From 877312184c472d9845e5ef1008bc538f4634059f Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Thu, 10 Aug 2017 18:50:56 +0300 Subject: fix missing source folder --- javadoc/net/minecraft/item/Item.html | 2289 ---------------------------------- 1 file changed, 2289 deletions(-) delete mode 100644 javadoc/net/minecraft/item/Item.html (limited to 'javadoc/net/minecraft/item/Item.html') diff --git a/javadoc/net/minecraft/item/Item.html b/javadoc/net/minecraft/item/Item.html deleted file mode 100644 index 5725b36..0000000 --- a/javadoc/net/minecraft/item/Item.html +++ /dev/null @@ -1,2289 +0,0 @@ - - - - - -Item (Forge API) - - - - - - - -
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net.minecraft.item
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Class Item

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      Field Detail

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        field_111210_e

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        protected static final java.util.UUID field_111210_e
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        itemRand

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        protected static java.util.Random itemRand
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        maxStackSize

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        protected int maxStackSize
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        bFull3D

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        protected boolean bFull3D
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        hasSubtypes

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        protected boolean hasSubtypes
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        itemIcon

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        protected IIcon itemIcon
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        iconString

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        protected java.lang.String iconString
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        canRepair

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        protected boolean canRepair
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      Constructor Detail

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        Item

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        public Item()
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      Method Detail

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        getIdFromItem

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        public static int getIdFromItem(Item p_150891_0_)
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        getItemById

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        public static Item getItemById(int p_150899_0_)
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        getItemFromBlock

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        public static Item getItemFromBlock(Block p_150898_0_)
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        registerItems

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        public static void registerItems()
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        setMaxStackSize

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        public Item setMaxStackSize(int p_77625_1_)
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        getSpriteNumber

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        public int getSpriteNumber()
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        getIconFromDamage

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        public IIcon getIconFromDamage(int p_77617_1_)
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        getIconIndex

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        public IIcon getIconIndex(ItemStack p_77650_1_)
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        onItemUse

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        public boolean onItemUse(ItemStack p_77648_1_,
        -                EntityPlayer p_77648_2_,
        -                World p_77648_3_,
        -                int p_77648_4_,
        -                int p_77648_5_,
        -                int p_77648_6_,
        -                int p_77648_7_,
        -                float p_77648_8_,
        -                float p_77648_9_,
        -                float p_77648_10_)
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        func_150893_a

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        public float func_150893_a(ItemStack p_150893_1_,
        -                  Block p_150893_2_)
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        getItemStackLimit

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        @Deprecated
        -public int getItemStackLimit()
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        Deprecated. 
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        getMetadata

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        public int getMetadata(int p_77647_1_)
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        getHasSubtypes

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        public boolean getHasSubtypes()
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        setHasSubtypes

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        public Item setHasSubtypes(boolean p_77627_1_)
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        getMaxDamage

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        public int getMaxDamage()
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        setMaxDamage

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        public Item setMaxDamage(int p_77656_1_)
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        isDamageable

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        public boolean isDamageable()
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        onBlockDestroyed

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        public boolean onBlockDestroyed(ItemStack p_150894_1_,
        -                       World p_150894_2_,
        -                       Block p_150894_3_,
        -                       int p_150894_4_,
        -                       int p_150894_5_,
        -                       int p_150894_6_,
        -                       EntityLivingBase p_150894_7_)
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        func_150897_b

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        public boolean func_150897_b(Block p_150897_1_)
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        setFull3D

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        public Item setFull3D()
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        isFull3D

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        public boolean isFull3D()
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        shouldRotateAroundWhenRendering

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        public boolean shouldRotateAroundWhenRendering()
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        setUnlocalizedName

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        public Item setUnlocalizedName(java.lang.String p_77655_1_)
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        getUnlocalizedNameInefficiently

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        public java.lang.String getUnlocalizedNameInefficiently(ItemStack p_77657_1_)
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        getUnlocalizedName

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        public java.lang.String getUnlocalizedName()
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        getUnlocalizedName

