_AABB"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>INFINITE_EXTENT_AABB</h4> +<pre>public static final <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a> INFINITE_EXTENT_AABB</pre> +<div class="block">Sometimes default render bounding box: infinite in scope. Used to control rendering on <code>TileEntitySpecialRenderer</code>.</div> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor_detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="TileEntity()"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>TileEntity</h4> +<pre>public TileEntity()</pre> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method_detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="addMapping(java.lang.Class, java.lang.String)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>addMapping</h4> +<pre>public static void addMapping(java.lang.Class p_145826_0_, + java.lang.String p_145826_1_)</pre> +</li> +</ul> +<a name="getWorldObj()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getWorldObj</h4> +<pre>public <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> getWorldObj()</pre> +</li> +</ul> +<a name="setWorldObj(net.minecraft.world.World)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setWorldObj</h4> +<pre>public void setWorldObj(<a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> p_145834_1_)</pre> +</li> +</ul> +<a name="hasWorldObj()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>hasWorldObj</h4> +<pre>public boolean hasWorldObj()</pre> +</li> +</ul> +<a name="readFromNBT(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>readFromNBT</h4> +<pre>public void readFromNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_145839_1_)</pre> +</li> +</ul> +<a name="writeToNBT(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>writeToNBT</h4> +<pre>public void writeToNBT(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_145841_1_)</pre> +</li> +</ul> +<a name="updateEntity()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>updateEntity</h4> +<pre>public void updateEntity()</pre> +</li> +</ul> +<a name="createAndLoadEntity(net.minecraft.nbt.NBTTagCompound)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>createAndLoadEntity</h4> +<pre>public static <a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity">TileEntity</a> createAndLoadEntity(<a href="../../../net/minecraft/nbt/NBTTagCompound.html" title="class in net.minecraft.nbt">NBTTagCompound</a> p_145827_0_)</pre> +</li> +</ul> +<a name="getBlockMetadata()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getBlockMetadata</h4> +<pre>public int getBlockMetadata()</pre> +</li> +</ul> +<a name="markDirty()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>markDirty</h4> +<pre>public void markDirty()</pre> +</li> +</ul> +<a name="getDistanceFrom(double, double, double)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getDistanceFrom</h4> +<pre>public double getDistanceFrom(double p_145835_1_, + double p_145835_3_, + double p_145835_5_)</pre> +</li> +</ul> +<a name="getMaxRenderDistanceSquared()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getMaxRenderDistanceSquared</h4> +<pre>public double getMaxRenderDistanceSquared()</pre> +</li> +</ul> +<a name="getBlockType()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getBlockType</h4> +<pre>public <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> getBlockType()</pre> +</li> +</ul> +<a name="getDescriptionPacket()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getDescriptionPacket</h4> +<pre>public <a href="../../../net/minecraft/network/Packet.html" title="class in net.minecraft.network">Packet</a> getDescriptionPacket()</pre> +</li> +</ul> +<a name="isInvalid()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>isInvalid</h4> +<pre>public boolean isInvalid()</pre> +</li> +</ul> +<a name="invalidate()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>invalidate</h4> +<pre>public void invalidate()</pre> +</li> +</ul> +<a name="validate()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>validate</h4> +<pre>public void validate()</pre> +</li> +</ul> +<a name="receiveClientEvent(int, int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>receiveClientEvent</h4> +<pre>public boolean receiveClientEvent(int p_145842_1_, + int p_145842_2_)</pre> +</li> +</ul> +<a name="updateContainingBlockInfo()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>updateContainingBlockInfo</h4> +<pre>public void updateContainingBlockInfo()</pre> +</li> +</ul> +<a name="func_145828_a(net.minecraft.crash.CrashReportCategory)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>func_145828_a</h4> +<pre>public void func_145828_a(<a href="../../../net/minecraft/crash/CrashReportCategory.html" title="class in net.minecraft.crash">CrashReportCategory</a> p_145828_1_)</pre> +</li> +</ul> +<a name="canUpdate()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>canUpdate</h4> +<pre>public boolean canUpdate()</pre> +<div class="block">Determines if this TileEntity requires update calls.