From 05c78126859231a68e199dc34613689bd0978e2f Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Mon, 11 Apr 2016 19:44:54 +0300 Subject: Initial commit --- ihl/model/IronWorkbenchBlockRender.java | 111 ++++++++++++++++++++++++++++++++ 1 file changed, 111 insertions(+) create mode 100644 ihl/model/IronWorkbenchBlockRender.java (limited to 'ihl/model/IronWorkbenchBlockRender.java') diff --git a/ihl/model/IronWorkbenchBlockRender.java b/ihl/model/IronWorkbenchBlockRender.java new file mode 100644 index 0000000..43793ed --- /dev/null +++ b/ihl/model/IronWorkbenchBlockRender.java @@ -0,0 +1,111 @@ +package ihl.model; + +import ic2.api.tile.IWrenchable; +import ihl.items_blocks.MachineBaseBlock; +import ihl.utils.IHLRenderUtils; + +import org.lwjgl.opengl.GL11; + +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.IIcon; +import net.minecraft.world.IBlockAccess; +import net.minecraftforge.common.util.ForgeDirection; +import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; +import cpw.mods.fml.client.registry.RenderingRegistry; + +public class IronWorkbenchBlockRender implements ISimpleBlockRenderingHandler +{ + public static int renderId; + + public IronWorkbenchBlockRender() + { + renderId = RenderingRegistry.getNextAvailableRenderId(); + } + + @Override + public int getRenderId() + { + return renderId; + } + + @Override + public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderblocks) + { + Tessellator tessellator = Tessellator.instance; + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + tessellator.startDrawingQuads(); + for(int i=0;i<=5;i++) + { + this.setBounds(i, renderblocks, block); + tessellator.setNormal(0.0F, -1.0F, 0.0F); + renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, 0)); + tessellator.setNormal(0.0F, 1.0F, 0.0F); + renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, 0)); + tessellator.setNormal(0.0F, 0.0F, -1.0F); + renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, 0)); + tessellator.setNormal(0.0F, 0.0F, 1.0F); + renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, 0)); + tessellator.setNormal(-1.0F, 0.0F, 0.0F); + renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, 0)); + tessellator.setNormal(1.0F, 0.0F, 0.0F); + renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, 0)); + } + tessellator.draw(); + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + renderblocks.clearOverrideBlockTexture(); + } + + @Override + public boolean renderWorldBlock(IBlockAccess blockAccess, int x, int y, int z, Block block, int meta, RenderBlocks renderblocks) + { + Tessellator var5 = Tessellator.instance; + var5.setBrightness(block.getMixedBrightnessForBlock(blockAccess, x, y, z)); + int var6 = block.colorMultiplier(blockAccess, x, y, z); + float var7 = (var6 >> 16 & 255) / 255.0F; + float var8 = (var6 >> 8 & 255) / 255.0F; + float var9 = (var6 & 255) / 255.0F; + var5.setColorOpaque_F(var7, var8, var9); + for(int i=0;i<=5;i++) + { + this.setBounds(i, renderblocks, block); + renderblocks.renderStandardBlock(block, x, y, z); + } + return true; + } + + private void setBounds(int index, RenderBlocks renderblocks, Block block) + { + double rt = 1/11d; + switch(index) + { + case 0: + renderblocks.setRenderBounds(0d, 10*rt, 0d, 1d, 1d, 1d); + break; + case 1: + renderblocks.setRenderBounds(rt*2, 4*rt, rt*2, 9*rt, 5*rt, 9*rt); + break; + case 2: + renderblocks.setRenderBounds(rt, 0d, rt, rt*3, rt*10, rt*3); + break; + case 3: + renderblocks.setRenderBounds(rt*8, 0d, rt, rt*10, rt*10, rt*3); + break; + case 4: + renderblocks.setRenderBounds(rt, 0d, rt*8, rt*3, rt*10, rt*10); + break; + case 5: + renderblocks.setRenderBounds(rt*8, 0d, rt*8, rt*10, rt*10, rt*10); + break; + } + } + + @Override + public boolean shouldRender3DInInventory(int arg0) + { + return true; + } +} -- cgit v1.2.3