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        public java.lang.String getUnlocalizedName(ItemStack p_77667_1_)
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        setContainerItem

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        public Item setContainerItem(Item p_77642_1_)
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        doesContainerItemLeaveCraftingGrid

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        public boolean doesContainerItemLeaveCraftingGrid(ItemStack p_77630_1_)
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        getShareTag

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        public boolean getShareTag()
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        getContainerItem

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        public Item getContainerItem()
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        hasContainerItem

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        @Deprecated
        -public boolean hasContainerItem()
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        Deprecated. 
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        getColorFromItemStack

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        public int getColorFromItemStack(ItemStack p_82790_1_,
        -                        int p_82790_2_)
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        onUpdate

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        public void onUpdate(ItemStack p_77663_1_,
        -            World p_77663_2_,
        -            Entity p_77663_3_,
        -            int p_77663_4_,
        -            boolean p_77663_5_)
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        isMap

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        public boolean isMap()
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        getMaxItemUseDuration

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        public int getMaxItemUseDuration(ItemStack p_77626_1_)
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        onPlayerStoppedUsing

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        public void onPlayerStoppedUsing(ItemStack p_77615_1_,
        -                        World p_77615_2_,
        -                        EntityPlayer p_77615_3_,
        -                        int p_77615_4_)
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        setPotionEffect

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        public Item setPotionEffect(java.lang.String p_77631_1_)
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        getPotionEffect

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        public java.lang.String getPotionEffect(ItemStack p_150896_1_)
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        isPotionIngredient

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        public boolean isPotionIngredient(ItemStack p_150892_1_)
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        addInformation

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        public void addInformation(ItemStack p_77624_1_,
        -                  EntityPlayer p_77624_2_,
        -                  java.util.List p_77624_3_,
        -                  boolean p_77624_4_)
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        getItemStackDisplayName

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        public java.lang.String getItemStackDisplayName(ItemStack p_77653_1_)
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        hasEffect

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        @Deprecated
        -public boolean hasEffect(ItemStack p_77636_1_)
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        Deprecated. 
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        isItemTool

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        public boolean isItemTool(ItemStack p_77616_1_)
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        getItemEnchantability

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        public int getItemEnchantability()
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        requiresMultipleRenderPasses

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        public boolean requiresMultipleRenderPasses()
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        getIconFromDamageForRenderPass

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        public IIcon getIconFromDamageForRenderPass(int p_77618_1_,
        -                                   int p_77618_2_)
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        getSubItems

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        public void getSubItems(Item p_150895_1_,
        -               CreativeTabs p_150895_2_,
        -               java.util.List p_150895_3_)
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        getCreativeTab

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        public CreativeTabs getCreativeTab()
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        canItemEditBlocks

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        public boolean canItemEditBlocks()
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        getIsRepairable

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        public boolean getIsRepairable(ItemStack p_82789_1_,
        -                      ItemStack p_82789_2_)
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        registerIcons

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        public void registerIcons(IIconRegister p_94581_1_)
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        getItemAttributeModifiers

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        @Deprecated
        -public com.google.common.collect.Multimap getItemAttributeModifiers()
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        Deprecated. 
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        setTextureName

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        public Item setTextureName(java.lang.String p_111206_1_)
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        getIconString

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        protected java.lang.String getIconString()
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        getAttributeModifiers

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        public com.google.common.collect.Multimap getAttributeModifiers(ItemStack stack)
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        ItemStack sensitive version of getItemAttributeModifiers
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        onDroppedByPlayer

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        public boolean onDroppedByPlayer(ItemStack item,
        -                        EntityPlayer player)
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        Called when a player drops the item into the world, - returning false from this will prevent the item from - being removed from the players inventory and spawning - in the world
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        Parameters:
        player - The player that dropped the item
        item - The item stack, before the item is removed.
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        onItemUseFirst

