From dc3df3edd5843bde0c1335d6a8e460b2c832aa48 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Sat, 17 Jun 2017 08:12:18 +0300 Subject: full project files --- ihl/model/IHLModelRenderer.java | 369 ---------------------------------------- 1 file changed, 369 deletions(-) delete mode 100644 ihl/model/IHLModelRenderer.java (limited to 'ihl/model/IHLModelRenderer.java') diff --git a/ihl/model/IHLModelRenderer.java b/ihl/model/IHLModelRenderer.java deleted file mode 100644 index 0bf95d2..0000000 --- a/ihl/model/IHLModelRenderer.java +++ /dev/null @@ -1,369 +0,0 @@ -package ihl.model; - -import java.util.ArrayList; -import java.util.List; - -import org.lwjgl.opengl.GL11; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.client.model.TextureOffset; -import net.minecraft.client.renderer.GLAllocation; -import net.minecraft.client.renderer.Tessellator; -import net.minecraftforge.common.util.ForgeDirection; - -@SideOnly(value=Side.CLIENT) -public class IHLModelRenderer { - /** The size of the texture file's width in pixels. */ - public float textureWidth; - - /** The size of the texture file's height in pixels. */ - public float textureHeight; - - /** The X offset into the texture used for displaying this model */ - private int textureOffsetX; - - /** The Y offset into the texture used for displaying this model */ - private int textureOffsetY; - public float rotationPointX; - public float rotationPointY; - public float rotationPointZ; - public float rotateAngleX; - public float rotateAngleY; - public float rotateAngleZ; - private boolean compiled; - - /** The GL display list rendered by the Tessellator for this model */ - private int displayList; - public boolean mirror; - public boolean showModel; - - /** Hides the model. */ - public boolean isHidden; - public List cubeList; - public List childModels; - public final String boxName; - private ModelBase baseModel; - public float offsetX; - public float offsetY; - public float offsetZ; - - public boolean drawFromInside=false; - - @SuppressWarnings("unchecked") - public IHLModelRenderer(ModelBase par1ModelBase, String par2Str) - { - this.textureWidth = 64.0F; - this.textureHeight = 32.0F; - this.showModel = true; - this.cubeList = new ArrayList(); - this.baseModel = par1ModelBase; - par1ModelBase.boxList.add(this); - this.boxName = par2Str; - this.setTextureSize(par1ModelBase.textureWidth, par1ModelBase.textureHeight); - } - - public IHLModelRenderer(ModelBase par1ModelBase) - { - this(par1ModelBase, (String)null); - } - - public IHLModelRenderer(ModelBase par1ModelBase, int par2, int par3) - { - this(par1ModelBase); - this.setTextureOffset(par2, par3); - } - - /** - * Sets the current box's rotation points and rotation angles to another box. - */ - public void addChild(ModelRenderer par1ModelRenderer) - { - if (this.childModels == null) - { - this.childModels = new ArrayList(); - } - - this.childModels.add(par1ModelRenderer); - } - - public IHLModelRenderer setTextureOffset(int par1, int par2) - { - this.textureOffsetX = par1; - this.textureOffsetY = par2; - return this; - } - - public IHLModelRenderer addBox(String par1Str, float par2, float par3, float par4, int par5, int par6, int par7, boolean inverted, boolean[] renderFace) - { - par1Str = this.boxName + "." + par1Str; - TextureOffset var8 = this.baseModel.getTextureOffset(par1Str); - this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY); - this.cubeList.add((new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par2, par3, par4, par5, par6, par7, 0.0F, inverted, renderFace)).func_78244_a(par1Str)); - return this; - } - - public IHLModelRenderer addBox(String par1Str, float par2, float par3, float par4, int par5, int par6, int par7, boolean inverted) - { - boolean[] renderFace={true,true,true,true,true,true}; - par1Str = this.boxName + "." + par1Str; - TextureOffset var8 = this.baseModel.getTextureOffset(par1Str); - this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY); - this.cubeList.add((new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par2, par3, par4, par5, par6, par7, 0.0F, inverted, renderFace)).func_78244_a(par1Str)); - return this; - } - - public IHLModelRenderer addBox(float par1, float par2, float par3, int par4, int par5, int par6, boolean inverted, boolean[] renderFace) - { - this.cubeList.add(new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F, inverted, renderFace)); - return this; - } - - public IHLModelRenderer addTube(String par1Str, float par1, float par2, float par3, int par4, int par5, int par6, float radius1, float radius2, ForgeDirection direction) - { - par1Str = this.boxName + "." + par1Str; - TextureOffset var8 = this.baseModel.getTextureOffset(par1Str); - this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY); - this.cubeList.add(new ModelTube(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F, radius1,radius2, direction)); - return this; - } - - public IHLModelRenderer addKnee(String par1Str, float par1, float par2, float par3, int par4, int par5, int par6, float radius1, float radius2, ForgeDirection direction, ForgeDirection direction2) - { - par1Str = this.boxName + "." + par1Str; - TextureOffset var8 = this.baseModel.getTextureOffset(par1Str); - this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY); - this.cubeList.add(new