From 0427ab89f1753a44b30cbc35ce021cbbdc845109 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Thu, 10 Aug 2017 18:52:45 +0300 Subject: fix missing source folder --- javadoc/net/minecraft/entity/EntityLivingBase.html | 2627 ++++++++++++++++++++ 1 file changed, 2627 insertions(+) create mode 100644 javadoc/net/minecraft/entity/EntityLivingBase.html (limited to 'javadoc/net/minecraft/entity/EntityLivingBase.html') diff --git a/javadoc/net/minecraft/entity/EntityLivingBase.html b/javadoc/net/minecraft/entity/EntityLivingBase.html new file mode 100644 index 0000000..8687a72 --- /dev/null +++ b/javadoc/net/minecraft/entity/EntityLivingBase.html @@ -0,0 +1,2627 @@ + + + + + +EntityLivingBase (Forge API) + + + + + + + +
+ + + + + +
+ + + +
+
net.minecraft.entity
+

Class EntityLivingBase

+
+
+ +
+ +
+
+ +
+
+
    +
  • + +
      +
    • + + +

      Field Detail

      + + + +
        +
      • +

        isSwingInProgress

        +
        public boolean isSwingInProgress
        +
      • +
      + + + +
        +
      • +

        swingProgressInt

        +
        public int swingProgressInt
        +
      • +
      + + + +
        +
      • +

        arrowHitTimer

        +
        public int arrowHitTimer
        +
      • +
      + + + +
        +
      • +

        prevHealth

        +
        public float prevHealth
        +
      • +
      + + + +
        +
      • +

        hurtTime

        +
        public int hurtTime
        +
      • +
      + + + +
        +
      • +

        maxHurtTime

        +
        public int maxHurtTime
        +
      • +
      + + + +
        +
      • +

        attackedAtYaw

        +
        public float attackedAtYaw
        +
      • +
      + + + +
        +
      • +

        deathTime

        +
        public int deathTime
        +
      • +
      + + + +
        +
      • +

        attackTime

        +
        public int attackTime
        +
      • +
      + + + +
        +
      • +

        prevSwingProgress

        +
        public float prevSwingProgress
        +
      • +
      + + + +
        +
      • +

        swingProgress

        +
        public float swingProgress
        +
      • +
      + + + +
        +
      • +

        prevLimbSwingAmount

        +
        public float prevLimbSwingAmount
        +
      • +
      + + + +
        +
      • +

        limbSwingAmount

        +
        public float limbSwingAmount
        +
      • +
      + + + +
        +
      • +

        limbSwing

        +
        public float limbSwing
        +
      • +
      + + + +
        +
      • +

        maxHurtResistantTime

        +
        public int maxHurtResistantTime
        +
      • +
      + + + +
        +
      • +

        prevCameraPitch

        +
        public float prevCameraPitch
        +
      • +
      + + + +
        +
      • +

        cameraPitch

        +
        public float cameraPitch
        +
      • +
      + + + +
        +
      • +

        field_70769_ao

        +
        public float field_70769_ao
        +
      • +
      + + + +
        +
      • +

        field_70770_ap

        +
        public float field_70770_ap
        +
      • +
      + + + +
        +
      • +

        renderYawOffset

        +
        public float renderYawOffset
        +
      • +
      + + + +
        +
      • +

        prevRenderYawOffset

        +
        public float prevRenderYawOffset
        +
      • +
      + + + +
        +
      • +

        rotationYawHead

        +
        public float rotationYawHead
        +
      • +
      + + + +
        +
      • +

        prevRotationYawHead

        +
        public float prevRotationYawHead
        +
      • +
      + + + +
        +
      • +

        jumpMovementFactor

        +
        public float jumpMovementFactor
        +
      • +
      + + + +
        +
      • +

        attackingPlayer

        +
        protected EntityPlayer attackingPlayer
        +
      • +
      + + + +
        +
      • +

        recentlyHit

        +
        protected int recentlyHit
        +
      • +
      + + + +
        +
      • +

        dead

        +
        protected boolean dead
        +
      • +
      + + + +
        +
      • +

        entityAge

        +
        protected int entityAge
        +
      • +
      + + + +
        +
      • +

        field_70768_au

        +
        protected float field_70768_au
        +
      • +
      + + + +
        +
      • +

        field_110154_aX

        +
        protected float field_110154_aX
        +
      • +
      + + + +
        +
      • +

