From 5cb4c6e24033cf337812390d99a6817d24d21eab Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Sun, 12 Feb 2017 20:43:03 +0300 Subject: Removed explosion radius limitations. Explosion calculation optimized (reduced memory usage). One more detonator and explosive pack recipe. GT6 recipes for both chemical reactors and cryogenic distiller. Max stack size of muffle furnace is limited to 32. A lot of old features are removed. --- ihl/collector/GlassBoxTileEntity.java | 193 ---------------------------------- 1 file changed, 193 deletions(-) delete mode 100644 ihl/collector/GlassBoxTileEntity.java (limited to 'ihl/collector/GlassBoxTileEntity.java') diff --git a/ihl/collector/GlassBoxTileEntity.java b/ihl/collector/GlassBoxTileEntity.java deleted file mode 100644 index a05e283..0000000 --- a/ihl/collector/GlassBoxTileEntity.java +++ /dev/null @@ -1,193 +0,0 @@ -package ihl.collector; - -import java.util.ArrayList; -import java.util.List; - -import net.minecraft.client.gui.GuiScreen; -import net.minecraft.entity.item.EntityItem; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.EntityPlayerMP; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.AxisAlignedBB; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import ic2.core.ContainerBase; -import ic2.core.IC2; -import ic2.core.IHasGui; -import ic2.core.block.TileEntityInventory; -import ic2.core.block.invslot.InvSlot; -import ihl.utils.IHLUtils; - -public class GlassBoxTileEntity extends TileEntityInventory implements IHasGui { - - public final InvSlot invSlot; - public boolean isGuiScreenOpened=false; - - public GlassBoxTileEntity() - { - super(); - this.invSlot = new InvSlot(this, "inventory", 0, InvSlot.Access.IO, 16); - } - - @Override - public ItemStack getWrenchDrop(EntityPlayer entityPlayer) - { - for(int i=0;i getNetworkedFields() - { - List fields = super.getNetworkedFields(); - fields.add("invSlot"); - return fields; - } - - public boolean enableUpdateEntity() - { - return IC2.platform.isSimulating(); - } - - @Override - public void updateEntityServer() - { - boolean needInvUpdate=false; - List eItemList = new ArrayList(); - for(int i=0;i=0 && player.inventory.addItemStackToInventory(this.invSlot.get(i))) - { - this.invSlot.put(i, null); - needInvUpdate=true; - } - } - } - } - if(needInvUpdate) - { - IC2.network.get().updateTileEntityField(this, "invSlot"); - } - } - - @Override - public void readFromNBT(NBTTagCompound nbttagcompound) - { - super.readFromNBT(nbttagcompound); - } - - @Override - public void writeToNBT(NBTTagCompound nbttagcompound) - { - super.writeToNBT(nbttagcompound); - } - - @Override - @SideOnly(Side.CLIENT) - public GuiScreen getGui(EntityPlayer arg0, boolean arg1) - { - return new GlassBoxGui(new GlassBoxContainer(arg0, this)); - } - - @Override - public ContainerBase getGuiContainer(EntityPlayer arg0) { - return new GlassBoxContainer(arg0, this); - } - - @Override - public void onGuiClosed(EntityPlayer arg0) - { - this.isGuiScreenOpened=false; - } - - @Override - public String getInventoryName() { - return "glass_box"; - } - - public boolean getGui(EntityPlayer player) - { - this.isGuiScreenOpened = this instanceof IHasGui ? (IC2.platform.isSimulating() ? IC2.platform.launchGui(player, this) : true) : false; - return this.isGuiScreenOpened; - } - - @SuppressWarnings("unchecked") - protected List getEItemsList() - { - double range = 0.2D; - AxisAlignedBB searchArea = AxisAlignedBB.getBoundingBox(this.xCoord,this.yCoord,this.zCoord,this.xCoord+1.0D,this.yCoord+1.0D+range,this.zCoord+1.0D); - List eItemsList = this.worldObj.getEntitiesWithinAABB(EntityItem.class, searchArea); - return eItemsList; - } - - @Override - public void setInventorySlotContents(int var1, ItemStack var2) - { - super.setInventorySlotContents(var1, var2); - IC2.network.get().updateTileEntityField(this, "invSlot"); - } - - public void dropContents() - { - for(int i=0;i