</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>True if you want updateEntity() to be called, false if not</dd></dl> +</li> +</ul> +<a name="onDataPacket(net.minecraft.network.NetworkManager, net.minecraft.network.play.server.S35PacketUpdateTileEntity)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onDataPacket</h4> +<pre>public void onDataPacket(<a href="../../../net/minecraft/network/NetworkManager.html" title="class in net.minecraft.network">NetworkManager</a> net, + <a href="../../../net/minecraft/network/play/server/S35PacketUpdateTileEntity.html" title="class in net.minecraft.network.play.server">S35PacketUpdateTileEntity</a> pkt)</pre> +<div class="block">Called when you receive a TileEntityData packet for the location this + TileEntity is currently in. On the client, the NetworkManager will always + be the remote server. On the server, it will be whomever is responsible for + sending the packet.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>net</code> - The NetworkManager the packet originated from</dd><dd><code>pkt</code> - The data packet</dd></dl> +</li> +</ul> +<a name="onChunkUnload()"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>onChunkUnload</h4> +<pre>public void onChunkUnload()</pre> +<div class="block">Called when the chunk this TileEntity is on is Unloaded.</div> +</li> +</ul> +<a name="shouldRefresh(net.minecraft.block.Block, net.minecraft.block.Block, int, int, net.minecraft.world.World, int, int, int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>shouldRefresh</h4> +<pre>public boolean shouldRefresh(<a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> oldBlock, + <a href="../../../net/minecraft/block/Block.html" title="class in net.minecraft.block">Block</a> newBlock, + int oldMeta, + int newMeta, + <a href="../../../net/minecraft/world/World.html" title="class in net.minecraft.world">World</a> world, + int x, + int y, + int z)</pre> +<div class="block">Called from Chunk.setBlockIDWithMetadata, determines if this tile entity should be re-created when the ID, or Metadata changes. + Use with caution as this will leave straggler TileEntities, or create conflicts with other TileEntities if not used properly.</div> +<dl><dt><span class="strong">Parameters:</span></dt><dd><code>oldID</code> - The old ID of the block</dd><dd><code>newID</code> - The new ID of the block (May be the same)</dd><dd><code>oldMeta</code> - The old metadata of the block</dd><dd><code>newMeta</code> - The new metadata of the block (May be the same)</dd><dd><code>world</code> - Current world</dd><dd><code>x</code> - X Position</dd><dd><code>y</code> - Y Position</dd><dd><code>z</code> - Z Position</dd> +<dt><span class="strong">Returns:</span></dt><dd>True to remove the old tile entity, false to keep it in tact {and create a new one if the new values specify to}</dd></dl> +</li> +</ul> +<a name="shouldRenderInPass(int)"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>shouldRenderInPass</h4> +<pre>public boolean shouldRenderInPass(int pass)</pre> +</li> +</ul> +<a name="getRenderBoundingBox()"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>getRenderBoundingBox</h4> +<pre>public <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util">AxisAlignedBB</a> getRenderBoundingBox()</pre> +<div class="block">Return an <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util"><code>AxisAlignedBB</code></a> that controls the visible scope of a <code>TileEntitySpecialRenderer</code> associated with this <a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity"><code>TileEntity</code></a> + Defaults to the collision bounding box <a href="../../../net/minecraft/block/Block.html#getCollisionBoundingBoxFromPool(net.minecraft.world.World,%20int,%20int,%20int)"><code>Block.getCollisionBoundingBoxFromPool(World, int, int, int)</code></a> associated with the block + at this location.</div> +<dl><dt><span class="strong">Returns:</span></dt><dd>an appropriately size <a href="../../../net/minecraft/util/AxisAlignedBB.html" title="class in net.minecraft.util"><code>AxisAlignedBB</code></a> for the <a href="../../../net/minecraft/tileentity/TileEntity.html" title="class in net.minecraft.tileentity"><code>TileEntity</code></a></dd></dl> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar_bottom"> +<!-- --> +</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../overview-summary.html">Overview</a></li> +<li><a href="package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-all.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../net/minecraft/tileentity/MobSpawnerBaseLogic.WeightedRandomMinecart.html" title="class in net.minecraft.tileentity"><span class="strong">Prev Class</span></a></li> +<li><a href="../../../net/minecraft/tileentity/TileEntityBeacon.html" title="class in net.minecraft.tileentity"><span class="strong">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?net/minecraft/tileentity/TileEntity.html" target="_top">Frames</a></li> +<li><a href="TileEntity.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_bottom"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_bottom"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li><a href="#field_summary">Field</a> | </li> +<li><a href="#constructor_summary">Constr</a> | </li> +<li><a href="#method_summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field_detail">Field</a> | </li> +<li><a href="#constructor_detail">Constr</a> | </li> +<li><a href="#method_detail">Method</a></li> +</ul> +</div> +<a name="skip-navbar_bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> |