        field_70764_aw

        +
        protected float field_70764_aw
        +
      • +
      + + + +
        +
      • +

        field_70763_ax

        +
        protected float field_70763_ax
        +
      • +
      + + + +
        +
      • +

        field_70741_aB

        +
        protected float field_70741_aB
        +
      • +
      + + + +
        +
      • +

        scoreValue

        +
        protected int scoreValue
        +
      • +
      + + + +
        +
      • +

        lastDamage

        +
        protected float lastDamage
        +
      • +
      + + + +
        +
      • +

        isJumping

        +
        protected boolean isJumping
        +
      • +
      + + + +
        +
      • +

        moveStrafing

        +
        public float moveStrafing
        +
      • +
      + + + +
        +
      • +

        moveForward

        +
        public float moveForward
        +
      • +
      + + + +
        +
      • +

        randomYawVelocity

        +
        protected float randomYawVelocity
        +
      • +
      + + + +
        +
      • +

        newPosRotationIncrements

        +
        protected int newPosRotationIncrements
        +
      • +
      + + + +
        +
      • +

        newPosX

        +
        protected double newPosX
        +
      • +
      + + + +
        +
      • +

        newPosY

        +
        protected double newPosY
        +
      • +
      + + + +
        +
      • +

        newPosZ

        +
        protected double newPosZ
        +
      • +
      + + + +
        +
      • +

        newRotationYaw

        +
        protected double newRotationYaw
        +
      • +
      + + + +
        +
      • +

        newRotationPitch

        +
        protected double newRotationPitch
        +
      • +
      +
    • +
    + +
      +
    • + + +

      Constructor Detail

      + + + +
        +
      • +

        EntityLivingBase

        +
        public EntityLivingBase(World p_i1594_1_)
        +
      • +
      +
    • +
    + +
      +
    • + + +

      Method Detail

      + + + +
        +
      • +

        entityInit

        +
        protected void entityInit()
        +
        +
        Specified by:
        +
        entityInit in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        applyEntityAttributes

        +
        protected void applyEntityAttributes()
        +
      • +
      + + + +
        +
      • +

        updateFallState

        +
        protected void updateFallState(double p_70064_1_,
        +                   boolean p_70064_3_)
        +
        +
        Overrides:
        +
        updateFallState in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        canBreatheUnderwater

        +
        public boolean canBreatheUnderwater()
        +
      • +
      + + + +
        +
      • +

        onEntityUpdate

        +
        public void onEntityUpdate()
        +
        +
        Overrides:
        +
        onEntityUpdate in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        isChild

        +
        public boolean isChild()
        +
      • +
      + + + +
        +
      • +

        onDeathUpdate

        +
        protected void onDeathUpdate()
        +
      • +
      + + + +
        +
      • +

        func_146066_aG

        +
        protected boolean func_146066_aG()
        +
      • +
      + + + +
        +
      • +

        decreaseAirSupply

        +
        protected int decreaseAirSupply(int p_70682_1_)
        +
      • +
      + + + +
        +
      • +

        getExperiencePoints

        +
        protected int getExperiencePoints(EntityPlayer p_70693_1_)
        +
      • +
      + + + +
        +
      • +

        isPlayer

        +
        protected boolean isPlayer()
        +
      • +
      + + + +
        +
      • +

        getRNG

        +
        public java.util.Random getRNG()
        +
      • +
      + + + + + + + +
        +
      • +

        func_142015_aE

        +
        public int func_142015_aE()
        +
      • +
      + + + +
        +
      • +

        setRevengeTarget

        +
        public void setRevengeTarget(EntityLivingBase p_70604_1_)
        +
      • +
      + + + + + + + +
        +
      • +

        getLastAttackerTime

        +
        public int getLastAttackerTime()
        +
      • +
      + + + +
        +
      • +

        setLastAttacker

        +
        public void setLastAttacker(Entity p_130011_1_)
        +
      • +
      + + + +
        +
      • +

        getAge

        +
        public int getAge()
        +
      • +
      + + + + + + + + + + + +
        +
      • +

        updatePotionEffects

        +
        protected void updatePotionEffects()
        +
      • +
      + + + +
        +
      • +

        clearActivePotions

        +
        public void clearActivePotions()
        +
      • +
      + + + +
        +
      • +

