From 05c78126859231a68e199dc34613689bd0978e2f Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Mon, 11 Apr 2016 19:44:54 +0300 Subject: Initial commit --- ihl/enviroment/LightBulbRender.java | 77 +++++++++++++++++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 ihl/enviroment/LightBulbRender.java (limited to 'ihl/enviroment/LightBulbRender.java') diff --git a/ihl/enviroment/LightBulbRender.java b/ihl/enviroment/LightBulbRender.java new file mode 100644 index 0000000..97104f7 --- /dev/null +++ b/ihl/enviroment/LightBulbRender.java @@ -0,0 +1,77 @@ +package ihl.enviroment; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; + +import ihl.IHLModInfo; + +public class LightBulbRender extends TileEntitySpecialRenderer{ +private LightBulbModel model = new LightBulbModel(); +private ResourceLocation tex = new ResourceLocation(IHLModInfo.MODID+":textures/blocks/lightBulb.png"); +private final float scale=1F/16F; + + public LightBulbRender() {} + + + @Override + public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float par8) + { + LightBulbTileEntity cte = (LightBulbTileEntity)tile; + int rotation = 0; + int rotationz = 0; + if(tile.getWorldObj() != null) + { + switch (cte.getFacing()) + { + case 0: + rotationz = 1; + break; + case 1: + rotationz = 3; + break; + case 2: + rotation = 2; + break; + case 5: + rotation = 3; + break; + case 3: + rotation = 0; + break; + case 4: + rotation = 1; + break; + default: + rotation = 0; + } + } + else + { + return; + } + model.BaseON.rotateAngleY=(float) (rotation*Math.PI/2); + model.BaseON.rotateAngleX=(float) (rotationz*Math.PI/2); + model.Base.rotateAngleY=(float) (rotation*Math.PI/2); + model.Base.rotateAngleX=(float) (rotationz*Math.PI/2); + GL11.glPushMatrix(); + GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); + GL11.glScalef(1.0F, -1F, -1F); + bindTexture(tex); + GL11.glEnable(GL11.GL_BLEND); + GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); + GL11.glColor4f(1f, 1f, 1f, 1f); + if(cte.getActive()) + { + GL11.glDisable(GL11.GL_LIGHTING); + model.BaseON.render(scale); + } + else + { + model.Base.render(scale); + } + GL11.glDisable(GL11.GL_BLEND); + GL11.glPopMatrix(); //end + + } +} \ No newline at end of file -- cgit v1.2.3