From 05c78126859231a68e199dc34613689bd0978e2f Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Mon, 11 Apr 2016 19:44:54 +0300 Subject: Initial commit --- .../chemistry/FractionatorSectionModel.java | 47 ++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 ihl/processing/chemistry/FractionatorSectionModel.java (limited to 'ihl/processing/chemistry/FractionatorSectionModel.java') diff --git a/ihl/processing/chemistry/FractionatorSectionModel.java b/ihl/processing/chemistry/FractionatorSectionModel.java new file mode 100644 index 0000000..2a20e7b --- /dev/null +++ b/ihl/processing/chemistry/FractionatorSectionModel.java @@ -0,0 +1,47 @@ +// Date: 05.04.2015 16:59:49 +// Template version 1.1 +// Java generated by Techne +// Keep in mind that you still need to fill in some blanks +// - ZeuX +package ihl.processing.chemistry; + +import ihl.model.IHLModelRenderer; +import net.minecraft.client.model.ModelBase; +import net.minecraftforge.common.util.ForgeDirection; + + +public class FractionatorSectionModel extends ModelBase +{ + //fields + IHLModelRenderer Base; + + public FractionatorSectionModel() + { + textureWidth = 64; + textureHeight = 32; + setTextureOffset("Base.PipeUp03", 0, 0); + setTextureOffset("Base.Pipeup02", 0, 0); + setTextureOffset("Base.WestPipe03", 0, 0); + setTextureOffset("Base.WestPipe04", 0, 0); + setTextureOffset("Base.PipeUp05", 0, 0); + + Base = new IHLModelRenderer(this, "Base"); + Base.setRotationPoint(0F, 16F, 0F); + setRotation(Base, 0F, 0F, 0F); + Base.mirror = true; + Base.addTube("PipeUp03", -8F, 7F, -8F, 16, 1, 16, 0.8F, 1.0F, ForgeDirection.UP); + Base.addTube("Pipeup02", -8F, -8F, -8F, 16, 1, 16, 0.8F, 1.0F, ForgeDirection.UP); + Base.addTube("WestPipe03", 4.5F, -1.5F, -1.5F, 3, 3, 3, 0.8F, 1.0F, ForgeDirection.WEST); + Base.addTube("WestPipe04", 7F, -2F, -2F, 1, 4, 4, 0.8F, 1.0F, ForgeDirection.WEST); + Base.addTube("PipeUp05", -7F, -7F, -7F, 14, 14, 14, 0.8F, 1.0F, ForgeDirection.UP); + } + + private void setRotation(IHLModelRenderer model, float x, float y, float z) + { + model.rotateAngleX = x; + model.rotateAngleY = y; + model.rotateAngleZ = z; + } + + +} -- cgit v1.2.3