        getActivePotionEffects

        +
        public java.util.Collection getActivePotionEffects()
        +
      • +
      + + + +
        +
      • +

        isPotionActive

        +
        public boolean isPotionActive(int p_82165_1_)
        +
      • +
      + + + +
        +
      • +

        isPotionActive

        +
        public boolean isPotionActive(Potion p_70644_1_)
        +
      • +
      + + + +
        +
      • +

        getActivePotionEffect

        +
        public PotionEffect getActivePotionEffect(Potion p_70660_1_)
        +
      • +
      + + + +
        +
      • +

        addPotionEffect

        +
        public void addPotionEffect(PotionEffect p_70690_1_)
        +
      • +
      + + + +
        +
      • +

        isPotionApplicable

        +
        public boolean isPotionApplicable(PotionEffect p_70687_1_)
        +
      • +
      + + + +
        +
      • +

        isEntityUndead

        +
        public boolean isEntityUndead()
        +
      • +
      + + + +
        +
      • +

        removePotionEffectClient

        +
        public void removePotionEffectClient(int p_70618_1_)
        +
      • +
      + + + +
        +
      • +

        removePotionEffect

        +
        public void removePotionEffect(int p_82170_1_)
        +
      • +
      + + + +
        +
      • +

        onNewPotionEffect

        +
        protected void onNewPotionEffect(PotionEffect p_70670_1_)
        +
      • +
      + + + +
        +
      • +

        onChangedPotionEffect

        +
        protected void onChangedPotionEffect(PotionEffect p_70695_1_,
        +                         boolean p_70695_2_)
        +
      • +
      + + + +
        +
      • +

        onFinishedPotionEffect

        +
        protected void onFinishedPotionEffect(PotionEffect p_70688_1_)
        +
      • +
      + + + +
        +
      • +

        heal

        +
        public void heal(float p_70691_1_)
        +
      • +
      + + + +
        +
      • +

        getHealth

        +
        public final float getHealth()
        +
      • +
      + + + +
        +
      • +

        setHealth

        +
        public void setHealth(float p_70606_1_)
        +
      • +
      + + + + + + + +
        +
      • +

        renderBrokenItemStack

        +
        public void renderBrokenItemStack(ItemStack p_70669_1_)
        +
      • +
      + + + +
        +
      • +

        onDeath

        +
        public void onDeath(DamageSource p_70645_1_)
        +
      • +
      + + + +
        +
      • +

        dropEquipment

        +
        protected void dropEquipment(boolean p_82160_1_,
        +                 int p_82160_2_)
        +
      • +
      + + + +
        +
      • +

        knockBack

        +
        public void knockBack(Entity p_70653_1_,
        +             float p_70653_2_,
        +             double p_70653_3_,
        +             double p_70653_5_)
        +
      • +
      + + + +
        +
      • +

        getHurtSound

        +
        protected java.lang.String getHurtSound()
        +
      • +
      + + + +
        +
      • +

        getDeathSound

        +
        protected java.lang.String getDeathSound()
        +
      • +
      + + + +
        +
      • +

        dropRareDrop

        +
        protected void dropRareDrop(int p_70600_1_)
        +
      • +
      + + + +
        +
      • +

        dropFewItems

        +
        protected void dropFewItems(boolean p_70628_1_,
        +                int p_70628_2_)
        +
      • +
      + + + +
        +
      • +

        isOnLadder

        +
        public boolean isOnLadder()
        +
      • +
      + + + +
        +
      • +

        isEntityAlive

        +
        public boolean isEntityAlive()
        +
        +
        Overrides:
        +
        isEntityAlive in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        fall

        +
        protected void fall(float p_70069_1_)
        +
        +
        Overrides:
        +
        fall in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        func_146067_o

