From dc3df3edd5843bde0c1335d6a8e460b2c832aa48 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Sat, 17 Jun 2017 08:12:18 +0300 Subject: full project files --- ihl/processing/metallurgy/RollingMachineGui.java | 50 ------------------------ 1 file changed, 50 deletions(-) delete mode 100644 ihl/processing/metallurgy/RollingMachineGui.java (limited to 'ihl/processing/metallurgy/RollingMachineGui.java') diff --git a/ihl/processing/metallurgy/RollingMachineGui.java b/ihl/processing/metallurgy/RollingMachineGui.java deleted file mode 100644 index a792bd3..0000000 --- a/ihl/processing/metallurgy/RollingMachineGui.java +++ /dev/null @@ -1,50 +0,0 @@ -package ihl.processing.metallurgy; - -import org.lwjgl.opengl.GL11; - -import net.minecraft.client.gui.inventory.GuiContainer; -import net.minecraft.util.ResourceLocation; - -public class RollingMachineGui extends GuiContainer { - - private RollingMachineContainer container; - protected static final ResourceLocation tex = new ResourceLocation("ihl", "textures/gui/GUIRollingMachine.png"); - - public RollingMachineGui(RollingMachineContainer latheContainer) { - super(latheContainer); - container = latheContainer; - } - - - @Override - protected void drawGuiContainerForegroundLayer(int par1, int par2) { - GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); - this.mc.renderEngine.bindTexture(tex); - int i1; - if (this.container.tileEntity.getEnergy() > 0D) - { - GL11.glEnable(GL11.GL_BLEND); - GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - i1 = Math.min(this.container.tileEntity.getGUIEnergy(12),12); - this.drawTexturedModalRect(39, 55 + 12 - i1, 179, 12 - i1, 14, i1 + 2); - } - if (this.container.tileEntity.progress > 0) - { - GL11.glEnable(GL11.GL_BLEND); - GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); - i1 = Math.min(this.container.tileEntity.gaugeProgressScaled(50),50); - this.drawTexturedModalRect(64, 63, 197, 0, i1 + 1, 13); - } - } - - @Override - protected void drawGuiContainerBackgroundLayer(float par1, int par2, - int par3) { - //draw your Gui here, only thing you need to change is the path - GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); - this.mc.renderEngine.bindTexture(tex); - int x = (width - xSize) / 2; - int y = (height - ySize) / 2; - this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); - } -} -- cgit v1.2.3