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        public boolean onItemUseFirst(ItemStack stack,
        -                     EntityPlayer player,
        -                     World world,
        -                     int x,
        -                     int y,
        -                     int z,
        -                     int side,
        -                     float hitX,
        -                     float hitY,
        -                     float hitZ)
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        This is called when the item is used, before the block is activated.
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        Parameters:
        stack - The Item Stack
        player - The Player that used the item
        world - The Current World
        x - Target X Position
        y - Target Y Position
        z - Target Z Position
        side - The side of the target hit
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        Returns:
        Return true to prevent any further processing.
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        getDigSpeed

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        public float getDigSpeed(ItemStack itemstack,
        -                Block block,
        -                int metadata)
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        Metadata-sensitive version of getStrVsBlock
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        Parameters:
        itemstack - The Item Stack
        block - The block the item is trying to break
        metadata - The items current metadata
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        Returns:
        The damage strength
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        isRepairable

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        public boolean isRepairable()
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        Called by CraftingManager to determine if an item is reparable.
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        Returns:
        True if reparable
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        setNoRepair

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        public Item setNoRepair()
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        Call to disable repair recipes.
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        Returns:
        The current Item instance
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        onBlockStartBreak

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        public boolean onBlockStartBreak(ItemStack itemstack,
        -                        int X,
        -                        int Y,
        -                        int Z,
        -                        EntityPlayer player)
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        Called before a block is broken. Return true to prevent default block harvesting. - - Note: In SMP, this is called on both client and server sides!
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        Parameters:
        itemstack - The current ItemStack
        X - The X Position
        Y - The X Position
        Z - The X Position
        player - The Player that is wielding the item
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        Returns:
        True to prevent harvesting, false to continue as normal
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        onUsingTick

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        public void onUsingTick(ItemStack stack,
        -               EntityPlayer player,
        -               int count)
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        Called each tick while using an item.
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        Parameters:
        stack - The Item being used
        player - The Player using the item
        count - The amount of time in tick the item has been used for continuously
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        onLeftClickEntity

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        public boolean onLeftClickEntity(ItemStack stack,
        -                        EntityPlayer player,
        -                        Entity entity)
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        Called when the player Left Clicks (attacks) an entity. - Processed before damage is done, if return value is true further processing is canceled - and the entity is not attacked.
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        Parameters:
        stack - The Item being used
        player - The player that is attacking
        entity - The entity being attacked
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        Returns:
        True to cancel the rest of the interaction.
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        getIcon

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        public IIcon getIcon(ItemStack stack,
        -            int renderPass,
        -            EntityPlayer player,
        -            ItemStack usingItem,
        -            int useRemaining)
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        Player, Render pass, and item usage sensitive version of getIconIndex.
        -
        Parameters:
        stack - The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
        renderPass - The pass to get the icon for, 0 is default.
        player - The player holding the item
        usingItem - The item the player is actively using. Can be null if not using anything.
        useRemaining - The ticks remaining for the active item.
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        Returns:
        The icon index
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        getRenderPasses

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        public int getRenderPasses(int metadata)
        -
        Returns the number of render passes/layers this item has. - Usually equates to ItemRenderer.renderItem being called for this many passes. - Does not get called unless requiresMultipleRenderPasses() is true;
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        Parameters:
        metadata - The item's metadata
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        Returns:
        The number of passes to run.
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        getContainerItem

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        public ItemStack getContainerItem(ItemStack itemStack)
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        ItemStack sensitive version of getContainerItem. - Returns a full ItemStack instance of the result.
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        Parameters:
        itemStack - The current ItemStack
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        Returns:
        The resulting ItemStack
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        hasContainerItem

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        public boolean hasContainerItem(ItemStack stack)
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        ItemStack sensitive version of hasContainerItem
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        Parameters:
        stack - The current item stack
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        Returns:
        True if this item has a 'container'
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        getEntityLifespan

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        public int getEntityLifespan(ItemStack itemStack,
        -                    World world)
        -
        Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem. - This is in ticks, standard result is 6000, or 5 mins.
        -
        Parameters:
        itemStack - The current ItemStack
        world - The world the entity is in
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        Returns:
        The normal lifespan in ticks.
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        hasCustomEntity