        +
        protected java.lang.String func_146067_o(int p_146067_1_)
        +
      • +
      + + + + + + + +
        +
      • +

        getTotalArmorValue

        +
        public int getTotalArmorValue()
        +
      • +
      + + + +
        +
      • +

        damageArmor

        +
        protected void damageArmor(float p_70675_1_)
        +
      • +
      + + + +
        +
      • +

        applyArmorCalculations

        +
        protected float applyArmorCalculations(DamageSource p_70655_1_,
        +                           float p_70655_2_)
        +
      • +
      + + + +
        +
      • +

        applyPotionDamageCalculations

        +
        protected float applyPotionDamageCalculations(DamageSource p_70672_1_,
        +                                  float p_70672_2_)
        +
      • +
      + + + +
        +
      • +

        damageEntity

        +
        protected void damageEntity(DamageSource p_70665_1_,
        +                float p_70665_2_)
        +
      • +
      + + + + + + + + + + + +
        +
      • +

        getMaxHealth

        +
        public final float getMaxHealth()
        +
      • +
      + + + +
        +
      • +

        getArrowCountInEntity

        +
        public final int getArrowCountInEntity()
        +
      • +
      + + + +
        +
      • +

        setArrowCountInEntity

        +
        public final void setArrowCountInEntity(int p_85034_1_)
        +
      • +
      + + + +
        +
      • +

        swingItem

        +
        public void swingItem()
        +
      • +
      + + + +
        +
      • +

        handleHealthUpdate

        +
        public void handleHealthUpdate(byte p_70103_1_)
        +
        +
        Overrides:
        +
        handleHealthUpdate in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        kill

        +
        protected void kill()
        +
        +
        Overrides:
        +
        kill in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        updateArmSwingProgress

        +
        protected void updateArmSwingProgress()
        +
      • +
      + + + + + + + + + + + + + + + +
        +
      • +

        getHeldItem

        +
        public abstract ItemStack getHeldItem()
        +
      • +
      + + + +
        +
      • +

        getEquipmentInSlot

        +
        public abstract ItemStack getEquipmentInSlot(int p_71124_1_)
        +
      • +
      + + + + + + + +
        +
      • +

        setSprinting

        +
        public void setSprinting(boolean p_70031_1_)
        +
        +
        Overrides:
        +
        setSprinting in class Entity
        +
        +
      • +
      + + + + + + + +
        +
      • +

        getSoundVolume

        +
        protected float getSoundVolume()
        +
      • +
      + + + +
        +
      • +

        getSoundPitch

        +
        protected float getSoundPitch()
        +
      • +
      + + + +
        +
      • +

        isMovementBlocked

        +
        protected boolean isMovementBlocked()
        +
      • +
      + + + +
        +
      • +

        setPositionAndUpdate

        +
        public void setPositionAndUpdate(double p_70634_1_,
        +                        double p_70634_3_,
        +                        double p_70634_5_)
        +
      • +
      + + + +
        +
      • +

        dismountEntity

        +
        public void dismountEntity(Entity p_110145_1_)
        +
      • +
      + + + +
        +
      • +

        getAlwaysRenderNameTagForRender

        +
        public boolean getAlwaysRenderNameTagForRender()
        +
      • +
      + + + +
        +
      • +

        getItemIcon

        +
        public IIcon getItemIcon(ItemStack p_70620_1_,
        +                int p_70620_2_)
        +
      • +
      + + + +
        +
      • +

        jump

        +
        protected void jump()
        +
      • +
      + + + +
        +
      • +

        moveEntityWithHeading

        +
        public void moveEntityWithHeading(float p_70612_1_,
        +                         float p_70612_2_)
        +
      • +
      + + + +
        +
      • +

        isAIEnabled

        +
        protected boolean isAIEnabled()
        +
      • +
      + + + +
        +
      • +

        getAIMoveSpeed

        +
        public float getAIMoveSpeed()
        +
      • +
      + + + +
        +
      • +

        setAIMoveSpeed

        +
        public void setAIMoveSpeed(float p_70659_1_)
        +
      • +
      + + + +
        +
      • +

        attackEntityAsMob

        +
        public boolean attackEntityAsMob(Entity p_70652_1_)
        +
      • +
      + + + +
        +
      • +

        isPlayerSleeping

        +
        public boolean isPlayerSleeping()
        +
      • +
      + + + +
        +
      • +

        onUpdate

        +
        public void onUpdate()
        +
        +
        Overrides:
        +
        onUpdate in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        func_110146_f

        +
        protected float func_110146_f(float p_110146_1_,
        +                  float p_110146_2_)
        +
      • +
      + + + +
        +
      • +

        onLivingUpdate

        +
        public void onLivingUpdate()
        +
      • +
      + + + +
        +
      • +

        updateAITasks

        +
        protected void updateAITasks()
        +
      • +
      + + + +
        +
      • +

        collideWithNearbyEntities

        +
        protected void collideWithNearbyEntities()
        +
      • +
      + + + +
        +
      • +

        collideWithEntity

        +
        protected void collideWithEntity(Entity p_82167_1_)
        +
      • +
      + + + +
        +
      • +

        updateRidden

        +
        public void updateRidden()
        +
        +
        Overrides:
        +
        updateRidden in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        setPositionAndRotation2

