diff options
Diffstat (limited to 'src/main/java/ihl/processing/metallurgy/RollingMachineGui.java')
| -rw-r--r-- | src/main/java/ihl/processing/metallurgy/RollingMachineGui.java | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/main/java/ihl/processing/metallurgy/RollingMachineGui.java b/src/main/java/ihl/processing/metallurgy/RollingMachineGui.java new file mode 100644 index 0000000..a792bd3 --- /dev/null +++ b/src/main/java/ihl/processing/metallurgy/RollingMachineGui.java @@ -0,0 +1,50 @@ +package ihl.processing.metallurgy;
+
+import org.lwjgl.opengl.GL11;
+
+import net.minecraft.client.gui.inventory.GuiContainer;
+import net.minecraft.util.ResourceLocation;
+
+public class RollingMachineGui extends GuiContainer {
+
+ private RollingMachineContainer container;
+ protected static final ResourceLocation tex = new ResourceLocation("ihl", "textures/gui/GUIRollingMachine.png");
+
+ public RollingMachineGui(RollingMachineContainer latheContainer) {
+ super(latheContainer);
+ container = latheContainer;
+ }
+
+
+ @Override
+ protected void drawGuiContainerForegroundLayer(int par1, int par2) {
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ this.mc.renderEngine.bindTexture(tex);
+ int i1;
+ if (this.container.tileEntity.getEnergy() > 0D)
+ {
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ i1 = Math.min(this.container.tileEntity.getGUIEnergy(12),12);
+ this.drawTexturedModalRect(39, 55 + 12 - i1, 179, 12 - i1, 14, i1 + 2);
+ }
+ if (this.container.tileEntity.progress > 0)
+ {
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(50),50);
+ this.drawTexturedModalRect(64, 63, 197, 0, i1 + 1, 13);
+ }
+ }
+
+ @Override
+ protected void drawGuiContainerBackgroundLayer(float par1, int par2,
+ int par3) {
+ //draw your Gui here, only thing you need to change is the path
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ this.mc.renderEngine.bindTexture(tex);
+ int x = (width - xSize) / 2;
+ int y = (height - ySize) / 2;
+ this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
+ }
+}
|