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        public boolean hasCustomEntity(ItemStack stack)
        -
        Determines if this Item has a special entity for when they are in the world. - Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity - returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
        -
        Parameters:
        stack - The current item stack
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        Returns:
        True of the item has a custom entity, If true, Item#createCustomEntity will be called
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        createEntity

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        public Entity createEntity(World world,
        -                  Entity location,
        -                  ItemStack itemstack)
        -
        This function should return a new entity to replace the dropped item. - Returning null here will not kill the EntityItem and will leave it to function normally. - Called when the item it placed in a world.
        -
        Parameters:
        world - The world object
        location - The EntityItem object, useful for getting the position of the entity
        itemstack - The current item stack
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        Returns:
        A new Entity object to spawn or null
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        onEntityItemUpdate

        -
        public boolean onEntityItemUpdate(EntityItem entityItem)
        -
        Called by the default implemetation of EntityItem's onUpdate method, allowing for cleaner - control over the update of the item without having to write a subclass.
        -
        Parameters:
        entityItem - The entity Item
        -
        Returns:
        Return true to skip any further update code.
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        getCreativeTabs

        -
        public CreativeTabs[] getCreativeTabs()
        -
        Gets a list of tabs that items belonging to this class can display on, - combined properly with getSubItems allows for a single item to span - many sub-items across many tabs.
        -
        Returns:
        A list of all tabs that this item could possibly be one.
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        getSmeltingExperience

        -
        public float getSmeltingExperience(ItemStack item)
        -
        Determines the base experience for a player when they remove this item from a furnace slot. - This number must be between 0 and 1 for it to be valid. - This number will be multiplied by the stack size to get the total experience.
        -
        Parameters:
        item - The item stack the player is picking up.
        -
        Returns:
        The amount to award for each item.
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        getIcon

        -
        public IIcon getIcon(ItemStack stack,
        -            int pass)
        -
        Return the correct icon for rendering based on the supplied ItemStack and render pass. - - Defers to getIconFromDamageForRenderPass(int, int)
        -
        Parameters:
        stack - to render for
        pass - the multi-render pass
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        Returns:
        the icon
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        getChestGenBase

        -
        public WeightedRandomChestContent getChestGenBase(ChestGenHooks chest,
        -                                         java.util.Random rnd,
        -                                         WeightedRandomChestContent original)
        -
        Generates the base Random item for a specific instance of the chest gen, - Enchanted books use this to pick a random enchantment.
        -
        Parameters:
        chest - The chest category to generate for
        rnd - World RNG
        original - Original result registered with the chest gen hooks.
        -
        Returns:
        New values to use as the random item, typically this will be original
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        doesSneakBypassUse

        -
        public boolean doesSneakBypassUse(World world,
        -                         int x,
        -                         int y,
        -                         int z,
        -                         EntityPlayer player)
        -
        Should this item, when held, allow sneak-clicks to pass through to the underlying block?
        -
        Parameters:
        world - The world
        x - The X Position
        y - The X Position
        z - The X Position
        player - The Player that is wielding the item
        -
        Returns:
        -
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        onArmorTick

        -
        public void onArmorTick(World world,
        -               EntityPlayer player,
        -               ItemStack itemStack)
        -
        Called to tick armor in the armor slot. Override to do something
        -
        Parameters:
        world -
        player -
        itemStack -
        -
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        isValidArmor

        -
        public boolean isValidArmor(ItemStack stack,
        -                   int armorType,
        -                   Entity entity)
        -
        Determines if the specific ItemStack can be placed in the specified armor slot.
        -
        Parameters:
        stack - The ItemStack
        armorType - Armor slot ID: 0: Helmet, 1: Chest, 2: Legs, 3: Boots
        entity - The entity trying to equip the armor
        -
        Returns:
        True if the given ItemStack can be inserted in the slot
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        isBookEnchantable

