From dc3df3edd5843bde0c1335d6a8e460b2c832aa48 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Sat, 17 Jun 2017 08:12:18 +0300 Subject: full project files --- .../FMLMissingMappingsEvent.MissingMapping.html | 442 +++++++++++++++++++++ 1 file changed, 442 insertions(+) create mode 100644 javadoc/cpw/mods/fml/common/event/FMLMissingMappingsEvent.MissingMapping.html (limited to 'javadoc/cpw/mods/fml/common/event/FMLMissingMappingsEvent.MissingMapping.html') diff --git a/javadoc/cpw/mods/fml/common/event/FMLMissingMappingsEvent.MissingMapping.html b/javadoc/cpw/mods/fml/common/event/FMLMissingMappingsEvent.MissingMapping.html new file mode 100644 index 0000000..4227927 --- /dev/null +++ b/javadoc/cpw/mods/fml/common/event/FMLMissingMappingsEvent.MissingMapping.html @@ -0,0 +1,442 @@ + + + + + +FMLMissingMappingsEvent.MissingMapping (Forge API) + + + + + + + +
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cpw.mods.fml.common.event
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Class FMLMissingMappingsEvent.MissingMapping

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    +
    Enclosing class:
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    FMLMissingMappingsEvent
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    public static class FMLMissingMappingsEvent.MissingMapping
    +extends java.lang.Object
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      Field Summary

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      Fields 
      Modifier and TypeField and Description
      intid 
      java.lang.Stringname 
      GameRegistry.Typetype 
      +
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      Method Summary

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      Methods 
      Modifier and TypeMethod and Description
      voidfail() +
      Prevent the world from loading due to the missing item.
      +
      FMLMissingMappingsEvent.ActiongetAction() 
      java.lang.ObjectgetTarget() 
      voidignore() +
      Ignore the missing item.
      +
      voidremap(Block target) +
      Remap the missing item to the specified Block.
      +
      voidremap(Item target) +
      Remap the missing item to the specified Item.
      +
      voidsetAction(FMLMissingMappingsEvent.Action target) +
      Deprecated.  +
      use ignore(), warn(), fail() or remap() instead
      +
      +
      voidwarn() +
      Warn the user about the missing item.
      +
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        +
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        Methods inherited from class java.lang.Object

        +clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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      Field Detail

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        name

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        public final java.lang.String name
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        id

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        public final int id
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      Constructor Detail

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        FMLMissingMappingsEvent.MissingMapping

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        public FMLMissingMappingsEvent.MissingMapping(java.lang.String name,
        +                                      int id)
        +
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      Method Detail

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        setAction

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        @Deprecated
        +public void setAction(FMLMissingMappingsEvent.Action target)
        +
        Deprecated. use ignore(), warn(), fail() or remap() instead
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        ignore

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        public void ignore()
        +
        Ignore the missing item.
        +
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        warn

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        public void warn()
        +
        Warn the user about the missing item.
        +
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        fail

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        public void fail()
        +
        Prevent the world from loading due to the missing item.
        +
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        remap

        +
        public void remap(Block target)
        +
        Remap the missing item to the specified Block. + + Use this if you have renamed a Block, don't forget to handle the ItemBlock. + Existing references using the old name will point to the new one.
        +
        Parameters:
        target - Block to remap to.
        +
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        remap

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        public void remap(Item target)
        +
        Remap the missing item to the specified Item. + + Use this if you have renamed an Item. + Existing references using the old name will point to the new one.
        +
        Parameters:
        target - Item to remap to.
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        getTarget

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        public java.lang.Object getTarget()
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+ + + + -- cgit v1.2.3