From 877312184c472d9845e5ef1008bc538f4634059f Mon Sep 17 00:00:00 2001 From: Foghrye4 Date: Thu, 10 Aug 2017 18:50:56 +0300 Subject: fix missing source folder --- .../net/minecraftforge/fluids/BlockFluidBase.html | 1161 -------------------- 1 file changed, 1161 deletions(-) delete mode 100644 javadoc/net/minecraftforge/fluids/BlockFluidBase.html (limited to 'javadoc/net/minecraftforge/fluids/BlockFluidBase.html') diff --git a/javadoc/net/minecraftforge/fluids/BlockFluidBase.html b/javadoc/net/minecraftforge/fluids/BlockFluidBase.html deleted file mode 100644 index 0bc06ce..0000000 --- a/javadoc/net/minecraftforge/fluids/BlockFluidBase.html +++ /dev/null @@ -1,1161 +0,0 @@ - - - - - -BlockFluidBase (Forge API) - - - - - - - -
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net.minecraftforge.fluids
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Class BlockFluidBase

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    All Implemented Interfaces:
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    IFluidBlock
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    Direct Known Subclasses:
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    BlockFluidClassic, BlockFluidFinite
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    public abstract class BlockFluidBase
    -extends Block
    -implements IFluidBlock
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    This is a base implementation for Fluid blocks. - - It is highly recommended that you extend this class or one of the Forge-provided child classes.
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      Field Detail

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        defaultDisplacements

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        protected static final java.util.Map<Block,java.lang.Boolean> defaultDisplacements
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        displacements

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        protected java.util.Map<Block,java.lang.Boolean> displacements
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        quantaPerBlock

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        protected int quantaPerBlock
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        quantaPerBlockFloat

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        protected float quantaPerBlockFloat
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        density

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        protected int density
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        densityDir

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        protected int densityDir
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        temperature

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        protected int temperature
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        tickRate

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        protected int tickRate
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        renderPass

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        protected int renderPass
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        maxScaledLight

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        protected int maxScaledLight
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        fluidName

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        protected final java.lang.String fluidName
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      Constructor Detail

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        BlockFluidBase

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        public BlockFluidBase(Fluid fluid,
        -              Material material)
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      Method Detail

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        setQuantaPerBlock

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        public BlockFluidBase setQuantaPerBlock(int quantaPerBlock)
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        setTemperature

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        public BlockFluidBase setTemperature(int temperature)
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        setTickRate

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        public BlockFluidBase setTickRate(int tickRate)
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        setRenderPass

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        public BlockFluidBase setRenderPass(int renderPass)
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        setMaxScaledLight

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        public BlockFluidBase setMaxScaledLight(int maxScaledLight)
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        canDisplace

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        public boolean canDisplace(IBlockAccess world,
        -                  int x,
        -                  int y,
        -                  int z)
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        Returns true if the block at (x, y, z) is displaceable. Does not displace the block.
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        displaceIfPossible

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        public boolean displaceIfPossible(World world,
        -                         int x,
        -                         int y,
        -                         int z)
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        Attempt to displace the block at (x, y, z), return true if it was displaced.
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        getQuantaValue

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        public abstract int getQuantaValue(IBlockAccess world,
        -                 int x,
        -                 int y,
        -                 int z)
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        canCollideCheck

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        public abstract boolean canCollideCheck(int meta,
        -                      boolean fullHit)
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        Overrides:
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        canCollideCheck in class Block
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        getMaxRenderHeightMeta

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        public abstract int getMaxRenderHeightMeta()
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        onBlockAdded

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        public void onBlockAdded(World world,
        -                int x,
        -                int y,
        -                int z)
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        onBlockAdded in class Block
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        onNeighborBlockChange

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        public void onNeighborBlockChange(World world,
        -                         int x,
        -                         int y,
        -                         int z,
        -                         Block block)
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        Overrides:
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        onNeighborBlockChange in class Block
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        func_149698_L

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        public boolean func_149698_L()
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        func_149698_L in class Block
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        getItemDropped

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        public Item getItemDropped(int par1,
        -                  java.util.Random par2Random,
        -                  int par3)
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        getItemDropped in class Block
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        quantityDropped

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        public int quantityDropped(java.util.Random par1Random)
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        quantityDropped in class Block
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        tickRate

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        public int tickRate(World world)
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        tickRate in class Block
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        getLightValue

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        public int getLightValue(IBlockAccess world,
        -                int x,
        -                int y,
        -                int z)
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        Description copied from class: Block
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        Get a light value for the block at the specified coordinates, normal ranges are between 0 and 15
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        getLightValue in class Block
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        Parameters:
        world - The current world
        x - X Position
        y - Y position
        z - Z position
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        Returns:
        The light value
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        getRenderType

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        public int getRenderType()
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        getRenderType in class Block
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        isOpaqueCube

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        public boolean isOpaqueCube()
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        isOpaqueCube in class Block
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        renderAsNormalBlock

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        public boolean renderAsNormalBlock()
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        renderAsNormalBlock in class Block
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        shouldSideBeRendered

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        public boolean shouldSideBeRendered(IBlockAccess world,
        -                           int x,
        -                           int y,
        -                           int z,
        -                           int side)
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        shouldSideBeRendered in class Block
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        getDensity

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        public static final int getDensity(IBlockAccess world,
        -             int x,
        -             int y,
        -             int z)
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        getTemperature

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        public static final int getTemperature(IBlockAccess world,
        -                 int x,
        -                 int y,
        -                 int z)
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        getFlowDirection

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        public static double getFlowDirection(IBlockAccess world,
        -                      int x,
        -                      int y,
        -                      int z)
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        getQuantaValueBelow

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        public final int getQuantaValueBelow(IBlockAccess world,
        -                      int x,
        -                      int y,
        -                      int z,
        -                      int belowThis)
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        getQuantaValueAbove

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        public final int getQuantaValueAbove(IBlockAccess world,
        -                      int x,
        -                      int y,
        -                      int z,
        -                      int aboveThis)
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        getQuantaPercentage

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        public final float getQuantaPercentage(IBlockAccess world,
        -                        int x,
        -                        int y,
        -                        int z)
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        getFlowVector

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        public Vec3 getFlowVector(IBlockAccess world,
        -                 int x,
        -                 int y,
        -                 int z)
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        getFluid

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        public Fluid getFluid()
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        Description copied from interface: IFluidBlock
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        Returns the Fluid associated with this Block.
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        getFluid in interface IFluidBlock
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        getFilledPercentage

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        public float getFilledPercentage(World world,
        -                        int x,
        -                        int y,
        -                        int z)
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        Description copied from interface: IFluidBlock
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        Returns the amount of a single block is filled. Value between 0 and 1. - 1 meaning the entire 1x1x1 cube is full, 0 meaning completely empty. - - If the return value is negative. It will be treated as filling the block - from the top down instead of bottom up.
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        getFilledPercentage in interface IFluidBlock
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        Returns:
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