From 0427ab89f1753a44b30cbc35ce021cbbdc845109 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Thu, 10 Aug 2017 18:52:45 +0300 Subject: fix missing source folder --- .../CustomModLoadingErrorDisplayException.html | 336 +++++++++++++++++++++ 1 file changed, 336 insertions(+) create mode 100644 javadoc/cpw/mods/fml/client/CustomModLoadingErrorDisplayException.html (limited to 'javadoc/cpw/mods/fml/client/CustomModLoadingErrorDisplayException.html') diff --git a/javadoc/cpw/mods/fml/client/CustomModLoadingErrorDisplayException.html b/javadoc/cpw/mods/fml/client/CustomModLoadingErrorDisplayException.html new file mode 100644 index 0000000..cb82220 --- /dev/null +++ b/javadoc/cpw/mods/fml/client/CustomModLoadingErrorDisplayException.html @@ -0,0 +1,336 @@ + + + + + +CustomModLoadingErrorDisplayException (Forge API) + + + + + + + +
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cpw.mods.fml.client
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Class CustomModLoadingErrorDisplayException

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    All Implemented Interfaces:
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    IFMLHandledException, java.io.Serializable
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    public abstract class CustomModLoadingErrorDisplayException
    +extends java.lang.RuntimeException
    +implements IFMLHandledException
    +
    If a mod throws this exception during loading, it will be called back to render + the error screen through the methods below. This error will not be cleared, and will + not allow the game to carry on, but might be useful if your mod wishes to report + a fatal configuration error in a pretty way. + + Throw this through a proxy. It won't work on the dedicated server environment.
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    See Also:
    Serialized Form
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      Method Summary

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      Methods 
      Modifier and TypeMethod and Description
      abstract voiddrawScreen(GuiErrorScreen errorScreen, + FontRenderer fontRenderer, + int mouseRelX, + int mouseRelY, + float tickTime) +
      Draw your error to the screen.
      +
      abstract voidinitGui(GuiErrorScreen errorScreen, + FontRenderer fontRenderer) +
      Called after the GUI is inited by the parent code.
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        Methods inherited from class java.lang.Throwable

        +addSuppressed, fillInStackTrace, getCause, getLocalizedMessage, getMessage, getStackTrace, getSuppressed, initCause, printStackTrace, printStackTrace, printStackTrace, setStackTrace, toString
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        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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      Constructor Detail

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        CustomModLoadingErrorDisplayException

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        public CustomModLoadingErrorDisplayException()
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        CustomModLoadingErrorDisplayException

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        public CustomModLoadingErrorDisplayException(java.lang.String message,
        +                                     java.lang.Throwable cause)
        +
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      Method Detail

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        initGui

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        public abstract void initGui(GuiErrorScreen errorScreen,
        +           FontRenderer fontRenderer)
        +
        Called after the GUI is inited by the parent code. You can do extra stuff here, maybe?
        +
        Parameters:
        errorScreen - The error screen we're painting
        fontRenderer - A font renderer for you
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        drawScreen

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        public abstract void drawScreen(GuiErrorScreen errorScreen,
        +              FontRenderer fontRenderer,
        +              int mouseRelX,
        +              int mouseRelY,
        +              float tickTime)
        +
        Draw your error to the screen. + +
        Warning: Minecraft is in a deep error state. All it can do is stop. + Do not try and do anything involving complex user interaction here.
        +
        Parameters:
        errorScreen - The error screen to draw to
        fontRenderer - A font renderer for you
        mouseRelX - Mouse X
        mouseRelY - Mouse Y
        tickTime - tick time
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+ + + + -- cgit v1.2.3