        +
        public void setPositionAndRotation2(double p_70056_1_,
        +                           double p_70056_3_,
        +                           double p_70056_5_,
        +                           float p_70056_7_,
        +                           float p_70056_8_,
        +                           int p_70056_9_)
        +
        +
        Overrides:
        +
        setPositionAndRotation2 in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        updateAITick

        +
        protected void updateAITick()
        +
      • +
      + + + +
        +
      • +

        updateEntityActionState

        +
        protected void updateEntityActionState()
        +
      • +
      + + + +
        +
      • +

        setJumping

        +
        public void setJumping(boolean p_70637_1_)
        +
      • +
      + + + +
        +
      • +

        onItemPickup

        +
        public void onItemPickup(Entity p_71001_1_,
        +                int p_71001_2_)
        +
      • +
      + + + +
        +
      • +

        canEntityBeSeen

        +
        public boolean canEntityBeSeen(Entity p_70685_1_)
        +
      • +
      + + + + + + + +
        +
      • +

        getLook

        +
        public Vec3 getLook(float p_70676_1_)
        +
      • +
      + + + +
        +
      • +

        getSwingProgress

        +
        public float getSwingProgress(float p_70678_1_)
        +
      • +
      + + + +
        +
      • +

        getPosition

        +
        public Vec3 getPosition(float p_70666_1_)
        +
      • +
      + + + + + + + +
        +
      • +

        isClientWorld

        +
        public boolean isClientWorld()
        +
      • +
      + + + +
        +
      • +

        canBeCollidedWith

        +
        public boolean canBeCollidedWith()
        +
        +
        Overrides:
        +
        canBeCollidedWith in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        canBePushed

        +
        public boolean canBePushed()
        +
        +
        Overrides:
        +
        canBePushed in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        getEyeHeight

        +
        public float getEyeHeight()
        +
        +
        Overrides:
        +
        getEyeHeight in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        setBeenAttacked

        +
        protected void setBeenAttacked()
        +
        +
        Overrides:
        +
        setBeenAttacked in class Entity
        +
        +
      • +
      + + + + + + + +
        +
      • +

        setRotationYawHead

        +
        public void setRotationYawHead(float p_70034_1_)
        +
        +
        Overrides:
        +
        setRotationYawHead in class Entity
        +
        +
      • +
      + + + +
        +
      • +

        getAbsorptionAmount

        +
        public float getAbsorptionAmount()
        +
      • +
      + + + +
        +
      • +

        setAbsorptionAmount

        +
        public void setAbsorptionAmount(float p_110149_1_)
        +
      • +
      + + + +
        +
      • +

        getTeam

        +
        public Team getTeam()
        +
      • +
      + + + +
        +
      • +

        isOnSameTeam

        +
        public boolean isOnSameTeam(EntityLivingBase p_142014_1_)
        +
      • +
      + + + +
        +
      • +

        isOnTeam

        +
        public boolean isOnTeam(Team p_142012_1_)
        +
      • +
      + + + +
        +
      • +

        curePotionEffects

        +
        public void curePotionEffects(ItemStack curativeItem)
        +
        Removes all potion effects that have curativeItem as a curative item for its effect
        +
        Parameters:
        curativeItem - The itemstack we are using to cure potion effects
        +
      • +
      + + + +
        +
      • +

        shouldRiderFaceForward

        +
        public boolean shouldRiderFaceForward(EntityPlayer player)
        +
        Returns true if the entity's rider (EntityPlayer) should face forward when mounted. + currently only used in vanilla code by pigs.
        +
        Parameters:
        player - The player who is riding the entity.
        +
        Returns:
        If the player should orient the same direction as this entity.
        +
      • +
      + + + +
        +
      • +

        func_152111_bt

        +
        public void func_152111_bt()
        +
      • +
      + + + +
        +
      • +

        func_152112_bu

        +
        public void func_152112_bu()
        +
      • +
      +
    • +
    +
  • +
+
+
+ + +
+ + + + + +
+ + + + -- cgit v1.2.3