        -
        public boolean isBookEnchantable(ItemStack stack,
        -                        ItemStack book)
        -
        Allow or forbid the specific book/item combination as an anvil enchant
        -
        Parameters:
        stack - The item
        book - The book
        -
        Returns:
        if the enchantment is allowed
        -
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        -
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        getArmorTexture

        -
        public java.lang.String getArmorTexture(ItemStack stack,
        -                               Entity entity,
        -                               int slot,
        -                               java.lang.String type)
        -
        Called by RenderBiped and RenderPlayer to determine the armor texture that - should be use for the currently equiped item. - This will only be called on instances of ItemArmor. - - Returning null from this function will use the default value.
        -
        Parameters:
        stack - ItemStack for the equpt armor
        entity - The entity wearing the armor
        slot - The slot the armor is in
        type - The subtype, can be null or "overlay"
        -
        Returns:
        Path of texture to bind, or null to use default
        -
      • -
      - - - -
        -
      • -

        getFontRenderer

        -
        public FontRenderer getFontRenderer(ItemStack stack)
        -
        Returns the font renderer used to render tooltips and overlays for this item. - Returning null will use the standard font renderer.
        -
        Parameters:
        stack - The current item stack
        -
        Returns:
        A instance of FontRenderer or null to use default
        -
      • -
      - - - -
        -
      • -

        getArmorModel

        -
        public ModelBiped getArmorModel(EntityLivingBase entityLiving,
        -                       ItemStack itemStack,
        -                       int armorSlot)
        -
        Override this method to have an item handle its own armor rendering.
        -
        Parameters:
        entityLiving - The entity wearing the armor
        itemStack - The itemStack to render the model of
        armorSlot - 0=head, 1=torso, 2=legs, 3=feet
        -
        Returns:
        A ModelBiped to render instead of the default
        -
      • -
      - - - -
        -
      • -

        onEntitySwing

        -
        public boolean onEntitySwing(EntityLivingBase entityLiving,
        -                    ItemStack stack)
        -
        Called when a entity tries to play the 'swing' animation.
        -
        Parameters:
        entityLiving - The entity swinging the item.
        stack - The Item stack
        -
        Returns:
        True to cancel any further processing by EntityLiving
        -
      • -
      - - - -
        -
      • -

        renderHelmetOverlay

        -
        public void renderHelmetOverlay(ItemStack stack,
        -                       EntityPlayer player,
        -                       ScaledResolution resolution,
        -                       float partialTicks,
        -                       boolean hasScreen,
        -                       int mouseX,
        -                       int mouseY)
        -
        Called when the client starts rendering the HUD, for whatever item the player currently has as a helmet. - This is where pumpkins would render there overlay.
        -
        Parameters:
        stack - The ItemStack that is equipped
        player - Reference to the current client entity
        resolution - Resolution information about the current viewport and configured GUI Scale
        partialTicks - Partial ticks for the renderer, useful for interpolation
        hasScreen - If the player has a screen up, which will be rendered after this.
        mouseX - Mouse's X position on screen
        mouseY - Mouse's Y position on screen
        -
      • -
      - - - -
        -
      • -

        getDamage

        -
        public int getDamage(ItemStack stack)
        -
        Return the itemDamage represented by this ItemStack. Defaults to the itemDamage field on ItemStack, but can be overridden here for other sources such as NBT.
        -
        Parameters:
        stack - The itemstack that is damaged
        -
        Returns:
        the damage value
        -
      • -
      - - - -
        -
      • -

        getDisplayDamage

        -
        @Deprecated
        -public int getDisplayDamage(ItemStack stack)
        -
        Deprecated. 
        -
      • -
      - - - -
        -
      • -

        showDurabilityBar

        -
        public boolean showDurabilityBar(ItemStack stack)
        -
        Determines if the durability bar should be rendered for this item. - Defaults to vanilla stack.isDamaged behavior. - But modders can use this for any data they wish.
        -
        Parameters:
        stack - The current Item Stack
        -
        Returns:
        True if it should render the 'durability' bar.
        -
      • -
      - - - -
        -
      • -

