From dc3df3edd5843bde0c1335d6a8e460b2c832aa48 Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Sat, 17 Jun 2017 08:12:18 +0300 Subject: full project files --- .../terraingen/PopulateChunkEvent.Populate.html | 370 +++++++++++++++++++++ 1 file changed, 370 insertions(+) create mode 100644 javadoc/net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html (limited to 'javadoc/net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html') diff --git a/javadoc/net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html b/javadoc/net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html new file mode 100644 index 0000000..3a93c56 --- /dev/null +++ b/javadoc/net/minecraftforge/event/terraingen/PopulateChunkEvent.Populate.html @@ -0,0 +1,370 @@ + + + + + +PopulateChunkEvent.Populate (Forge API) + + + + + + + +
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net.minecraftforge.event.terraingen
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Class PopulateChunkEvent.Populate

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    Enclosing class:
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    PopulateChunkEvent
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    public static class PopulateChunkEvent.Populate
    +extends PopulateChunkEvent
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    PopulateChunkEvent.Populate is fired when a chunk is populated with a terrain feature.
    + This event is fired during terrain feature generation in + ChunkProviderEnd#populate(IChunkProvider, int, int), + ChunkProviderGenerate#populate(IChunkProvider, int, int), + and ChunkProviderHell#populate(IChunkProvider, int, int).
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    + type contains the enum value for the terrain feature being generated.
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    + This event is not Cancelable.
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    + This event has a result. Event.HasResult
    + This result determines if the chunk is populated with the terrain feature.
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    + This event is fired on the MinecraftForge#EVENT_BUS.
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