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Diffstat (limited to 'src/main/java/ihl/processing/metallurgy/ImpregnatingMachineRender.java')
-rw-r--r--src/main/java/ihl/processing/metallurgy/ImpregnatingMachineRender.java55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/main/java/ihl/processing/metallurgy/ImpregnatingMachineRender.java b/src/main/java/ihl/processing/metallurgy/ImpregnatingMachineRender.java
new file mode 100644
index 0000000..9529186
--- /dev/null
+++ b/src/main/java/ihl/processing/metallurgy/ImpregnatingMachineRender.java
@@ -0,0 +1,55 @@
+package ihl.processing.metallurgy;
+
+import org.lwjgl.opengl.GL11;
+
+import ihl.interfaces.IFluidTankVisual;
+import ihl.model.FluidRenderer;
+import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraftforge.fluids.FluidRegistry;
+import net.minecraftforge.fluids.FluidStack;
+
+public class ImpregnatingMachineRender extends TileEntitySpecialRenderer {
+
+ private float cap;
+
+ public ImpregnatingMachineRender(float capIn) {
+ cap = capIn;
+ }
+
+ public void renderAModelAt(IFluidTankVisual tile, double x, double y, double z, float f) {
+ GL11.glPushMatrix();
+ GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F);
+ float rotation = 0F;
+ GL11.glRotatef(-rotation, 0F, 1F, 0F);
+ GL11.glScalef(1F, -1F, -1F);
+ GL11.glTranslatef(0F, -1.0F, 0F);
+ GL11.glPopMatrix();
+ if (tile.getVisibleFluidId() == -1 || tile.getVisibleFluidAmount() <= 0) {
+ return;
+ }
+ FluidStack fluidStack = new FluidStack(FluidRegistry.getFluid(tile.getVisibleFluidId()),
+ tile.getVisibleFluidAmount());
+ GL11.glPushMatrix();
+ GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glTranslatef((float) x, (float) y + 0.1F, (float) z);
+ GL11.glScalef(0.99F, 0.8F * tile.getRenderLiquidLevel(), 0.99F);
+ int[] displayLists = FluidRenderer.getLiquidDisplayLists(fluidStack);
+ if (displayLists != null) {
+ float level = Math.min(fluidStack.amount, cap) / cap;
+ bindTexture(FluidRenderer.getFluidSheet(fluidStack));
+ GL11.glCallList(displayLists[(int) (level * (FluidRenderer.DISPLAY_STAGES - 1))]);
+ }
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glPopAttrib();
+ GL11.glPopMatrix();
+
+ }
+
+ @Override
+ public void renderTileEntityAt(TileEntity tile, double par2, double par4, double par6, float par8) {
+ this.renderAModelAt((IFluidTankVisual) tile, par2, par4, par6, par8);
+ }
+} \ No newline at end of file