        getDurabilityForDisplay

        -
        public double getDurabilityForDisplay(ItemStack stack)
        -
        Queries the percentage of the 'Durability' bar that should be drawn.
        -
        Parameters:
        stack - The current ItemStack
        -
        Returns:
        1.0 for 100% 0 for 0%
        -
      • -
      - - - -
        -
      • -

        getMaxDamage

        -
        public int getMaxDamage(ItemStack stack)
        -
        Return the maxDamage for this ItemStack. Defaults to the maxDamage field in this item, - but can be overridden here for other sources such as NBT.
        -
        Parameters:
        stack - The itemstack that is damaged
        -
        Returns:
        the damage value
        -
      • -
      - - - -
        -
      • -

        isDamaged

        -
        public boolean isDamaged(ItemStack stack)
        -
        Return if this itemstack is damaged. Note only called if isDamageable() is true.
        -
        Parameters:
        stack - the stack
        -
        Returns:
        if the stack is damaged
        -
      • -
      - - - -
        -
      • -

        setDamage

        -
        public void setDamage(ItemStack stack,
        -             int damage)
        -
        Set the damage for this itemstack. Note, this method is responsible for zero checking.
        -
        Parameters:
        stack - the stack
        damage - the new damage value
        -
      • -
      - - - -
        -
      • -

        canHarvestBlock

        -
        public boolean canHarvestBlock(Block par1Block,
        -                      ItemStack itemStack)
        -
        ItemStack sensitive version of #canHarvestBlock(Block)
        -
        Parameters:
        par1Block - The block trying to harvest
        itemStack - The itemstack used to harvest the block
        -
        Returns:
        true if can harvest the block
        -
      • -
      - - - -
        -
      • -

        hasEffect

        -
        public boolean hasEffect(ItemStack par1ItemStack,
        -                int pass)
        -
        Render Pass sensitive version of hasEffect()
        -
      • -
      - - - -
        -
      • -

        getItemStackLimit

        -
        public int getItemStackLimit(ItemStack stack)
        -
        Gets the maximum number of items that this stack should be able to hold. - This is a ItemStack (and thus NBT) sensitive version of Item.getItemStackLimit()
        -
        Parameters:
        stack - The ItemStack
        -
        Returns:
        THe maximum number this item can be stacked to
        -
      • -
      - - - -
        -
      • -

        setHarvestLevel

        -
        public void setHarvestLevel(java.lang.String toolClass,
        -                   int level)
        -
        Sets or removes the harvest level for the specified tool class.
        -
        Parameters:
        toolClass - Class
        level - Harvest level: - Wood: 0 - Stone: 1 - Iron: 2 - Diamond: 3 - Gold: 0
        -
      • -
      - - - -
        -
      • -

        getToolClasses

        -
        public java.util.Set<java.lang.String> getToolClasses(ItemStack stack)
        -
      • -
      - - - -
        -
      • -

        getHarvestLevel

        -
        public int getHarvestLevel(ItemStack stack,
        -                  java.lang.String toolClass)
        -
        Queries the harvest level of this item stack for the specifred tool class, - Returns -1 if this tool is not of the specified type
        -
        Parameters:
        stack - This item stack instance
        toolClass - Tool Class
        -
        Returns:
        Harvest level, or -1 if not the specified tool type.
        -
      • -
      - - - -
        -
      • -

        getItemEnchantability

        -
        public int getItemEnchantability(ItemStack stack)
        -
        ItemStack sensitive version of getItemEnchantability
        -
        Parameters:
        stack - The ItemStack
        -
        Returns:
        the item echantability value
        -
      • -
      - - - -
        -
      • -

        isBeaconPayment

        -
        public boolean isBeaconPayment(ItemStack stack)
        -
        Whether this Item can be used as a payment to activate the vanilla beacon.
        -
        Parameters:
        stack - the ItemStack
        -
        Returns:
        true if this Item can be used
        -
      • -
      -
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    -
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