From 0427ab89f1753a44b30cbc35ce021cbbdc845109 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Thu, 10 Aug 2017 18:52:45 +0300 Subject: fix missing source folder --- javadoc/cpw/mods/fml/common/Mod.html | 565 +++++++++++++++++++++++++++++++++++ 1 file changed, 565 insertions(+) create mode 100644 javadoc/cpw/mods/fml/common/Mod.html (limited to 'javadoc/cpw/mods/fml/common/Mod.html') diff --git a/javadoc/cpw/mods/fml/common/Mod.html b/javadoc/cpw/mods/fml/common/Mod.html new file mode 100644 index 0000000..a392d90 --- /dev/null +++ b/javadoc/cpw/mods/fml/common/Mod.html @@ -0,0 +1,565 @@ + + + + + +Mod (Forge API) + + + + + + + +
+ + + + + +
+ + + +
+
cpw.mods.fml.common
+

Annotation Type Mod

+
+
+
+
    +
  • +
    +
    +
    @Retention(value=RUNTIME)
    +@Target(value=TYPE)
    +public @interface Mod
    +
    This defines a Mod to FML. + Any class found with this annotation applied will be loaded as a Mod. The instance that is loaded will + represent the mod to other Mods in the system. It will be sent various subclasses of FMLEvent + at pre-defined times during the loading of the game, based on where you have applied the Mod.EventHandler + annotation. + +

    This is a simple example of a Mod. It has the modId of "MyModId", the name of "My example mod", it is + version 1.0, and depends on FML being loaded. +

    package mymod;
    + // Declare that this is a mod with modId "MyModId", name "My example mod", version "1.0" and dependency on FML.
    + {@literal @}Mod(modId="MyModId",name="My example mod",version="1.0",dependencies="required-after:FML")
    + public class MyMod {
    +      // Populate this field with the instance of the mod created by FML
    +      {@literal @}Instance("MyModId")
    +      public MyMod instance;
    +
    +      // Mark this method for receiving an {@link FMLEvent} (in this case, it's the {@link FMLPreInitializationEvent})
    +      {@literal @}EventHandler public void preInit(FMLPreInitializationEvent event)
    +      {
    +          // Do stuff in pre-init phase (read config, create blocks and items, register them)
    +      }
    + }
    + 
    + 
    +
  • +
+
+
+
    +
  • + +
      +
    • + + +

      Required Element Summary

      + + + + + + + + + + +
      Required Elements 
      Modifier and TypeRequired Element and Description
      java.lang.Stringmodid +
      The unique mod identifier for this mod
      +
      +
    • +
    + +
      +
    • + + +

      Optional Element Summary

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      Optional Elements 
      Modifier and TypeOptional Element and Description
      java.lang.StringacceptableRemoteVersions +
      A replacement for the no-longer-existing "versionRange" of NetworkMod.
      +
      java.lang.StringacceptableSaveVersions +
      A version range specifying compatible save version information.
      +
      java.lang.StringacceptedMinecraftVersions +
      The acceptable range of minecraft versions that this mod will load and run in + The default ("empty string") indicates that only the current minecraft version is acceptable.
      +
      java.lang.StringasmHookClass +
      Deprecated. 
      +
      java.lang.StringbukkitPlugin +
      An optional bukkit plugin that will be injected into the bukkit plugin framework if + this mod is loaded into the FML framework and the bukkit coremod is present.
      +
      booleancanBeDeactivated +
      If your mod doesn't have a runtime persistent effect on the state of the game, and can be disabled without side effects + (minimap mods, graphical tweak mods) then you can set true here and receive the FMLDeactivationEvent to perform deactivation + tasks.
      +
      java.lang.StringcertificateFingerprint +
      Specifying this field allows for a mod to expect a signed jar with a fingerprint matching this value.
      +
      Mod.CustomProperty[]customProperties +
      A list of custom properties for this mod.
      +
      java.lang.Stringdependencies +
      A simple dependency string for this mod (see modloader's "priorities" string specification)
      +
      java.lang.StringguiFactory +
      An optional GUI factory for this mod.
      +
      java.lang.StringmodLanguage +
      The language the mod is authored in.
      +
      java.lang.Stringname +
      A user friendly name for the mod
      +
      booleanuseMetadata +
      Whether to use the mcmod.info metadata by default for this mod.
      +
      java.lang.Stringversion +
      A version string for this mod
      +
      +
    • +
    +
  • +
+
+
+
    +
  • + +
      +
    • + + +

      Element Detail

      + + + +
        +
      • +

        modid

        +
        public abstract java.lang.String modid
        +
        The unique mod identifier for this mod
        +
      • +
      + + + +
        +
      • +

        name

        +
        public abstract java.lang.String name
        +
        A user friendly name for the mod
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        version

        +
        public abstract java.lang.String version
        +
        A version string for this mod
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        dependencies

