From 05c78126859231a68e199dc34613689bd0978e2f Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Mon, 11 Apr 2016 19:44:54 +0300 Subject: Initial commit --- ihl/processing/metallurgy/CoilerGui.java | 52 ++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 ihl/processing/metallurgy/CoilerGui.java (limited to 'ihl/processing/metallurgy/CoilerGui.java') diff --git a/ihl/processing/metallurgy/CoilerGui.java b/ihl/processing/metallurgy/CoilerGui.java new file mode 100644 index 0000000..fd3b7cd --- /dev/null +++ b/ihl/processing/metallurgy/CoilerGui.java @@ -0,0 +1,52 @@ +package ihl.processing.metallurgy; + +import org.lwjgl.opengl.GL11; + +import ihl.utils.IHLRenderUtils; +import net.minecraft.client.gui.inventory.GuiContainer; +import net.minecraft.util.ResourceLocation; +import net.minecraft.util.StatCollector; + +public class CoilerGui extends GuiContainer { + + private CoilerContainer container; + protected static final ResourceLocation tex = new ResourceLocation("ihl", "textures/gui/GUICoiler.png"); + + public CoilerGui(CoilerContainer latheContainer) { + super(latheContainer); + container = latheContainer; + } + + + @Override + protected void drawGuiContainerForegroundLayer(int par1, int par2) { + int xOffset = (this.width - xSize) / 2; + int yOffset = (this.height - ySize) / 2; + + GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); + fontRendererObj.drawStringWithShadow(StatCollector.translateToLocal("ihl.gui.coiler"), 40, 12, 16768125); + this.mc.renderEngine.bindTexture(tex); + int i1; + if (this.container.tileEntity.getEnergy() > 0D) + { + i1 = Math.min(this.container.tileEntity.getGUIEnergy(12),12); + this.drawTexturedModalRect(39, 55 + 12 - i1, 179, 12 - i1, 14, i1 + 2); + } + if(!this.container.tileEntity.engine.correctContent()) + { + IHLRenderUtils.instance.drawMissingEngineTooltip(this, par1, par2, 47, 56, xOffset, yOffset); + } + IHLRenderUtils.instance.drawTooltip(par1,par2,9,11,xOffset,yOffset,StatCollector.translateToLocal("ihl.coiler.tip")); + } + + @Override + protected void drawGuiContainerBackgroundLayer(float par1, int par2, + int par3) { + //draw your Gui here, only thing you need to change is the path + GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); + this.mc.renderEngine.bindTexture(tex); + int x = (width - xSize) / 2; + int y = (height - ySize) / 2; + this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); + } +} -- cgit v1.2.3