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Diffstat (limited to 'main/java/gregtech/api/objects/GT_MultiTexture.java')
-rw-r--r--main/java/gregtech/api/objects/GT_MultiTexture.java53
1 files changed, 53 insertions, 0 deletions
diff --git a/main/java/gregtech/api/objects/GT_MultiTexture.java b/main/java/gregtech/api/objects/GT_MultiTexture.java
new file mode 100644
index 0000000..295e511
--- /dev/null
+++ b/main/java/gregtech/api/objects/GT_MultiTexture.java
@@ -0,0 +1,53 @@
+package gregtech.api.objects;
+
+import gregtech.api.interfaces.ITexture;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+
+/**
+ * Lets Multiple ITextures Render overlay over each other.
+ *
+ * I should have done this much earlier...
+ */
+public class GT_MultiTexture implements ITexture {
+ private final ITexture[] mTextures;
+
+ public GT_MultiTexture(ITexture... aTextures) {
+ mTextures = aTextures;
+ }
+
+ @Override
+ public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public boolean isValidTexture() {
+ return true;
+ }
+} \ No newline at end of file