ModelKnee(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F, radius1,radius2, direction, direction2)); - return this; - } - - public IHLModelRenderer addBox(float par1, float par2, float par3, int par4, int par5, int par6) - { - boolean[] renderFace={true,true,true,true,true,true}; - this.cubeList.add(new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F, false, renderFace)); - return this; - } - - /** - * Creates a textured box. Args: originX, originY, originZ, width, height, depth, scaleFactor. - */ - public void addBox(float par1, float par2, float par3, int par4, int par5, int par6, float par7, boolean inverted, boolean[] renderFace) - { - this.cubeList.add(new ModelToplessBox(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, par7, inverted, renderFace)); - } - - public void setRotationPoint(float par1, float par2, float par3) - { - this.rotationPointX = par1; - this.rotationPointY = par2; - this.rotationPointZ = par3; - } - - public void render(float par1) - { - if (!this.isHidden) - { - if (this.showModel) - { - if (!this.compiled) - { - this.compileDisplayList(par1); - } - - GL11.glTranslatef(this.offsetX, this.offsetY, this.offsetZ); - int var2; - - if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F) - { - if (this.rotationPointX == 0.0F && this.rotationPointY == 0.0F && this.rotationPointZ == 0.0F) - { - GL11.glCallList(this.displayList); - - if (this.childModels != null) - { - for (var2 = 0; var2 < this.childModels.size(); ++var2) - { - ((ModelRenderer)this.childModels.get(var2)).render(par1); - } - } - } - else - { - GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1); - GL11.glCallList(this.displayList); - - if (this.childModels != null) - { - for (var2 = 0; var2 < this.childModels.size(); ++var2) - { - ((ModelRenderer)this.childModels.get(var2)).render(par1); - } - } - - GL11.glTranslatef(-this.rotationPointX * par1, -this.rotationPointY * par1, -this.rotationPointZ * par1); - } - } - else - { - GL11.glPushMatrix(); - GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1); - - if (this.rotateAngleZ != 0.0F) - { - GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); - } - - if (this.rotateAngleY != 0.0F) - { - GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); - } - - if (this.rotateAngleX != 0.0F) - { - GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); - } - - GL11.glCallList(this.displayList); - - if (this.childModels != null) - { - for (var2 = 0; var2 < this.childModels.size(); ++var2) - { - ((ModelRenderer)this.childModels.get(var2)).render(par1); - } - } - - GL11.glPopMatrix(); - } - - GL11.glTranslatef(-this.offsetX, -this.offsetY, -this.offsetZ); - } - } - } - - public void renderWithRotation(float par1) - { - if (!this.isHidden) - { - if (this.showModel) - { - if (!this.compiled) - { - this.compileDisplayList(par1); - } - - GL11.glPushMatrix(); - GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1); - - if (this.rotateAngleY != 0.0F) - { - GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); - } - - if (this.rotateAngleX != 0.0F) - { - GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); - } - - if (this.rotateAngleZ != 0.0F) - { - GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); - } - - GL11.glCallList(this.displayList); - GL11.glPopMatrix(); - } - } - } - - /** - * Allows the changing of Angles after a box has been rendered - */ - public void postRender(float par1) - { - if (!this.isHidden) - { - if (this.showModel) - { - if (!this.compiled) - { - this.compileDisplayList(par1); - } - - if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F) - { - if (this.rotationPointX != 0.0F || this.rotationPointY != 0.0F || this.rotationPointZ != 0.0F) - { - GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1); - } - } - else - { - GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1); - - if (this.rotateAngleZ != 0.0F) - { - GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F); - } - - if (this.rotateAngleY != 0.0F) - { - GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F); - } - - if (this.rotateAngleX != 0.0F) - { - GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F); - } - } - } - } - } - - /** - * Compiles a GL display list for this model - */ - private void compileDisplayList(float par1) - { - this.displayList = GLAllocation.generateDisplayLists(1); - GL11.glNewList(this.displayList, GL11.GL_COMPILE); - Tessellator var2 = Tessellator.instance; - - for (int var3 = 0; var3 < this.cubeList.size(); ++var3) - { - if(this.cubeList.get(var3) instanceof ModelToplessBox) - { - ((ModelToplessBox)this.cubeList.get(var3)).render(var2, par1); - } - else if(this.cubeList.get(var3) instanceof ModelTube) - { - ((ModelTube)this.cubeList.get(var3)).render(var2, par1); - } - else if(this.cubeList.get(var3) instanceof ModelKnee) - { - ((ModelKnee)this.cubeList.get(var3)).render(var2, par1); - } - } - - GL11.glEndList(); - this.compiled = true; - } - - /** - * Returns the model renderer with the new texture parameters. - */ - public IHLModelRenderer setTextureSize(int par1, int par2) - { - this.textureWidth = par1; - this.textureHeight = par2; - return this; - } - - public void addBox(String string, float f, float g, float h, int i, int j, int k) { - this.addBox(string, f, g, h, i, j, k, false); - } - - -} -- cgit v1.2.3