        +
        public abstract java.lang.String dependencies
        +
        A simple dependency string for this mod (see modloader's "priorities" string specification)
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        useMetadata

        +
        public abstract boolean useMetadata
        +
        Whether to use the mcmod.info metadata by default for this mod. + If true, settings in the mcmod.info file will override settings in these annotations.
        +
        +
        Default:
        +
        false
        +
        +
      • +
      + + + +
        +
      • +

        acceptedMinecraftVersions

        +
        public abstract java.lang.String acceptedMinecraftVersions
        +
        The acceptable range of minecraft versions that this mod will load and run in + The default ("empty string") indicates that only the current minecraft version is acceptable. + FML will refuse to run with an error if the minecraft version is not in this range across all mods.
        +
        Returns:
        A version range as specified by the maven version range specification or the empty string
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        acceptableRemoteVersions

        +
        public abstract java.lang.String acceptableRemoteVersions
        +
        A replacement for the no-longer-existing "versionRange" of NetworkMod. Specify a remote version range + that this mod will accept as valid. Defaults to nothing, which is interpreted as "only this version". + Another special value is '*' which means accept all versions. + + This is ignored if there is a NetworkCheckHandler annotation on a method in this class.
        +
        Returns:
        A version range as specified by the maven version range specification or the empty string
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        acceptableSaveVersions

        +
        public abstract java.lang.String acceptableSaveVersions
        +
        A version range specifying compatible save version information. If your mod follows good version numbering + practice Like this (http://semver.org/) then this should be sufficient. + + Advanced users can specify a SaveInspectionHandler instead.
        +
        Returns:
        A version range as specified by the maven version range specification or the empty string
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        bukkitPlugin

        +
        public abstract java.lang.String bukkitPlugin
        +
        An optional bukkit plugin that will be injected into the bukkit plugin framework if + this mod is loaded into the FML framework and the bukkit coremod is present. + Instances of the bukkit plugin can be obtained via the BukkitPluginRef annotation on fields. + + This may be implemented by a bukkit integration. It is not provided with vanilla FML or MinecraftForge.
        +
        Returns:
        The name of the plugin to load for this mod
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        certificateFingerprint

        +
        public abstract java.lang.String certificateFingerprint
        +
        Specifying this field allows for a mod to expect a signed jar with a fingerprint matching this value. + The fingerprint should be SHA-1 encoded, lowercase with ':' removed. An empty value indicates that + the mod is not expecting to be signed. + + Any incorrectness of the fingerprint, be it missing or wrong, will result in the FMLFingerprintViolationEvent + event firing prior to any other event on the mod.
        +
        Returns:
        A certificate fingerprint that is expected for this mod.
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        modLanguage

        +
        public abstract java.lang.String modLanguage
        +
        The language the mod is authored in. This will be used to control certain compatibility behaviours for this mod. + Valid values are currently "java", "scala"
        +
        Returns:
        The language the mod is authored in
        +
        +
        Default:
        +
        "java"
        +
        +
      • +
      + + + +
        +
      • +

        asmHookClass

        +
        @Deprecated
        +public abstract java.lang.String asmHookClass
        +
        Deprecated. 
        +
        NOT YET IMPLEMENTED.
        + An optional ASM hook class, that can be used to apply ASM to classes loaded from this mod. It is also given + the ASM tree of the class declaring Mod to do with what it will.
        +
        Returns:
        The name of a class to be loaded and executed. Must implement IASMHook.
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        canBeDeactivated

        +
        public abstract boolean canBeDeactivated
        +
        If your mod doesn't have a runtime persistent effect on the state of the game, and can be disabled without side effects + (minimap mods, graphical tweak mods) then you can set true here and receive the FMLDeactivationEvent to perform deactivation + tasks. + This does not affect administrative disabling through the system property fml.modStates or the config file fmlModState.properties. + The mod will only be deactivated outside of a running game world - FML will never allow mod deactivation whilst a game server + is running.
        +
        Returns:
        if this mod can be deactivated whilst the game is open.
        +
        +
        Default:
        +
        false
        +
        +
      • +
      + + + +
        +
      • +

        guiFactory

        +
        public abstract java.lang.String guiFactory
        +
        An optional GUI factory for this mod. This is the name of a class implementing IModGuiFactory that will be instantiated + on the client side, and will have certain configuration/options guis requested from it.
        +
        Returns:
        The name of a class implementing IModGuiFactory
        +
        +
        Default:
        +
        ""
        +
        +
      • +
      + + + +
        +
      • +

        customProperties

        +
        public abstract Mod.CustomProperty[] customProperties
        +
        A list of custom properties for this mod. Completely up to the mod author if/when they + want to put anything in here.
        +
        Returns:
        an optional list of custom properties
        +
        +
        Default:
        +
        {}
        +
        +
      • +
      +
    • +
    +
  • +
+
+
+ + +
+ + + + + +
+ + + + -- cgit v1.2.3