diff options
Diffstat (limited to 'src/main/java/ihl/processing/metallurgy/DetonationSprayingMachineContainer.java')
| -rw-r--r-- | src/main/java/ihl/processing/metallurgy/DetonationSprayingMachineContainer.java | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/main/java/ihl/processing/metallurgy/DetonationSprayingMachineContainer.java b/src/main/java/ihl/processing/metallurgy/DetonationSprayingMachineContainer.java new file mode 100644 index 0000000..94d479c --- /dev/null +++ b/src/main/java/ihl/processing/metallurgy/DetonationSprayingMachineContainer.java @@ -0,0 +1,39 @@ +package ihl.processing.metallurgy;
+
+import ic2.core.ContainerBase;
+import ic2.core.slot.SlotInvSlot;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.Slot;
+
+public class DetonationSprayingMachineContainer extends ContainerBase<DetonationSprayingMachineTileEntity> {
+
+ protected DetonationSprayingMachineTileEntity tileEntity;
+ public int lastFluidAmount = -1;
+ public short lastProgress = -1;
+ private final static int height=166;
+
+ public DetonationSprayingMachineContainer(EntityPlayer entityPlayer, DetonationSprayingMachineTileEntity detonationSprayingMachineTileEntity){
+ super(detonationSprayingMachineTileEntity);
+ this.tileEntity = detonationSprayingMachineTileEntity;
+ int col;
+ for (col = 0; col < 3; ++col)
+ {
+ for (int col1 = 0; col1 < 9; ++col1)
+ {
+ this.addSlotToContainer(new Slot(entityPlayer.inventory, col1 + col * 9 + 9, 8 + col1 * 18, height + -82 + col * 18));
+ }
+ }
+ for (col = 0; col < 9; ++col)
+ {
+ this.addSlotToContainer(new Slot(entityPlayer.inventory, col, 8 + col * 18, height + -24));
+ }
+ this.addSlotToContainer(new SlotInvSlot(detonationSprayingMachineTileEntity.input, 0, 10, 17));
+ this.addSlotToContainer(new SlotInvSlot(detonationSprayingMachineTileEntity.input, 1, 98, 17));
+ this.addSlotToContainer(new SlotInvSlot(detonationSprayingMachineTileEntity.input, 2, 117, 17));
+ }
+
+ @Override
+ public boolean canInteractWith(EntityPlayer var1) {
+ return tileEntity.isUseableByPlayer(var1);
+ }
+}
|
