From dc3df3edd5843bde0c1335d6a8e460b2c832aa48 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Sat, 17 Jun 2017 08:12:18 +0300 Subject: full project files --- .../fml/client/registry/RenderingRegistry.html | 421 +++++++++++++++++++++ 1 file changed, 421 insertions(+) create mode 100644 javadoc/cpw/mods/fml/client/registry/RenderingRegistry.html (limited to 'javadoc/cpw/mods/fml/client/registry/RenderingRegistry.html') diff --git a/javadoc/cpw/mods/fml/client/registry/RenderingRegistry.html b/javadoc/cpw/mods/fml/client/registry/RenderingRegistry.html new file mode 100644 index 0000000..b5d7ba4 --- /dev/null +++ b/javadoc/cpw/mods/fml/client/registry/RenderingRegistry.html @@ -0,0 +1,421 @@ + + + + + +RenderingRegistry (Forge API) + + + + + + + +
+ + + + + +
+ + + +
+
cpw.mods.fml.client.registry
+

Class RenderingRegistry

+
+
+ +
+
    +
  • +
    +
    +
    public class RenderingRegistry
    +extends java.lang.Object
    +
  • +
+
+
+ +
+
+
    +
  • + +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        RenderingRegistry

        +
        public RenderingRegistry()
        +
      • +
      +
    • +
    + +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        addNewArmourRendererPrefix

        +
        public static int addNewArmourRendererPrefix(java.lang.String armor)
        +
        Add a new armour prefix to the RenderPlayer
        +
        Parameters:
        armor -
        +
      • +
      + + + +
        +
      • +

        registerEntityRenderingHandler

        +
        public static void registerEntityRenderingHandler(java.lang.Class<? extends Entity> entityClass,
        +                                  Render renderer)
        +
        Register an entity rendering handler. This will, after mod initialization, be inserted into the main + render map for entities
        +
        Parameters:
        entityClass -
        renderer -
        +
      • +
      + + + +
        +
      • +

        registerBlockHandler

        +
        public static void registerBlockHandler(ISimpleBlockRenderingHandler handler)
        +
        Register a simple block rendering handler
        +
        Parameters:
        handler -
        +
      • +
      + + + +
        +
      • +

        registerBlockHandler

        +
        public static void registerBlockHandler(int renderId,
        +                        ISimpleBlockRenderingHandler handler)
        +
        Register the simple block rendering handler + This version will not call getRenderId on the passed in handler, instead using the supplied ID, so you + can easily re-use the same rendering handler for multiple IDs
        +
        Parameters:
        renderId -
        handler -
        +
      • +
      + + + +
        +
      • +

        getNextAvailableRenderId

        +
        public static int getNextAvailableRenderId()
        +
        Get the next available renderId from the block render ID list
        +
      • +
      + + + +
        +
      • +

        instance

        +
        @Deprecated
        +public static RenderingRegistry instance()
        +
        Deprecated. 
        +
      • +
      + + + +
        +
      • +

        renderWorldBlock

        +
        public boolean renderWorldBlock(RenderBlocks renderer,
        +                       IBlockAccess world,
        +                       int x,
        +                       int y,
        +                       int z,
        +                       Block block,
        +                       int modelId)
        +
      • +
      + + + +
        +
      • +

        renderInventoryBlock

        +
        public void renderInventoryBlock(RenderBlocks renderer,
        +                        Block block,
        +                        int metadata,
        +                        int modelID)
        +
      • +
      + + + +
        +
      • +

        renderItemAsFull3DBlock

        +
        public boolean renderItemAsFull3DBlock(int modelId)
        +
      • +
      + + + +
        +
      • +

        loadEntityRenderers

        +
        public void loadEntityRenderers(java.util.Map<java.lang.Class<? extends Entity>,Render> rendererMap)
        +
      • +
      +
    • +
    +
  • +
+
+
+ + +
+ + + + + +
+ + + + -- cgit v1.2.3